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# Created by: Shane Ambler <FreeBSD@Shaneware.biz>

PORTNAME=   godot
DISTVERSION=    3.2.3
PORTREVISION=   1
DISTVERSIONSUFFIX=  -stable
CATEGORIES= devel games

MAINTAINER= FreeBSD@Shaneware.biz
COMMENT?=   Game runtime engine

LICENSE=        MIT CC-BY-3.0
LICENSE_COMB=       multi
LICENSE_FILE_CC-BY-3.0= ${WRKSRC}/LOGO_LICENSE.md
LICENSE_FILE_MIT=   ${WRKSRC}/LICENSE.txt

BUILD_DEPENDS=  yasm:devel/yasm
LIB_DEPENDS=    libfreetype.so:print/freetype2 \
        libpng.so:graphics/png
RUN_DEPENDS=    xdg-user-dir:devel/xdg-user-dirs \
        xdg-open:devel/xdg-utils \
        xmessage:x11/xmessage

USES=       compiler:c++14-lang gl pkgconfig scons xorg
USE_XORG=   x11 xcursor xi xinerama xrandr xrender
USE_GL=     gl glew glu

USE_GITHUB= yes
GH_ACCOUNT= godotengine

MAKE_ARGS+=     platform=x11 builtin_libpng=False \
            builtin_freetype=False builtin_zlib=False verbose=True
MAKE_ARGS+=     ${MAKE_ARGS_${CHOSEN_COMPILER_TYPE}}
MAKE_ARGS_clang=    use_llvm=True use_lld=True
CXXFLAGS_i386=      ${CXXFLAGS_i386_${CHOSEN_COMPILER_TYPE}}
CXXFLAGS_i386_gcc=  -march=i586

# option MONO doesn't build (needs 5.12+) so for now leave it out as an option
OPTIONS_DEFINE=     EXAMPLES TOOLS UDEV
OPTIONS_DEFAULT=    ALSA
# Moved to devel/godot-tools
OPTIONS_EXCLUDE?=   EXAMPLES TOOLS
OPTIONS_GROUP=      AUDIO
OPTIONS_GROUP_AUDIO=    ALSA PULSEAUDIO

AUDIO_DESC=     Audio support
ALSA_LIB_DEPENDS=   libasound.so:audio/alsa-lib
ALSA_MAKE_ARGS=     alsa=True
ALSA_MAKE_ARGS_OFF= alsa=False
# master at 10/7 tagged for 3.2
EXAMPLES_GH_TUPLE=  godotengine:godot-demo-projects:8d9d58f112d8:DEMOS
EXAMPLES_PORTEXAMPLES=  *
# mono support doesn't build at present
MONO_BUILD_DEPENDS= msbuild:devel/msbuild
MONO_LIB_DEPENDS=   libinotify.so:devel/libinotify
MONO_GH_TUPLE=      mono:nuget-binary:ebedbf8:NUGT/nuget-binary
MONO_MAKE_ARGS=     module_mono_enabled=yes mono_glue=True
MONO_USES=      gettext-runtime mono:nuget
NUGET_DEPENDS=      DotNet.Glob=2.1.1
PULSEAUDIO_LIB_DEPENDS= libpulse.so:audio/pulseaudio
PULSEAUDIO_MAKE_ARGS=   pulseaudio=True
PULSEAUDIO_MAKE_ARGS_OFF=   pulseaudio=False
TOOLS_DESC=     Include development tools (IDE)
TOOLS_MAKE_ARGS=    target=release_debug tools=True
TOOLS_MAKE_ARGS_OFF=    target=release tools=False
TOOLS_DESKTOP_ENTRIES=  "Godot" "${COMMENT}" "${GODOTFILE}" \
            "${GODOTFILE}" "Development;IDE;" ""
TOOLS_PLIST_FILES=  share/pixmaps/${GODOTFILE}.png \
            share/pixmaps/${GODOTFILE}.svg
UDEV_DESC=      Libudev support (Joystick)
UDEV_LIB_DEPENDS=   libudev.so:devel/libudev-devd
UDEV_MAKE_ARGS=     udev=True
UDEV_MAKE_ARGS_OFF= udev=False

GODOTFILE=      ${PORTNAME}${PKGNAMESUFFIX}
PLIST_FILES=        bin/${GODOTFILE}

.ifmake makesum
# Always include optional distfiles
.MAKEFLAGS: WITH="${OPTIONS_DEFINE}" OPTIONS_EXCLUDE=
.endif

.include <bsd.port.pre.mk>

.if ${ARCH} != aarch64 && ${ARCH} != amd64 && ${ARCH} != i386 && ${ARCH} != armv6 && ${ARCH} != armv7
# use system libvpx on archs that break with built-in
LIB_DEPENDS+=   libvpx.so:multimedia/libvpx
MAKE_ARGS+= builtin_libvpx=False
.endif

post-patch:
    @${REINPLACE_CMD} -e 's|custom_build|${OPSYS}_Ports_build|' \
        ${WRKSRC}/methods.py
    @${REINPLACE_CMD} -e 's|/usr/bin|${PREFIX}/bin|' \
        ${WRKSRC}/platform/x11/os_x11.cpp

pre-build-MONO-on: makenuget
    @(cd ${WRKSRC} && ${SETENV} ${MAKE_ENV} ${MAKE_CMD} ${MAKE_FLAGS} \
        ${_MAKE_JOBS} ${MAKE_ARGS:C,^${DESTDIRNAME}=.*,,g} \
        target=release_debug tools=True platform=server mono_glue=False)
    @(cd ${WRKSRC} && ${FIND} ${WRKSRC}/bin -name 'godot*' -exec {} \
        --generate-mono-glue modules/mono/glue \; && \
        ${FIND} ${WRKSRC}/bin -name 'godot*' -delete)

# The official godot binary name reflects options used to compile
# We just want a simple name matching the portname
# This gives us bin/godot for runtime and bin/godot-tools for the IDE
do-install:
    @${RM} ${WRKSRC}/bin/*.debugsymbols
    cd ${WRKSRC}/bin && ${INSTALL_PROGRAM} godot.x11* \
        ${STAGEDIR}/${PREFIX}/bin/${GODOTFILE}

do-install-EXAMPLES-on:
    (cd ${WRKSRC_DEMOS} && ${COPYTREE_SHARE} "${PORTEXAMPLES}" \
        ${STAGEDIR}${EXAMPLESDIR})

do-install-TOOLS-on:
    ${INSTALL_DATA} ${WRKSRC}/icon.png \
        ${STAGEDIR}${PREFIX}/share/pixmaps/${GODOTFILE}.png
    ${INSTALL_DATA} ${WRKSRC}/icon.svg \
        ${STAGEDIR}${PREFIX}/share/pixmaps/${GODOTFILE}.svg

.include <bsd.port.post.mk>