| Commit message (Collapse) | Author | Age | Files | Lines |
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- Replace ${MASTER_SITE_FOO} with FOO.
- Merge MASTER_SITE_SUBDIR into MASTER_SITES when possible. (This means 99.9%
of the time.)
- Remove occurrences of MASTER_SITE_LOCAL when no subdirectory was present and
no hint of what it should be was present.
- Fix some logic.
- And generally, make things more simple and easy to understand.
While there, add magic values to the FESTIVAL, GENTOO, GIMP, GNUPG, QT and
SAMBA macros.
Also, replace some EXTRACT_SUFX occurences with USES=tar:*.
Checked by: make fetch-urlall-list
With hat: portmgr
Sponsored by: Absolight
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approved by: PTHREAD blanket
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Approved by: portmgr blanket
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to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit)
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The svn diff utility didn't apply the patch correctly -- 2 lines ended up
as one. Fix to resolve malformed patch error. Follows:
PR: 188095
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While here, removed redundant <pre>,<post> and revbump just in case the
these flag changes cause executable to change for F10-.
PR: 188095
Submitted by: maintainer (Linas Valiukas)
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- Update MASTER_SITES [1]
- Add stage support
PR: ports/183074
Submitted by: Linas Valiukas <shirshegsm@gmail.com> (maintainer) [1]
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games)
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- trim historical headers and trim comments
- some Makefile cleanup
Approved by: portmgr (bapt)
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- Name
em@i.l
or variations thereof. While I'm here also fix some whitespace and other
formatting errors, including moving WWW: to the last line in the file.
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FreeBSD versions: 5.3 and up, 6.x, 7.x, 8-CURRENT
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- Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
- Remove X11BASE support in favor of LOCALBASE or PREFIX
- Use USE_LDCONFIG instead of INSTALLS_SHLIB
- Remove unneeded USE_GCC 3.4+
Thanks to all Helpers:
Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr,
ehaupt, nox, itetcu, flz, pav
PR: 116263
Tested on: pointyhat
Approved by: portmgr (pav)
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Reported by: pointyhat
Approved by: portmgr (hat)
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- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
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(first it segfaulted, and after fixing it, the server just freezes consuming
the CPU). It was tested on an amd64, but it's very likely to happen in the
other archs too).
PR: ports/110690
Submitted by: alepulver (myself)
Approved by: "Linas Valiukas" <shirshegsm@gmail.com> (maintainer)
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segmentation fault on non-i386).
Reported by: Steve Crowder <steve@crowders.org>
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FreeBSD (I didn't know ARCH can't be overriden from the original program's
Makefile).
- Use a list of supported architectures for VM instead of hardcoding them.
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- Make portlint happy.
- Allow building the VM on PowerPC.
- Fix a typo in option detection code (&& -> ||).
- Fix 2 security vulnerabilities [1].
PR: ports/98296
Submitted by: alepulver (myself)
Approved by: Linas Valiukas <shirshegsm@gmail.com> (maintainer)
Obtained from: q3icculus (http://icculus.org/quake3/) [1]
Security: CVE-2006-2082
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based on the sv_pure variable.
Approved by: garga (mentor)
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libraries on i386.
Approved by: garga (mentor, implicitly)
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- Put port mirrors before IDSOFTWARE ones.
- Use USE_DOS2UNIX instead of USE_CRLF provided by games/quake3.
- Use Makefile instead of cons, remove Perl dependencies. Avoid building unncessary components.
- Add OPTIONS. Allow building without X11 and optimizations.
- Add pkg-plist.
- Fix on non-i386.
PR: ports/97930
Submitted by: alepulver (myself)
Approved by: garga (mentor, implicitly), maintainer
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This patch adds the MASTER_SITE_IDSOFTWARE list of mirrors to bsd.sites.mk and adds it to the following ports:
games/doom
games/linux-quake3
games/linux-quake4
games/qcc
games/quake-data
games/quake-source
games/quake2-data
games/quake2-source
games/quake2forge
games/quake2lnx
games/quake3
games/quake3-data
games/rtcw
PR: ports/93546
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
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- Changed quake3-data/Makefile.include to be more similar
to bsd.*.mk files, also it doesn't override port's variables.
- Change dependant ports.
PR: ports/90149
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
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quake3 creates botlib.log in the current directory. Such
action is annoying and should be prevented.
PR: ports/90263
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
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PR: ports/89901
Submitted by: Linas Valiukas <prekybosv@shirshegsm.lt.eu.org>
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PR: ports/89603
Submitted by: Linas Valiukas <shirshegsm@gmail.com>
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- Include digest::md5 for perl on 4.x
- Add BUILD_ENV to make sure that do-build works fine
- Fix files/patch-code-unix-cons to understand $ENV{CC} and friends
- Fix files/patch-code-qcommon-common.c to include sys/types.h
Noticed by: YAPHR
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Changes:
* Don't build install QVM's and shared libraries (QVM's are provided in the PAK files).
* Look for data in the same directory as linux-quake3.
* Add mirror.
* Remove pkg-message and pkg-plist (not needed anymore)
PR: ports/89330
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
Approved by: Linas Valiukas <shirshegsm@gmail.com>
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PR: ports/89321
Submitted by: Linas Valiukas <shirshegsm@gmail.com> (maintainer)
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Quake III Arena, developed by the gaming wizards at id
Software, is the third installment of one of the most popular
computer game franchises of all time. Organic caverns,
gothic cathedrals and futuristic spacescapes play host to
Quake III Arena's unrivaled blend of action, strategy and
jaw-dropping technology as Linux gamers are invited to
square off against 32 of history's greatest warriors. Built
around a revolutionary new graphics engine capable of
delivering mind blowing 3D special effects including curved
surfaces and volumetric fog, Quake III Arena is the final
word in deathmatching mayhem.
This is a native build for FreeBSD. Sorry, no joystick
support is available at this time.
PR: ports/85429
Submitted by: Linas Valiukas <shirshegsm@gmail.com>
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