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* MASTER_SITES cleanup.mat2015-05-141-1/+1
| | | | | | | | | | | | | | | | | | | - Replace ${MASTER_SITE_FOO} with FOO. - Merge MASTER_SITE_SUBDIR into MASTER_SITES when possible. (This means 99.9% of the time.) - Remove occurrences of MASTER_SITE_LOCAL when no subdirectory was present and no hint of what it should be was present. - Fix some logic. - And generally, make things more simple and easy to understand. While there, add magic values to the FESTIVAL, GENTOO, GIMP, GNUPG, QT and SAMBA macros. Also, replace some EXTRACT_SUFX occurences with USES=tar:*. Checked by: make fetch-urlall-list With hat: portmgr Sponsored by: Absolight
* games category: Remove $PTHREAD_LIBSmarino2015-03-262-3/+2
| | | | approved by: PTHREAD blanket
* - Drop @dirrm* from and add empty directories to plistsamdmi32015-01-171-3/+0
| | | | Approved by: portmgr blanket
* Update the default version of GCC in the Ports Collection from GCC 4.7.4gerald2014-09-111-1/+1
| | | | | | | | | | to GCC 4.8.3. Part II, Bump PORTREVISIONs. PR: 192025 Tested by: antoine (-exp runs) Approved by: portmgr (implicit)
* games/quake3: Fix corrupted patchmarino2014-07-191-1/+2
| | | | | | | The svn diff utility didn't apply the patch correctly -- 2 lines ended up as one. Fix to resolve malformed patch error. Follows: PR: 188095
* games/quake3: Fix build on FreeBSD 11marino2014-07-132-9/+7
| | | | | | | | While here, removed redundant <pre>,<post> and revbump just in case the these flag changes cause executable to change for F10-. PR: 188095 Submitted by: maintainer (Linas Valiukas)
* Convert g* to USES=zipbapt2014-03-101-3/+1
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* - Fix build on 10 [1]danilo2013-10-207-23/+81
| | | | | | | | - Update MASTER_SITES [1] - Add stage support PR: ports/183074 Submitted by: Linas Valiukas <shirshegsm@gmail.com> (maintainer) [1]
* Add NO_STAGE all over the place in preparation for the staging support (cat: ↵bapt2013-09-211-0/+1
| | | | games)
* Mark jobs unsafe and convert to USES=gmakebapt2013-07-101-1/+2
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* Fix typos from options conversionbdrewery2013-06-011-2/+2
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* - adopt optionsNG for gamesjgh2013-05-311-22/+18
| | | | | | | - trim historical headers and trim comments - some Makefile cleanup Approved by: portmgr (bapt)
* Remove more tags from pkg-descr files fo the form:dougb2011-10-241-3/+0
| | | | | | | | - Name em@i.l or variations thereof. While I'm here also fix some whitespace and other formatting errors, including moving WWW: to the last line in the file.
* -remove MD5ohauer2011-07-031-1/+0
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* - Remove USE_GCC where it can be satisfied with base compiler on followingpav2008-07-251-1/+0
| | | | FreeBSD versions: 5.3 and up, 6.x, 7.x, 8-CURRENT
* - Remove unneeded dependency from gtk12/gtk20 [1]miwi2008-04-201-2/+2
| | | | | | | | | | | | | | | - Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG - Remove X11BASE support in favor of LOCALBASE or PREFIX - Use USE_LDCONFIG instead of INSTALLS_SHLIB - Remove unneeded USE_GCC 3.4+ Thanks to all Helpers: Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr, ehaupt, nox, itetcu, flz, pav PR: 116263 Tested on: pointyhat Approved by: portmgr (pav)
* - Attempt to fix the build by adding missing dependencypav2007-11-071-0/+1
| | | | | Reported by: pointyhat Approved by: portmgr (hat)
* - Welcome X.org 7.2 \o/.flz2007-05-201-0/+1
| | | | | - Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}. - Bump PORTREVISION for ports intalling files in ${X11BASE}.
* - Mark as ONLY_FOR_ARCHS=i386, the reason is that it doesn't run properlyalepulver2007-03-231-0/+2
| | | | | | | | | | (first it segfaulted, and after fixing it, the server just freezes consuming the CPU). It was tested on an amd64, but it's very likely to happen in the other archs too). PR: ports/110690 Submitted by: alepulver (myself) Approved by: "Linas Valiukas" <shirshegsm@gmail.com> (maintainer)
* - Use "sizeof()" to determine pointer size, instead of using "4" (fixes aalepulver2007-03-051-2/+11
| | | | | | segmentation fault on non-i386). Reported by: Steve Crowder <steve@crowders.org>
* - Change ppc to powerpc in the Makefile because that is the value of ARCH inalepulver2006-06-052-58/+75
| | | | | | FreeBSD (I didn't know ARCH can't be overriden from the original program's Makefile). - Use a list of supported architectures for VM instead of hardcoding them.
