diff options
author | alepulver <alepulver@FreeBSD.org> | 2006-07-24 02:56:26 +0800 |
---|---|---|
committer | alepulver <alepulver@FreeBSD.org> | 2006-07-24 02:56:26 +0800 |
commit | 9fc8ec49dfbba1e61e8c4ea86a294e1a0ef611d7 (patch) | |
tree | d885180368e9d4eee667641cd9b6a14f0c998a17 /games | |
parent | 2fd6173bb8db9e9f2a87b2e8bd1a4d803737e196 (diff) | |
download | freebsd-ports-gnome-9fc8ec49dfbba1e61e8c4ea86a294e1a0ef611d7.tar.gz freebsd-ports-gnome-9fc8ec49dfbba1e61e8c4ea86a294e1a0ef611d7.tar.zst freebsd-ports-gnome-9fc8ec49dfbba1e61e8c4ea86a294e1a0ef611d7.zip |
- Bump PORTREVISION.
- Use Makefile for building instead of scons, and remove Perl dependency.
- Use pkg-plist.
- Add OPTIONS. Allow to build without X11, threaded version, etc.
- Fix building on non-i386 and FreeBSD 4.X.
- Respect CFLAGS when optimizations are enabled.
- Add patch to fix 2 security vulnerabilities [1].
PR: ports/98295
Submitted by: alepulver (myself)
Approved by: maintainer (timeout)
Obtained from: q3icculus (http://icculus.org/quake3/) [1]
Security: CVE-2006-2082 [1]
Diffstat (limited to 'games')
21 files changed, 957 insertions, 184 deletions
diff --git a/games/cleanq3/Makefile b/games/cleanq3/Makefile index 17f232a76a0d..041da4d3aaca 100644 --- a/games/cleanq3/Makefile +++ b/games/cleanq3/Makefile @@ -7,6 +7,7 @@ PORTNAME= cleanq3 PORTVERSION= 0.5.2 +PORTREVISION= 1 CATEGORIES= games MASTER_SITES= http://tremor.quakedev.com/ DISTNAME= CleanQ3_v${PORTVERSION}-srcbin @@ -14,72 +15,104 @@ DISTNAME= CleanQ3_v${PORTVERSION}-srcbin MAINTAINER= danfe@FreeBSD.org COMMENT= Cleaned up copy of the original Quake III Arena source code -BUILD_DEPENDS= nasm:${PORTSDIR}/devel/nasm - USE_ZIP= yes -USE_PERL5_BUILD=yes USE_DOS2UNIX= yes +USE_GMAKE= yes USE_GCC= 3.2+ -USE_GL= yes - WRKSRC= ${WRKDIR}/CleanQ3 -INSTDIR= ${WRKSRC}/code/install +BUILD_WRKSRC= ${WRKSRC}/code/unix -PLIST_FILES= bin/cleanq3 bin/cleanq3ded \ - lib/cleanq3/baseq3/cgame.so \ - lib/cleanq3/baseq3/qagame.so \ - lib/cleanq3/baseq3/ui.so \ - lib/cleanq3/missionpack/cgame.so \ - lib/cleanq3/missionpack/qagame.so \ - lib/cleanq3/missionpack/ui.so -PLIST_DIRS= lib/cleanq3/baseq3 lib/cleanq3/missionpack lib/cleanq3 +OPTIONS= CLIENT "Build client" on \ + DEDICATED "Build dedicated server" on \ + GAMELIBS "Build game libraries (when not mandatory)" off \ + OPTIMIZED_CFLAGS "Enable compilation optimizations" on \ + SMP "Build SMP (threaded) client" on -OPTIONS= OPTIMIZED_CFLAGS "Build with extra optimization options" on +MAKE_ENV= LIBDIR="${LIBDIR}" +PLIST_SUB= LIBDIR="${LIBDIR:S/${PREFIX}\///}" + +LIBDIR= ${PREFIX}/lib/${PORTNAME} +VM_ARCHS= i386 powerpc .include <bsd.port.pre.mk> -.if ${ARCH} != "i386" -BROKEN= Does not compile on ${ARCH} +.if defined(WITHOUT_CLIENT) && defined(WITHOUT_DEDICATED) && \ + defined(WITHOUT_SMP) +IGNORE= needs at least one of CLIENT, DEDICATED and SMP options +.endif + +.if ${ARCH} == "i386" +BUILD_DEPENDS+= nasm:${PORTSDIR}/devel/nasm .endif -.if ${OSVERSION} < 500000 -BROKEN= Does not compile on 4.x +.for i in ${ARCH} +. if ${VM_ARCHS:M${i}} != "" +HAVE_VM_COMPILED= yes +. endif +.endfor + +.if !defined(HAVE_VM_COMPILED) +MAKE_ENV+= DLL_ONLY=true .endif -.if defined(WITH_OPTIMIZED_CFLAGS) -CFLAGS= -O6 -fomit-frame-pointer -ffast-math -falign-loops=2 -falign-jumps=2 \ - -falign-functions=2 -fno-strict-aliasing -fstrength-reduce +.if !defined(WITHOUT_CLIENT) || !defined(WITHOUT_SMP) +USE_GL= yes .endif -post-patch: .SILENT - ${REINPLACE_CMD} -e 's|%%LOCALBASE%%|${LOCALBASE}|g ; \ - s|%%X11BASE%%|${X11BASE}|g ; s|%%CFLAGS%%|${CFLAGS}|' \ - ${WRKSRC}/code/Construct ${WRKSRC}/code/unix/Conscript-client - ${REINPLACE_CMD} -e 's|-ldl || ; s|i386\.so|\.so|' \ - ${WRKSRC}/code/cgame/Conscript \ - ${WRKSRC}/code/game/Conscript ${WRKSRC}/code/q3_ui/Conscript \ - ${WRKSRC}/code/unix/Conscript-dedicated \ - ${WRKSRC}/code/ui/Conscript - ${REINPLACE_CMD} -e 's|%%Q3DIR%%|"${Q3DIR}"|' \ - ${WRKSRC}/code/unix/unix_shared.c - ${REINPLACE_CMD} -e 's|%%PREFIX%%|${PREFIX}|' \ - ${WRKSRC}/code/unix/unix_main.c - ${REINPLACE_CMD} -e 's|botlib.log|/dev/null|' \ - ${WRKSRC}/code/botlib/be_interface.c +.if !defined(WITHOUT_CLIENT) +MAKE_ENV+= CLIENT=YES +PLIST_SUB+= CLIENT="" +Q3BIN+= cleanq3 +.else +PLIST_SUB+= CLIENT="@comment " +.endif -do-build: - cd ${WRKSRC}/code && ${MAKE_ENV} ${PERL} unix/cons +.if !defined(WITHOUT_DEDICATED) +MAKE_ENV+= DEDICATED=YES +PLIST_SUB+= DEDICATED="" +Q3BIN+= cleanq3ded +.else +PLIST_SUB+= DEDICATED="@comment " +.endif + +.if defined(WITH_GAMELIBS) || !defined(HAVE_VM_COMPILED) +MAKE_ENV+= GAMELIBS=YES +PLIST_SUB+= GAMELIBS="" +.else +PLIST_SUB+= GAMELIBS="@comment " +.endif + +.if !defined(WITHOUT_OPTIMIZED_CFLAGS) +MAKE_ENV+= OPTIMIZED_CFLAGS=YES +.endif + +.if !defined(WITHOUT_SMP) +MAKE_ENV+= SMP=YES \ + PTHREAD_LIBS="${PTHREAD_LIBS}" +PLIST_SUB+= SMP="" +Q3BIN+= cleanq3-smp +.else +PLIST_SUB+= SMP="@comment " +.endif + +post-patch: + @${REINPLACE_CMD} -e 's|botlib\.log|/dev/null|' \ + ${WRKSRC}/code/botlib/be_interface.c + @${REINPLACE_CMD} -e \ + 's|//[[:blank:]]*\(Swap_Init[[:blank:]]*();\)|\1|' \ + ${WRKSRC}/code/botlib/be_interface.c \ + ${WRKSRC}/code/renderer/tr_init.c do-install: - ${INSTALL_PROGRAM} ${INSTDIR}/linuxquake3 ${PREFIX}/bin/cleanq3 - ${INSTALL_PROGRAM} ${INSTDIR}/linuxq3ded ${PREFIX}/bin/cleanq3ded -.for d in baseq3 missionpack - @${MKDIR} ${PREFIX}/lib/cleanq3/${d} - ${INSTALL_PROGRAM} ${INSTDIR}/${d}/cgame.so ${PREFIX}/lib/cleanq3/${d} - ${INSTALL_PROGRAM} ${INSTDIR}/${d}/qagame.so ${PREFIX}/lib/cleanq3/${d} - ${INSTALL_PROGRAM} ${INSTDIR}/${d}/ui.so ${PREFIX}/lib/cleanq3/${d} +.for bin in ${Q3BIN} + ${INSTALL_PROGRAM} ${BUILD_WRKSRC}/release/${bin} ${PREFIX}/bin +.endfor +.if defined(WITH_GAMELIBS) || !defined(HAVE_VM_COMPILED) +.for dir in baseq3 missionpack + ${MKDIR} ${LIBDIR}/${dir} + ${INSTALL_PROGRAM} ${BUILD_WRKSRC}/release/${dir}/*.so ${LIBDIR}/${dir} .endfor +.endif .include "${.CURDIR}/../quake3-data/Makefile.include" - .include <bsd.port.post.mk> diff --git a/games/cleanq3/files/patch-code-Construct b/games/cleanq3/files/patch-code-Construct deleted file mode 100644 index 9c8e786e9ade..000000000000 --- a/games/cleanq3/files/patch-code-Construct +++ /dev/null @@ -1,68 +0,0 @@ ---- code/Construct.orig Mon Mar 20 18:19:09 2006 -+++ code/Construct Mon Mar 20 18:37:12 2006 -@@ -19,8 +19,8 @@ - use Cons_gcc; - - # defaults --$config = 'debug'; --$do_smp = 1; -+$config = 'release'; -+$do_smp = 0; - $do_masterserver = 0; - $do_authserver = 0; - $do_authport = 0; -@@ -30,10 +30,10 @@ - $do_pk3 = 0; - # those are exported - $DO_WIN32 = 0; --$NO_VM = 0; -+$NO_VM = 1; - $NO_SO = 0; --$CC='gcc'; --$CXX='g++'; -+$CC=$ENV{CC}; -+$CXX=$ENV{CXX}; - - # detect an sdk build (don't attempt client build and other things) - if ( -r 'unix/Conscript-client' ) -@@ -63,9 +63,6 @@ - else - { - # libc .. do the little magic! -- $libc_cmd = '/lib/libc.so.6 |grep "GNU C "|grep version|awk -F "version " \'{ print $2 }\'|cut -b -3'; -- $libc = `$libc_cmd`; -- chop ($libc); - } - - if ($DO_WIN32 eq 1) -@@ -227,7 +224,7 @@ - # build the config directory - $CONFIG_DIR = $config . '-' . $cpu . '-' . $OS . '-' . $libc; - --$COMMON_CFLAGS = '-pipe -fsigned-char '; -+$COMMON_CFLAGS = '-pipe -fsigned-char -I%%LOCALBASE%%/include -L%%LOCALBASE%%/lib -I%%X11BASE%%/include -L%%X11BASE%%/lib '; - - if ($config eq 'debug') - { -@@ -237,7 +234,7 @@ - } - else - { -- $BASE_CFLAGS = $COMMON_CFLAGS . '-DNDEBUG -O6 -mcpu=pentiumpro -march=pentium -fomit-frame-pointer -ffast-math -malign-loops=2 -malign-jumps=2 -malign-functions=2 -fno-strict-aliasing -fstrength-reduce '; -+ $BASE_CFLAGS = $COMMON_CFLAGS . '-DNDEBUG %%CFLAGS%% '; - $BSPC_BASE_CFLAGS = $BASE_CFLAGS . '-DLINUX -DBSPC -Dstricmp=strcasecmp '; - } - -@@ -302,9 +299,9 @@ - } - - # build tools --$env_tools = new cons(); --Command $env_tools 'qvmtools/q3lcc', '[perl] &build_tools(\'q3lcc\')'; --Command $env_tools 'qvmtools/q3asm', '[perl] &build_tools(\'q3asm\')'; -+#$env_tools = new cons(); -+#Command $env_tools 'qvmtools/q3lcc', '[perl] &build_tools(\'q3lcc\')'; -+#Command $env_tools 'qvmtools/q3asm', '[perl] &build_tools(\'q3asm\')'; - - if ($do_bspc eq 1) - { diff --git a/games/cleanq3/files/patch-code-cgame-cg_weapons.c b/games/cleanq3/files/patch-code-cgame-cg_weapons.c new file mode 100644 index 000000000000..500eadd79101 --- /dev/null +++ b/games/cleanq3/files/patch-code-cgame-cg_weapons.c @@ -0,0 +1,23 @@ +--- ./code/cgame/cg_weapons.c.orig Wed May 31 20:52:06 2006 ++++ ./code/cgame/cg_weapons.c Wed May 31 20:52:54 2006 +@@ -636,17 +636,17 @@ + } + + strcpy( path, item->world_model[0] ); +- COM_StripExtension( path, path ); ++ COM_StripExtension( path, path, sizeof(path) ); + strcat( path, "_flash.md3" ); + weaponInfo->flashModel = trap_R_RegisterModel( path ); + + strcpy( path, item->world_model[0] ); +- COM_StripExtension( path, path ); ++ COM_StripExtension( path, path, sizeof(path) ); + strcat( path, "_barrel.md3" ); + weaponInfo->barrelModel = trap_R_RegisterModel( path ); + + strcpy( path, item->world_model[0] ); +- COM_StripExtension( path, path ); ++ COM_StripExtension( path, path, sizeof(path) ); + strcat( path, "_hand.md3" ); + weaponInfo->handsModel = trap_R_RegisterModel( path ); + diff --git a/games/cleanq3/files/patch-code-game-q_shared.c b/games/cleanq3/files/patch-code-game-q_shared.c new file mode 100644 index 000000000000..cf54cfb63698 --- /dev/null +++ b/games/cleanq3/files/patch-code-game-q_shared.c @@ -0,0 +1,113 @@ +--- ./code/game/q_shared.c.orig Wed May 31 20:52:06 2006 ++++ ./code/game/q_shared.c Wed May 31 20:54:26 2006 +@@ -38,14 +38,21 @@ + COM_StripExtension + ============ + */ +-void COM_StripExtension( const char *in, char *out ) { +- while ( *in && *in != '.' ) { +- *out++ = *in++; ++void COM_StripExtension( const char *in, char *out, int destsize ) { ++ int length; ++ ++ Q_strncpyz(out, in, destsize); ++ ++ length = strlen(out)-1; ++ while (length > 0 && out[length] != '.') { ++ length--; ++ if (out[length] == '/') ++ return; // no extension + } +- *out = 0; ++ if (length) ++ out[length] = 0; + } + +- + /* + ================== + COM_DefaultExtension +@@ -79,29 +86,28 @@ + + ============================================================================ + */ +-/* ++ + // can't just use function pointers, or dll linkage can + // mess up when qcommon is included in multiple places +-static short (*_BigShort) (short l); +-static short (*_LittleShort) (short l); +-static int (*_BigLong) (int l); +-static int (*_LittleLong) (int l); ++static int16_t (*_BigShort) (int16_t l); ++static int16_t (*_LittleShort) (int16_t l); ++static int32_t (*_BigLong) (int32_t l); ++static int32_t (*_LittleLong) (int32_t l); + static qint64 (*_BigLong64) (qint64 l); + static qint64 (*_LittleLong64) (qint64 l); + static float (*_BigFloat) (const float *l); + static float (*_LittleFloat) (const float *l); + +-short BigShort(short l){return _BigShort(l);} +-short LittleShort(short l) {return _LittleShort(l);} +-int BigLong (int l) {return _BigLong(l);} +-int LittleLong (int l) {return _LittleLong(l);} ++int16_t BigShort(int16_t l){return _BigShort(l);} ++int16_t LittleShort(int16_t l) {return _LittleShort(l);} ++int32_t BigLong (int32_t l) {return _BigLong(l);} ++int32_t LittleLong (int32_t l) {return _LittleLong(l);} + qint64 BigLong64 (qint64 l) {return _BigLong64(l);} + qint64 LittleLong64 (qint64 l) {return _LittleLong64(l);} +-float BigFloat (const float *l) {return _BigFloat(l);} +-float LittleFloat (const float *l) {return _LittleFloat(l);} +-*/ ++float BigFloat (float l) {return _BigFloat(&l);} ++float LittleFloat (float l) {return _LittleFloat(&l);} + +-short ShortSwap (short l) ++int16_t ShortSwap (int16_t l) + { + byte b1,b2; + +@@ -111,12 +117,12 @@ + return (b1<<8) + b2; + } + +-short ShortNoSwap (short l) ++int16_t ShortNoSwap (int16_t l) + { + return l; + } + +-int LongSwap (int l) ++int32_t LongSwap (int32_t l) + { + byte b1,b2,b3,b4; + +@@ -128,7 +134,7 @@ + return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4; + } + +-int LongNoSwap (int l) ++int32_t LongNoSwap (int32_t l) + { + return l; + } +@@ -179,7 +185,7 @@ + Swap_Init + ================ + */ +-/* ++ + void Swap_Init (void) + { + byte swaptest[2] = {1,0}; +@@ -209,7 +215,7 @@ + } + + } +-*/ ++ + + /* + ============================================================================ diff --git a/games/cleanq3/files/patch-code-game-q_shared.h b/games/cleanq3/files/patch-code-game-q_shared.h index f09f3e35d13b..cdb5561848d1 100644 --- a/games/cleanq3/files/patch-code-game-q_shared.h +++ b/games/cleanq3/files/patch-code-game-q_shared.h @@ -1,6 +1,92 @@ ---- code/game/q_shared.h.orig Tue Aug 16 02:10:07 2005 -+++ code/game/q_shared.h Tue Aug 23 14:16:34 2005 -@@ -452,13 +452,9 @@ +--- ./code/game/q_shared.h.orig Wed May 31 20:52:06 2006 ++++ ./code/game/q_shared.h Wed May 31 20:54:33 2006 +@@ -126,12 +126,14 @@ + + #define ID_INLINE __inline + ++#if 0 + static ID_INLINE short BigShort( short l) { return ShortSwap(l); } + #define LittleShort + static ID_INLINE int BigLong(int l) { LongSwap(l); } + #define LittleLong + static ID_INLINE float BigFloat(const float *l) { FloatSwap(l); } + #define LittleFloat ++#endif + + #define PATH_SEP '\\' + +@@ -182,12 +184,14 @@ + return fi; + } + ++#if 0 + #define BigShort + static inline short LittleShort(short l) { return ShortSwap(l); } + #define BigLong + static inline int LittleLong (int l) { return LongSwap(l); } + #define BigFloat + static inline float LittleFloat (const float l) { return FloatSwap(&l); } ++#endif + + #endif + +@@ -205,12 +209,14 @@ + + void Sys_PumpEvents( void ); + ++#if 0 + #define BigShort + static inline short LittleShort(short l) { return ShortSwap(l); } + #define BigLong + static inline int LittleLong (int l) { return LongSwap(l); } + #define BigFloat + static inline float LittleFloat (const float l) { return FloatSwap(&l); } ++#endif + + #endif + +@@ -244,6 +250,7 @@ + #define BOTLIB_HARD_LINKED + #endif + ++#if 0 + #if !idppc + inline static short BigShort( short l) { return ShortSwap(l); } + #define LittleShort +@@ -259,6 +266,7 @@ + #define BigFloat + inline static float LittleFloat (const float *l) { return FloatSwap(l); } + #endif ++#endif + + #endif + +@@ -280,8 +288,16 @@ + + #define PATH_SEP '/' + ++#include <machine/param.h> ++#if __FreeBSD_version < 500000 ++#include <inttypes.h> ++#else ++#include <stdint.h> ++#endif ++ + // bk010116 - omitted Q3STATIC (see Linux above), broken target + ++#if 0 + #if !idppc + static short BigShort( short l) { return ShortSwap(l); } + #define LittleShort +@@ -297,6 +313,7 @@ + #define BigFloat + static float LittleFloat (const float *l) { return FloatSwap(l); } + #endif ++#endif + + #endif + +@@ -428,13 +445,9 @@ void *Hunk_Alloc( int size, ha_pref preference ); #endif @@ -14,3 +100,41 @@ #if !( defined __VECTORC ) void Com_Memset (void* dest, const int val, const size_t count); +@@ -763,7 +776,7 @@ + float Com_Clamp( float min, float max, float value ); + + char *COM_SkipPath( char *pathname ); +-void COM_StripExtension( const char *in, char *out ); ++void COM_StripExtension( const char *in, char *out, int destsize ); + void COM_DefaultExtension( char *path, int maxSize, const char *extension ); + + void COM_BeginParseSession( const char *name ); +@@ -864,18 +877,18 @@ + } qint64; + + //============================================= +-/* +-short BigShort(short l); +-short LittleShort(short l); +-int BigLong (int l); +-int LittleLong (int l); +-qint64 BigLong64 (qint64 l); +-qint64 LittleLong64 (qint64 l); +-float BigFloat (const float *l); +-float LittleFloat (const float *l); ++ ++int16_t BigShort(int16_t l); ++int16_t LittleShort(int16_t l); ++int32_t BigLong (int32_t l); ++int32_t LittleLong (int32_t l); ++qint64 BigLong64 (qint64 l); ++qint64 LittleLong64 (qint64 l); ++float BigFloat (float l); ++float LittleFloat (float l); + + void Swap_Init (void); +-*/ ++ + char * QDECL va(char *format, ...); + + //============================================= diff --git a/games/cleanq3/files/patch-code-q3_ui-ui_playermodel.c