diff options
Diffstat (limited to 'games/quetoo')
-rw-r--r-- | games/quetoo/Makefile | 83 | ||||
-rw-r--r-- | games/quetoo/distinfo | 6 | ||||
-rw-r--r-- | games/quetoo/files/extra-patch-fbsd4 | 158 | ||||
-rw-r--r-- | games/quetoo/files/patch-src__files.c | 60 | ||||
-rw-r--r-- | games/quetoo/pkg-plist | 70 |
5 files changed, 109 insertions, 268 deletions
diff --git a/games/quetoo/Makefile b/games/quetoo/Makefile index d14795480b35..4f432a6961be 100644 --- a/games/quetoo/Makefile +++ b/games/quetoo/Makefile @@ -6,11 +6,12 @@ # PORTNAME= quetoo -PORTVERSION= 0.4.0 -PORTREVISION= 2 +PORTVERSION= 0.6.1 CATEGORIES= games MASTER_SITES= http://jdolan.dyndns.org/jaydolan/files/ \ + http://tastyspleen.net/~jdolan/ \ http://freebsd.nsu.ru/distfiles/ +DISTNAME= ${PORTNAME}-${PORTVERSION}-full MAINTAINER= danfe@FreeBSD.org COMMENT= Fast, stable, compatible, and secure Quake II client @@ -19,32 +20,25 @@ USE_BZIP2= yes USE_SDL= sdl USE_GL= yes GNU_CONFIGURE= yes -CONFIGURE_ENV= CPPFLAGS="${CPPFLAGS}" LDFLAGS="${LDFLAGS}" \ - OPENGL_CFLAGS="${CPPFLAGS}" OPENGL_LIBS="${LDFLAGS}" -CPPFLAGS= -I${LOCALBASE}/include -I${X11BASE}/include ${PTHREAD_CFLAGS} -LDFLAGS= -L${LOCALBASE}/lib -L${X11BASE}/lib ${PTHREAD_LIBS} +CONFIGURE_ENV= CPPFLAGS="-I${LOCALBASE}/include" LDFLAGS="-L${LOCALBASE}/lib" \ + OPENGL_CFLAGS="-I${X11BASE}/include" OPENGL_LIBS="-L${X11BASE}/lib" + +WRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION} LIBDIR= ${PREFIX}/lib/${PORTNAME} -PLIST_SUB= LIBDIR="${LIBDIR:S/${PREFIX}\///}" +PLIST_SUB+= LIBDIR="${LIBDIR:S/${PREFIX}\///}" -OPTIONS= GAME "Build a main game .so file (required)" on \ - CTF "Build the Capture The Flag modification" off \ +# Main and CTF game.so files are not built/installed by default since +# they're available via `quake2-data' and `quake2-ctf' ports. +# +OPTIONS= GAME "Build a main game .so file" off \ + CTF "Build Capture The Flag modification" off \ + VANCTF "Build Vanilla CTF modification" on \ QMASS "Build QMass deathmatch mod" on \ MYSQL "Enable MySQL frag logging" off \ - OPTIMIZED_CFLAGS "Enable extra optimization options" off .include <bsd.port.pre.mk> -.if defined(GCCVERSION) -. if ${GCCVERSION} < 030000 -EXTRA_PATCHES+= ${FILESDIR}/extra-patch-fbsd4 -. endif -.else -. if ${OSVERSION} < 500035 -EXTRA_PATCHES+= ${FILESDIR}/extra-patch-fbsd4 -. endif -.endif - .if !defined(WITHOUT_GAME) PLIST_SUB+= GAME="" Q2GAMES+= baseq2 @@ -58,54 +52,65 @@ PLIST_SUB+= CTF="" Q2GAMES+= ctf .else PLIST_SUB+= CTF="@comment " -Q2GAMES_NOT+= ctf .endif .if !defined(WITHOUT_QMASS) -CONFIGURE_ARGS+= --enable-qmass PLIST_SUB+= QMASS="" Q2GAMES+= qmass .else PLIST_SUB+= QMASS="@comment " -Q2GAMES_NOT+= qmass +.endif + +.if defined(WITH_VANCTF) +PLIST_SUB+= VANCTF="" +Q2GAMES+= vanctf +.else +PLIST_SUB+= VANCTF="@comment " .endif .if defined(WITH_MYSQL) USE_MYSQL= yes -CONFIGURE_ARGS+=--with-mysql +CONFIGURE_ARGS+= --with-mysql CONFIGURE_ENV+= MYSQL_LIBS="-L${LOCALBASE}/lib/mysql -lmysqlclient" \ MYSQL_CFLAGS="-I${LOCALBASE}/include" .else -CONFIGURE_ARGS+=--without-mysql +CONFIGURE_ARGS+= --without-mysql .endif -.if !defined(WITH_OPTIMIZED_CFLAGS) -CONFIGURE_ARGS+=--disable-opt --disable-sse -.endif +CONFIGURE_ARGS+= --with-games='${Q2GAMES}' post-extract: .SILENT - ${REINPLACE_CMD} -E 's,^(eval PKGDATADIR=).