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authorbapt <bapt@FreeBSD.org>2012-11-28 23:08:00 +0800
committerbapt <bapt@FreeBSD.org>2012-11-28 23:08:00 +0800
commitd4d2b2d3bc5e7d0ab9601d3d836f9531a1b53f1c (patch)
treef481f0e8ee3d920f7f8301db3e0b399b935da306 /games
parent99b22cc0a7e4845005aa9024dd7fb5ee6d4ca39e (diff)
downloadfreebsd-ports-gnome-d4d2b2d3bc5e7d0ab9601d3d836f9531a1b53f1c.tar.gz
freebsd-ports-gnome-d4d2b2d3bc5e7d0ab9601d3d836f9531a1b53f1c.tar.zst
freebsd-ports-gnome-d4d2b2d3bc5e7d0ab9601d3d836f9531a1b53f1c.zip
2012-11-26 emulators/gcube: No more public distfiles
2012-11-26 games/stepbill: No more public distfiles 2012-11-26 deskutils/ktagebuch: No more public distfiles 2012-11-26 games/jetpack: No more public distfiles 2012-11-26 games/tremor: No more public distfiles 2012-11-26 graphics/jpeg2pdf: No more public distfiles 2012-11-26 java/westhawksnmp: No more public distfiles 2012-11-26 japanese/tcl76: No more public distfiles 2012-11-26 math/stepulator: No more public distfiles 2012-11-26 editors/jedit-devel: Stable version is more recent than devel 2012-11-26 www/trac-wikirename: Functionality of this plugin is included in the Trac core since 0.12 Feature safe: yes
Diffstat (limited to 'games')
-rw-r--r--games/Makefile3
-rw-r--r--games/jetpack/Makefile30
-rw-r--r--games/jetpack/distinfo2
-rw-r--r--games/jetpack/files/patch-aa64
-rw-r--r--games/jetpack/files/patch-ab23
-rw-r--r--games/jetpack/files/patch-ac80
-rw-r--r--games/jetpack/files/patch-ad46
-rw-r--r--games/jetpack/files/patch-ae26
-rw-r--r--games/jetpack/files/patch-af19
-rw-r--r--games/jetpack/files/patch-xtra-aa113
-rw-r--r--games/jetpack/pkg-descr11
-rw-r--r--games/jetpack/pkg-plist3
-rw-r--r--games/stepbill/Makefile26
-rw-r--r--games/stepbill/distinfo2
-rw-r--r--games/stepbill/pkg-descr14
-rw-r--r--games/stepbill/pkg-plist77
-rw-r--r--games/tremor/Makefile100
-rw-r--r--games/tremor/distinfo8
-rw-r--r--games/tremor/files/patch-Makefile98
-rw-r--r--games/tremor/files/patch-src__common.c61
-rw-r--r--games/tremor/files/patch-src__host.c11
-rw-r--r--games/tremor/files/patch-src__image.c37
-rw-r--r--games/tremor/files/patch-src__keys.c11
-rw-r--r--games/tremor/pkg-descr3
-rw-r--r--games/tremor/pkg-message15
-rw-r--r--games/tremor/pkg-plist14
26 files changed, 0 insertions, 897 deletions
diff --git a/games/Makefile b/games/Makefile
index ec040bb930a6..026ce9db0efe 100644
--- a/games/Makefile
+++ b/games/Makefile
@@ -407,7 +407,6 @@
SUBDIR += jag
SUBDIR += jaggedalliance2
SUBDIR += jchessboard
- SUBDIR += jetpack
SUBDIR += jfk
SUBDIR += jfsw
SUBDIR += jigsaw
@@ -862,7 +861,6 @@
SUBDIR += starfighter
SUBDIR += starlanes
SUBDIR += steelstorm
- SUBDIR += stepbill
SUBDIR += stepmania-devel
SUBDIR += stockfish
SUBDIR += stonesoup
@@ -915,7 +913,6 @@
SUBDIR += trackballs
SUBDIR += tractorgen
SUBDIR += traindirector
- SUBDIR += tremor
SUBDIR += tremulous
SUBDIR += trigger
SUBDIR += trimines
diff --git a/games/jetpack/Makefile b/games/jetpack/Makefile
deleted file mode 100644
index 820941347aea..000000000000
--- a/games/jetpack/Makefile
+++ /dev/null
@@ -1,30 +0,0 @@
-# Created by: jmz
-# $FreeBSD$
-
-PORTNAME= jetpack
-PORTVERSION= 1.0
-PORTREVISION= 2
-CATEGORIES= games
-MASTER_SITES= ftp://qiclab.scn.rain.com/pub/games/
-DISTNAME= ${PORTNAME}
-EXTRACT_SUFX= .tar.Z
-
-MAINTAINER= ports@FreeBSD.org
-COMMENT= Arcade action game for X11
-
-DEPRECATED= No more public distfiles
-EXPIRATION_DATE= 2012-11-26
-
-USE_IMAKE= yes
-USE_XORG= x11 xext
-MAKE_FLAGS= PREFIX=${PREFIX} -f
-MAN6= jetpack.6
-
-post-install:
- @${CHOWN} root:games ${PREFIX}/bin/jetpack
- @${CHMOD} g+s,u-s ${PREFIX}/bin/jetpack
- @${CHOWN} root:games ${PREFIX}/lib/X11/jetpack
- @${CHMOD} g+w ${PREFIX}/lib/X11/jetpack
- @${CHMOD} go+r ${PREFIX}/lib/X11/jetpack/jetpack.lev000
-
-.include <bsd.port.mk>
diff --git a/games/jetpack/distinfo b/games/jetpack/distinfo
deleted file mode 100644
index 93ab15f88aa5..000000000000
--- a/games/jetpack/distinfo
+++ /dev/null
@@ -1,2 +0,0 @@
-SHA256 (jetpack.tar.Z) = 6ef2e13530f4a7369196994649ae4309b271a5acd53abb740de99306a397e9b5
-SIZE (jetpack.tar.Z) = 70621
diff --git a/games/jetpack/files/patch-aa b/games/jetpack/files/patch-aa
deleted file mode 100644
index 0f84c1a77b58..000000000000
--- a/games/jetpack/files/patch-aa
+++ /dev/null
@@ -1,64 +0,0 @@
-From: dan@netlabs.com (Daniel Ketcham)
-Newsgroups: comp.sources.games.bugs
-Subject: Re: jetpack out of memory error with no -DBLIT
-Message-ID: <1992Mar27.010041.13217@netlabs.com>
-Date: 27 Mar 92 01:00:41 GMT
-
-In article <328@bain3.bain.oz.au>, callum@bain3.bain.oz.au (Callum Gibson) writes:
-> I compiled jetpack (which was just posted) in the default way with the -DBLIT
-> define in tact. However, the response time was several seconds. I thought
-> I'd try it without the -DBLIT to see if it would speed up. It compiled okay
-> but when run it failed immediately with an out of memory error. I knocked
-> up a little program to read the a.out header and discovered that with -DBLIT
-> the bss (uninitialised data segment) was around 344K but without the BLIT
-> it was 52Mb !!!!! It was obvious now why it ran out.