b/games/cleanq3/files/patch-code-q3_ui-ui_playermodel.c new file mode 100644 index 000000000000..129a50885f05 --- /dev/null +++ b/games/cleanq3/files/patch-code-q3_ui-ui_playermodel.c @@ -0,0 +1,11 @@ +--- ./code/q3_ui/ui_playermodel.c.orig Wed May 31 20:52:07 2006 ++++ ./code/q3_ui/ui_playermodel.c Wed May 31 20:54:50 2006 +@@ -404,7 +404,7 @@ + { + filelen = strlen(fileptr); + +- COM_StripExtension(fileptr,skinname); ++ COM_StripExtension(fileptr, skinname, sizeof(skinname)); + + // look for icon_???? + if (!Q_stricmpn(skinname,"icon_",5)) diff --git a/games/cleanq3/files/patch-code-q3_ui-ui_players.c b/games/cleanq3/files/patch-code-q3_ui-ui_players.c new file mode 100644 index 000000000000..29ea1677b16c --- /dev/null +++ b/games/cleanq3/files/patch-code-q3_ui-ui_players.c @@ -0,0 +1,18 @@ +--- ./code/q3_ui/ui_players.c.orig Wed May 31 20:52:07 2006 ++++ ./code/q3_ui/ui_players.c Wed May 31 20:55:05 2006 +@@ -69,13 +69,13 @@ + + if ( weaponNum == WP_MACHINEGUN || weaponNum == WP_GAUNTLET || weaponNum == WP_BFG ) { + strcpy( path, item->world_model[0] ); +- COM_StripExtension( path, path ); ++ COM_StripExtension( path, path, sizeof(path) ); + strcat( path, "_barrel.md3" ); + pi->barrelModel = trap_R_RegisterModel( path ); + } + + strcpy( path, item->world_model[0] ); +- COM_StripExtension( path, path ); ++ COM_StripExtension( path, path, sizeof(path) ); + strcat( path, "_flash.md3" ); + pi->flashModel = trap_R_RegisterModel( path ); + diff --git a/games/cleanq3/files/patch-code-q3_ui-ui_saveconfig.c b/games/cleanq3/files/patch-code-q3_ui-ui_saveconfig.c new file mode 100644 index 000000000000..e6dc2d19819b --- /dev/null +++ b/games/cleanq3/files/patch-code-q3_ui-ui_saveconfig.c @@ -0,0 +1,11 @@ +--- ./code/q3_ui/ui_saveconfig.c.orig Wed May 31 20:52:07 2006 ++++ ./code/q3_ui/ui_saveconfig.c Wed May 31 20:55:15 2006 +@@ -85,7 +85,7 @@ + return; + } + +- COM_StripExtension(saveConfig.savename.field.buffer, configname ); ++ COM_StripExtension(saveConfig.savename.field.buffer, configname, sizeof(configname) ); + trap_Cmd_ExecuteText( EXEC_APPEND, va( "writeconfig %s.cfg\n", configname ) ); + UI_PopMenu(); + } diff --git a/games/cleanq3/files/patch-code-qcommon-common.c b/games/cleanq3/files/patch-code-qcommon-common.c index 9db06e6c63a5..9fe202355cd9 100644 --- a/games/cleanq3/files/patch-code-qcommon-common.c +++ b/games/cleanq3/files/patch-code-qcommon-common.c @@ -1,15 +1,15 @@ ---- code/qcommon/common.c.orig Mon Aug 15 23:10:07 2005 -+++ code/qcommon/common.c Wed Nov 23 10:53:29 2005 +--- ./code/qcommon/common.c.orig Wed May 31 20:52:07 2006 ++++ ./code/qcommon/common.c Wed May 31 20:52:09 2006 @@ -24,15 +24,8 @@ #include "../game/q_shared.h" #include "qcommon.h" #include <setjmp.h> -#ifdef __linux__ -+#include <sys/types.h> - #include <netinet/in.h> +-#include <netinet/in.h> -#else -#if defined(MACOS_X) --#include <netinet/in.h> ++#include <sys/types.h> + #include <netinet/in.h> -#else -#include <winsock.h> -#endif @@ -17,3 +17,12 @@ int demo_protocols[] = { 66, 67, 68, 0 }; +@@ -2367,7 +2360,7 @@ + // cvar and command buffer management + Com_ParseCommandLine( commandLine ); + +-// Swap_Init (); ++ Swap_Init (); + Cbuf_Init (); + + Com_InitZoneMemory(); diff --git a/games/cleanq3/files/patch-code-qcommon-vm.c b/games/cleanq3/files/patch-code-qcommon-vm.c new file mode 100644 index 000000000000..e356997ce52f --- /dev/null +++ b/games/cleanq3/files/patch-code-qcommon-vm.c @@ -0,0 +1,29 @@ +--- code/qcommon/vm.c.orig Wed May 31 23:18:41 2006 ++++ code/qcommon/vm.c Wed May 31 23:19:43 2006 +@@ -225,7 +225,7 @@ + return; + } + +- COM_StripExtension( vm->name, name ); ++ COM_StripExtension( vm->name, name, sizeof(name) ); + Com_sprintf( symbols, sizeof( symbols ), "vm/%s.map", name ); + len = FS_ReadFile( symbols, (void **)&mapfile ); + if ( !mapfile ) { +@@ -478,7 +478,7 @@ + } + } + +- if ( interpret == VMI_NATIVE ) { ++ if ( 1 ) { + // try to load as a system dll + Com_Printf( "Loading dll file %s.\n", vm->name ); + vm->dllHandle = Sys_LoadDll( module, vm->fqpath , &vm->entryPoint, VM_DllSyscall ); +@@ -826,7 +826,7 @@ + + + +-#ifdef oDLL_ONLY // bk010215 - for DLL_ONLY dedicated servers/builds w/o VM ++#ifdef DLL_ONLY // bk010215 - for DLL_ONLY dedicated servers/builds w/o VM + int VM_CallCompiled( vm_t *vm, int *args ) { + return(0); + } diff --git a/games/cleanq3/files/patch-code-renderer-tr_bsp.c b/games/cleanq3/files/patch-code-renderer-tr_bsp.c new file mode 100644 index 000000000000..6d5ab5cbbf0c --- /dev/null +++ b/games/cleanq3/files/patch-code-renderer-tr_bsp.c @@ -0,0 +1,11 @@ +--- ./code/renderer/tr_bsp.c.orig Wed May 31 20:52:07 2006 ++++ ./code/renderer/tr_bsp.c Wed May 31 20:55:47 2006 +@@ -1820,7 +1820,7 @@ + Q_strncpyz( s_worldData.name, name, sizeof( s_worldData.name ) ); + + Q_strncpyz( s_worldData.baseName, COM_SkipPath( s_worldData.name ), sizeof( s_worldData.name ) ); +- COM_StripExtension( s_worldData.baseName, s_worldData.baseName ); ++ COM_StripExtension( s_worldData.baseName, s_worldData.baseName, sizeof(s_worldData.baseName) ); + + startMarker = ri.Hunk_Alloc(0, h_low); + c_gridVerts = 0; diff --git a/games/cleanq3/files/patch-code-renderer-tr_shader.c b/games/cleanq3/files/patch-code-renderer-tr_shader.c new file mode 100644 index 000000000000..ca343bc0bcd6 --- /dev/null +++ b/games/cleanq3/files/patch-code-renderer-tr_shader.c @@ -0,0 +1,29 @@ +--- ./code/renderer/tr_shader.c.orig Wed May 31 20:52:08 2006 ++++ ./code/renderer/tr_shader.c Wed May 31 20:56:20 2006 +@@ -99,7 +99,7 @@ + + // remap all the shaders with the given name + // even tho they might have different lightmaps +- COM_StripExtension( shaderName, strippedName ); ++ COM_StripExtension( shaderName, strippedName, sizeof(strippedName) ); + hash = generateHashValue(strippedName, FILE_HASH_SIZE); + for (sh = hashTable[hash]; sh; sh = sh->next) { + if (Q_stricmp(sh->name, strippedName) == 0) { +@@ -2368,7 +2368,7 @@ + return tr.defaultShader; + } + +- COM_StripExtension( name, strippedName ); ++ COM_StripExtension( name, strippedName, sizeof(strippedName) ); + + hash = generateHashValue(strippedName, FILE_HASH_SIZE); + +@@ -2436,7 +2436,7 @@ + lightmapIndex = LIGHTMAP_BY_VERTEX; + } + +- COM_StripExtension( name, strippedName ); ++ COM_StripExtension( name, strippedName, sizeof(strippedName) ); + + hash = generateHashValue(strippedName, FILE_HASH_SIZE); + diff --git a/games/cleanq3/files/patch-code-server-sv_client.c b/games/cleanq3/files/patch-code-server-sv_client.c new file mode 100644 index 000000000000..834065de04b6 --- /dev/null +++ b/games/cleanq3/files/patch-code-server-sv_client.c @@ -0,0 +1,73 @@ +--- code/server/sv_client.c.orig Thu Jun 1 14:50:21 2006 ++++ code/server/sv_client.c Thu Jun 1 15:19:29 2006 +@@ -756,24 +756,54 @@ + int curindex; + int rate; + int blockspersnap; +- int idPack, missionPack; ++ int idPack, missionPack, unreferenced = 1; + char errorMessage[1024]; ++ char pakbuf[MAX_OSPATH], *pakptr; ++ const char *referencedPaks; ++ int numRefPaks; + + if (!*cl->downloadName) + return; // Nothing being downloaded + + if (!cl->download) { +- // We open the file here ++ // Chop off filename extension. ++ Com_sprintf(pakbuf, sizeof(pakbuf), "%s", cl->downloadName); ++ pakptr = Q_strrchr(pakbuf, '.'); + +- Com_Printf( "clientDownload: %d : begining \"%s\"\n", cl - svs.clients, cl->downloadName ); ++ if (pakptr) { ++ *pakptr = '\0'; + +- missionPack = FS_idPak(cl->downloadName, "missionpack"); +- idPack = missionPack || FS_idPak(cl->downloadName, "baseq3"); ++ // Check for pk3 filename extension ++ if (!Q_stricmp(pakptr + 1, "pk3")) { ++ referencedPaks = FS_ReferencedPakNames(); + +- if ( !sv_allowDownload->integer || idPack || ++ // Check whether the file appears in the list of referenced ++ // paks to prevent downloading of arbitrary files. ++ Cmd_TokenizeString(referencedPaks); ++ numRefPaks = Cmd_Argc(); ++ ++ for (curindex = 0; curindex < numRefPaks; curindex++) { ++ if (!FS_FilenameCompare(Cmd_Argv(curindex), pakbuf)) { ++ unreferenced = 0; ++ ++ // now that we know the file is referenced, ++ // check whether it's legal to download it. ++ missionPack = FS_idPak(pakbuf, "missionpack"); ++ idPack = missionPack || FS_idPak(pakbuf, BASEGAME); ++ ++ break; ++ } ++ } ++ } ++ } ++ ++ // We open the file here ++ if ( !sv_allowDownload->integer || idPack || unreferenced || + ( cl->downloadSize = FS_SV_FOpenFileRead( cl->downloadName, &cl->download ) ) <= 0 ) { + // cannot auto-download file +- if (idPack) { ++ if (unreferenced) { ++ Com_sprintf(errorMessage, sizeof(errorMessage), "File \"%s\" is not referenced and cannot be downloaded.", cl->downloadName); ++ } else if (idPack) { + Com_Printf("clientDownload: %d : \"%s\" cannot download id pk3 files\n", cl - svs.clients, cl->downloadName); + if (missionPack) { + Com_sprintf(errorMessage, sizeof(errorMessage), "Cannot autodownload Team Arena file \"%s\"\n" +@@ -809,6 +839,8 @@ + return; + } + ++ Com_Printf( "clientDownload: %d : beginning \"%s\"\n", cl - svs.clients, cl->downloadName ); ++ + // Init + cl->downloadCurrentBlock = cl->downloadClientBlock = cl->downloadXmitBlock = 0; + cl->downloadCount = 0; diff --git a/games/cleanq3/files/patch-code-ui-ui_main.c b/games/cleanq3/files/patch-code-ui-ui_main.c new file mode 100644 index 000000000000..ea3b48bf5109 --- /dev/null +++ b/games/cleanq3/files/patch-code-ui-ui_main.c @@ -0,0 +1,11 @@ +--- ./code/ui/ui_main.c.orig Wed May 31 20:52:08 2006 ++++ ./code/ui/ui_main.c Wed May 31 20:56:29 2006 +@@ -4971,7 +4971,7 @@ + { + filelen = strlen(fileptr); + +- COM_StripExtension(fileptr,skinname); ++ COM_StripExtension(fileptr, skinname, sizeof(skinname)); + + // look for icon_???? + if (Q_stricmpn(skinname, "icon_", 5) == 0 && !(Q_stricmp(skinname,"icon_blue") == 0 || Q_stricmp(skinname,"icon_red") == 0)) diff --git a/games/cleanq3/files/patch-code-ui-ui_players.c b/games/cleanq3/files/patch-code-ui-ui_players.c new file mode 100644 index 000000000000..2fd07e7d6ed9 --- /dev/null +++ b/games/cleanq3/files/patch-code-ui-ui_players.c @@ -0,0 +1,18 @@ +--- ./code/ui/ui_players.c.orig Wed May 31 20:52:08 2006 ++++ ./code/ui/ui_players.c Wed May 31 20:56:47 2006 +@@ -70,13 +70,13 @@ + + if ( weaponNum == WP_MACHINEGUN || weaponNum == WP_GAUNTLET || weaponNum == WP_BFG ) { + strcpy( path, item->world_model[0] ); +- COM_StripExtension( path, path ); ++ COM_StripExtension( path, path, sizeof(path) ); + strcat( path, "_barrel.md3" ); + pi->barrelModel = trap_R_RegisterModel( path ); + } + + strcpy( path, item->world_model[0] ); +- COM_StripExtension( path, path ); ++ COM_StripExtension( path, path, sizeof(path) ); + strcat( path, "_flash.md3" ); + pi->flashModel = trap_R_RegisterModel( path ); + diff --git a/games/cleanq3/files/patch-code-unix-Conscript-client b/games/cleanq3/files/patch-code-unix-Conscript-client deleted file mode 100644 index a54e6cc1ff7d..000000000000 --- a/games/cleanq3/files/patch-code-unix-Conscript-client +++ /dev/null @@ -1,26 +0,0 @@ ---- code/unix/Conscript-client.orig Fri Mar 17 13:50:18 2006 -+++ code/unix/Conscript-client Fri Mar 17 13:50:40 2006 -@@ -147,13 +147,13 @@ - LINK => $LINK, - ENV => { PATH => $ENV{PATH}, HOME => $ENV{HOME} }, - CFLAGS => $BASE_CFLAGS, -- LIBS => ' ' . $BUILD_DIR . '/unix/splines.a ' -+ LIBS => ' ' - . $BUILD_DIR . '/unix/botlib.a ' - . $BUILD_DIR . '/unix/jpeglib.a ' - . $BUILD_DIR . '/unix/asmlib.a ' - . $BUILD_DIR . '/unix/inlinelib.a ' - . $BASE_LDFLAGS -- . '-L/usr/X11R6/lib -lX11 -lXext -lXxf86dga -lXxf86vm -ldl -lm' -+ . '-L%%X11BASE%%/lib -lX11 -lXext -lXxf86dga -lXxf86vm -lm' - ); - - @RENDERER_FILES = qw( -@@ -231,7 +231,6 @@ - ../unix/linux_common.c - ../unix/linux_qgl.c - ../unix/linux_glimp.c -- ../unix/linux_joystick.c - ../unix/linux_snd.c - ../unix/linux_signals.c - ); diff --git a/games/cleanq3/files/patch-code-unix-Makefile b/games/cleanq3/files/patch-code-unix-Makefile new file mode 100644 index 000000000000..49061333809e --- /dev/null +++ b/games/cleanq3/files/patch-code-unix-Makefile @@ -0,0 +1,364 @@ +--- code/unix/Makefile.orig Sun Jun 4 18:06:17 2006 ++++ code/unix/Makefile Sun Jun 4 18:07:46 2006 +@@ -19,6 +19,7 @@ + + PLATFORM=$(shell uname|tr A-Z a-z) + PLATFORM_RELEASE=$(shell uname -r) ++ARCH=$(shell uname -m) + + ### + ### These paths are where you probably want to change things +@@ -34,7 +35,7 @@ + + # Build name + # BUILD_NAME=$(BUILD_NAME) +-BUILD_NAME=quake3.x86 ++BUILD_NAME=quake3 + + + +@@ -46,8 +47,8 @@ + + BASEQ3_DIR=$(BDIR)/baseq3 + +-BD=debug$(ARCH)$(GLIBC) +-BR=release$(ARCH)$(GLIBC) ++BD=debug ++BR=release + CDIR=$(MOUNT_DIR)/client + SDIR=$(MOUNT_DIR)/server + RDIR=$(MOUNT_DIR)/renderer +@@ -76,7 +77,7 @@ + ############################################################################# + + ## Defaults +-DLL_ONLY=false ++DLL_ONLY?=false + # bk010215 - TODO - add all defaults / kill Ryan + + +@@ -199,31 +200,23 @@ + + GLIBC= #libc is irrelevant + +-ifneq (,$(findstring alpha,$(shell uname -m))) +-ARCH=axp +-RPMARCH=alpha +-VENDOR=dec +-else #default to i386 +-ARCH=i386 +-RPMARCH=i386 +-VENDOR=unknown +-endif #alpha test ++BASE_CFLAGS = $(CFLAGS) -DDATADIR='\"$(Q3DIR)\"' -DLIBDIR='\"$(LIBDIR)\"' -pipe + ++GL_CFLAGS = -I$(X11BASE)/include + +-BASE_CFLAGS = -pipe ++DEBUG_CFLAGS=$(BASE_CFLAGS) -g -Wall -Werror ++RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG + +-GL_CFLAGS = -I$(MESADIR)/include -I/usr/X11R6/include ++ifdef OPTIMIZED_CFLAGS ++ ifeq ($(ARCH),i386) ++RELEASE_CFLAGS=$(BASE_CFLAGS) -O6 -fomit-frame-pointer -pipe -ffast-math -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -fstrength-reduce ++ else ++RELEASE_CFLAGS=$(BASE_CFLAGS) -O6 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations ++ endif ++endif + +-DEBUG_CFLAGS=$(BASE_CFLAGS) -g -Wall -Werror +-ifeq ($(ARCH),axp) +-CC=pgcc +-RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O6 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations +-else +-#NEWPGCC=/loki/global/x86/bin/gcc # raistlin012301 +-#NEWPGCC=/usr/local/gcc-2.95.2/bin/gcc +-NEWPGCC=/home/raistllin/src/gcc/build/install/bin/gcc +-CC=$(shell if [ -f $(NEWPGCC) ]; then echo $(NEWPGCC); else echo pgcc; fi ) +-RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O6 -mcpu=pentiumpro -march=pentium -fomit-frame-pointer -pipe -ffast-math -malign-loops=2 -malign-jumps=2 -malign-functions=2 -fno-strict-aliasing - fstrength-reduce ++ifeq ($(DLL_ONLY),true) ++BASE_CFLAGS += -DDLL_ONLY + endif + + LIBEXT=a +@@ -235,25 +228,37 @@ + ARFLAGS=ar rv + RANLIB=ranlib + +-THREAD_LDFLAGS=-lpthread ++THREAD_LDFLAGS=$(PTHREAD_LIBS) + # don't need -ldl (FreeBSD) +-LDFLAGS=-lm ++LDFLAGS+=-lm + #GLLDFLAGS=-L/usr/X11R6/lib -L$(MESADIR)/lib -lGL -lX11 -lXext -lXxf86dga -lXxf86vm + #GLLDFLAGS=-L/usr/X11/lib -lGL -lX11 -lXext -lm +-GLLDFLAGS=-L/usr/X11R6/lib -lGL -lX11 -lXext -lXxf86dga -lXxf86vm ++GLLDFLAGS=-L$(X11BASE)/lib -lGL -lX11 -lXext -lXxf86dga -lXxf86vm + +-ifeq ($(ARCH),axp) +-TARGETS=\ +- $(B)/$(PLATFORM)q3ded +-else +-TARGETS=\ +- $(B)/$(PLATFORM)quake3 \ +- $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \ +- $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \ +- $(B)/baseq3/ui$(ARCH).$(SHLIBEXT) \ +- $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \ +- $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \ +- $(B)/missionpack/ui$(ARCH).$(SHLIBEXT) ++ifdef CLIENT ++TARGETS+=$(B)/cleanq3 ++endif ++ ++ifdef DEDICATED ++TARGETS+=$(B)/cleanq3ded ++endif ++ ++ifdef SMP ++TARGETS+=$(B)/cleanq3-smp ++endif ++ ++ifeq ($(DLL_ONLY),true) ++GAMELIBS=yes ++endif ++ ++ifdef GAMELIBS ++TARGETS+=\ ++ $(B)/baseq3/cgame.$(SHLIBEXT) \ ++ $(B)/baseq3/qagame.$(SHLIBEXT) \ ++ $(B)/baseq3/ui.$(SHLIBEXT) \ ++ $(B)/missionpack/cgame.$(SHLIBEXT) \ ++ $(B)/missionpack/qagame.$(SHLIBEXT) \ ++ $(B)/missionpack/ui.