* - Update to version 1.32c (security patch, see below).alepulver2006-06-0321-95/+340
| | | | | | | | | | | | | - Make portlint happy. - Allow building the VM on PowerPC. - Fix a typo in option detection code (&& -> ||). - Fix 2 security vulnerabilities [1]. PR: ports/98296 Submitted by: alepulver (myself) Approved by: Linas Valiukas <shirshegsm@gmail.com> (maintainer) Obtained from: q3icculus (http://icculus.org/quake3/) [1] Security: CVE-2006-2082
* - Remove unnecessary change from my last patch. The selection of .qvm / .so isalepulver2006-05-281-11/+2
| | | | | | based on the sv_pure variable. Approved by: garga (mentor)
* - Remove DLL_ONLY=true from MAKE_ENV, it was used for testing the gamealepulver2006-05-261-1/+1
| | | | | | libraries on i386. Approved by: garga (mentor, implicitly)
* - Bump PORTREVISION (package contents change - files added).alepulver2006-05-2624-296/+807
| | | | | | | | | | | | | - Put port mirrors before IDSOFTWARE ones. - Use USE_DOS2UNIX instead of USE_CRLF provided by games/quake3. - Use Makefile instead of cons, remove Perl dependencies. Avoid building unncessary components. - Add OPTIONS. Allow building without X11 and optimizations. - Add pkg-plist. - Fix on non-i386. PR: ports/97930 Submitted by: alepulver (myself) Approved by: garga (mentor, implicitly), maintainer
* Remove USE_REINPLACE for categories starting with a Gedwin2006-05-081-1/+0
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* [PATCH] bsd.sites.mk and relevant ports: add MASTER_SITE_IDSOFTWAREedwin2006-04-061-1/+1
| | | | | | | | | | | | | | | | | | | | | This patch adds the MASTER_SITE_IDSOFTWARE list of mirrors to bsd.sites.mk and adds it to the following ports: games/doom games/linux-quake3 games/linux-quake4 games/qcc games/quake-data games/quake-source games/quake2-data games/quake2-source games/quake2forge games/quake2lnx games/quake3 games/quake3-data games/rtcw PR: ports/93546 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* BROKEN on !i386: Does not compilekris2006-01-201-3/+3
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* [MAINTAINER UPDATE] games/quake3-data: redesign, change dependant portsedwin2005-12-201-0/+1
| | | | | | | | | - Changed quake3-data/Makefile.include to be more similar to bsd.*.mk files, also it doesn't override port's variables. - Change dependant ports. PR: ports/90149 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* [PATCH] games/quake3: prevent quake from creating botlib.log in the current diredwin2005-12-131-0/+1
| | | | | | | | quake3 creates botlib.log in the current directory. Such action is annoying and should be prevented. PR: ports/90263 Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
* Added BROKEN on IA64.edwin2005-12-041-1/+6
| | | | | PR: ports/89901 Submitted by: Linas Valiukas <prekybosv@shirshegsm.lt.eu.org>
* Remove i386 specific parts from the Makefiles.edwin2005-11-283-5/+5
| | | | | PR: ports/89603 Submitted by: Linas Valiukas <shirshegsm@gmail.com>
* Fix path names in patchesedwin2005-11-272-4/+4
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* - Force use of a higher GCC versionedwin2005-11-234-16/+40
| | | | | | | | | - Include digest::md5 for perl on 4.x - Add BUILD_ENV to make sure that do-build works fine - Fix files/patch-code-unix-cons to understand $ENV{CC} and friends - Fix files/patch-code-qcommon-common.c to include sys/types.h Noticed by: YAPHR
* [UPDATE] games/quake3: integrate with quake3-dataedwin2005-11-225-70/+22
| | | | | | | | | | | | Changes: * Don't build install QVM's and shared libraries (QVM's are provided in the PAK files). * Look for data in the same directory as linux-quake3. * Add mirror. * Remove pkg-message and pkg-plist (not needed anymore) PR: ports/89330 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Approved by: Linas Valiukas <shirshegsm@gmail.com>
* - Add more MASTER_SITESpav2005-11-221-3/+9
| | | | | PR: ports/89321 Submitted by: Linas Valiukas <shirshegsm@gmail.com> (maintainer)
* New port: games/quake3 Quake III Arena -- first person shooter (nativeedwin2005-11-1725-0/+547
Quake III Arena, developed by the gaming wizards at id Software, is the third installment of one of the most popular computer game franchises of all time. Organic caverns, gothic cathedrals and futuristic spacescapes play host to Quake III Arena's unrivaled blend of action, strategy and jaw-dropping technology as Linux gamers are invited to square off against 32 of history's greatest warriors. Built around a revolutionary new graphics engine capable of delivering mind blowing 3D special effects including curved surfaces and volumetric fog, Quake III Arena is the final word in deathmatching mayhem. This is a native build for FreeBSD. Sorry, no joystick support is available at this time. PR: ports/85429 Submitted by: Linas Valiukas <shirshegsm@gmail.com>