diff options
author | alepulver <alepulver@FreeBSD.org> | 2007-01-11 06:22:30 +0800 |
---|---|---|
committer | alepulver <alepulver@FreeBSD.org> | 2007-01-11 06:22:30 +0800 |
commit | 994a3b4311634aaf9c4a30f4c204ab4fa5004f61 (patch) | |
tree | 356cf36a225467a39e90e8b1312590a1437e1433 /games | |
parent | b5b7d4b65a76957b231edd70c2b3c92e797852cc (diff) | |
download | freebsd-ports-gnome-994a3b4311634aaf9c4a30f4c204ab4fa5004f61.tar.gz freebsd-ports-gnome-994a3b4311634aaf9c4a30f4c204ab4fa5004f61.tar.zst freebsd-ports-gnome-994a3b4311634aaf9c4a30f4c204ab4fa5004f61.zip |
- Fix building with GCC 4.x.
Reported by: pointyhat
Diffstat (limited to 'games')
-rw-r--r-- | games/egl/files/patch-renderer__rf_image.c | 11 | ||||
-rw-r--r-- | games/quake2-ctf/files/patch-g_items.c | 15 | ||||
-rw-r--r-- | games/quake2-ctf/files/patch-p_weapon.c | 11 | ||||
-rw-r--r-- | games/quake2-matrix/files/patch-MatrixFixSource__Makefile | 2 | ||||
-rw-r--r-- | games/quake2-matrix/files/patch-MatrixFixSource__g_items.c | 15 | ||||
-rw-r--r-- | games/quake2-psychomod/files/patch-src__Makefile | 2 | ||||
-rw-r--r-- | games/quake2-psychomod/files/patch-src__g_items.c | 15 | ||||
-rw-r--r-- | games/quake2-rogue/files/patch-g_items.c | 15 | ||||
-rw-r--r-- | games/quake2-xatrix/files/patch-g_items.c | 15 | ||||
-rw-r--r-- | games/quake2-zaero/files/patch-g_items.c | 15 |
10 files changed, 114 insertions, 2 deletions
diff --git a/games/egl/files/patch-renderer__rf_image.c b/games/egl/files/patch-renderer__rf_image.c new file mode 100644 index 000000000000..91779a55b7ff --- /dev/null +++ b/games/egl/files/patch-renderer__rf_image.c @@ -0,0 +1,11 @@ +--- renderer/rf_image.c.orig Wed Jan 10 18:55:48 2007 ++++ renderer/rf_image.c Wed Jan 10 18:57:53 2007 +@@ -44,7 +44,7 @@ + image_t *r_lmTextures[R_MAX_LIGHTMAPS]; + static image_t r_imageList[MAX_IMAGES]; + static image_t *r_imageHashTree[MAX_IMAGE_HASH]; +-static uint32 r_numImages; ++uint32 r_numImages; + + static byte r_intensityTable[256]; + static byte r_gammaTable[256]; diff --git a/games/quake2-ctf/files/patch-g_items.c b/games/quake2-ctf/files/patch-g_items.c new file mode 100644 index 000000000000..7f0a7243b37e --- /dev/null +++ b/games/quake2-ctf/files/patch-g_items.c @@ -0,0 +1,15 @@ +--- ./g_items.c.orig Wed Mar 4 18:51:16 1998 ++++ ./g_items.c Wed Jan 10 19:04:52 2007 +@@ -21,9 +21,9 @@ + gitem_armor_t combatarmor_info = { 50, 100, .60, .30, ARMOR_COMBAT}; + gitem_armor_t bodyarmor_info = {100, 200, .80, .60, ARMOR_BODY}; + +-static int jacket_armor_index; +-static int combat_armor_index; +-static int body_armor_index; ++int jacket_armor_index; ++int combat_armor_index; ++int body_armor_index; + static int power_screen_index; + static int power_shield_index; + diff --git a/games/quake2-ctf/files/patch-p_weapon.c b/games/quake2-ctf/files/patch-p_weapon.c new file mode 100644 index 000000000000..ed0f716b4310 --- /dev/null +++ b/games/quake2-ctf/files/patch-p_weapon.c @@ -0,0 +1,11 @@ +--- ./p_weapon.c.orig Wed Mar 4 18:51:16 1998 ++++ ./p_weapon.c Wed Jan 10 19:05:28 2007 +@@ -4,7 +4,7 @@ + #include "m_player.h" + + +-static qboolean is_quad; ++qboolean is_quad; + static byte is_silenced; + + diff --git a/games/quake2-matrix/files/patch-MatrixFixSource__Makefile b/games/quake2-matrix/files/patch-MatrixFixSource__Makefile index f48ecaab03ae..eb9b5895c6df 100644 --- a/games/quake2-matrix/files/patch-MatrixFixSource__Makefile +++ b/games/quake2-matrix/files/patch-MatrixFixSource__Makefile @@ -1,5 +1,5 @@ --- ./MatrixFixSource/Makefile.orig Fri Feb 3 05:47:07 2006 -+++ ./MatrixFixSource/Makefile Sun Dec 24 13:57:26 2006 ++++ ./MatrixFixSource/Makefile Wed Jan 10 19:07:23 2007 @@ -16,22 +16,12 @@ # this nice line comes from the linux kernel makefile ARCH := $(shell uname -m | sed -e s/i.86/i386/ -e s/sun4u/sparc/ -e s/sparc64/sparc/ -e s/arm.