blob: 76aa34db26ab9bb1035909adb59be7ede5689eb6 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
|
#-*- mode: Fundamental; tab-width: 4; -*-
# ex:ts=4
#
# bsd.sdl.mk - Support for SDL-based ports.
#
# Created by: Edwin Groothuis <edwin@freebsd.org>
#
# For FreeBSD committers:
# - Changes in the version number of the shared libraries are encouraged.
# - For the rest, please try to run them via the maintainer but feel free
# to commit themselves if nothing breaks.
#
# For ports-developers:
# If your port needs SDL or one of the SDL modules, you can easily
# include them with the "USE_SDL=" statement. For example if you need
# the standard SDL and SDL_sound, use "USE_SDL=sdl sound" and the
# required libraries are included in your LIB_DEPENDS.
#
# If you want to check for the availability for certain SDL ports, you
# can set WANT_SDL and run it through bsd.port.pre.mk:
# WANT_SDL= yes
# USE_SDL= sdl
# .include <bsd.port.pre.mk>
# .if ${HAVE_SDL:Mgraphics}
# USE_SDL+= graphics
# .endif
# .include <bsd.port.post.mk>
# Run "make -V USE_SDL" to see which libs are asked for at the end.
#
#
# $FreeBSD$
#
SDL_Include_MAINTAINER= edwin@FreeBSD.org
#
# These are the current supported SDL modules
#
_USE_SDL_ALL= gfx gui image mixer ldbad mm net sdl sound ttf
#
# Variables used to determine what is needed:
# _VERSION_xxx version of the shared library (required)
# _SUBDIR_xxx subdirectory below ${PORTSDIR} (required)
# _PORTDIR_xxx subdirectory below ${PORTSDIR}/${_SUBDIR_xxx}, default sdl_xxx
# _LIB_xxx name of the shared lib, default SDL_xxx
# _REQUIRES_xxx also needs these SDL libraries
#
_VERSION_gfx= 11
_SUBDIR_gfx= graphics
_REQUIRES_gfx= sdl
_VERSION_gui= 0
_SUBDIR_gui= x11-toolkits
_REQUIRES_gui= sdl image ttf
_VERSION_image= 10
_SUBDIR_image= graphics
_REQUIRES_image=sdl
_VERSION_ldbad= 4
_SUBDIR_ldbad= devel
_REQUIRES_ldbad=sdl
_VERSION_mixer= 2
_SUBDIR_mixer= audio
_REQUIRES_mixer=sdl
_VERSION_mm= 8
_SUBDIR_mm= devel
_LIB_mm= SDLmm
_PORTDIR_mm= sdlmm
_REQUIRES_mm= sdl
_VERSION_net= 0
_SUBDIR_net= net
_REQUIRES_net= sdl
_VERSION_sdl= 7
_SUBDIR_sdl= devel
_LIB_sdl= SDL-1.1
_PORTDIR_sdl= sdl12
_VERSION_sound= 1
_SUBDIR_sound= audio
_LIB_sound= SDL_sound-1.0
_REQUIRES_sound=sdl
_VERSION_ttf= 3
_SUBDIR_ttf= graphics
_REQUIRES_ttf= sdl
#
# Update the variables if they need the default values.
#
.for component in ${_USE_SDL_ALL}
. if !defined(_LIB_${component})
_LIB_${component}=SDL_${component}
. endif
. if !defined(_PORTDIR_${component})
_PORTDIR_${component}=sdl_${component}
. endif
. if !defined(_REQUIRES_${component})
_REQUIRES_${component}=
. endif
.endfor
#
# If WANT_SDL is defined, check for the available libraries
#
.if !defined(AFTERPORTMK)
.if !defined(SDL_Include_pre)
SDL_Include_pre= bsd.sdl.mk
HAVE_SDL?=
.if defined(WANT_SDL)
.for component in ${_USE_SDL_ALL}
.if exists(${LOCALBASE}/lib/lib${_LIB_${component}}.so.${_VERSION_${component}})
HAVE_SDL+= ${component}
.endif
.endfor
.endif
.endif
.endif
#
# If USE_SDL is defined, make dependencies for the libraries
#
.if !defined(BEFOREPORTMK)
.if !defined(SDL_Include_post)
.if defined(USE_SDL)
SDL_Include_post= bsd.sdl.mk
#
# Keep some backward compatibility
#
.if ${USE_SDL}=="yes"
USE_SDL= sdl
.endif
#
# Check if all the values given in USE_SDL are valid.
#
_USE_SDL=
.for component in ${USE_SDL}
. if ${_USE_SDL_ALL:M${component}}==""
BROKEN= "Unknown SDL component ${component}"
. endif
_USE_SDL+= ${_REQUIRES_${component}} ${component}
.endfor
#
# Uniquefy[sp] the list of libs required
#
__USE_SDL=
.for component in ${_USE_SDL}
. if ${__USE_SDL:M${component}}==""
__USE_SDL+= ${component}
. endif
.endfor
#
# Finally make the list of libs required
#
.for component in ${__USE_SDL}
LIB_DEPENDS+= ${_LIB_${component}}.${_VERSION_${component}}:${PORTSDIR}/${_SUBDIR_${component}}/${_PORTDIR_${component}}
.endfor
#
# "Normal" dependencies and variables
#
BUILD_DEPENDS+= ${SDL_CONFIG}:${PORTSDIR}/${_SUBDIR_sdl}/${_PORTDIR_sdl}
SDL_CONFIG?= ${LOCALBASE}/bin/sdl11-config
CONFIGURE_ENV+= SDL_CONFIG=${SDL_CONFIG}
MAKE_ENV+= SDL_CONFIG=${SDL_CONFIG}
.endif
.endif
.endif
|