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authoradamw <adamw@FreeBSD.org>2003-10-16 22:08:46 +0800
committeradamw <adamw@FreeBSD.org>2003-10-16 22:08:46 +0800
commitc5fd90f83707895c9356e24b914e31c3639d40cf (patch)
treec12af067846c053a4cc74f79a6f60f5a0898bfe5 /games
parent71514ebe2601a92db6b4c836af4aa15b06ddb842 (diff)
downloadfreebsd-ports-gnome-c5fd90f83707895c9356e24b914e31c3639d40cf.tar.gz
freebsd-ports-gnome-c5fd90f83707895c9356e24b914e31c3639d40cf.tar.zst
freebsd-ports-gnome-c5fd90f83707895c9356e24b914e31c3639d40cf.zip
The description implied that we didn't need help tracking down
the memory problem with this game. Change the wording accordingly, and explicitly beg for help.
Diffstat (limited to 'games')
-rw-r--r--games/monkeybubble/pkg-descr4
1 files changed, 3 insertions, 1 deletions
diff --git a/games/monkeybubble/pkg-descr b/games/monkeybubble/pkg-descr
index c92f3c389761..6f6cc6abbba8 100644
--- a/games/monkeybubble/pkg-descr
+++ b/games/monkeybubble/pkg-descr
@@ -4,6 +4,8 @@ it has monkeys.
Note that the game seems to want a couple hundred megs of
memory to start, but once the UI comes up, it only consumes
-about 25MB. We're working on it, but the game plays fine.
+about 25MB. The game plays fine, but someone still needs to
+track down exactly why this memory appears on FreeBSD (and
+not on Linux).
WWW: http://monkey-bubble.tuxfamily.org/