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authorasami <asami@FreeBSD.org>1995-05-14 10:35:19 +0800
committerasami <asami@FreeBSD.org>1995-05-14 10:35:19 +0800
commit565463ea64544c1f98f4fbf9b8b5c2b2f5c91578 (patch)
tree7a882785a0928cb48053bc68a9ac689a365f4792 /japanese/nethack34/files
parentbba862697593fdc2abd7ddcc50433700c2912086 (diff)
downloadfreebsd-ports-gnome-565463ea64544c1f98f4fbf9b8b5c2b2f5c91578.tar.gz
freebsd-ports-gnome-565463ea64544c1f98f4fbf9b8b5c2b2f5c91578.tar.zst
freebsd-ports-gnome-565463ea64544c1f98f4fbf9b8b5c2b2f5c91578.zip
The nethack dungeon slashing game, Japanese version.
Diffstat (limited to 'japanese/nethack34/files')
-rw-r--r--japanese/nethack34/files/patch-aa75
-rw-r--r--japanese/nethack34/files/patch-ab12
-rw-r--r--japanese/nethack34/files/patch-ac11
-rw-r--r--japanese/nethack34/files/patch-ad19
-rw-r--r--japanese/nethack34/files/patch-ae11
5 files changed, 128 insertions, 0 deletions
diff --git a/japanese/nethack34/files/patch-aa b/japanese/nethack34/files/patch-aa
new file mode 100644
index 000000000000..18bfaf9ee9c0
--- /dev/null
+++ b/japanese/nethack34/files/patch-aa
@@ -0,0 +1,75 @@
+--- ./include/unixconf.h.org Wed Dec 21 04:44:02 1994
++++ ./include/unixconf.h Wed Dec 21 04:48:04 1994
+@@ -33,7 +33,7 @@
+ /* #define SVR4 /* use in addition to SYSV for System V Release 4 */
+ #define NETWORK /* if running on a networked system */
+ /* e.g. Suns sharing a playground through NFS */
+-#define SUNOS4 /* SunOS 4.x */
++/* #define SUNOS4 /* SunOS 4.x */
+ /* #define NEWSOS4 /* NEWS-OS 4.x */
+ /* #define LINUX /* Another Unix clone running on Intel processors */
+ /* #define GENIX /* Yet Another Unix Clone */
+@@ -42,11 +42,11 @@
+ /* #define UNIXPC /* use in addition to SYSV for AT&T 7300/3B1 */
+ /* #define AIX_31 /* In AIX 3.1 (IBM RS/6000) use BSD ioctl's to gain
+ job control (note that AIX is SYSV otherwise) */
+-/* #define TEXTCOLOR /* Use System V r3.2 terminfo color support */
++#define TEXTCOLOR /* Use System V r3.2 terminfo color support */
+ /* or ANSI color support on termcap systems */
+ /* or X11 color */
+ /* #define POSIX_JOB_CONTROL /* use System V POSIX job control */
+-/* #define POSIX_TYPES /* use POSIX types for system calls and termios */
++#define POSIX_TYPES /* use POSIX types for system calls and termios */
+ /* define for platforms using the GNU libraries */
+ /* linux, etc .. */
+
+@@ -108,7 +108,7 @@
+ * A stat system call is done on the mailbox every MAILCKFREQ moves.
+ */
+
+-#define MAIL /* Deliver mail during the game */
++/* #define MAIL /* Deliver mail during the game */
+
+ /* The Andrew Message System does mail a little differently from normal
+ * UNIX. Mail is deposited in the user's own directory in ~/Mailbox
+--- ./include/config.h.org Wed Dec 21 04:44:01 1994
++++ ./include/config.h Wed Dec 21 04:48:46 1994
+@@ -273,12 +273,12 @@
+
+ #ifdef UNIX
+ /* path and file name extension for compression program */
+-# define COMPRESS "/usr/ucb/compress" /* Lempel-Ziv compression */
+-# define COMPRESS_EXTENSION ".Z" /* compress's extension */
++/* # define COMPRESS "/usr/ucb/compress" /* Lempel-Ziv compression */
++/* # define COMPRESS_EXTENSION ".Z" /* compress's extension */
+
+ /* An example of one alternative you might want to use: */
+-/* # define COMPRESS "/usr/local/bin/gzip" /* FSF gzip compression */
+-/* # define COMPRESS_EXTENSION ".gz" /* normal gzip extension */
++# define COMPRESS "/usr/bin/gzip" /* FSF gzip compression */
++# define COMPRESS_EXTENSION ".gz" /* normal gzip extension */
+ #endif
+ #ifndef COMPRESS
+ # define INTERNAL_COMP /* control use of NetHack's compression routines */
+@@ -300,7 +300,7 @@
+ * If you define HACKDIR, then this will be the default playground;
+ * otherwise it will be the current directory.
