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authorscf <scf@FreeBSD.org>2010-09-28 02:32:05 +0800
committerscf <scf@FreeBSD.org>2010-09-28 02:32:05 +0800
commitd8c0ccdb7e2056096be542e3c150fa10c2923b3e (patch)
treee8973b214b371e8ecd17280c32da5163dfec79f5 /security
parent0c6948e96f2f85ad978c40b14405694590b8f8c6 (diff)
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Update client to v1.69 which is the final release from BioWare.
Remove ARCH requirement for i386; let the install of the Linux base determine if the port is allowed or not. Detect if the original or Diamond game files were installed in games/nwndata to install the appropriate client. Add an option to install the NWMovies/BinkPlayer patch to play in-game movies for the Diamond client. This includes a rewritten script (from Perl to shell) to remove the need for Linux Perl to run it. The script includes a method to skip movies, especially the intro movies, as noted in pkg-message. Default to off. In the nwn script, remove dead links in and rebuild ${HOME}/.nwn. This allows moving between the original and Diamond editions without confusing (resulting in segmentation faults) the client. Set SDL_AUDIODRIVER to dsp by default to remove warnings from SDL concerning audio setup. Disallow core files as these are commonly seen when the game exits. Fortunately, the segmentation fault does not affect play nor the configuration files. Approved by: wxs
Diffstat (limited to 'security')
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