$(SHLIBEXT) + endif + + else # ifeq freebsd +@@ -348,7 +353,7 @@ + $(MAKE) targets B=$(BR) CFLAGS="$(RELEASE_CFLAGS)" + + #Build both debug and release builds +-all:build_debug build_release ++all:build_release + + targets:makedirs $(TARGETS) + +@@ -516,20 +521,6 @@ + $(B)/client/unix_net.o \ + $(B)/client/unix_shared.o \ + \ +- $(B)/client/ahoptim.o \ +- $(B)/client/autohint.o \ +- $(B)/client/ftbase.o \ +- $(B)/client/ftdebug.o \ +- $(B)/client/ftglyph.o \ +- $(B)/client/ftinit.o \ +- $(B)/client/ftmm.o \ +- $(B)/client/ftsystem.o \ +- $(B)/client/raster1.o \ +- $(B)/client/sfnt.o \ +- $(B)/client/sfobjs.o \ +- $(B)/client/smooth.o \ +- $(B)/client/truetype.o +-# \ + # $(B)/client/q_parse.o \ + # $(B)/client/math_quaternion.o \ + # $(B)/client/util_str.o \ +@@ -541,10 +532,12 @@ + # $(B)/client/q_shared.o \ + + ifeq ($(ARCH),i386) +- Q3OBJ += $(B)/client/vm_x86.o ++ ifeq ($(DLL_ONLY),false) ++ Q3OBJ += $(B)/client/vm_x86.o ++ endif + endif + +- ifeq ($(ARCH),ppc) ++ ifeq ($(ARCH),powerpc) + ifeq ($(DLL_ONLY),false) + Q3OBJ += $(B)/client/vm_ppc.o + endif +@@ -559,10 +552,24 @@ + $(B)/client/linux_qgl.o \ + $(B)/client/linux_glimp.o \ + $(B)/client/linux_snd.o \ ++ $(B)/client/linux_signals.o \ ++ $(B)/client/snd_mixa.o \ ++ $(B)/client/matha.o ++ ++ Q3POBJ_SMP=\ ++ $(B)/client/linux_common.o \ ++ $(B)/client/linux_qgl.o \ ++ $(B)/client/linux_glimp_smp.o \ ++ $(B)/client/linux_snd.o \ ++ $(B)/client/linux_signals.o \ + $(B)/client/snd_mixa.o \ + $(B)/client/matha.o \ +- $(B)/client/ftol.o \ +- $(B)/client/snapvector.o ++ ++ ifeq ($(ARCH),i386) ++ Q3POBJ += $(B)/client/ftol.o $(B)/client/snapvector.o ++ Q3POBJ_SMP += $(B)/client/ftol.o $(B)/client/snapvector.o ++ endif ++ + else + ifeq ($(PLATFORM),irix) + Q3POBJ=\ +@@ -602,12 +609,12 @@ + endif #FreeBSD + endif #IRIX + +-$(B)/$(PLATFORM)quake3 : $(Q3OBJ) $(Q3POBJ) ++$(B)/cleanq3 : $(Q3OBJ) $(Q3POBJ) + $(CC) -o $@ $(Q3OBJ) $(Q3POBJ) $(GLLDFLAGS) $(LDFLAGS) + # TTimo: splines code requires C++ linking, but splines have not been officially included in the codebase + # $(CXX) -o $@ $(Q3OBJ) $(Q3POBJ) $(GLLDFLAGS) $(LDFLAGS) + +-$(B)/$(PLATFORM)quake3-smp : $(Q3OBJ) $(Q3POBJ_SMP) ++$(B)/cleanq3-smp : $(Q3OBJ) $(Q3POBJ_SMP) + $(CC) -o $@ $(Q3OBJ) $(Q3POBJ_SMP) $(GLLDFLAGS) \ + $(THREAD_LDFLAGS) $(LDFLAGS) + +@@ -758,6 +765,7 @@ + $(B)/client/linux_qgl.o : $(UDIR)/linux_qgl.c; $(DO_CC) $(GL_CFLAGS) + $(B)/client/linux_input.o : $(UDIR)/linux_input.c; $(DO_CC) + $(B)/client/linux_snd.o : $(UDIR)/linux_snd.c; $(DO_CC) ++$(B)/client/linux_signals.o : $(UDIR)/linux_signals.c; $(DO_CC) $(GL_CFLAGS) + $(B)/client/snd_mixa.o : $(UDIR)/snd_mixa.s; $(DO_AS) + $(B)/client/matha.o : $(UDIR)/matha.s; $(DO_AS) + +@@ -767,7 +775,7 @@ + $(B)/client/vm_x86.o : $(CMDIR)/vm_x86.c; $(DO_CC) + endif + +-ifeq ($(ARCH),ppc) ++ifeq ($(ARCH),powerpc) + ifeq ($(DLL_ONLY),false) + $(B)/client/vm_ppc.o : $(CMDIR)/vm_ppc.c; $(DO_CC) + endif +@@ -912,22 +920,26 @@ + $(B)/ded/unix_main.o \ + $(B)/ded/unix_net.o \ + $(B)/ded/unix_shared.o \ ++ $(B)/ded/linux_signals.o \ + \ + $(B)/ded/null_client.o \ + $(B)/ded/null_input.o \ + $(B)/ded/null_snddma.o + + ifeq ($(ARCH),i386) +- Q3DOBJ += $(B)/ded/vm_x86.o $(B)/ded/ftol.o $(B)/ded/snapvector.o ++ Q3DOBJ += $(B)/ded/ftol.o $(B)/ded/snapvector.o ++ ifeq ($(DLL_ONLY),false) ++ Q3DOBJ += $(B)/ded/vm_x86.o ++ endif + endif + +-ifeq ($(ARCH),ppc) ++ifeq ($(ARCH),powerpc) + ifeq ($(DLL_ONLY),false) + Q3DOBJ += $(B)/ded/vm_ppc.o + endif + endif + +-$(B)/$(PLATFORM)q3ded : $(Q3DOBJ) ++$(B)/cleanq3ded : $(Q3DOBJ) + $(CC) -o $@ $(Q3DOBJ) $(LDFLAGS) + + $(B)/ded/sv_bot.o : $(SDIR)/sv_bot.c; $(DO_DED_CC) +@@ -988,6 +1000,7 @@ + $(B)/ded/unix_main.o : $(UDIR)/unix_main.c; $(DO_DED_CC) + $(B)/ded/unix_net.o : $(UDIR)/unix_net.c; $(DO_DED_CC) + $(B)/ded/unix_shared.o : $(UDIR)/unix_shared.c; $(DO_DED_CC) ++$(B)/ded/linux_signals.o : $(UDIR)/linux_signals.c; $(DO_DED_CC) + $(B)/ded/null_client.o : $(NDIR)/null_client.c; $(DO_DED_CC) + $(B)/ded/null_input.o : $(NDIR)/null_input.c; $(DO_DED_CC) + $(B)/ded/null_snddma.o : $(NDIR)/null_snddma.c; $(DO_DED_CC) +@@ -1001,7 +1014,7 @@ + $(B)/ded/snapvector.o : $(UDIR)/snapvector.nasm; $(DO_NASM) + endif + +-ifeq ($(ARCH),ppc) ++ifeq ($(ARCH),powerpc) + ifeq ($(DLL_ONLY),false) + $(B)/ded/vm_ppc.o : $(CMDIR)/vm_ppc.c; $(DO_DED_CC) + endif +@@ -1068,7 +1081,7 @@ + $(B)/baseq3/cgame/q_math.o \ + $(B)/baseq3/cgame/q_shared.o + +-$(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) : $(Q3CGOBJ) ++$(B)/baseq3/cgame.$(SHLIBEXT) : $(Q3CGOBJ) + $(CC) $(SHLIBLDFLAGS) -o $@ $(Q3CGOBJ) + + $(B)/baseq3/cgame/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC) +@@ -1128,7 +1141,7 @@ + $(B)/missionpack/cgame/q_shared.o \ + $(B)/missionpack/cgame/ui_shared.o + +-$(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) : $(MPCGOBJ) ++$(B)/missionpack/cgame.$(SHLIBEXT) : $(MPCGOBJ) + $(CC) $(SHLIBLDFLAGS) -o $@ $(MPCGOBJ) + + $(B)/missionpack/cgame/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC) -DMISSIONPACK +@@ -1200,7 +1213,7 @@ + $(B)/baseq3/game/q_math.o \ + $(B)/baseq3/game/q_shared.o + +-$(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) : $(Q3GOBJ) ++$(B)/baseq3/qagame.$(SHLIBEXT) : $(Q3GOBJ) + $(CC) $(SHLIBLDFLAGS) -o $@ $(Q3GOBJ) + + $(B)/baseq3/game/ai_chat.o : $(GDIR)/ai_chat.c; $(DO_SHLIB_CC) +@@ -1278,7 +1291,7 @@ + $(B)/missionpack/game/q_math.o \ + $(B)/missionpack/game/q_shared.o + +-$(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) : $(MPGOBJ) ++$(B)/missionpack/qagame.$(SHLIBEXT) : $(MPGOBJ) + $(CC) $(SHLIBLDFLAGS) -o $@ $(MPGOBJ) + + $(B)/missionpack/game/ai_chat.o : $(GDIR)/ai_chat.c; $(DO_SHLIB_CC) -DMISSIONPACK +@@ -1367,7 +1380,7 @@ + $(B)/baseq3/ui/q_math.o \ + $(B)/baseq3/ui/q_shared.o + +-$(B)/baseq3/ui$(ARCH).