diff options
-rw-r--r-- | devel/Makefile | 1 | ||||
-rw-r--r-- | devel/crystal/Makefile | 27 | ||||
-rw-r--r-- | devel/crystal/distinfo | 1 | ||||
-rw-r--r-- | devel/crystal/pkg-comment | 1 | ||||
-rw-r--r-- | devel/crystal/pkg-descr | 9 | ||||
-rw-r--r-- | devel/crystal/pkg-plist | 3095 |
6 files changed, 3134 insertions, 0 deletions
diff --git a/devel/Makefile b/devel/Makefile index e70edf7cc9bc..a7afda55c79b 100644 --- a/devel/Makefile +++ b/devel/Makefile @@ -93,6 +93,7 @@ SUBDIR += crossgo32 SUBDIR += crossgo32-djgpp2 SUBDIR += crossgo32-djgpp2-pdcurses + SUBDIR += crystal SUBDIR += cs SUBDIR += cscope SUBDIR += cssc diff --git a/devel/crystal/Makefile b/devel/crystal/Makefile new file mode 100644 index 000000000000..d6bff0ac5e42 --- /dev/null +++ b/devel/crystal/Makefile @@ -0,0 +1,27 @@ +# New ports collection makefile for: crystal +# Date created: Thu Feb 21 18:44:14 CST 2002 +# Whom: Kyle Martin +# +# $FreeBSD$ +# + +PORTNAME= crystal +PORTVERSION= 0.92 +CATEGORIES= devel +MASTER_SITES= ftp://sunsite.dk/projects/crystal/cs092/source/ +DISTNAME= cs92_001 + +MAINTAINER= mkm@ieee.org + +LIB_DEPENDS= SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer \ + SDL_net.0:${PORTSDIR}/net/sdl_net + +USE_BZIP2= yes +USE_GMAKE= yes + +WRKSRC= ${WRKDIR}/CS + +pre-build: + cd ${WRKSRC}; ${GMAKE} freebsd + +.include <bsd.port.mk> diff --git a/devel/crystal/distinfo b/devel/crystal/distinfo new file mode 100644 index 000000000000..eeb5b9a0d9d3 --- /dev/null +++ b/devel/crystal/distinfo @@ -0,0 +1 @@ +MD5 (cs92_001.tar.bz2) = 11cf64ced0fee4fce02822f79f90115d diff --git a/devel/crystal/pkg-comment b/devel/crystal/pkg-comment new file mode 100644 index 000000000000..6c9922e4dce1 --- /dev/null +++ b/devel/crystal/pkg-comment @@ -0,0 +1 @@ +A 3d/2d development API diff --git a/devel/crystal/pkg-descr b/devel/crystal/pkg-descr new file mode 100644 index 000000000000..b236e67f2611 --- /dev/null +++ b/devel/crystal/pkg-descr @@ -0,0 +1,9 @@ +Crystal Space is a free (LGPL) and portable 3D Game Development Kit written in +C++. It supports: true six degree's of freedom, colored lighting, mipmapping, +portals, mirrors, alpha transparency, reflective surfaces, 3D sprites (frame +based or with skeletal animation), procedural textures, radiosity, particle +systems, halos, volumetric fog, scripting (using Python or other languages), +8-bit, 16-bit, and 32-bit display support, Direct3D, OpenGL, Glide, and +software renderer, font support, hierarchical transformations. + +WWW: http://crystal.sourceforge.net/ diff --git a/devel/crystal/pkg-plist b/devel/crystal/pkg-plist new file mode 100644 index 000000000000..c3b32b6a62f7 --- /dev/null +++ b/devel/crystal/pkg-plist @@ -0,0 +1,3095 @@ +crystal/data/fancycon.zip +crystal/data/csws.zip +crystal/data/standard.zip +crystal/data/stdtex.zip +crystal/data/blocks.zip +crystal/data/config/blocks.cfg +crystal/data/config/opengl.cfg +crystal/data/config/null3d.cfg +crystal/data/config/sound.cfg +crystal/data/config/simpcon.cfg +crystal/data/config/fancycon.cfg +crystal/data/config/bugplug.cfg +crystal/data/config/csws.cfg +crystal/data/config/autoexec.cfg +crystal/data/config/walktest.cfg +crystal/data/config/map2cs.cfg +crystal/data/config/soft3d.cfg +crystal/install.log +crystal/lib/aws.so +crystal/lib/gl3d.so +crystal/lib/null3d.so +crystal/lib/line3d.so +crystal/lib/inf3d.so +crystal/lib/cswalimg.so +crystal/lib/cstgaimg.so +crystal/lib/cssgiimg.so +crystal/lib/cspngimg.so +crystal/lib/imgplex.so +crystal/lib/csjpgimg.so +crystal/lib/csgifimg.so +crystal/lib/csbmpimg.so +crystal/lib/rlecodec.so +crystal/lib/csavi.so +crystal/lib/xwin.so +crystal/lib/xextshm.so +crystal/lib/xext86vm.so +crystal/lib/x2d.so +crystal/lib/glx2d.so +crystal/lib/linex2d.so +crystal/lib/stdrep.so +crystal/lib/sndsoft.so +crystal/lib/sndwav.so +crystal/lib/sndplex.so +crystal/lib/sndiff.so +crystal/lib/sndau.so +crystal/lib/sndaiff.so +crystal/lib/ossdrv.so +crystal/lib/sequence.so +crystal/lib/reporter.so +crystal/lib/perfstat.so +crystal/lib/cssocket.so +crystal/lib/motldr.so +crystal/lib/motion.so +crystal/lib/thingldr.so +crystal/lib/thing.so +crystal/lib/terrfldr.so +crystal/lib/terrfunc.so +crystal/lib/surfldr.so +crystal/lib/surf.so +crystal/lib/stars.so +crystal/lib/spr3dldr.so +crystal/lib/spr3d.so +crystal/lib/spr2dldr.so +crystal/lib/spr2d.so +crystal/lib/spirldr.so +crystal/lib/spiral.so +crystal/lib/snowldr.so +crystal/lib/snow.so +crystal/lib/rainldr.so +crystal/lib/rain.so +crystal/lib/metagen.so +crystal/lib/mballldr.so +crystal/lib/metaball.so +crystal/lib/sprie.so +crystal/lib/povie.so +crystal/lib/objie.so +crystal/lib/ieplex.so +crystal/lib/mdlie.so +crystal/lib/md2ie.so +crystal/lib/aseie.so +crystal/lib/hazeldr.so +crystal/lib/haze.so +crystal/lib/fountldr.so +crystal/lib/fountain.so +crystal/lib/fireldr.so +crystal/lib/fire.so +crystal/lib/exploldr.so +crystal/lib/explo.so +crystal/lib/emitldr.so +crystal/lib/emit.so +crystal/lib/cubeldr.so +crystal/lib/cube.so +crystal/lib/crossbld.so +crystal/lib/ballldr.so +crystal/lib/ball.so +crystal/lib/vfs.so +crystal/lib/fontplex.so +crystal/lib/csfont.so +crystal/lib/iso.so +crystal/lib/engine.so +crystal/lib/cssynldr.so +crystal/lib/csparser.so +crystal/lib/cslexan.so +crystal/lib/csconout.so +crystal/lib/simpcon.so +crystal/lib/fancycon.so +crystal/lib/csconin.so +crystal/lib/rapid.so +crystal/lib/bugplug.so +crystal/lib/soft3d.so +crystal/lib/libcsengine.a +crystal/lib/libcsutil.a +crystal/lib/libcstool.a +crystal/lib/libcssys.a +crystal/lib/libcsphyzik.a +crystal/lib/libcsgfx.a +crystal/lib/libcsgeom.a +crystal/lib/libcsws.a +crystal/bin/blocks +crystal/bin/walktest +crystal/bin/vsh +crystal/bin/scfreg +crystal/bin/gfxtest +crystal/bin/g2dtest +crystal/bin/perftest +crystal/bin/isotest +crystal/bin/mdl2spr +crystal/bin/map2cs +crystal/bin/cs-config +crystal/include/csengine/arrays.h +crystal/include/csengine/bezier.h +crystal/include/csengine/bsp.h +crystal/include/csengine/bsp2d.h +crystal/include/csengine/bspbbox.h +crystal/include/csengine/camera.h +crystal/include/csengine/campos.h +crystal/include/csengine/cbufcube.h +crystal/include/csengine/cbuffer.h +crystal/include/csengine/crysball.h +crystal/include/csengine/cscoll.h +crystal/include/csengine/curve.h +crystal/include/csengine/engine.h +crystal/include/csengine/halo.h +crystal/include/csengine/lghtmap.h +crystal/include/csengine/light.h +crystal/include/csengine/lppool.h +crystal/include/csengine/lview.h +crystal/include/csengine/material.h +crystal/include/csengine/meshobj.h +crystal/include/csengine/movable.h +crystal/include/csengine/octree.h +crystal/include/csengine/planeclp.h +crystal/include/csengine/pol2d.h +crystal/include/csengine/poledges.h +crystal/include/csengine/rview.h +crystal/include/csengine/polygon.h +crystal/include/csengine/polyint.h +crystal/include/csengine/polyplan.h +crystal/include/csengine/polytext.h +crystal/include/csengine/polytmap.h +crystal/include/csengine/polytree.h +crystal/include/csengine/portal.h +crystal/include/csengine/radiosty.h +crystal/include/csengine/rdrprior.h +crystal/include/csengine/region.h +crystal/include/csengine/sector.h +crystal/include/csengine/stats.h +crystal/include/csengine/texture.h +crystal/include/csengine/thing.h +crystal/include/csengine/treeobj.h +crystal/include/csengine/wirefrm.h +crystal/include/csgeom/box.h +crystal/include/csgeom/cspoint.h +crystal/include/csgeom/csrect.h +crystal/include/csgeom/csrectrg.h +crystal/include/csgeom/fastsqrt.h +crystal/include/csgeom/frustum.h +crystal/include/csgeom/math2d.h +crystal/include/csgeom/math3d.h +crystal/include/csgeom/math3d_d.h +crystal/include/csgeom/matrix2.h +crystal/include/csgeom/matrix3.h +crystal/include/csgeom/path.h +crystal/include/csgeom/plane2.h +crystal/include/csgeom/plane3.h +crystal/include/csgeom/poly2d.h +crystal/include/csgeom/poly3d.h +crystal/include/csgeom/polyaa.h +crystal/include/csgeom/polyclip.h +crystal/include/csgeom/polyedge.h +crystal/include/csgeom/polyidx.h +crystal/include/csgeom/polypool.h +crystal/include/csgeom/quaterni.h +crystal/include/csgeom/segment.h +crystal/include/csgeom/sphere.h +crystal/include/csgeom/spline.h +crystal/include/csgeom/subrec.h +crystal/include/csgeom/tesselat.h +crystal/include/csgeom/textrans.h +crystal/include/csgeom/transfrm.h +crystal/include/csgeom/vector2.h +crystal/include/csgeom/vector3.h +crystal/include/csgeom/vtpool.h +crystal/include/csgfx/bumpmap.h +crystal/include/csgfx/csimage.h +crystal/include/csgfx/inv_cmap.h +crystal/include/csgfx/memimage.h +crystal/include/csgfx/quantize.h +crystal/include/csgfx/rgbpixel.h +crystal/include/csphyzik/articula.h +crystal/include/csphyzik/bodyforc.h +crystal/include/csphyzik/contact.h +crystal/include/csphyzik/ctcat.h +crystal/include/csphyzik/ctcontct.h +crystal/include/csphyzik/ctmatrix.h +crystal/include/csphyzik/ctmspat.h +crystal/include/csphyzik/ctquat.h +crystal/include/csphyzik/ctvector.h +crystal/include/csphyzik/ctvspat.h +crystal/include/csphyzik/debug.h +crystal/include/csphyzik/entity.h +crystal/include/csphyzik/feathers.h +crystal/include/csphyzik/force.h +crystal/include/csphyzik/forces.h +crystal/include/csphyzik/ik.h +crystal/include/csphyzik/joint.h +crystal/include/csphyzik/kinemat.h +crystal/include/csphyzik/linklist.h +crystal/include/csphyzik/math3d.h +crystal/include/csphyzik/mathutil.h +crystal/include/csphyzik/mc.h +crystal/include/csphyzik/mtrxutil.h +crystal/include/csphyzik/odesolve.h +crystal/include/csphyzik/phyzent.h +crystal/include/csphyzik/phyziks.h +crystal/include/csphyzik/phyztype.h +crystal/include/csphyzik/point.h +crystal/include/csphyzik/ptforce.h +crystal/include/csphyzik/ptmass.h +crystal/include/csphyzik/qtrbconn.h +crystal/include/csphyzik/qtrigid.h +crystal/include/csphyzik/refframe.h +crystal/include/csphyzik/rigidbod.h +crystal/include/csphyzik/solver.h +crystal/include/csphyzik/world.h +crystal/include/cssys/be/behelp.h +crystal/include/cssys/be/csbe.h 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