+ */
+-#define HACKDIR "/usr/games/lib/jnethackdir" /* nethack directory */
++#define HACKDIR "/usr/local/lib/jnethackdir" /* nethack directory */
+
+ /*
+ * Some system administrators are stupid enough to make Hack suid root
+--- ./sys/unix/Makefile.top.org Wed Dec 21 04:43:32 1994
++++ ./sys/unix/Makefile.top Wed Dec 21 04:46:51 1994
+@@ -32,8 +32,8 @@
+ # therefore there should not be anything in GAMEDIR that you want to keep
+ # (if there is, you'll have to do the installation by hand or modify the
+ # instructions)
+-GAMEDIR = /usr/games/lib/$(GAME)dir
+-SHELLDIR = /usr/games
++GAMEDIR = /usr/local/lib/$(GAME)dir
++SHELLDIR = /usr/local/bin
+
+ # by issei 1994/2/5, 1994/6/25
+ #DATHELP = help hh cmdhelp history opthelp wizhelp
diff --git a/japanese/nethack34/files/patch-ab b/japanese/nethack34/files/patch-ab
new file mode 100644
index 000000000000..7b6dc6a3bb5e
--- /dev/null
+++ b/japanese/nethack34/files/patch-ab
@@ -0,0 +1,12 @@
+--- ./include/system.h.org Mon Apr 5 08:54:19 1993
++++ ./include/system.h Fri Dec 9 23:41:34 1994
+@@ -131,7 +131,9 @@
+ E int FDECL(write, (int,char *,int));
+ E int FDECL(link, (const char *, const char*));
+ #else
++#ifndef __FreeBSD__
+ E long FDECL(lseek, (int,long,int));
++#endif
+ # ifdef POSIX_TYPES
+ E int FDECL(write, (int, const void *,unsigned));
+ # else
diff --git a/japanese/nethack34/files/patch-ac b/japanese/nethack34/files/patch-ac
new file mode 100644
index 000000000000..77c3745a3e98
--- /dev/null
+++ b/japanese/nethack34/files/patch-ac
@@ -0,0 +1,11 @@
+--- ./sys/unix/Makefile.src.org Wed Dec 21 04:43:32 1994
++++ ./sys/unix/Makefile.src Wed Dec 21 04:50:14 1994
+@@ -97,7 +97,7 @@
+
+ # by issei(94/6/12)
+ #
+-CFLAGS = -g -I../include -I/usr/local/X11R6/include
++CFLAGS = -O2 -I../include -I/usr/local/X11R6/include
+ LFLAGS =
+
+
diff --git a/japanese/nethack34/files/patch-ad b/japanese/nethack34/files/patch-ad
new file mode 100644
index 000000000000..12052c86c16a
--- /dev/null
+++ b/japanese/nethack34/files/patch-ad
@@ -0,0 +1,19 @@
+--- ./sys/unix/Makefile.doc.org Mon Jan 11 13:02:31 1993
++++ ./sys/unix/Makefile.doc Sat Dec 10 00:14:52 1994
+@@ -21,7 +21,7 @@
+
+
+ GAME = nethack
+-MANDIR = /usr/man/man6
++MANDIR = /usr/local/man/man6
+ MANEXT = 6
+
+ # manual installation for most BSD-style systems
+@@ -36,6 +36,7 @@
+ # RCVRMANCREATE = nroff -man recover.6 >
+
+ manpages:
++ -mkdir $(MANDIR)
+ -$(GAMEMANCREATE) $(MANDIR)/$(GAME).$(MANEXT)
+ -$(LEVMANCREATE) $(MANDIR)/lev_comp.$(MANEXT)
+ -$(DGNMANCREATE) $(MANDIR)/dgn_comp.$(MANEXT)
diff --git a/japanese/nethack34/files/patch-ae b/japanese/nethack34/files/patch-ae
new file mode 100644
index 000000000000..4a17a97af72c
--- /dev/null
+++ b/japanese/nethack34/files/patch-ae
@@ -0,0 +1,11 @@
+--- ./sys/unix/Makefile.utl.org Wed Dec 21 05:25:10 1994
++++ ./sys/unix/Makefile.utl Wed Dec 21 05:46:22 1994
+@@ -72,7 +72,7 @@
+ #
+ # by issei 1994/1/10
+ # lex is required 8bit through for japanese.
+-LEX = flex -8
++LEX = lex -8
+
+ # these are the names of the output files from YACC/LEX. Under MS-DOS
+ # and similar systems, they may differ