-
-The problem seems to be in that there is an array of around 10,000 elements
-that has as one of its elements an array of (you guessed it) 10,000! ints.
-I looked at the code a little and came up with the following patch.
-Running with this patch I had no problem.
-
-Dan Ketcham
-
-*** erase.c.orig Wed Mar 25 17:19:41 1992
---- erase.c Thu Mar 26 11:19:35 1992
-***************
-*** 11,16 ****
---- 11,17 ----
-
- #ifndef BLIT
-
-+ #define MAXTOUCH 10
- #define MAXOBJECTS 6+MAXLINES+MAXFIREBALLS+MAXSWEEPERS+MAXFUELPODS+MAXGUARDS+MAXHIGHSCORES/5
-
- /* Structure for eraseable zones that minimize flicker
-***************
-*** 19,25 ****
- int type, num;
- int x, y, w, h;
- int numtouch;
-! int touch[MAXOBJECTS];
- int erased, drawn;
- };
-
---- 20,26 ----
- int type, num;
- int x, y, w, h;
- int numtouch;
-! int touch[MAXTOUCH];
- int erased, drawn;
- };
-
-***************
-*** 57,62 ****
---- 58,67 ----
- if(zone_intersect(numzones,j)) {
- zones[j].touch[zones[j].numtouch] = numzones;
- zones[j].numtouch++;
-+ if (zones[j].numtouch == MAXTOUCH) {
-+ zones[j].numtouch = -1;
-+ printf("Reached maxtouch for zone %d\n", numzones);
-+ }
- break;
- }
- }
diff --git a/games/jetpack/files/patch-ab b/games/jetpack/files/patch-ab
deleted file mode 100644
index dae4b6556ef5..000000000000
--- a/games/jetpack/files/patch-ab
+++ /dev/null
@@ -1,23 +0,0 @@
-*** defs.h.orig Tue Sep 20 01:12:40 1994
---- defs.h Tue Sep 20 01:13:15 1994
-***************
-*** 310,318 ****
- #define BONUSINCREMENT 10
- #define BONUSTIME 20
- #define EXTRAMANSCORE 10000
-! #define USECDELAY 45000
-
-! extern int men, score, bonus, bonustimer, initbonus, level;
- oldscore, oldlevel, extramaninc;
-
- /* game state
---- 310,318 ----
- #define BONUSINCREMENT 10
- #define BONUSTIME 20
- #define EXTRAMANSCORE 10000
-! #define USECDELAY 35000
-
-! extern int men, score, bonus, bonustimer, initbonus, level,
- oldscore, oldlevel, extramaninc;
-
- /* game state
diff --git a/games/jetpack/files/patch-ac b/games/jetpack/files/patch-ac
deleted file mode 100644
index f932318cdf23..000000000000
--- a/games/jetpack/files/patch-ac
+++ /dev/null
@@ -1,80 +0,0 @@
---- Imakefile.orig Sun Mar 29 11:41:25 1992
-+++ Imakefile Tue Oct 10 07:19:09 2000
-@@ -1,54 +1,53 @@
-- SRCS = bitmap.c bonus.c collision.c demo.c draw.c erase.c events.c\
-+SRCS = bitmap.c bonus.c collision.c demo.c draw.c erase.c events.c\
- gameover.c initx.c main.c maze.c message.c normal.c quitx.c scores.c\
- setinmaze.c setup.c special.c time.c update.c windowx.c
-- OBJS = bitmap.o bonus.o collision.o demo.o draw.o erase.o events.o\
-+OBJS = bitmap.o bonus.o collision.o demo.o draw.o erase.o events.o\
- gameover.o initx.o main.o maze.o message.o normal.o quitx.o scores.o\
- setinmaze.o setup.o special.o time.o update.o windowx.o
-
-- PROGRAMS = jetpack
--
-- DESTDIR = /usrd/s/m/meb2
-+PROGRAMS = jetpack
-
-+BINDIR = $(PREFIX)/bin
-+LIBDIR = $(PREFIX)/lib/X11/jetpack
-+MANDIR = $(PREFIX)/man/man6
-+MANSUFFIX = 6
-+DOCHTMLDIR= $(PREFIX)/lib/X11/doc/html
- # These defines override the template defaults. Trash em if you want to
- # use the template locations
-- USRLIBDIR = $(DESTDIR)/lib/jetpack
-- BINDIR = $(DESTDIR)/bin
-- MANPATH = $(DESTDIR)/man
-- MANDIR = $(MANSOURCEPATH)1
-- TOP_INCLUDES =
-- DEPXLIB =
-- EXTRA_LIBRARIES = $(XLIB)
-+# LIBDIR = $(DESTDIR)/lib/jetpack
-+# BINDIR = $(DESTDIR)/bin
-+# MANPATH = $(DESTDIR)/man
-+# MANDIR = $(MANSOURCEPATH)1
-+EXTRA_LIBRARIES = $(XLIB)
-
- # I like my programs optimized, stripped, and setuid. Do what you like.