*$$,\1"${Q2DIR}",; \ - s,sdl-config,${SDL_CONFIG},' ${WRKSRC}/configure + ${REINPLACE_CMD} -E 's,^(eval PKGDATADIR=).*$$,\1"${Q2DIR}", ; \ + 20055s,sdl-config,${SDL_CONFIG}, ; \ + s,^(GAME_MODULES=")baseq2",\1",' ${WRKSRC}/configure + ${REINPLACE_CMD} -e 's,const struct,struct,' ${WRKSRC}/src/files.c ${REINPLACE_CMD} -e 's,-ldl,,' ${WRKSRC}/src/Makefile.in - ${REINPLACE_CMD} -e 's,alsa,sdl,' ${WRKSRC}/src/snd_ref.c -.for f in ${Q2GAMES_NOT} - ${REINPLACE_CMD} -i "" -Ee 's,^(SRC_SUBDIRS=".*)${f}(.*),\1\2,' \ - ${WRKSRC}/configure -.endfor do-install: - ${INSTALL_PROGRAM} ${WRKSRC}/src/quetoo ${PREFIX}/bin/quetoo - @${MKDIR} ${LIBDIR} - ${INSTALL_PROGRAM} ${WRKSRC}/src/.libs/*.so ${LIBDIR} + ${INSTALL_PROGRAM} ${WRKSRC}/src/quetoo ${PREFIX}/bin .for g in ${Q2GAMES} @${MKDIR} ${LIBDIR}/${g} ${INSTALL_PROGRAM} ${WRKSRC}/src/${g}/.libs/game.so ${LIBDIR}/${g} .endfor +.if !defined(WITHOUT_QMASS) + @${MKDIR} ${DATADIR}/qmass/sound + ${INSTALL_DATA} ${WRKSRC}/data/qmass/sound/*.wav ${DATADIR}/qmass/sound +.if !defined(WITHOUT_VANCTF) + @${MKDIR} ${DATADIR}/vanctf/maps + ${INSTALL_DATA} ${WRKSRC}/data/vanctf/maps/*.ent ${DATADIR}/vanctf/maps + ${INSTALL_DATA} ${WRKSRC}/data/vanctf/maps.lst ${DATADIR}/vanctf +.endif +.endif .if !defined(NOPORTDOCS) @${MKDIR} ${DOCSDIR} ${INSTALL_DATA} ${WRKSRC}/README ${DOCSDIR} . if !defined(WITHOUT_QMASS) - ${INSTALL_DATA} ${WRKSRC}/src/qmass/README ${DOCSDIR}/qmass-README + @${MKDIR} ${DOCSDIR}/qmass + ${INSTALL_DATA} ${WRKSRC}/src/qmass/README ${DOCSDIR}/qmass +. endif +. if !defined(WITHOUT_VANCTF) + @${MKDIR} ${DOCSDIR}/vanctf + ${INSTALL_DATA} ${WRKSRC}/src/vanctf/*E* ${DOCSDIR}/vanctf . endif .endif diff --git a/games/quetoo/distinfo b/games/quetoo/distinfo index 5122ea00c102..9eb2a3b84141 100644 --- a/games/quetoo/distinfo +++ b/games/quetoo/distinfo @@ -1,3 +1,3 @@ -MD5 (quetoo-0.4.0.tar.bz2) = e1649d5cb1729c0561d3809a55f3edce -SHA256 (quetoo-0.4.0.tar.bz2) = 4265cb461f278343d949f63e710e8c395b1568b2a5a74a2610f7aa52bce91a16 -SIZE (quetoo-0.4.0.tar.bz2) = 888077 +MD5 (quetoo-0.6.1-full.tar.bz2) = e4dc8e47101b47ec15f8b0ae44c15bf9 +SHA256 (quetoo-0.6.1-full.tar.bz2) = 1fcc01cf0fecca14d72ed3d905ce175128bc1470e69b96d3105facb5674af5cd +SIZE (quetoo-0.6.1-full.tar.bz2) = 1781869 diff --git a/games/quetoo/files/extra-patch-fbsd4 b/games/quetoo/files/extra-patch-fbsd4 deleted file mode 100644 index 1a903afcc91c..000000000000 --- a/games/quetoo/files/extra-patch-fbsd4 +++ /dev/null @@ -1,158 +0,0 @@ ---- src/qmass/p_client.c.orig Sat Apr 8 06:51:19 2006 -+++ src/qmass/p_client.c Fri Jun 16 05:06:09 2006 -@@ -850,6 +850,9 @@ - client_persistant_t saved; - client_respawn_t resp; - -+ // deathmatch wipes most client data every spawn -+ char userinfo[MAX_INFO_STRING]; -+ - // find a spawn point - // do it before setting health back up, so farthest - // ranging doesn't count this client -@@ -857,9 +860,6 @@ - - index = ent - g_edicts - 1; - client = ent->client; -- -- // deathmatch wipes most client data every spawn -- char userinfo[MAX_INFO_STRING]; - - resp = client->resp; - memcpy(userinfo, client->pers.userinfo, sizeof(userinfo)); ---- src/qmass/p_hud.c.orig Sat Apr 8 06:51:19 2006 -+++ src/qmass/p_hud.c Fri Jun 16 05:07:20 2006 -@@ -65,6 +65,7 @@ - void BeginIntermission(edict_t *targ){ - int i; - edict_t *ent, *client; -+ char *sound; - - if(level.intermissiontime) - return; // already activated -@@ -110,7 +111,7 @@ - MoveClientToIntermission(client); - } - -- char *sound = sv_inter_sound->string; //play intermission sound -+ sound = sv_inter_sound->string; //play intermission sound - gi.sound(ent, CHAN_NO_PHS_ADD, gi.soundindex(sound), - 1, ATTN_NONE, 0); - } ---- src/vid_glx.c.orig Tue Apr 11 08:56:53 2006 -+++ src/vid_glx.c Fri Jun 16 04:53:40 2006 -@@ -785,6 +785,9 @@ - XSizeHints *sizehints; - XWMHints *wmhints; - unsigned long mask; -+#ifdef HAVE_XF86_VIDMODE -+ int num_vidmodes = 0; -+#endif - - window_width = width; - window_height = height; -@@ -817,8 +820,6 @@ - gl_state.hwgamma = false; - - #ifdef HAVE_XF86_VIDMODE -- int num_vidmodes = 0; -- - XF86VidModeGetAllModeLines(dpy, screen, &num_vidmodes, &vidmodes); - - if(fullscreen){ ---- src/vid_softx.c.orig Sat Apr 22 19:54:36 2006 -+++ src/vid_softx.c Fri Jun 16 04:50:02 2006 -@@ -747,6 +747,11 @@ - XSizeHints *sizehints; - XWMHints *wmhints; - unsigned long mask; -+ int i; -+#ifdef HAVE_XF86_VIDMODE -+ int num_vidmodes = 0; -+#endif -+ XGCValues vals; - - // destroy existing window - SWimp_Shutdown(); -@@ -768,8 +773,6 @@ - } - - #ifdef HAVE_XF86_VIDMODE -- int num_vidmodes = 0; -- - XF86VidModeGetAllModeLines(dpy, screen, &num_vidmodes, &vidmodes); - - if(fullscreen){ -@@ -894,7 +897,6 @@ - } - #endif // HAVE_XF86_VIDMODE - -- XGCValues vals; - vals.graphics_exposures = False; - gc = XCreateGC(dpy, win, GCGraphicsExposures, &vals); - -@@ -906,7 +908,7 @@ - } - - viddef.height = height; viddef.width = width; -- int i = ((viddef.width * 4 + 7) & ~7) * viddef.height; -+ i = ((viddef.width * 4 + 7) & ~7) * viddef.height; - - x_framebuffer = XCreateImage(dpy, - visinfo->visual, ---- src/tga.c.orig Wed Apr 26 23:26:50 2006 -+++ src/tga.c Fri Jun 16 04:52:35 2006 -@@ -35,6 +35,9 @@ - byte *targa_rgba; - byte tmp[2]; - -+ byte red, green, blue, alpha; -+ byte packet_header, packet_size, j; -+ - *pic = NULL; - - if(!strstr(name, "env/") && !gl_loadtga->value) -@@ -91,9 +94,6 @@ - - if(targa_header.id_length != 0) // skip header comment - buffer += targa_header.id_length; -- -- byte red, green, blue, alpha; -- byte packet_header, packet_size, j; - - red = green = blue = alpha = 0; - packet_header = packet_size = j = 0; ---- src/cl_parse.c.orig Thu Jun 22 10:26:09 2006 -+++ src/cl_parse.c Thu Jul 6 09:38:33 2006 -@@ -559,11 +559,12 @@ - * Returns true of msg should be discarded, according to cl_ignore. - */ - qboolean CL_IgnoreChatMessage(char *msg){ -+ char *s; - - if(!