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* - Drop @dirrm* from and add empty directories to plistsamdmi32015-01-191-104/+0
* Bump portrevision after png updatebapt2014-12-261-1/+1
* Change libpng15.so to libpng.so in LIB_DEPENDS to prepare the upgradeantoine2014-12-261-1/+1
* Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla intijl2014-12-091-1/+1
* - Convert games/ to new USES=pythonmva2014-10-211-2/+1
* Update the default version of GCC in the Ports Collection from GCC 4.7.4gerald2014-09-111-1/+1
* games/py-fife: fix build without docswg2014-08-112-9/+7
* - Switch devel/guichan to libtool, drop .la filesamdmi32014-06-171-1/+1
* Remove trailing whitespaces from category gamesehaupt2014-02-211-1/+1
* According to the Porter's Handbook (5.12.2.3.) default options must be added toehaupt2014-02-101-0/+2
* Chase boost and icu bumpbapt2014-02-071-0/+1
* games/py-fife: Update to 0.3.5, fix make packagekoobs2014-01-144-29/+39
* Python cleanup:rene2014-01-141-1/+1
* Part 1 at removing now useless FETCH_ARGS redifitionbapt2014-01-031-2/+0
* Convert the tree to USES=openalantoine2013-12-261-2/+1
* Convert LIB_DEPENDS for ports depending on boostbapt2013-12-121-4/+4
* Add NO_STAGE all over the place in preparation for the staging support (cat: ...bapt2013-09-211-0/+1
* Convert g* to USES=pkgconfigbapt2013-04-231-1/+1
* - Update to 0.3.4miwi2013-03-034-32/+26
* Chase boost updatebapt2013-01-311-6/+3
* libogg.so.8: Bump PORTREVISION for ports that depend on libogg,naddy2012-07-201-1/+1
* - fix LIB_DEPENDS for png 1.5.10dinoex2012-06-011-1/+2
* FIFE is a cross platform 2D game creation framework written in C++ with Pythonmiwi2012-05-255-0/+665