-- INSTPGMFLAGS = $(INSTUIDFLAGS) -s
-- CDEBUGFLAGS = -O4
-+INSTPGMFLAGS = $(INSTUIDFLAGS) -s
-+CDEBUGFLAGS = -O4
-
- # Since my programs are setuid, I make the data files readable only by me.
-- INSTDATFLAGS = -m 0600
-+INSTDATFLAGS = -m 0600
-
- # These defines are needed by jetpack. Delete the -DBLIT if you don't want
- # the game to do all the drawing to an offscreen pixmap. (This is good for
- # machines that don't have hardware blitting -- if you have an xterm or a
- # graphics workhorse, leave it in, there will be no flicker)
-- DEFINES = -DBLIT -DSCOREPATH=\"$(SCOREFILE)\" -DLEVELPATH=\"$(LEVELFILE)\"
-+# DEFINES = -DBLIT -DSCOREPATH=\"$(SCOREFILE)\" -DLEVELPATH=\"$(LEVELFILE)\"
-+DEFINES = -DSCOREPATH=\"$(SCOREFILE)\" -DLEVELPATH=\"$(LEVELFILE)\"
-
- # The score file can be any name you like, just make sure the directory
- # it's supposed to reside in exists, or jetpack will start creating score
- # files in the directories it is run from. Same for the level files, only
- # the filename you give here is only a prefix -- the complete filename has
- # the level number appended to it.
-- SCOREFILE = $(USRLIBDIR)/jetpack.scores
-- LEVELFILE = $(USRLIBDIR)/jetpack.lev
-+SCOREFILE = $(LIBDIR)/jetpack.scores
-+LEVELFILE = $(LIBDIR)/jetpack.lev
-
- ComplexProgramTarget(jetpack)
-
- DependTarget()
- DependDependency()
-
--InstallNonExec(levels/000,$(LEVELFILE)000)
-+install::
-+ MakeDir($(LIBDIR))
-
--# oops, I can't figure how to override the template default to install the
--# man page as jetpack.1, so I install both and remove the bad one.
--install.man:: jetpack.man
-- $(INSTALL) -c $(INSTMANFLAGS) jetpack.man $(MANDIR)/jetpack.1
-- @rm -f $(MANDIR)/jetpack.n
-+InstallNonExec(levels/000,$(LEVELFILE)000)
diff --git a/games/jetpack/files/patch-ad b/games/jetpack/files/patch-ad
deleted file mode 100644
index a5464c5d2023..000000000000
--- a/games/jetpack/files/patch-ad
+++ /dev/null
@@ -1,46 +0,0 @@
---- initx.c.orig Sun Mar 29 21:41:21 1992
-+++ initx.c Fri Jun 9 02:52:35 2000
-@@ -44,14 +44,19 @@
- resulting fontname right into the code.
- */
-
--static char *fontname = "-*-fixed-medium-r-normal--*-70-*-*-c-*-*-*";
-+static char *fontname = "-misc-fixed-medium-r-semicondensed--13-120-75-75-c-*-*-*";
- static char *bigfontname = "-*-courier-bold-r-normal--*-180-*-*-m-150-*-*";
-
- /* init_X opens the display and sets up all the color stuff
- */
- init_X()
- {
-- display = XOpenDisplay(NULL);
-+ int saved_euid;
-+
-+ saved_euid = geteuid();
-+ seteuid(getuid());
-+ display = XOpenDisplay("");
-+ seteuid(saved_euid);
- if (display == NULL) {
- fprintf(stderr, "Jetpack : Cannot connect to X Server %s\n",
- XDisplayName(NULL));
-@@ -134,6 +139,14 @@
- else ctable[i].pixelvalue = whitepixel;
- }
- } else {
-+ if (DefaultDepth (display, screen) > 8) {
-+ XColor c1, c2;
-+ for(i=0; i<NCOLORS; i++) {
-+ XAllocNamedColor (display, colormap, ctable[i].name,
-+ &c1, &c2);
-+ ctable[i].pixelvalue = c1.pixel;
-+ }
-+ } else {
- XAllocColorCells(display, colormap, False, planes, 3, &pixel, 1);
- for(i=0; i<NCOLORS; i++) {
- XParseColor(display, colormap, ctable[i].name, &tmpcolor);
-@@ -166,5 +179,6 @@
- XStoreColor(display, colormap, &tmpcolor);
- ctable[i].pixelvalue = tmpcolor.pixel;
- }
-+ }
- }
- }
diff --git a/games/jetpack/files/patch-ae b/games/jetpack/files/patch-ae
deleted file mode 100644
index 9d8c69d61a53..000000000000
--- a/games/jetpack/files/patch-ae
+++ /dev/null
@@ -1,26 +0,0 @@
-*** main.c.orig Mon Apr 6 12:59:32 1992
---- main.c Thu Sep 22 13:07:12 1994
-***************
-*** 1,5 ****
---- 1,9 ----
- /* main.c : main loop of jetpack
- */
-+ #include <sys/types.h>
-+ #include <sys/time.h>
-+ #include <sys/resource.h>
-+
-
- #include "copyright.h"
- #include "defs.h"
-***************
-*** 18,23 ****
---- 22,30 ----
- int seed;
- char lev[20];
- register unsigned long timer;
-+ struct rlimit l = {0, 0};
-+
-+ setrlimit(RLIMIT_CORE, &l);
-
- /* randomize the random number generator by seeding it with the time
- in seconds
diff --git a/games/jetpack/files/patch-af b/games/jetpack/files/patch-af
deleted file mode 100644
index 3f0e4f3351c6..000000000000
--- a/games/jetpack/files/patch-af
+++ /dev/null
@@ -1,19 +0,0 @@
-*** scores.c~ Mon Nov 8 15:15:55 1993
---- scores.c Sat Nov 19 22:32:31 1994
-***************
-*** 35,41 ****
- numhighs = 0;
- scorefd = open(SCOREPATH, O_RDWR);
- if(scorefd == -1) {
-! scorefd = open(SCOREPATH, O_RDWR | O_CREAT, 0444);
- if(scorefd == -1) {
- scorefd = open("jetpack.scores", O_RDWR);
- if(scorefd == -1) {
---- 35,41 ----
- numhighs = 0;
- scorefd = open(SCOREPATH, O_RDWR);
- if(scorefd == -1) {
-! scorefd = open(SCOREPATH, O_RDWR | O_CREAT, 0644);
- if(scorefd == -1) {
- scorefd = open("jetpack.scores", O_RDWR);
- if(scorefd == -1) {
diff --git a/games/jetpack/files/patch-xtra-aa b/games/jetpack/files/patch-xtra-aa
deleted file mode 100644
index 17de5869a0f1..000000000000
--- a/games/jetpack/files/patch-xtra-aa
+++ /dev/null
@@ -1,113 +0,0 @@