*cl_ignore->string || strlen(cl_ignore->string) < 1) - return false; // nothing currently filtered - -- char *s = strtok(cl_ignore->string, " "); -+ s = strtok(cl_ignore->string, " "); - while(s){ - if(strstr(msg, s)) - return true; ---- src/common.c.orig Fri Jun 30 09:23:25 2006 -+++ src/common.c Thu Jul 6 09:38:37 2006 -@@ -1188,6 +1188,7 @@ - */ - void Qcommon_Init(int argc, char **argv){ - char *s; -+ #include "binds.h" - - if(setjmp(abortframe)) - Sys_Error("Error during initialization"); -@@ -1215,7 +1216,6 @@ - - FS_InitFilesystem(); - -- #include "binds.h" - Cbuf_AddText(DEFAULT_BINDS); - Cbuf_AddText("exec quetoo.cfg\n"); - diff --git a/games/quetoo/files/patch-src__files.c b/games/quetoo/files/patch-src__files.c deleted file mode 100644 index 16f631de003b..000000000000 --- a/games/quetoo/files/patch-src__files.c +++ /dev/null @@ -1,60 +0,0 @@ ---- src/files.c.orig Thu Jun 22 00:26:09 2006 -+++ src/files.c Thu Jul 27 17:22:54 2006 -@@ -490,8 +490,9 @@ - Cvar_FullSet("gamedir", dir, CVAR_SERVERINFO | CVAR_NOSET); - if(fs_cddir->string[0]) - FS_AddGameDirectory(va("%s/%s", fs_cddir->string, dir)); -- FS_AddGameDirectory(va(PKGLIBDIR"/%s", dir)); - FS_AddGameDirectory(va(PKGDATADIR"/%s", dir)); -+ FS_AddGameDirectory(va(PKGLIBDIR"/%s", dir)); -+ FS_AddGameDirectory(va("%s/%s", fs_basedir->string, dir)); - FS_AddHomeAsGameDirectory(dir); - } - } -@@ -682,20 +683,13 @@ - Cmd_AddCommand("path", FS_Path_f); - Cmd_AddCommand("link", FS_Link_f); - Cmd_AddCommand("dir", FS_Dir_f); -- -+ - // - // basedir <path> - // allows the game to run from outside the data tree - // - fs_basedir = Cvar_Get("basedir", ".", CVAR_NOSET); -- -- //export q2 home, adding it to search path if necessary -- if(fs_basedir->string && strcmp(fs_basedir->string, ".")){ -- setenv("QUAKE2_HOME", fs_basedir->string, 0); -- FS_AddGameDirectory(fs_basedir->string); -- } -- else setenv("QUAKE2_HOME", PKGDATADIR, 0); -- -+ - // - // cddir <path> - // Logically concatenates the cddir after the basedir for -@@ -704,13 +698,20 @@ - fs_cddir = Cvar_Get("cddir", "", CVAR_NOSET); - if(fs_cddir->string[0]) - FS_AddGameDirectory(va("%s/"BASEDIRNAME, fs_cddir->string)); -- -+ - // - // add baseq2 to search path - // -- FS_AddGameDirectory(PKGLIBDIR"/"BASEDIRNAME); - FS_AddGameDirectory(PKGDATADIR"/"BASEDIRNAME); -- -+ FS_AddGameDirectory(PKGLIBDIR"/"BASEDIRNAME); -+ -+ //export q2 home, adding it to search path if necessary -+ if(fs_basedir->string && strcmp(fs_basedir->string, ".")){ -+ setenv("QUAKE2_HOME", fs_basedir->string, 0); -+ FS_AddGameDirectory(fs_basedir->string); -+ } -+ else setenv("QUAKE2_HOME", PKGDATADIR, 0); -+ - // - // then add a '.quake2/baseq2' directory in home directory by default - // diff --git a/games/quetoo/pkg-plist b/games/quetoo/pkg-plist index 89ea33103fea..3a55df80edb7 100644 --- a/games/quetoo/pkg-plist +++ b/games/quetoo/pkg-plist @@ -1,16 +1,70 @@ +@comment === EXECUTABLE === bin/quetoo +@comment === GAME FILES === %%GAME%%%%LIBDIR%%/baseq2/game.so %%CTF%%%%LIBDIR%%/ctf/game.so %%QMASS%%%%LIBDIR%%/qmass/game.so -%%LIBDIR%%/vid_glsdl.so -%%LIBDIR%%/vid_glx.so -%%LIBDIR%%/vid_softsdl.so -%%LIBDIR%%/vid_softx.so -%%LIBDIR%%/snd_sdl.so +%%QMASS%%%%DATADIR%%/qmass/sound/qmass.wav +%%VANCTF%%%%LIBDIR%%/vanctf/game.so +%%VANCTF%%%%DATADIR%%/vanctf/maps/base1.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/base2.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/base3.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/biggun.