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* - Update MASTER_SITES and WWW: linemiwi2011-08-262-6/+8
* Deprecate some ports where I can't find distfiles and upstreambapt2011-08-031-0/+3
* -remove MD5ohauer2011-07-031-1/+0
* - update to 1.4.1dinoex2010-03-281-1/+1
* - update to jpeg-8dinoex2010-02-051-1/+1
* - Update devel/sdl12 to version 1.2.14.mva2010-01-301-1/+1
* SUBFILES += pkg-messagepgollucci2010-01-104-154/+155
* - bump all port that indirectly depends on libjpeg and have not yet been bump...dinoex2009-07-311-1/+1
* Update CONFIGURE_ARGS for how we pass CONFIGURE_TARGET to configure script.rafan2008-08-211-1/+0
* - Chase devel/sdl12 shlib version bumpmiwi2008-03-131-1/+1
* - Welcome X.org 7.2 \o/.flz2007-05-201-1/+1
* - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directorystas2006-09-201-1/+1
* - Update mastersite and WWWbarner2005-12-142-2/+2
* - Add SHA256pav2005-11-251-0/+1
* Reset Maintainerarved2005-08-292-6/+3
* At Kris's request, back out the MACHINE_ARCH spelling correction untilobrien2005-04-121-1/+1
* Assist getting more ports working on AMD64 by obeying theobrien2005-04-111-1/+1
* Add size data, approved by maintainers.trevor2004-03-211-0/+1
* Chase library bump of libSDL-1.1 for all ports which were dependingedwin2004-03-161-0/+1
* - Add new knobs from bsd.sdl.mkkrion2004-01-211-3/+1
* - Fix build on -current, unbreak this portkrion2003-10-215-8/+32
* BROKEN on 5.x: does not compilekris2003-10-161-1/+7
* Update maintainers email address.arved2003-08-161-3/+2
* De-pkg-comment.knu2003-02-212-1/+1
* Add jfk, an SDL multiplayer 2D shoot'em up gamearved2002-11-026-0/+207