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* Change MASTER_SITES, the Wesnoth developers want people to start to usemezz2004-07-231-1/+2
* Update to 0.8, see the changelog for full detail.mezz2004-07-053-5/+21
* Update to 0.7.11.mezz2004-07-045-78/+250
* Update to 0.7.9, see the changelog for details: http://changelog.wesnoth.org/mezz2004-06-143-92/+359
* Update to 0.7.8, see changelog for details: http://changelog.wesnoth.org/mezz2004-05-294-20/+96
* Update to 0.7.7.mezz2004-05-216-209/+142
* Fix the build on 4.x. The problem was that the definition of the std::wstringmezz2004-05-133-1/+34
* The developers will not support GCC 2.9x, so add USE_GCC=3.3 to get it fixmezz2004-05-101-0/+1
* Update to 0.7.6. Many bugs fixed and multiplayer improvements, see themezz2004-05-063-102/+108
* -Update to 0.7.5.mezz2004-05-024-18/+207
* - Update to 0.7.2pav2004-04-094-7/+234
* - Update to version 0.7krion2004-03-234-28/+366
* Chase library bump of libSDL-1.1 for all ports which were dependingedwin2004-03-161-1/+1
* Bump PORTREVISION on all ports that depend on gettext to aid with upgrading.marcus2004-02-041-0/+1
* - SIZEifykrion2004-01-311-0/+1
* - Fix build on alphakrion2004-01-301-0/+13
* - Use new knobs from bsd.sdl.mkkrion2004-01-211-6/+1
* Add wesnoth 0.6.1, a fantasy turn-based strategy game.krion2003-12-244-0/+716