-*** defs.h~ Sun Feb 12 17:34:08 1995
---- defs.h Sun Feb 12 17:34:46 1995
-***************
-*** 319,321 ****
---- 319,322 ----
- */
-
- extern int paused, leveldone, gameover, lastscore;
-+ extern int usecdelay;
-*** draw.c~ Mon Nov 8 15:15:54 1993
---- draw.c Sun Feb 12 17:34:39 1995
-***************
-*** 533,539 ****
- y, CGREY, fontinfo);
- y += fontinfo->descent + fontinfo->ascent;
- place_string(
-! " center button : fire jetpack ",
- y, CYELLOW, fontinfo);
- y += fontinfo->descent + 10 + fontinfo->ascent;
- place_string("Extra Player awarded every 10000 points", y, CGREY,
---- 533,539 ----
- y, CGREY, fontinfo);
- y += fontinfo->descent + fontinfo->ascent;
- place_string(
-! " center button : fire jetpack T : turbo ",
- y, CYELLOW, fontinfo);
- y += fontinfo->descent + 10 + fontinfo->ascent;
- place_string("Extra Player awarded every 10000 points", y, CGREY,
-*** events.c~ Mon Nov 8 15:16:07 1993
---- events.c Sun Feb 12 17:34:55 1995
-***************
-*** 4,9 ****
---- 4,11 ----
- #include "copyright.h"
- #include "defs.h"
-
-+ int usecdelay = USECDELAY;
-+
- /* event_filter handles game events
- */
- int event_filter()
-***************
-*** 86,91 ****
---- 88,100 ----
-
- XLookupString(event, &buf, 1, &key, &i);
- switch(key) {
-+ case 't':
-+ case 'T':
-+ if (usecdelay == USECDELAY)
-+ usecdelay = USECDELAY/1.5;
-+ else
-+ usecdelay = USECDELAY;
-+ break;
- case XK_KP_4:
- case 'a':
- case 'A':
-***************
-*** 115,120 ****
---- 124,130 ----
- }
- break;
- case 'Q':
-+ case 'q':
- if(dead) break;
- dead = 1;
- deadtimer = 50;
-***************
-*** 124,129 ****
---- 134,140 ----
- dumb_message(MQUIT);
- break;
- case 'p':
-+ case 'P':
- if(paused) {
- paused = 0;
- bigmessagetime = 0;
-*** main.c~ Sun Feb 12 17:34:09 1995
---- main.c Sun Feb 12 17:34:29 1995
-***************
-*** 90,96 ****
- begin_timer();
- while(paused) {
- while(XPending(display) && !event_filter());
-! usleep(USECDELAY);
- }
- while(XPending(display) && !event_filter());
- update();
---- 90,96 ----
- begin_timer();
- while(paused) {
- while(XPending(display) && !event_filter());
-! usleep(usecdelay);
- }
- while(XPending(display) && !event_filter());
- update();
-***************
-*** 111,117 ****
- busy, and you shouldn't be playing anyway.
- */
- timer = get_timer();
-! if(timer < USECDELAY) usleep(USECDELAY - timer);
- }
- }
- }
---- 111,117 ----
- busy, and you shouldn't be playing anyway.
- */
- timer = get_timer();
-! if(timer < usecdelay) usleep(usecdelay - timer);
- }
- }
- }
diff --git a/games/jetpack/pkg-descr b/games/jetpack/pkg-descr
deleted file mode 100644
index fab661728260..000000000000
--- a/games/jetpack/pkg-descr
+++ /dev/null
@@ -1,11 +0,0 @@
-Jetpack is an arcade action game. The user controls a player wearing a
-jetpack. The player must travel through the maze to find a key and
-bring it back to the door to exit to the next level. There are three
-kinds of enemies in jetpack: guards, fireballs and wall sweepers.
-Touching any enemy is fatal. Guards patrol the maze. They
-fly in the middle of the corridors and follow random paths through the
-maze. Fireballs fly through space and bounce off walls. Wall
-Sweepers cling to walls and continuously move along the surface of the
-walls. They can hang on to any side, and when they reach the end of a
-wall, flip to hug the other side and continue in the opposite
-direction.
diff --git a/games/jetpack/pkg-plist b/games/jetpack/pkg-plist
deleted file mode 100644
index 97db1295e90c..000000000000
--- a/games/jetpack/pkg-plist
+++ /dev/null
@@ -1,3 +0,0 @@
-bin/jetpack
-lib/X11/jetpack/jetpack.lev000
-@dirrm lib/X11/jetpack
diff --git a/games/stepbill/Makefile b/games/stepbill/Makefile
deleted file mode 100644
index e4205a7cd864..000000000000
--- a/games/stepbill/Makefile
+++ /dev/null
@@ -1,26 +0,0 @@
-# Created by: gurkan@phys.ethz.ch
-# $FreeBSD$
-
-PORTNAME= stepbill
-PORTVERSION= 2.4
-PORTREVISION= 2
-CATEGORIES= games gnustep
-MASTER_SITES= http://gnu.ethz.ch/linuks.mine.nu/stepbill/ \
- ${MASTER_SITE_GNUSTEP_CH}
-
-MAINTAINER= ports@FreeBSD.org
-COMMENT= Get rid of those nasty Wingdows viruses
-
-DEPRECATED= No more public distfiles
-EXPIRATION_DATE= 2012-11-26
-
-LICENSE= GPLv2
-
-USE_GNUSTEP= yes
-USE_GNUSTEP_BACK= yes
-USE_GNUSTEP_BUILD= yes
-USE_GNUSTEP_INSTALL= yes
-
-WRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION}
-
-.include <bsd.port.mk>
diff --git a/games/stepbill/distinfo b/games/stepbill/distinfo
deleted file mode 100644
index 97fb37ddced4..000000000000
--- a/games/stepbill/distinfo
+++ /dev/null
@@ -1,2 +0,0 @@
-SHA256 (stepbill-2.4.tar.gz) = 46cde1732b979320703f4b6ad19780f327ae22c88d870a3169fe76c3c73f1022
-SIZE (stepbill-2.4.tar.gz) = 78999
diff --git a/games/stepbill/pkg-descr b/games/stepbill/pkg-descr
deleted file mode 100644
index efa6833c9418..000000000000
--- a/games/stepbill/pkg-descr
+++ /dev/null
@@ -1,14 +0,0 @@
-This is a port of the MacBill, which is based on xbill, source to GNUstep.
