diff options
Diffstat (limited to 'games/galaxymage/pkg-plist')
-rw-r--r-- | games/galaxymage/pkg-plist | 313 |
1 files changed, 313 insertions, 0 deletions
diff --git a/games/galaxymage/pkg-plist b/games/galaxymage/pkg-plist new file mode 100644 index 000000000000..722271ab543d --- /dev/null +++ b/games/galaxymage/pkg-plist @@ -0,0 +1,313 @@ +bin/GalaxyMage +%%DOCSDIR%%/maps/map-file-format-castle-1.png +%%DOCSDIR%%/maps/map-file-format-castle-2.png +%%DOCSDIR%%/maps/map-file-format-castle-3.png +%%DOCSDIR%%/maps/map-file-format-castle-4.png +%%DOCSDIR%%/maps/map-file-format-castle-5.png +%%DOCSDIR%%/maps/index.html +%%DOCSDIR%%/pics/coordinates.png +%%DOCSDIR%%/pics/uioverview.png +%%DOCSDIR%%/pics/unitdescript.png +%%DOCSDIR%%/pics/mainmenu.png +%%DOCSDIR%%/pics/unitfacing.png +%%DOCSDIR%%/pics/move.png +%%DOCSDIR%%/pics/unitaction.png +%%DOCSDIR%%/pics/special.png +%%DOCSDIR%%/pics/thecursor.png +%%DOCSDIR%%/pics/attack.png +%%DOCSDIR%%/pics/lose.png +%%DOCSDIR%%/changelog.html +%%DOCSDIR%%/config-file-format.html +%%DOCSDIR%%/controls.html +%%DOCSDIR%%/design-overview.html +%%DOCSDIR%%/directory-structure.html +%%DOCSDIR%%/faq.html +%%DOCSDIR%%/file-formats.html +%%DOCSDIR%%/gameplay.html +%%DOCSDIR%%/index.html +%%DOCSDIR%%/roadmap.html +%%DOCSDIR%%/stats.txt +%%DOCSDIR%%/style.css +%%DOCSDIR%%/translation.html +%%DOCSDIR%%/usage.txt +%%DOCSDIR%%/version.txt +%%DOCSDIR%%/CREDITS.txt +%%DOCSDIR%%/README.txt +share/locale/en/LC_MESSAGES/GalaxyMage.mo +share/locale/en/LC_MESSAGES/GalaxyMage.pot +share/locale/fr/LC_MESSAGES/GalaxyMage.mo +share/locale/fr/LC_MESSAGES/GalaxyMage.pot +share/locale/sp/LC_MESSAGES/GalaxyMage.mo +share/locale/sp/LC_MESSAGES/GalaxyMage.pot +%%DATADIR%%/ai/__init__.py +%%DATADIR%%/ai/UnitAI.py +%%DATADIR%%/engine/MapGenerator.py +%%DATADIR%%/engine/Map.py +%%DATADIR%%/engine/Range.py +%%DATADIR%%/engine/Ability.py +%%DATADIR%%/engine/Effect.py +%%DATADIR%%/engine/Class.py +%%DATADIR%%/engine/Faction.py +%%DATADIR%%/engine/Light.py +%%DATADIR%%/engine/Scenario.py +%%DATADIR%%/engine/Name.py +%%DATADIR%%/engine/Equipment.py +%%DATADIR%%/engine/__init__.py +%%DATADIR%%/engine/Unit.py +%%DATADIR%%/engine/Battle.py +%%DATADIR%%/gui/Geometry.py +%%DATADIR%%/gui/Cursor.py +%%DATADIR%%/gui/MapEditorCursor.py +%%DATADIR%%/gui/Camera.py +%%DATADIR%%/gui/Sprite.py +%%DATADIR%%/gui/MapEditorSprite.py +%%DATADIR%%/gui/MapEditorGUI.py +%%DATADIR%%/gui/ScenarioGUI.py +%%DATADIR%%/gui/GLUtil.py +%%DATADIR%%/gui/MainWindow.py +%%DATADIR%%/gui/Input.py +%%DATADIR%%/gui/ScenarioChooser.py +%%DATADIR%%/gui/Clock.py +%%DATADIR%%/gui/__init__.py +%%DATADIR%%/Constants.py +%%DATADIR%%/Log.py +%%DATADIR%%/Main.py +%%DATADIR%%/Resources.py +%%DATADIR%%/Sound.py +%%DATADIR%%/Translate.py +%%DATADIR%%/Util.py +%%DATADIR%%/core/text/names-neuter.txt +%%DATADIR%%/core/text/noms-homme.txt +%%DATADIR%%/core/text/names-female.txt +%%DATADIR%%/core/text/names-male.txt +%%DATADIR%%/core/fonts/vera/VeraSeBd.ttf +%%DATADIR%%/core/fonts/vera/Vera.ttf +%%DATADIR%%/core/fonts/vera/COPYRIGHT.TXT +%%DATADIR%%/core/fonts/vera/VeraMono.ttf +%%DATADIR%%/core/fonts/vera/README.TXT +%%DATADIR%%/core/fonts/vera/VeraBI.ttf +%%DATADIR%%/core/fonts/vera/VeraBd.ttf +%%DATADIR%%/core/fonts/vera/VeraMoBI.ttf +%%DATADIR%%/core/fonts/vera/VeraIt.ttf +%%DATADIR%%/core/fonts/vera/VeraMoBd.ttf +%%DATADIR%%/core/fonts/vera/RELEASENOTES.TXT +%%DATADIR%%/core/fonts/vera/VeraSe.ttf +%%DATADIR%%/core/fonts/vera/VeraMoIt.ttf +%%DATADIR%%/core/items/armor/leather-jerkin.py +%%DATADIR%%/core/items/armor/chain-mail.py +%%DATADIR%%/core/items/armor/robes.py +%%DATADIR%%/core/items/weapons/short-sword.py +%%DATADIR%%/core/items/weapons/mace.py +%%DATADIR%%/core/items/weapons/dagger.py +%%DATADIR%%/core/items/weapons/hands.py +%%DATADIR%%/core/items/weapons/bow.py +%%DATADIR%%/core/items/weapons/staff.py +%%DATADIR%%/core/textures/none.png +%%DATADIR%%/core/textures/stone2.png +%%DATADIR%%/core/textures/water1.png +%%DATADIR%%/core/textures/marble-slight.png +%%DATADIR%%/core/textures/COPYRIGHT.txt +%%DATADIR%%/core/textures/wood.png +%%DATADIR%%/core/textures/grass.png +%%DATADIR%%/core/textures/stone.png +%%DATADIR%%/core/images/attacks/attack-spearpike.png +%%DATADIR%%/core/images/attacks/attack-cbow.png +%%DATADIR%%/core/images/attacks/attack-axe.png +%%DATADIR%%/core/images/attacks/attack-magic.png +%%DATADIR%%/core/images/attacks/attack-bow.png +%%DATADIR%%/core/images/attacks/attack-claw1.png +%%DATADIR%%/core/images/attacks/attack-claw2.png +%%DATADIR%%/core/images/attacks/attack-unarmed.png +%%DATADIR%%/core/images/attacks/attack-bite.png +%%DATADIR%%/core/images/attacks/attack-lance.png +%%DATADIR%%/core/images/attacks/attack-blade.png +%%DATADIR%%/core/images/attacks/attack-staffrod.png +%%DATADIR%%/core/images/attacks/attack-missile.png +%%DATADIR%%/core/images/Effect-Sleep.png +%%DATADIR%%/core/images/rogue-female-standing-1.png +%%DATADIR%%/core/images/COPYRIGHT.TXT +%%DATADIR%%/core/images/mage-male-standing-1.png +%%DATADIR%%/core/images/fighter-unisex-standing-1.png +%%DATADIR%%/core/images/rogue-male-standing-1.png +%%DATADIR%%/core/images/healer-male-standing-1.png +%%DATADIR%%/core/images/healer-female-standing-1.png +%%DATADIR%%/core/images/archer-female-standing-1.png +%%DATADIR%%/core/images/defender-unisex-standing-1.png +%%DATADIR%%/core/images/archer-male-standing-1.png +%%DATADIR%%/core/images/mage-female-standing-1.png +%%DATADIR%%/core/images/Effect-Invulnerable.png +%%DATADIR%%/core/images/icon-32.png +%%DATADIR%%/core/sounds/staff-hit.ogg +%%DATADIR%%/core/sounds/cursor-invalid.wav +%%DATADIR%%/core/sounds/COPYRIGHT.txt +%%DATADIR%%/core/sounds/cursor-click.wav +%%DATADIR%%/core/sounds/fire.wav +%%DATADIR%%/core/sounds/mace-hit.ogg +%%DATADIR%%/core/sounds/cursor-cancel.wav +%%DATADIR%%/core/sounds/sword-hit-large.ogg +%%DATADIR%%/core/sounds/cursor-move.wav +%%DATADIR%%/core/sounds/arrow-hit.ogg +%%DATADIR%%/core/abilities/dart.py +%%DATADIR%%/core/abilities/longshot1.py +%%DATADIR%%/core/abilities/longshot2.py +%%DATADIR%%/core/abilities/longshot3.py +%%DATADIR%%/core/abilities/weapon-bow.py +%%DATADIR%%/core/abilities/yell.py +%%DATADIR%%/core/abilities/protect.py +%%DATADIR%%/core/abilities/lifesink.py +%%DATADIR%%/core/abilities/poison.py +%%DATADIR%%/core/abilities/weapon-mace.py +%%DATADIR%%/core/abilities/weapon-dagger.py +%%DATADIR%%/core/abilities/weapon-sword.py +%%DATADIR%%/core/abilities/rush.py +%%DATADIR%%/core/abilities/slow.py +%%DATADIR%%/core/abilities/mend.py +%%DATADIR%%/core/abilities/fire.py +%%DATADIR%%/core/abilities/biteofthevampire.py +%%DATADIR%%/core/abilities/righteousness.py +%%DATADIR%%/core/abilities/powerpunch.py +%%DATADIR%%/core/abilities/wingedfeet.py +%%DATADIR%%/core/abilities/weapon-hand.py +%%DATADIR%%/core/abilities/drainlife.py +%%DATADIR%%/core/abilities/haste.py +%%DATADIR%%/core/abilities/freeze.py +%%DATADIR%%/core/abilities/regenerate.py +%%DATADIR%%/core/abilities/trip.py +%%DATADIR%%/core/abilities/sleep.py +%%DATADIR%%/core/abilities/defend.py +%%DATADIR%%/core/abilities/weapon-staff.py +%%DATADIR%%/core/abilities/hold.py +%%DATADIR%%/core/abilities/crawl.py +%%DATADIR%%/core/classes/fighter.py +%%DATADIR%%/core/classes/vampire.py +%%DATADIR%%/core/classes/healer.py +%%DATADIR%%/core/classes/mage.py +%%DATADIR%%/core/classes/archer.py +%%DATADIR%%/core/classes/defender.py +%%DATADIR%%/core/classes/rogue.py +%%DATADIR%%/demo/maps/lake.py +%%DATADIR%%/demo/maps/castle-mountain.py +%%DATADIR%%/demo/maps/castle-multitextured.py +%%DATADIR%%/demo/maps/hill-ravine.py +%%DATADIR%%/demo/maps/test.py +%%DATADIR%%/demo/maps/sloping-hills.py +%%DATADIR%%/demo/maps/wall.py +%%DATADIR%%/demo/maps/castle.py +%%DATADIR%%/demo/maps/castle-1.py +%%DATADIR%%/demo/maps/castle-2.py +%%DATADIR%%/demo/maps/castle-3.py +%%DATADIR%%/demo/maps/castle-4.py +%%DATADIR%%/demo/maps/castle-5.py +%%DATADIR%%/demo/scenarios/hill-ravine-archers.py +%%DATADIR%%/demo/scenarios/hill-ravine.py +%%DATADIR%%/demo/scenarios/lighting-blue.py +%%DATADIR%%/demo/scenarios/lighting-night-fire.py +%%DATADIR%%/demo/scenarios/lighting-default.py +%%DATADIR%%/demo/scenarios/lighting-evening.py +%%DATADIR%%/demo/scenarios/wall.py +%%DATADIR%%/demo/scenarios/castle.py +%%DATADIR%%/demo/scenarios/castle20.py +%%DATADIR%%/demo/units/rogue1.py +%%DATADIR%%/demo/units/healer1.py +%%DATADIR%%/demo/units/fighter1.py +%%DATADIR%%/demo/units/mage1.py +%%DATADIR%%/demo/units/archer1.py +%%DATADIR%%/demo/units/defender1.py +%%DATADIR%%/demo/units/fighter20.py +%%DATADIR%%/demo/units/bandit1.py +%%DATADIR%%/demo/textures/wood-1.png +%%DATADIR%%/demo/textures/wood-2.png +%%DATADIR%%/demo/textures/wood-3.png +%%DATADIR%%/demo/images/fence-1.png +%%DATADIR%%/demo/images/gm-male-standing-1.png +%%DATADIR%%/demo/classes/bandit.py +%%DATADIR%%/demoedit/maps/hill-ravine.py +%%DATADIR%%/demoedit/maps/test.py +%%DATADIR%%/demoedit/maps/sloping-hills.py +%%DATADIR%%/demoedit/maps/wall.py +%%DATADIR%%/demoedit/maps/castle.py +%%DATADIR%%/demoedit/maps/castle-1.py +%%DATADIR%%/demoedit/maps/castle-2.py +%%DATADIR%%/demoedit/maps/castle-3.py +%%DATADIR%%/demoedit/maps/castle-4.py +%%DATADIR%%/demoedit/maps/castle-5.py +%%DATADIR%%/demoedit/scenarios/hill-ravine-archers.py +%%DATADIR%%/demoedit/scenarios/hill-ravine.py +%%DATADIR%%/demoedit/scenarios/lighting-blue.py +%%DATADIR%%/demoedit/scenarios/lighting-night-fire.py +%%DATADIR%%/demoedit/scenarios/lighting-default.py +%%DATADIR%%/demoedit/scenarios/lighting-evening.py +%%DATADIR%%/demoedit/scenarios/wall.py +%%DATADIR%%/demoedit/scenarios/castle.py +%%DATADIR%%/demoedit/scenarios/castle20.py +%%DATADIR%%/demoedit/items/armor/leather-jerkin.py +%%DATADIR%%/demoedit/items/armor/chain-mail.py +%%DATADIR%%/demoedit/items/armor/robes.py +%%DATADIR%%/demoedit/items/weapons/short-sword.py +%%DATADIR%%/demoedit/items/weapons/mace.py +%%DATADIR%%/demoedit/items/weapons/dagger.py +%%DATADIR%%/demoedit/items/weapons/hands.py +%%DATADIR%%/demoedit/items/weapons/bow.py +%%DATADIR%%/demoedit/items/weapons/staff.py +%%DATADIR%%/demoedit/units/rogue1.py +%%DATADIR%%/demoedit/units/healer1.py +%%DATADIR%%/demoedit/units/fighter1.py +%%DATADIR%%/demoedit/units/mage1.py +%%DATADIR%%/demoedit/units/archer1.py +%%DATADIR%%/demoedit/units/defender1.py +%%DATADIR%%/demoedit/units/fighter20.py +%%DATADIR%%/demoedit/units/bandit1.py +%%DATADIR%%/demoedit/textures/wood-1.png +%%DATADIR%%/demoedit/textures/wood-2.png +%%DATADIR%%/demoedit/textures/wood-3.png +%%DATADIR%%/demoedit/images/fence-1.png +%%DATADIR%%/demoedit/images/gm-male-standing-1.png +%%DATADIR%%/demoedit/classes/bandit.py +%%DATADIR%%/extra/music/barbieri-battle.ogg +%%DATADIR%%/extra/music/COPYRIGHT.txt +%%DATADIR%%/extra/music/barbieri-win.ogg +%%DATADIR%%/extra/music/barbieri-loss.ogg +%%DATADIR%%/extra/music/barbieri-boss-intro.ogg +%%DATADIR%%/extra/music/barbieri-army-march.ogg +%%DATADIR%%/extra/music/barbieri-lyta.ogg +@dirrm %%DOCSDIR%%/maps +@dirrm %%DOCSDIR%%/pics +@dirrm %%DOCSDIR%% +@dirrm %%DATADIR%%/ai +@dirrm %%DATADIR%%/engine +@dirrm %%DATADIR%%/gui +@dirrm %%DATADIR%%/core/text +@dirrm %%DATADIR%%/core/fonts/vera +@dirrm %%DATADIR%%/core/fonts +@dirrm %%DATADIR%%/core/items/armor +@dirrm %%DATADIR%%/core/items/weapons +@dirrm %%DATADIR%%/core/items +@dirrm %%DATADIR%%/core/textures +@dirrm %%DATADIR%%/core/images/attacks +@dirrm %%DATADIR%%/core/images +@dirrm %%DATADIR%%/core/sounds +@dirrm %%DATADIR%%/core/abilities +@dirrm %%DATADIR%%/core/classes +@dirrm %%DATADIR%%/core +@dirrm %%DATADIR%%/demo/maps +@dirrm %%DATADIR%%/demo/scenarios +@dirrm %%DATADIR%%/demo/units +@dirrm %%DATADIR%%/demo/textures +@dirrm %%DATADIR%%/demo/images +@dirrm %%DATADIR%%/demo/classes +@dirrm %%DATADIR%%/demo +@dirrm %%DATADIR%%/demoedit/maps +@dirrm %%DATADIR%%/demoedit/scenarios +@dirrm %%DATADIR%%/demoedit/items/armor +@dirrm %%DATADIR%%/demoedit/items/weapons +@dirrm %%DATADIR%%/demoedit/items +@dirrm %%DATADIR%%/demoedit/units +@dirrm %%DATADIR%%/demoedit/textures +@dirrm %%DATADIR%%/demoedit/images +@dirrm %%DATADIR%%/demoedit/classes +@dirrm %%DATADIR%%/demoedit +@dirrm %%DATADIR%%/extra/music +@dirrm %%DATADIR%%/extra +@dirrm %%DATADIR%% +@dirrm share/locale/sp/LC_MESSAGES +@dirrm share/locale/sp |