diff options
author | jfitz <jfitz@FreeBSD.org> | 1996-10-28 18:49:53 +0800 |
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committer | jfitz <jfitz@FreeBSD.org> | 1996-10-28 18:49:53 +0800 |
commit | 3db8b98e2383e59b2929c05ef1f7881ac2bdcfa9 (patch) | |
tree | e1eda12b7eb2974b878db32237100b94e191e868 /games | |
parent | 3238fef43f6412be0f19a4947aa630920e5b5069 (diff) | |
download | freebsd-ports-gnome-3db8b98e2383e59b2929c05ef1f7881ac2bdcfa9.tar.gz freebsd-ports-gnome-3db8b98e2383e59b2929c05ef1f7881ac2bdcfa9.tar.zst freebsd-ports-gnome-3db8b98e2383e59b2929c05ef1f7881ac2bdcfa9.zip |
Import of port to host Quake netgames under FreeBSD.
(what good was the QuakeC compiler without a server to run the games on?)
Diffstat (limited to 'games')
-rw-r--r-- | games/quakeserver/Makefile | 62 | ||||
-rw-r--r-- | games/quakeserver/distinfo | 3 | ||||
-rw-r--r-- | games/quakeserver/pkg-comment | 1 | ||||
-rw-r--r-- | games/quakeserver/pkg-descr | 40 | ||||
-rw-r--r-- | games/quakeserver/pkg-plist | 9 | ||||
-rw-r--r-- | games/quakeserver/scripts/configure | 12 |
6 files changed, 127 insertions, 0 deletions
diff --git a/games/quakeserver/Makefile b/games/quakeserver/Makefile new file mode 100644 index 000000000000..d5eeaf24df01 --- /dev/null +++ b/games/quakeserver/Makefile @@ -0,0 +1,62 @@ +# New ports collection makefile for: quakeserver +# Version required: 1.01 +# Date created: October 26th 1996 +# Whom: jfitz@FreeBSD.ORG +# +# $Id$ +# + +PKGNAME= quakeserver-1.01 +CATEGORIES+= games +MASTER_SITES= ftp://ftp.stomped.com/pub/idstuff/quake/ \ + ftp://ftp.stomped.com/pub/quake/x_linux/ \ + ftp://ftp1.idsoftware.com/idstuff/quake/ \ + ftp://ftp2.idsoftware.com/idsutff/quake/ \ + ftp://ftp.cdrom.com/pub/idgames/idstuff/quake/ \ + ftp://quake.best.com/pub/idsoftware/quake/ \ + ftp://ftp.nuqneH.org/pub/quake/idsoftware/ \ + ftp://PC/games/DOOM/idstuff/quake/ \ + ftp://ftp.sun.ac.za/pub/msdos/idgames/idstuff/quake/ \ + ftp://iconz.co.nz/pub/quake/ + +DISTFILES= quake101.zip \ + quake-FreeBSD.tar.gz \ + intel_linux_quake101.tgz + +MAINTAINER= jfitz@freebsd.org + +FETCH_DEPENDS= unzip:${PORTSDIR}/archivers/unzip \ + lha:${PORTSDIR}/archivers/lha + +RUN_DEPENDS= expect:${PORTSDIR}/lang/expect \ + /compat/linux/lib/libc.so.5.0.9:${PORTSDIR}/emulators/linux_lib + +# Uncomment the next line to include the QuakeC compiler port as well +#RUN_DEPENDS+= qcc:${PORTSDIR}/games/qcc + +NO_WRKSUBDIR= YES +NO_BUILD= YES + +do-extract: + @ ${MKDIR} -p work/quake + @ ${MKDIR} -p work/server + unzip -o ${DISTDIR}/quake101.zip -d ${WRKDIR}/quake QSW101.? + @ cat ${WRKDIR}/quake/QSW101.[1-7] > ${WRKDIR}/quake/resource.exe + cd ${WRKDIR}/quake; lha xf resource.exe id1/pak0.pak + @ cd ${WRKDIR}/server; tar zxf ${DISTDIR}/quake-FreeBSD.tar.gz + @ cd ${WRKDIR}/server/quake; tar zxf ${DISTDIR}/intel_linux_quake101.tgz + +do-install: + @ ${MKDIR} -p ${PREFIX}/quakeserver + @ ${MKDIR} -p ${PREFIX}/quakeserver/id1 + for file in ${WRKDIR}/quake/id1/*; do \ + ${INSTALL_DATA} $$file ${PREFIX}/quakeserver/id1; \ + done + ${INSTALL} ${COPY} -o ${BINOWN} -g ${BINGRP} -m ${BINMODE} ${WRKDIR}/server/quake/xquake ${PREFIX}/quakeserver + ${INSTALL_PROGRAM} ${WRKDIR}/server/quake/qstat ${PREFIX}/quakeserver; \ + ${INSTALL_DATA} ${WRKDIR}/server/quake/README.FreeBSD ${PREFIX}/quakeserver + for file in qsrv qsrv.expect qslog; do \ + ${INSTALL_SCRIPT} ${WRKDIR}/server/quake/$$file ${PREFIX}/quakeserver; \ + done + +.include <bsd.port.mk> diff --git a/games/quakeserver/distinfo b/games/quakeserver/distinfo new file mode 