-
-Ever get the feeling that nothing is going right? You're a sysadmin, and
-someone's trying to destroy your computers. The little people running
-around the screen are trying to infect your computers with Wingdows [TM],
-a virus cleverly designed to resemble a popular operating system. Your
-objective is to click the mouse on them, ending their potential threat.
-If one of the people reaches a computer, it will attempt to replace your
-operating system with the virus it carries. It will then attempt to run off
-the screen with your vital software.
-
-LICENSE: GPL2 or later
-
-WWW: http://gnu.ethz.ch/linuks.mine.nu/stepbill/
diff --git a/games/stepbill/pkg-plist b/games/stepbill/pkg-plist
deleted file mode 100644
index ca51987de64d..000000000000
--- a/games/stepbill/pkg-plist
+++ /dev/null
@@ -1,77 +0,0 @@
-GNUstep/Local/Applications/StepBill.app/Resources/Bulgarian.lproj/Localizable.strings
-GNUstep/Local/Applications/StepBill.app/Resources/Bulgarian.lproj/StepBill.gorm/data.classes
-GNUstep/Local/Applications/StepBill.app/Resources/Bulgarian.lproj/StepBill.gorm/data.info
-GNUstep/Local/Applications/StepBill.app/Resources/Bulgarian.lproj/StepBill.gorm/objects.gorm
-GNUstep/Local/Applications/StepBill.app/Resources/Bulgarian.lproj/rules.txt
-GNUstep/Local/Applications/StepBill.app/Resources/Bulgarian.lproj/story.txt
-GNUstep/Local/Applications/StepBill.app/Resources/Defaults.plist
-GNUstep/Local/Applications/StepBill.app/Resources/English.lproj/Localizable.strings
-GNUstep/Local/Applications/StepBill.app/Resources/English.lproj/StepBill.gorm/data.classes
-GNUstep/Local/Applications/StepBill.app/Resources/English.lproj/StepBill.gorm/objects.gorm
-GNUstep/Local/Applications/StepBill.app/Resources/English.lproj/rules.txt
-GNUstep/Local/Applications/StepBill.app/Resources/English.lproj/story.txt
-GNUstep/Local/Applications/StepBill.app/Resources/Info-gnustep.plist
-GNUstep/Local/Applications/StepBill.app/Resources/Japanese.lproj/Localizable.strings
-GNUstep/Local/Applications/StepBill.app/Resources/StepBill.desktop
-GNUstep/Local/Applications/StepBill.app/Resources/about.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/apple.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/billA_0.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/billA_1.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/billA_10.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/billA_11.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/billA_12.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/billA_2.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/billA_3.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/billA_4.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/billA_5.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/billA_6.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/billA_7.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/billA_8.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/billA_9.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/billD_0.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/billD_1.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/billD_2.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/billD_3.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/billD_4.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/billL_0.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/billL_1.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/billL_2.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/billR_0.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/billR_1.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/billR_2.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/bsd.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/bsdcpu.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/bucket.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/hand_down.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/hand_up.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/hurd.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/icon.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/icon_orig.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/linux.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/logo.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/maccpu.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/next.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/nextcpu.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/os2.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/os2cpu.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/palm.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/palmcpu.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/redhat.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/sgi.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/sgicpu.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/spark_0.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/spark_1.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/sun.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/suncpu.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/toaster.tiff
