diff options
author | pgj <pgj@FreeBSD.org> | 2010-05-13 00:33:59 +0800 |
---|---|---|
committer | pgj <pgj@FreeBSD.org> | 2010-05-13 00:33:59 +0800 |
commit | f203c3895196ffa8b69517527e8c488cc49ada57 (patch) | |
tree | d7be6abb9940698d6dc43b1587948a03039a23b5 /x11-toolkits/hs-OpenGL | |
parent | 965f4ecbcd1c9f6296e907af59901feeedfdc42f (diff) | |
download | freebsd-ports-gnome-f203c3895196ffa8b69517527e8c488cc49ada57.tar.gz freebsd-ports-gnome-f203c3895196ffa8b69517527e8c488cc49ada57.tar.zst freebsd-ports-gnome-f203c3895196ffa8b69517527e8c488cc49ada57.zip |
Introduce a new (and hopefully better) ports infrastructure for Haskell Cabal
ports which makes possible the direct translation of Cabal package
descriptions to FreeBSD ports. It promises both easier addition and
maintenance for Cabal-based ports.
Diffstat (limited to 'x11-toolkits/hs-OpenGL')
-rw-r--r-- | x11-toolkits/hs-OpenGL/Makefile | 75 | ||||
-rw-r--r-- | x11-toolkits/hs-OpenGL/pkg-plist | 192 |
2 files changed, 101 insertions, 166 deletions
diff --git a/x11-toolkits/hs-OpenGL/Makefile b/x11-toolkits/hs-OpenGL/Makefile index 1944b779dcbd..6891cf9d0167 100644 --- a/x11-toolkits/hs-OpenGL/Makefile +++ b/x11-toolkits/hs-OpenGL/Makefile @@ -7,81 +7,16 @@ PORTNAME= opengl PORTVERSION= 2.4.0.1 CATEGORIES= x11-toolkits haskell -MASTER_SITES= http://hackage.haskell.org/packages/archive/OpenGL/${PORTVERSION}/ -PKGNAMEPREFIX= hs- PKGNAMESUFFIX= -ghc -DISTNAME= OpenGL-${PORTVERSION} MAINTAINER= haskell@FreeBSD.org COMMENT= OpenGL bindings for Haskell programs -BUILD_DEPENDS+= ghc:${PORTSDIR}/lang/ghc \ - hs-OpenGLRaw-ghc>=1.1.0.0:${PORTSDIR}/x11-toolkits/hs-OpenGLRaw-ghc \ - hs-GLURaw-ghc>=1.1.0.0:${PORTSDIR}/x11-toolkits/hs-GLURaw-ghc \ - hs-StateVar>=1.0.0.0:${PORTSDIR}/devel/hs-StateVar \ - hs-Tensor>=1.0.0.1:${PORTSDIR}/devel/hs-Tensor \ - hs-ObjectName>=1.0.0.0:${PORTSDIR}/devel/hs-ObjectName - -RUN_DEPENDS+= ghc:${PORTSDIR}/lang/ghc \ - hs-OpenGLRaw-ghc>=1.1.0.0:${PORTSDIR}/x11-toolkits/hs-OpenGLRaw-ghc \ - hs-GLURaw-ghc>=1.1.0.0:${PORTSDIR}/x11-toolkits/hs-GLURaw-ghc \ - hs-StateVar>=1.0.0.0:${PORTSDIR}/devel/hs-StateVar \ - hs-Tensor>=1.0.0.1:${PORTSDIR}/devel/hs-Tensor \ - hs-ObjectName>=1.0.0.0:${PORTSDIR}/devel/hs-ObjectName - -GHC_VERSION= 6.10.4 -HSOPENGL_VERSION= ${PORTVERSION} - -GHC_CMD= ${LOCALBASE}/bin/ghc -SETUP_CMD= ./setup - -DOCSDIR= ${PREFIX}/share/doc/${DISTNAME} -HSOPENGL_LIBDIR_REL= lib/${DISTNAME} - -PLIST_SUB= GHC_VERSION=${GHC_VERSION} \ - HSOPENGL_VERSION=${HSOPENGL_VERSION} \ - HSOPENGL_LIBDIR_REL=${HSOPENGL_LIBDIR_REL} - -.if defined(NOPORTDOCS) -PLIST_SUB+= NOPORTDOCS="" -.else -PLIST_SUB+= NOPORTDOCS="@comment " -.endif - -.if !defined(NOPORTDOCS) - -PORT_HADDOCK!= (cd ${.CURDIR}/../../lang/ghc && ${MAKE} -V PORT_HADDOCK) -.if !empty(PORT_HADDOCK:M?0) -BUILD_DEPENDS+= haddock:${PORTSDIR}/devel/hs-haddock -.endif -BUILD_DEPENDS+= HsColour:${PORTSDIR}/print/hs-hscolour +CABAL_SETUP= Setup.hs +USE_HACKAGE= GLURaw>=1.1.0.0 ObjectName OpenGLRaw>=1.1.0.0 StateVar Tensor -HSCOLOUR_VERSION= 1.15 -HSCOLOUR_DATADIR= ${PREFIX}/share/hscolour-${HSCOLOUR_VERSION} - -PORTDOCS= * -.endif - -.SILENT: - -do-configure: - cd ${WRKSRC} && ${GHC_CMD} --make Setup.hs -o setup -package Cabal \ - && ${SETUP_CMD} configure --haddock-options=-w --prefix=${PREFIX} - -do-build: - cd ${WRKSRC} && ${SETUP_CMD} build \ - && ${SETUP_CMD} register --gen-script - -.if !defined(NOPORTDOCS) - cd ${WRKSRC} && ${SETUP_CMD} haddock --hyperlink-source \ - --hscolour-css=${HSCOLOUR_DATADIR}/hscolour.css -.endif - -do-install: - cd ${WRKSRC} && ${SETUP_CMD} install \ - && ${INSTALL_SCRIPT} register.sh ${PREFIX}/${HSOPENGL_LIBDIR_REL}/register.sh - -post-install: - ${RM} -f ${PREFIX}/lib/ghc-${GHC_VERSION}/package.conf.old +MASTER_SITES= http://hackage.haskell.org/packages/archive/OpenGL/${PORTVERSION}/ +DISTNAME= OpenGL-${PORTVERSION} +.include "${.CURDIR}/../../lang/ghc/bsd.cabal.mk" .include <bsd.port.mk> diff --git a/x11-toolkits/hs-OpenGL/pkg-plist b/x11-toolkits/hs-OpenGL/pkg-plist index 3752f75bea31..93f520f6a253 100644 --- a/x11-toolkits/hs-OpenGL/pkg-plist +++ b/x11-toolkits/hs-OpenGL/pkg-plist @@ -1,101 +1,101 @@ @comment $FreeBSD$ -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Antialiasing.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/BeginEnd.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Bitmaps.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/BlendingFactor.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/BufferMode.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/BufferObjects.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Capability.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Clipping.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/ColorSum.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Colors.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/ControlPoint.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/CoordTrans.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/DataType.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/DisplayLists.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Domain.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/EdgeFlag.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Evaluators.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Exception.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Face.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Feedback.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/FlushFinish.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Fog.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Framebuffer.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/GLboolean.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Hints.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/IOState.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/LineSegments.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PeekPoke.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PerFragment.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelData.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelFormat.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PointParameter.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Points.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PolygonMode.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Polygons.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PrimitiveMode.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/QueryUtils.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/RasterPos.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Rectangles.