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/boss1.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/boss2.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/bunk1.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/city1.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/city2.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/command.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/cool1.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/fact1.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/fact2.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/fact3.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/jail1.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/jail2.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/jail3.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/jail4.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/jail5.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/mine1.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/mine2.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/mine3.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/mine4.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/mintro.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/power1.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/power2.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/q2dm1.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/q2dm2.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/q2dm3.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/q2dm4.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/q2dm5.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/q2dm6.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/q2dm7.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/q2dm8.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/security.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/strike.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/train.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/ware1.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/ware2.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/waste1.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/waste2.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps/waste3.ent +%%VANCTF%%%%DATADIR%%/vanctf/maps.lst +@comment === DOCUMENTATION === %%PORTDOCS%%%%DOCSDIR%%/README -%%QMASS%%%%PORTDOCS%%%%DOCSDIR%%/qmass-README -%%PORTDOCS%%@dirrm %%DOCSDIR%% +%%QMASS%%%%PORTDOCS%%%%DOCSDIR%%/qmass/README +%%VANCTF%%%%PORTDOCS%%%%DOCSDIR%%/vanctf/NOTES +%%VANCTF%%%%PORTDOCS%%%%DOCSDIR%%/vanctf/README +@comment === CLEANUP === %%GAME%%@dirrm %%LIBDIR%%/baseq2 %%CTF%%@dirrm %%LIBDIR%%/ctf %%QMASS%%@dirrm %%LIBDIR%%/qmass -@dirrm %%LIBDIR%% +%%QMASS%%@dirrm %%DATADIR%%/qmass/sound +%%QMASS%%@dirrm %%DATADIR%%/qmass +%%VANCTF%%@dirrm %%LIBDIR%%/vanctf +%%VANCTF%%@dirrm %%DATADIR%%/vanctf/maps +%%VANCTF%%@dirrm %%DATADIR%%/vanctf +%%QMASS%%%%PORTDOCS%%@dirrm %%DOCSDIR%%/qmass +%%VANCTF%%%%PORTDOCS%%@dirrm %%DOCSDIR%%/vanctf +%%PORTDOCS%%@dirrm %%DOCSDIR%% +@dirrmtry %%LIBDIR%% +@dirrmtry %%DATADIR%% |