-GNUstep/Local/Applications/StepBill.app/Resources/wingdows.tiff
-GNUstep/Local/Applications/StepBill.app/StepBill
-GNUstep/Local/Applications/StepBill.app/stamp.make
-GNUstep/Local/Tools/StepBill
-@dirrm GNUstep/Local/Applications/StepBill.app/Resources/Japanese.lproj
-@dirrm GNUstep/Local/Applications/StepBill.app/Resources/English.lproj/StepBill.gorm
-@dirrm GNUstep/Local/Applications/StepBill.app/Resources/English.lproj
-@dirrm GNUstep/Local/Applications/StepBill.app/Resources/Bulgarian.lproj/StepBill.gorm
-@dirrm GNUstep/Local/Applications/StepBill.app/Resources/Bulgarian.lproj
-@dirrm GNUstep/Local/Applications/StepBill.app/Resources
-@dirrm GNUstep/Local/Applications/StepBill.app
diff --git a/games/tremor/Makefile b/games/tremor/Makefile
deleted file mode 100644
index a5b09ed1b9ac..000000000000
--- a/games/tremor/Makefile
+++ /dev/null
@@ -1,100 +0,0 @@
-# Created by: alepulver
-# $FreeBSD$
-
-PORTNAME= tremor
-PORTVERSION= 3.2.4.1
-PORTREVISION= 9
-CATEGORIES= games
-MASTER_SITES= http://qudos.quakedev.com/linux/quake1/:src \
- http://tremor.quakedev.com/:data
-DISTNAME= ${PORTNAME}-${PORTVERSION}-src
-DISTFILES= ${DISTNAME}${EXTRACT_SUFX}:src \
- ${PORTNAME}_${PORTVERSION:S/.1//}-bin.zip:data
-DIST_SUBDIR= ${PORTNAME}
-EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX}
-
-MAINTAINER= ports@FreeBSD.org
-COMMENT= Enhanced Quake engine based on JoeQuake
-
-DEPRECATED= No more public distfiles
-EXPIRATION_DATE= 2012-11-26
-
-LIB_DEPENDS= jpeg.11:${PORTSDIR}/graphics/jpeg \
- png15:${PORTSDIR}/graphics/png
-EXTRACT_DEPENDS=unzip:${PORTSDIR}/archivers/unzip
-
-USE_BZIP2= yes
-USE_GL= gl glu
-USE_XORG= x11 xxf86dga
-USE_GMAKE= yes
-ALL_TARGET= release
-
-OPTIONS_MULTI= OUTPUT
-OPTIONS_MULTI_OUTPUT= OPENGL SDL
-OPTIONS_DEFINE= GOODIES OPTIMIZED_CFLAGS TEXTURES
-OPTIONS_DEFAULT= OPENGL OPTIMIZED_CFLAGS
-GOODIES_DESC= Extra graphics, DM maps and models
-TEXTURES_DESC= Collection of extra textures
-
-.include "${.CURDIR}/../quake-data/Makefile.include"
-
-.include <bsd.port.options.mk>
-
-.if ${PORT_OPTIONS:MOPENGL}
-MAKE_ENV+= BUILD_TREMOR=YES
-PLIST_SUB+= GLX=""
-.else
-PLIST_SUB+= GLX="@comment "
-.endif
-
-.if ${PORT_OPTIONS:MGOODIES}
-DISTFILES+= tremor_goodies.zip:data
-PLIST_SUB+= GOODIES=""
-.else
-PLIST_SUB+= GOODIES="@comment "
-.endif
-
-.if ${PORT_OPTIONS:MOPTIMIZED_CFLAGS}
-MAKE_ENV+= OPTIMIZE=YES
-.endif
-
-.if ${PORT_OPTIONS:MSDL}
-USE_SDL= sdl
-MAKE_ENV+= BUILD_TREMOR_SDL=YES
-PLIST_SUB+= SDL=""
-.else
-PLIST_SUB+= SDL="@comment "
-.endif
-
-.if ${PORT_OPTIONS:MTEXTURES}
-DISTFILES+= tremor_texture_packX.zip:data
-PLIST_SUB+= TEXTURES=""
-.else
-PLIST_SUB+= TEXTURES="@comment "
-.endif
-
-post-extract:
- @${UNZIP_CMD} -q ${DISTDIR}/${DIST_SUBDIR}/tremor_3.2.4-bin.zip \
- base/*.cfg.bak base/tremor0.pak "base/textures/*" -d ${WRKDIR}
- @cd ${WRKDIR}/base && ${MV} config.cfg.bak config.cfg && \
- ${MV} autoexec.cfg.bak autoexec.cfg
-.if ${PORT_OPTIONS:MGOODIES}
- @${UNZIP_CMD} -qL ${DISTDIR}/${DIST_SUBDIR}/tremor_goodies.zip \
- -d ${WRKDIR}
-.endif
-.if ${PORT_OPTIONS:MTEXTURES}
- @${UNZIP_CMD} -q ${DISTDIR}/${DIST_SUBDIR}/tremor_texture_packX.zip \
- -d ${WRKDIR}
-.endif
-
-do-install:
-.if ${PORT_OPTIONS:MOPENGL}
- ${INSTALL_PROGRAM} ${WRKSRC}/quake/${PORTNAME}-glx ${PREFIX}/bin
-.endif
-.if ${PORT_OPTIONS:MSDL}
- ${INSTALL_PROGRAM} ${WRKSRC}/quake/${PORTNAME}-sdl ${PREFIX}/bin
-.endif
- ${MKDIR} ${Q1DIR}/${PORTNAME}
- ${CP} -R ${WRKDIR}/base/* ${Q1DIR}/${PORTNAME}
-
-.include <bsd.port.mk>
diff --git a/games/tremor/distinfo b/games/tremor/distinfo
deleted file mode 100644
index a7646edfdffd..000000000000
--- a/games/tremor/distinfo
+++ /dev/null
@@ -1,8 +0,0 @@
-SHA256 (tremor/tremor-3.2.4.1-src.tar.bz2) = e65d1a26e69dd3179d6bd038afb2f0607a346e12ab282b0f10d7fe52bcd4b66f
-SIZE (tremor/tremor-3.2.4.1-src.tar.bz2) = 584455
-SHA256 (tremor/tremor_3.2.4-bin.zip) = 3b1fe258c8b9850ddce9640ec462a5348be6604ab359b21031e908e53834551e
-SIZE (tremor/tremor_3.2.4-bin.zip) = 5432207
-SHA256 (tremor/tremor_goodies.zip) = 6afd3fa05041fdc63f18d66307e4efeb4ef9fa15d741935b638a74533db29588
-SIZE (tremor/tremor_goodies.zip) = 32417292
-SHA256 (tremor/tremor_texture_packX.zip) = c38b1c4b10ce478573ef3140f78e08f85ff2a958d7a34ee38a1f32fe5b356db6
-SIZE (tremor/tremor_texture_packX.zip) = 120875810
diff --git a/games/tremor/files/patch-Makefile b/games/tremor/files/patch-Makefile
deleted file mode 100644
index 278a464d9611..000000000000
--- a/games/tremor/files/patch-Makefile
+++ /dev/null
@@ -1,98 +0,0 @@
---- ./Makefile.orig 2007-01-17 10:19:35.000000000 +0100
-+++ ./Makefile 2008-04-13 17:38:19.000000000 +0200
-@@ -21,51 +21,42 @@
- BUILD_DEBUG_DIR=debug_build
- BUILD_RELEASE_DIR=release_build
-
--BUILD_TREMOR=YES # Tremor glx executable (uses ioctl's for cdrom and oss for sound).
--BUILD_TREMOR_SDL=YES # Tremor sdl glx executable (uses SDL for cdrom and sound).
--BUILD_DZIP=NO # Dzip binary for compress/uncompress demos
-+BUILD_TREMOR?=NO # Tremor glx executable (uses ioctl's for cdrom and oss for sound).