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/RenderMode.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/SavingState.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Selection.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Shaders.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/StringQueries.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing/Application.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/VertexArrays.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/VertexAttributes.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/VertexSpec.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GLU.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GLU/Errors.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GLU/Initialization.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GLU/Matrix.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GLU/Mipmapping.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GLU/NURBS.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GLU/Quadrics.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GLU/Tessellation.hi -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/HSOpenGL-%%HSOPENGL_VERSION%%.o -%%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/libHSOpenGL-%%HSOPENGL_VERSION%%.a -%%HSOPENGL_LIBDIR_REL%%/register.sh +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Antialiasing.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/BeginEnd.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Bitmaps.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/BlendingFactor.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/BufferMode.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/BufferObjects.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Capability.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Clipping.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/ColorSum.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Colors.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/ControlPoint.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/CoordTrans.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/DataType.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/DisplayLists.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Domain.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/EdgeFlag.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Evaluators.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Exception.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Face.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Feedback.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/FlushFinish.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Fog.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Framebuffer.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/GLboolean.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Hints.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/IOState.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/LineSegments.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PeekPoke.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PerFragment.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelData.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelFormat.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PointParameter.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Points.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PolygonMode.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Polygons.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PrimitiveMode.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/QueryUtils.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/RasterPos.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Rectangles.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/RenderMode.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/SavingState.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Selection.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Shaders.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/StringQueries.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing/Application.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/VertexArrays.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/VertexAttributes.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/VertexSpec.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GLU.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GLU/Errors.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GLU/Initialization.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GLU/Matrix.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GLU/Mipmapping.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GLU/NURBS.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GLU/Quadrics.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GLU/Tessellation.hi +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/HSOpenGL-%%PORTVERSION%%.o +%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/libHSOpenGL-%%PORTVERSION%%.a +%%LIBDIR_REL%%/register.sh %%NOPORTDOCS%%%%DOCSDIR%%/LICENSE %%NOPORTDOCS%%@dirrmtry %%DOCSDIR%% -@dirrm %%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GLU -@dirrm %%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing -@dirrm %%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles -@dirrm %%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL -@dirrm %%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL -@dirrm %%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering -@dirrm %%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics -@dirrm %%HSOPENGL_LIBDIR_REL%%/ghc-%%GHC_VERSION%% -@dirrm %%HSOPENGL_LIBDIR_REL%% -@exec /bin/sh %D/%%HSOPENGL_LIBDIR_REL%%/register.sh +@dirrm %%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GLU +@dirrm %%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing +@dirrm %%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles +@dirrm %%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL +@dirrm %%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL +@dirrm %%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering +@dirrm %%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics +@dirrm %%LIBDIR_REL%%/ghc-%%GHC_VERSION%% +@dirrm %%LIBDIR_REL%% +@exec /bin/sh %D/%%LIBDIR_REL%%/register.sh @exec /bin/rm -f %D/lib/ghc-%%GHC_VERSION%%/package.conf.old -@unexec %D/bin/ghc-pkg unregister OpenGL +@unexec %D/bin/ghc-pkg unregister OpenGL-%%PORTVERSION%% @unexec /bin/rm -f %D/lib/ghc-%%GHC_VERSION%%/package.conf.old |