$(SHLIBEXT) : $(Q3UIOBJ) ++$(B)/baseq3/ui.$(SHLIBEXT) : $(Q3UIOBJ) + $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3UIOBJ) + + $(B)/baseq3/ui/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC) +@@ -1410,7 +1423,7 @@ + $(B)/baseq3/ui/ui_startserver.o : $(Q3UIDIR)/ui_startserver.c; $(DO_SHLIB_CC) + $(B)/baseq3/ui/ui_team.o : $(Q3UIDIR)/ui_team.c; $(DO_SHLIB_CC) + $(B)/baseq3/ui/ui_teamorders.o : $(Q3UIDIR)/ui_teamorders.c; $(DO_SHLIB_CC) +-$(B)/baseq3/ui/ui_syscalls.o : $(Q3UIDIR)/ui_syscalls.c; $(DO_SHLIB_CC) ++$(B)/baseq3/ui/ui_syscalls.o : $(UIDIR)/ui_syscalls.c; $(DO_SHLIB_CC) + $(B)/baseq3/ui/ui_video.o : $(Q3UIDIR)/ui_video.c; $(DO_SHLIB_CC) + + # bk001205 - these wre the only SHLIB compiles in 1.17 +@@ -1450,7 +1463,7 @@ + # $(B)/missionpack/ui/q_math.o \ + # $(B)/missionpack/ui/q_shared.o + +-$(B)/missionpack/ui$(ARCH).$(SHLIBEXT) : $(MPUIOBJ) ++$(B)/missionpack/ui.$(SHLIBEXT) : $(MPUIOBJ) + $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPUIOBJ) + + $(B)/missionpack/ui/ui_atoms.o : $(UIDIR)/ui_atoms.c; $(DO_SHLIB_CC) -DMISSIONPACK +@@ -2059,9 +2072,9 @@ + + copyfiles: + -mkdirhier $(COPYDIR) +- cp $(BR)/linuxquake3 $(COPYDIR)/quake3.x86 +- strip $(COPYDIR)/quake3.x86 +- chmod 755 $(COPYDIR)/quake3.x86 ++ cp $(BR)/linuxquake3 $(COPYDIR)/quake3 ++ strip $(COPYDIR)/quake3 ++ chmod 755 $(COPYDIR)/quake3 + cp $(BR)/linuxq3ded $(COPYDIR)/q3ded + strip $(COPYDIR)/q3ded + chmod 755 $(COPYDIR)/q3ded diff --git a/games/cleanq3/files/patch-code-unix-cons b/games/cleanq3/files/patch-code-unix-cons deleted file mode 100644 index b2e41f55f747..000000000000 --- a/games/cleanq3/files/patch-code-unix-cons +++ /dev/null @@ -1,27 +0,0 @@ ---- code/unix/cons.orig Fri Jun 14 13:01:32 2002 -+++ code/unix/cons Wed Nov 23 10:32:49 2005 -@@ -271,11 +271,11 @@ - # Defaults for a typical (?) UNIX platform. - # Your mileage may vary. - 'unix' => [ -- 'CC' => 'cc', -- 'CFLAGS' => '', -+ 'CC' => $ENV{CC}, -+ 'CFLAGS' => $ENV{CFLAGS}, - 'CCCOM' => '%CC %CFLAGS %_IFLAGS -c %< -o %>', -- 'CXX' => '%CC', -- 'CXXFLAGS' => '%CFLAGS', -+ 'CXX' => $ENV{CXX}, -+ 'CXXFLAGS' => $ENV{CXXFLAGS}, - 'CXXCOM' => '%CXX %CXXFLAGS %_IFLAGS -c %< -o %>', - 'INCDIRPREFIX' => '-I', - 'INCDIRSUFFIX' => '', -@@ -294,7 +294,7 @@ - 'LD' => 'ld', - 'LDFLAGS' => '', - 'PREFLIB' => 'lib', -- 'ENV' => { 'PATH' => '/bin:/usr/bin' }, -+ 'ENV' => { 'PATH' => '/bin:/usr/bin:/usr/local/bin' }, - ], - ); - diff --git a/games/cleanq3/files/patch-code-unix-unix_main.c b/games/cleanq3/files/patch-code-unix-unix_main.c index 61d3841662cc..049808e77841 100644 --- a/games/cleanq3/files/patch-code-unix-unix_main.c +++ b/games/cleanq3/files/patch-code-unix-unix_main.c @@ -1,5 +1,5 @@ ---- code/unix/unix_main.c.orig Mon Mar 20 18:39:10 2006 -+++ code/unix/unix_main.c Mon Mar 20 20:24:22 2006 +--- ./code/unix/unix_main.c.orig Wed May 31 20:52:08 2006 ++++ ./code/unix/unix_main.c Wed May 31 20:52:09 2006 @@ -722,17 +722,7 @@ assert( name ); @@ -25,7 +25,7 @@ { + Com_Printf( "Sys_LoadDll(%s) failed:\n\"%s\"\n", fn, dlerror() ); + // FreeBSD package installation path -+ fn = FS_BuildOSPath( "%%PREFIX%%/lib/cleanq3", gamedir, fname ); ++ fn = FS_BuildOSPath( LIBDIR , gamedir, fname ); + Com_Printf( "Sys_LoadDll(%s)... \n", fn ); + libHandle = dlopen( fn, Q_RTLD ); + diff --git a/games/cleanq3/files/patch-code-unix-unix_shared.c b/games/cleanq3/files/patch-code-unix-unix_shared.c index 013c39f2bc13..57127892e8bd 100644 --- a/games/cleanq3/files/patch-code-unix-unix_shared.c +++ b/games/cleanq3/files/patch-code-unix-unix_shared.c @@ -1,11 +1,11 @@ ---- code/unix/unix_shared.c.orig Mon Aug 15 20:10:07 2005 -+++ code/unix/unix_shared.c Sun Nov 20 18:41:22 2005 +--- ./code/unix/unix_shared.c.orig Wed May 31 20:52:08 2006 ++++ ./code/unix/unix_shared.c Wed May 31 20:52:09 2006 @@ -38,7 +38,7 @@ static char cdPath[MAX_OSPATH]; // Used to determine local installation path -static char installPath[MAX_OSPATH]; -+static char installPath[MAX_OSPATH] = %%Q3DIR%%; ++static char installPath[MAX_OSPATH] = DATADIR; // Used to determine where to store user-specific files static char homePath[MAX_OSPATH]; @@ -34,7 +34,7 @@ // test the wrap issue #if 0 -@@ -136,7 +140,7 @@ +@@ -136,10 +140,10 @@ return ret; } @@ -42,4 +42,8 @@ +// #endif //#if 0 // bk001215 - see snapvector.nasm for replacement - #if (defined __APPLE__) // rcg010206 - using this for PPC builds... +-#if (defined __APPLE__) // rcg010206 - using this for PPC builds... ++#ifndef __i386__ // rcg010206 - using this for PPC builds... + long fastftol( float f ) { // bk001213 - from win32/win_shared.c + //static int tmp; + // __asm fld f diff --git a/games/cleanq3/pkg-plist b/games/cleanq3/pkg-plist new file mode 100644 index 000000000000..2b6a67fe9ef1 --- /dev/null +++ b/games/cleanq3/pkg-plist @@ -0,0 +1,13 @@ +%%DEDICATED%%bin/cleanq3ded +%%CLIENT%%bin/cleanq3 +%%SMP%%bin/cleanq3-smp +%%GAMELIBS%%%%LIBDIR%%/baseq3/cgame.so +%%GAMELIBS%%%%LIBDIR%%/baseq3/qagame.so +%%GAMELIBS%%%%LIBDIR%%/baseq3/ui.so +%%GAMELIBS%%%%LIBDIR%%/missionpack/cgame.so +%%GAMELIBS%%%%LIBDIR%%/missionpack/qagame.so +%%GAMELIBS%%%%LIBDIR%%/missionpack/ui.so +%%GAMELIBS%%@dirrm %%LIBDIR%%/missionpack +%%GAMELIBS%%@dirrm %%LIBDIR%%/baseq3 +%%GAMELIBS%%@dirrm %%LIBDIR%% + |