-+BUILD_TREMOR_SDL?=NO # Tremor sdl glx executable (uses SDL for cdrom and sound).
-+BUILD_DZIP?=NO # Dzip binary for compress/uncompress demos
-
- ifeq ($(OSTYPE),linux)
- WITH_FMOD=NO # Use FMOD library for ingame music, no tested
- endif
-
- # Use DATADIR for reading and ~/.tremor for writting.
--WITH_DATADIR=NO
-+WITH_DATADIR=YES
- # The next option is required when DATADIR is set to YES, Use ~/ for writing, instead of .
--WITH_HOMEDIR=NO
-+WITH_HOMEDIR=YES
- # Directory within $HOME to write to
- HOMEDIR=.tremor
-
-
--CC=gcc
-+CC?=gcc
- CC_VERSION=$(shell $(CC) -dumpversion | sed -e 's/\..*//g')
- CC_VERSION_NUM=$(shell $(CC) -dumpversion)
-
--OPTIMIZE=NO # Enable Optimization, release build only.
-+OPTIMIZE?=NO # Enable Optimization, release build only.
- STRIP=NO # Remove symbols from binaries, reduce size.
- VERBOSE=NO
-
--LOCALBASE= /usr/local
--GAMEBASE= /usr/local
--X11BASE=/usr/X11R6
-+LOCALBASE?=/usr/local
-+GAMEBASE=$(LOCALBASE)
- SYSBINDIR=$(LOCALBASE)/bin
--DATADIR= $(GAMEBASE)/games/quake
--
--ifeq ($(ARCH),x86_64)
-- ARCH_LIBDIR=64
--endif
-+DATADIR=$(Q1DIR)
-
- # Seems that gcc 4.0 has some issues with -march option here, so i added it by default.
- # Feel free to remove it.
--BASE_CFLAGS+= \
-+BASE_CFLAGS+= $(CFLAGS) \
- -I$(LOCALBASE)/include \
-- -I$(X11BASE)/include \
- -Dstricmp=strcasecmp \
- -DGLQUAKE
--ifeq ($(ARCH),i386)
-- BASE_CFLAGS+=-march=$(MARCH)
--endif
--
-+
- DEBUG_CFLAGS=$(BASE_CFLAGS) -g -ggdb -Wall
- RELEASE_CFLAGS+=$(BASE_CFLAGS) \
- -fno-strict-aliasing \
-@@ -76,9 +67,6 @@
- -falign-loops=2 \
- -falign-jumps=2 \
- -falign-functions=2
-- ifeq ($(ARCH),i386)
-- RELEASE_CFLAGS+=-march=$(MARCH)
-- endif
- endif
-
- ifeq ($(strip $(STRIP)),YES)
-@@ -102,12 +90,11 @@
-
- X_LDFLAGS=-L$(LOCALBASE)/lib$(ARCH_LIBDIR) \
- -lX11 -lXext -lXxf86vm -lXxf86dga
--GLX_LDFLAGS=-L$(X11BASE)/lib$(ARCH_LIBDIR) \
-- -L$(LOCALBASE)/lib$(ARCH_LIBDIR) \
-+GLX_LDFLAGS=-L$(LOCALBASE)/lib$(ARCH_LIBDIR) \
- -lGL -lGLU -ljpeg `libpng-config --libs`
-
-
--SDL_CONFIG=sdl-config
-+SDL_CONFIG?=sdl-config
- SDL_CFLAGS=$(shell $(SDL_CONFIG) --cflags)
- SDL_LDFLAGS=$(shell $(SDL_CONFIG) --libs)
-
-@@ -405,4 +392,4 @@
- @echo
- @printf "Type tremor as user to start playing.\n"
- @echo .....
-- @echo Done
-\ No newline at end of file
-+ @echo Done
diff --git a/games/tremor/files/patch-src__common.c b/games/tremor/files/patch-src__common.c
deleted file mode 100644
index 82f7c1953d3e..000000000000
--- a/games/tremor/files/patch-src__common.c
+++ /dev/null
@@ -1,61 +0,0 @@
---- common.c.orig Fri Jan 12 10:37:34 2007
-+++ common.c Thu Feb 15 00:51:54 2007
-@@ -1599,9 +1599,13 @@
- {
- searchpath_t *search,*otherpaths=NULL;
- pack_t *pak;
-- char *filename;
-+ char *filename, *p;
- dirdata_t dirdata;
-
-+ if ((p = strrchr(dir, '/')))
-+ Q_strncpyz (com_gamedirname, ++p, sizeof(com_gamedirname));
-+ else
-+ Q_strncpyz (com_gamedirname, p, sizeof(com_gamedirname));
- // update current gamedir
- Q_strncpyz (com_gamedir, dir, sizeof(com_gamedir));
- //
-@@ -1768,7 +1772,7 @@
- {
- int i;
- #if defined (HOMEDIR)
-- char *home, *tmp;
-+ char *home, homepath[MAX_OSPATH];
- home = getenv("HOME");
- #endif
-
-@@ -1797,7 +1801,11 @@
- if (home != NULL)
- COM_AddGameDirectory(va("%s/"HOMEDIR"/"GAMENAME, home));
- #endif
-- COM_AddGameDirectory (va("%s/base", com_basedir)); // JT021305 - use base as default GAMENAME
-+ COM_AddGameDirectory (va("%s/tremor", com_basedir));
-+#if defined (HOMEDIR)
-+ if (home != NULL)
-+ COM_AddGameDirectory(va("%s/"HOMEDIR"/tremor", home));
-+#endif
-
- if (COM_CheckParm("-rogue"))
- COM_AddGameDirectory (va("%s/rogue", com_basedir));
-@@ -1818,15 +1826,12 @@
- COM_AddGameDirectory (va("%s/%s", com_basedir, com_argv[i+1]));
-
- #if defined (HOMEDIR)
-- tmp = Sys_HomeDir();
-- Sys_mkdir(tmp);
-- COM_AddGameDirectory (tmp);
-- chdir(tmp);
-- if ((i = COM_CheckParm("-game")) && i < com_argc-1)
-- {
-- tmp = va("%s/%s", Sys_HomeDir(), com_argv[i+1]);
-- Sys_mkdir(tmp);
-- COM_AddGameDirectory (tmp);
-+ if (home != NULL) {
-+ Q_snprintfz(homepath, sizeof(homepath), "%s/"HOMEDIR"/%s",
-+ home, com_gamedirname);
