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author | amdmi3 <amdmi3@FreeBSD.org> | 2015-12-14 22:22:08 +0800 |
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committer | amdmi3 <amdmi3@FreeBSD.org> | 2015-12-14 22:22:08 +0800 |
commit | 998cd548a8b82cdda60e841fa0871712fdb772eb (patch) | |
tree | db5db4581d5c2c90f8fd8941b42b0788f2482dc6 /games/warzone2100 | |
parent | 69b45fbaf3105a47eecae08e8beff45a28279e5d (diff) | |
download | freebsd-ports-gnome-998cd548a8b82cdda60e841fa0871712fdb772eb.tar.gz freebsd-ports-gnome-998cd548a8b82cdda60e841fa0871712fdb772eb.tar.zst freebsd-ports-gnome-998cd548a8b82cdda60e841fa0871712fdb772eb.zip |
- Switch to USES=localbase which fixes picking up includes from net/miniupnpc instead of bundled miniupnpc
- While here, clarify license
Diffstat (limited to 'games/warzone2100')
-rw-r--r-- | games/warzone2100/Makefile | 6 | ||||
-rw-r--r-- | games/warzone2100/files/patch-lib__ivis_opengl__screen.cpp | 6 | ||||
-rw-r--r-- | games/warzone2100/files/patch-lib__netplay__netsocket.cpp | 6 |
3 files changed, 8 insertions, 10 deletions
diff --git a/games/warzone2100/Makefile b/games/warzone2100/Makefile index ae08cf59ded6..c48d73e07c44 100644 --- a/games/warzone2100/Makefile +++ b/games/warzone2100/Makefile @@ -8,7 +8,7 @@ MASTER_SITES= SF/${PORTNAME}/releases/${PORTVERSION}/ MAINTAINER= amdmi3@FreeBSD.org COMMENT= Innovative 3D real-time strategy game -LICENSE= GPLv2 +LICENSE= GPLv2 # or later LICENSE_FILE= ${WRKSRC}/COPYING BUILD_DEPENDS= zip:${PORTSDIR}/archivers/zip \ @@ -22,7 +22,7 @@ LIB_DEPENDS= libphysfs.so:${PORTSDIR}/devel/physfs \ libfontconfig.so:${PORTSDIR}/x11-fonts/fontconfig RUN_DEPENDS= ${LOCALBASE}/share/fonts/dejavu/DejaVuSans.ttf:${PORTSDIR}/x11-fonts/dejavu -USES= tar:xz bison gmake openal:al pkgconfig compiler:c++11-lang # actually, old gcc fails on unknown -W flag +USES= bison compiler:c++11-lang gmake localbase openal:al pkgconfig tar:xz # actually, old gcc fails on unknown -W flag GNU_CONFIGURE= yes USE_GL= glew glu USE_SDL= sdl @@ -32,8 +32,6 @@ CONFIGURE_ARGS= --program-transform-name="" --with-distributor="FreeBSD ports" CONFIGURE_ENV= PATH="${LOCALBASE}/bin:$$PATH" \ CCOMPILER="${CC}" \ CXXCOMPILER="${CXX}" -CPPFLAGS+= -I${LOCALBASE}/include -LIBS+= -L${LOCALBASE}/lib REINPLACE_ARGS= -i '' PORTDOCS= * diff --git a/games/warzone2100/files/patch-lib__ivis_opengl__screen.cpp b/games/warzone2100/files/patch-lib__ivis_opengl__screen.cpp index 56125eb0e6cf..5775c330f1e8 100644 --- a/games/warzone2100/files/patch-lib__ivis_opengl__screen.cpp +++ b/games/warzone2100/files/patch-lib__ivis_opengl__screen.cpp @@ -1,6 +1,6 @@ ---- lib/ivis_opengl/screen.cpp.orig 2013-12-12 06:20:34.000000000 +0400 -+++ lib/ivis_opengl/screen.cpp 2014-08-18 16:11:06.000000000 +0400 -@@ -261,7 +261,7 @@ +--- lib/ivis_opengl/screen.cpp.orig 2013-12-12 02:20:34 UTC ++++ lib/ivis_opengl/screen.cpp +@@ -261,7 +261,7 @@ void screen_EnableMissingFunctions() __glewUseProgram = __glewUseProgramObjectARB; __glewGetShaderiv = __glewGetObjectParameterivARB; __glewLinkProgram = __glewLinkProgramARB; diff --git a/games/warzone2100/files/patch-lib__netplay__netsocket.cpp b/games/warzone2100/files/patch-lib__netplay__netsocket.cpp index 19659e55fc55..04d2f54d6dea 100644 --- a/games/warzone2100/files/patch-lib__netplay__netsocket.cpp +++ b/games/warzone2100/files/patch-lib__netplay__netsocket.cpp @@ -1,6 +1,6 @@ ---- lib/netplay/netsocket.cpp.orig 2013-01-15 03:54:07.000000000 +0400 -+++ lib/netplay/netsocket.cpp 2013-01-18 19:32:35.110932805 +0400 -@@ -1399,9 +1399,6 @@ +--- lib/netplay/netsocket.cpp.orig 2013-11-24 01:25:10 UTC ++++ lib/netplay/netsocket.cpp +@@ -1399,9 +1399,6 @@ SocketAddress *resolveHost(const char *h hint.ai_family = AF_UNSPEC; hint.ai_socktype = SOCK_STREAM; hint.ai_protocol = 0; |