*/arm/ -e s/sa110/arm/ -e s/alpha/axp/) diff --git a/games/quake2-matrix/files/patch-MatrixFixSource__g_items.c b/games/quake2-matrix/files/patch-MatrixFixSource__g_items.c new file mode 100644 index 000000000000..44816438a103 --- /dev/null +++ b/games/quake2-matrix/files/patch-MatrixFixSource__g_items.c @@ -0,0 +1,15 @@ +--- ./MatrixFixSource/g_items.c.orig Fri Feb 3 05:47:07 2006 ++++ ./MatrixFixSource/g_items.c Wed Jan 10 19:07:53 2007 +@@ -43,9 +43,9 @@ + gitem_armor_t combatarmor_info = { 50, 100, .60, .30, ARMOR_COMBAT}; + gitem_armor_t bodyarmor_info = {100, 200, .80, .60, ARMOR_BODY}; + +-static int jacket_armor_index; +-static int combat_armor_index; +-static int body_armor_index; ++int jacket_armor_index; ++int combat_armor_index; ++int body_armor_index; + static int power_screen_index; + static int power_shield_index; + diff --git a/games/quake2-psychomod/files/patch-src__Makefile b/games/quake2-psychomod/files/patch-src__Makefile index 3c8b681b5196..db762dd27e91 100644 --- a/games/quake2-psychomod/files/patch-src__Makefile +++ b/games/quake2-psychomod/files/patch-src__Makefile @@ -1,5 +1,5 @@ --- ./src/Makefile.orig Wed Feb 1 20:46:55 2006 -+++ ./src/Makefile Sun Dec 24 16:23:24 2006 ++++ ./src/Makefile Wed Jan 10 19:11:16 2007 @@ -16,20 +16,10 @@ # this nice line comes from the linux kernel makefile ARCH := $(shell uname -m | sed -e s/i.86/i386/ -e s/sun4u/sparc/ -e s/sparc64/sparc/ -e s/arm.*/arm/ -e s/sa110/arm/ -e s/alpha/axp/) diff --git a/games/quake2-psychomod/files/patch-src__g_items.c b/games/quake2-psychomod/files/patch-src__g_items.c new file mode 100644 index 000000000000..db547b75a80c --- /dev/null +++ b/games/quake2-psychomod/files/patch-src__g_items.c @@ -0,0 +1,15 @@ +--- ./src/g_items.c.orig Wed Oct 10 12:53:12 2001 ++++ ./src/g_items.c Wed Jan 10 19:11:41 2007 +@@ -21,9 +21,9 @@ + gitem_armor_t combatarmor_info = { 50, 100, .60, .30, ARMOR_COMBAT}; + gitem_armor_t bodyarmor_info = {100, 200, .80, .60, ARMOR_BODY}; + +-static int jacket_armor_index; +-static int combat_armor_index; +-static int body_armor_index; ++int jacket_armor_index; ++int combat_armor_index; ++int body_armor_index; + static int power_screen_index; + static int power_shield_index; +
diff --git a/games/quake2-rogue/files/patch-g_items.c b/games/quake2-rogue/files/patch-g_items.c new file mode 100644 index 000000000000..c254445db789 --- /dev/null +++ b/games/quake2-rogue/files/patch-g_items.c @@ -0,0 +1,15 @@ +--- g_items.c.orig Mon Nov 30 17:53:36 1998 ++++ g_items.c Wed Jan 10 19:14:55 2007 +@@ -34,9 +34,9 @@ + gitem_armor_t combatarmor_info = { 50, 100, .60, .30, ARMOR_COMBAT}; + gitem_armor_t bodyarmor_info = {100, 200, .80, .60, ARMOR_BODY}; + +-static int jacket_armor_index; +-static int combat_armor_index; +-static int body_armor_index; ++int jacket_armor_index; ++int combat_armor_index; ++int body_armor_index; + static int power_screen_index; + static int power_shield_index; + diff --git a/games/quake2-xatrix/files/patch-g_items.c b/games/quake2-xatrix/files/patch-g_items.c new file mode 100644 index 000000000000..bea176834daf --- /dev/null +++ b/games/quake2-xatrix/files/patch-g_items.c @@ -0,0 +1,15 @@ +--- ./g_items.c.orig Mon Nov 30 17:55:28 1998 ++++ ./g_items.c Wed Jan 10 19:17:48 2007 +@@ -26,9 +26,9 @@ + gitem_armor_t combatarmor_info = { 50, 100, .60, .30, ARMOR_COMBAT}; + gitem_armor_t bodyarmor_info = {100, 200, .80, .60, ARMOR_BODY}; + +-static int jacket_armor_index; +-static int combat_armor_index; +-static int body_armor_index; ++int jacket_armor_index; ++int combat_armor_index; ++int body_armor_index; + static int power_screen_index; + static int power_shield_index; + diff --git a/games/quake2-zaero/files/patch-g_items.c b/games/quake2-zaero/files/patch-g_items.c new file mode 100644 index 000000000000..336ca3225cc5 --- /dev/null +++ b/games/quake2-zaero/files/patch-g_items.c @@ -0,0 +1,15 @@ +--- ./g_items.c.orig Wed Jan 10 19:20:43 2007 ++++ ./g_items.c Wed Jan 10 19:20:56 2007 +@@ -21,9 +21,9 @@ + gitem_armor_t combatarmor_info = { 50, 100, .60, .30, ARMOR_COMBAT}; + gitem_armor_t bodyarmor_info = {100, 200, .80, .60, ARMOR_BODY}; + +-static int jacket_armor_index; +-static int combat_armor_index; +-static int body_armor_index; ++int jacket_armor_index; ++int combat_armor_index; ++int body_armor_index; + static int power_screen_index; + static int power_shield_index; + |