-+ COM_CreatePath(homepath);
-+ Sys_mkdir(homepath);
-+ COM_AddGameDirectory(homepath);
- }
- #endif
- }
diff --git a/games/tremor/files/patch-src__host.c b/games/tremor/files/patch-src__host.c
deleted file mode 100644
index 25deb914f717..000000000000
--- a/games/tremor/files/patch-src__host.c
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./host.c.orig Sat Mar 26 21:14:38 2005
-+++ ./host.c Tue May 16 14:59:52 2006
-@@ -987,7 +987,7 @@
- Host_WriteConfiguration ();
-
- // joe: same here
-- if (con_initialized && (cmdhist = fopen("cmdhist.dat", "wb")))
-+ if (con_initialized && (cmdhist = fopen(va("%s/cmdhist.dat", com_gamedir), "wb")))
- {
- for (i=0 ; i<64 ; i++)
- for (j=0 ; j<MAXCMDLINE ; j++)
diff --git a/games/tremor/files/patch-src__image.c b/games/tremor/files/patch-src__image.c
deleted file mode 100644
index ed6eb370bd52..000000000000
--- a/games/tremor/files/patch-src__image.c
+++ /dev/null
@@ -1,37 +0,0 @@
---- image.c.orig 2005-03-25 21:39:36.000000000 +0100
-+++ image.c 2012-05-01 09:41:47.000000000 +0200
-@@ -20,6 +20,7 @@
- // image.c -- handling images
-
- #include "quakedef.h"
-+#include "zlib.h"
-
- #define IMAGE_MAX_DIMENSIONS 4096
-
-@@ -489,7 +490,7 @@
- return NULL;
- }
-
-- if (setjmp(png_ptr->jmpbuf))
-+ if (setjmp(png_jmpbuf(png_ptr)))
- {
- png_destroy_read_struct (&png_ptr, &pnginfo, NULL);
- fclose (fin);
-@@ -523,7 +524,7 @@
- }
-
- if (colortype == PNG_COLOR_TYPE_GRAY && bitdepth < 8)
-- png_set_gray_1_2_4_to_8 (png_ptr);
-+ png_set_expand_gray_1_2_4_to_8 (png_ptr);
-
- if (png_get_valid(png_ptr, pnginfo, PNG_INFO_tRNS))
- png_set_tRNS_to_alpha (png_ptr);
-@@ -609,7 +610,7 @@
- return false;
- }
-
-- if (setjmp(png_ptr->jmpbuf))
-+ if (setjmp(png_jmpbuf(png_ptr)))
- {
- png_destroy_write_struct (&png_ptr, &info_ptr);
- fclose (fp);
diff --git a/games/tremor/files/patch-src__keys.c b/games/tremor/files/patch-src__keys.c
deleted file mode 100644
index a019fe014754..000000000000
--- a/games/tremor/files/patch-src__keys.c
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./keys.c.orig Fri Oct 29 19:15:24 2004
-+++ ./keys.c Tue May 16 14:59:52 2006
-@@ -674,7 +674,7 @@
- FILE *cmdhist;
- cmdhistory_t cmdhistory;
-
-- if ((cmdhist = fopen("cmdhist.dat", "rb")))
-+ if ((cmdhist = fopen(va("%s/cmdhist.dat", com_gamedir), "rb")))
- {
- fread (&cmdhistory, sizeof(cmdhistory_t), 1, cmdhist);
- fclose (cmdhist);
diff --git a/games/tremor/pkg-descr b/games/tremor/pkg-descr
deleted file mode 100644
index 2f3daabba9f2..000000000000
--- a/games/tremor/pkg-descr
+++ /dev/null
@@ -1,3 +0,0 @@
-Enhanced Quake engine based on JoeQuake.
-
-WWW: http://tremor.quakedev.com/tremor.html
diff --git a/games/tremor/pkg-message b/games/tremor/pkg-message
deleted file mode 100644
index 450f8e4c430b..000000000000
--- a/games/tremor/pkg-message
+++ /dev/null
@@ -1,15 +0,0 @@
-==============================================================================
-
-Tremor has been installed.
-
-To start it in full-screen mode you can run it with the "-fullscreen"
-parameter.
-
-If you have mouse problems you can try running it with the "-nomdga"
-parameter (this will make the mouse work fine when the DGA X11 extension is
-disabled).
-
-If you hace sound problems try running it with the parameter
-"-sndspeed <speed>", where "<speed>" could be 22050 or 44100 for example.
-
-==============================================================================
diff --git a/games/tremor/pkg-plist b/games/tremor/pkg-plist
deleted file mode 100644
index 7d7e8edb6664..000000000000
--- a/games/tremor/pkg-plist
+++ /dev/null
@@ -1,14 +0,0 @@
-%%GLX%%bin/tremor-glx
-%%SDL%%bin/tremor-sdl
-%%GOODIES%%%%Q1DIR%%/tremor/md3ammo.pak
-%%Q1DIR%%/tremor/autoexec.cfg
-%%Q1DIR%%/tremor/config.cfg
-%%GOODIES%%%%Q1DIR%%/tremor/lgmdl.pak
-%%Q1DIR%%/tremor/textures/charsets/charset_babylon5.png
-%%Q1DIR%%/tremor/tremor0.pak
-%%GOODIES%%%%Q1DIR%%/tremor/tremor1.pak
-%%TEXTURES%%%%Q1DIR%%/tremor/tremor_textures.pak
-%%GOODIES%%%%Q1DIR%%/tremor/wpnmdls.pak
-@dirrm %%Q1DIR%%/tremor/textures/charsets
-@dirrm %%Q1DIR%%/tremor/textures
-@dirrm %%Q1DIR%%/tremor