100644 index 000000000000..db7f5e567f17 --- /dev/null +++ b/games/quakeserver/distinfo @@ -0,0 +1,3 @@ +MD5 (quake101.zip) = 61b27d2faec32c0a2269061a13e354cb +MD5 (quake-FreeBSD.tar.gz) = 5e2b141e2e1c3d0af9eef1748bcbf0d4 +MD5 (intel_linux_quake101.tgz) = bccaf31cf8f3a81003a8b03b437af067 diff --git a/games/quakeserver/pkg-comment b/games/quakeserver/pkg-comment new file mode 100644 index 000000000000..3d5e325bf220 --- /dev/null +++ b/games/quakeserver/pkg-comment @@ -0,0 +1 @@ +a server to host Quake network games under FreeBSD. diff --git a/games/quakeserver/pkg-descr b/games/quakeserver/pkg-descr new file mode 100644 index 000000000000..c7b07b167a9f --- /dev/null +++ b/games/quakeserver/pkg-descr @@ -0,0 +1,40 @@ +Quake Server README +=================== + +Ok, this one definately falls into the "I had some time one Sunday +afternoon..." category. + +This port allows you to host Quake network games on your FreeBSD machine. +It uses the Intel/Linux version of Quake, so it depends upon the linux +compatibility libraries, and requires that you are running a fairly recent +2.2-current with Linux emulation turned on. For more details about getting +Linux emulation running in the kernel/OS, refer to chapter 21 of the FreeBSD +Handbook. + +This installs the v1.01 shareware version of Quake, and the required files +to automate a server. If you have purchased the registered version of Quake +and wish to host a registered server, take the files from the ID1/ +subdirectory of your installed version of Quake, and put them into the id1/ +subdirectory of /usr/local/quakeserver. Be sure to make the filenames +lowercase. + +NOTE: I'm not sure how this will work with the v1.06 version of registered +quake. Currently, I can't get the intel loader to work with the 1.06 game +files, so I'm not optimistic. YMMV. + +Credits to iD for creating a great game, and to Dan Nelson +<dnelson@emsphone.com> for creating the expect script that wraps around the +server in case it crashes. + +Note that this port can technically be used to play Quake under X, but I +don't recommend it. It's slow, small, and prone to crashing. If you want +to host a very fast and responsive Quake game, use this. If you want to +play it, run DOS. + +Shameless plug: I've also ported qcc, the QuakeC compiler to let server ops +make their own quake games. You do need registered Quake to do this, but +it's well worth it. Look for qcc in the games collection of FreeBSD's ports +repository. + +-- +j.
\ No newline at end of file diff --git a/games/quakeserver/pkg-plist b/games/quakeserver/pkg-plist new file mode 100644 index 000000000000..e1bfff245439 --- /dev/null +++ b/games/quakeserver/pkg-plist @@ -0,0 +1,9 @@ +quakeserver/id1/pak0.pak +quakeserver/xquake +quakeserver/README.FreeBSD +quakeserver/qsrv +quakeserver/qsrv.expect +quakeserver/qstat +quakeserver/qslog +@dirrm quakeserver/id1 +@dirrm quakeserver diff --git a/games/quakeserver/scripts/configure b/games/quakeserver/scripts/configure new file mode 100644 index 000000000000..dfd31e72b5a0 --- /dev/null +++ b/games/quakeserver/scripts/configure @@ -0,0 +1,12 @@ +#!/usr/bin/perl +# + +eval '(exit $?0)' && eval 'exec /usr/bin/perl -S $0 ${1+"$@"}' +& eval 'exec /usr/bin/perl -S $0 $argv:q' +if 0; + +chop( $hostname = `hostname` ); +$files = ( "$ENV{'WRKDIR'}/server/quake/qslog $ENV{'WRKDIR'}/server/quake/qsrv.expect" ); + +system( "/usr/bin/perl -pi -e 's|%%PREFIX%%|$ENV{'PREFIX'}|g' $files" ); +system( "/usr/bin/perl -pi -e 's|%%HOSTNAME%%|$hostname|g' $files" ); |