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# $FreeBSD$
PORTNAME= renpy
PORTVERSION= 6.99.2
DISTVERSIONSUFFIX=-source
CATEGORIES= devel games
MASTER_SITES= http://www.renpy.org/dl/${PORTVERSION}/ \
GENTOO
MAINTAINER= jbeich@FreeBSD.org
COMMENT= Framework for developing visual-novel type games
LICENSE= APACHE20 BSD3CLAUSE DejaVu LGPL21 MIT OFL11 ZLIB
LICENSE_COMB= multi
LICENSE_NAME_DejaVu= Bitstream Vera and Arev fonts license
LICENSE_FILE_DejaVu= ${WRKSRC}/renpy/common/DejaVuSans.txt
LICENSE_PERMS_DejaVu= dist-mirror dist-sell pkg-mirror pkg-sell auto-accept
BUILD_DEPENDS= ${PYTHON_PKGNAMEPREFIX}game_sdl2>0:${PORTSDIR}/devel/py-game_sdl2 \
cython:${PORTSDIR}/lang/cython
LIB_DEPENDS= libfribidi.so:${PORTSDIR}/converters/fribidi \
libGLEW.so:${PORTSDIR}/graphics/glew \
libpng.so:${PORTSDIR}/graphics/png \
libavcodec.so:${PORTSDIR}/multimedia/ffmpeg \
libfreetype.so:${PORTSDIR}/print/freetype2
RUN_DEPENDS= ${PYTHON_PKGNAMEPREFIX}game_sdl2>0:${PORTSDIR}/devel/py-game_sdl2
PORTSCOUT= skipv:6.99.3 # only version bump
USES= python:2.7 shebangfix tar:bz2
USE_PYTHON= autoplist distutils
USE_SDL= sdl2
EXTRACT_AFTER_ARGS=--exclude gen --exclude '*.py[co]'
SHEBANG_FILES= renpy.py launcher/game/tkaskdir.py
python_OLD_CMD= /usr/bin/env python
python_CMD= ${PYTHON_CMD}
BUILD_WRKSRC= ${WRKSRC}/module
INSTALL_WRKSRC= ${BUILD_WRKSRC}
MAKE_ENV+= RENPY_DEPS_INSTALL="${LOCALBASE}"
PYDISTUTILS_BUILDPATH=${BUILD_WRKSRC}/build/lib.${OPSYS:tl}-${UNAMER}-${ARCH}-${PYTHON_VER}
PORTDATA= launcher renpy renpy.py templates
PORTDOCS= *
PLIST_FILES= bin/${PORTNAME}
DESKTOP_ENTRIES="Ren'Py" \
"" \
"${DATADIR}/launcher/game/images/logo32.png" \
"${PORTNAME} %f" \
"Development;Game;AdventureGame;" \
""
OPTIONS_DEFAULT=TKINTER
OPTIONS_DEFINE= DOCS EXAMPLES TKINTER
TKINTER_DESC= Install Tkinter to allow choosing Projects Directory
TKINTER_RUN_DEPENDS=${PYTHON_PKGNAMEPREFIX}tkinter>0:${PORTSDIR}/x11-toolkits/py-tkinter
.include <bsd.port.options.mk>
.if ${PORT_OPTIONS:MEXAMPLES}
PORTDATA+= the_question tutorial
.endif
post-patch:
@${REINPLACE_CMD} -e 's,/usr/bin/python,${PYTHON_CMD},' \
${WRKSRC}/launcher/game/project.rpy
# Avoid having to add -I/usr/include -L/usr/lib
@${REINPLACE_CMD} '/library("z")/d' ${BUILD_WRKSRC}/${PYSETUP}
post-build:
@${PYTHON_CMD} -m compileall -d ${DATADIR} ${WRKSRC}
@${PYTHON_CMD} -O -m compileall -d ${DATADIR} ${WRKSRC}
# XXX Replace WRKSRC with DATADIR in bytecode
@(cd ${WRKSRC} && for d in */game templates/*; do \
${SETENV} HOME=${WRKDIR} \
PYTHONPATH="${PYTHONPATH}:${PYDISTUTILS_BUILDPATH}" \
${PYTHON_CMD} ${WRKSRC}/renpy.py $$d compile; \
done)
post-install:
${FIND} ${STAGEDIR}${PYTHONPREFIX_SITELIBDIR} -name \*.so \
-exec ${STRIP_CMD} {} +
${LN} -fs ${DATADIR}/renpy.py \
${STAGEDIR}${PREFIX}/bin/${PORTNAME}
(cd ${WRKSRC} && ${COPYTREE_SHARE} \
"${PORTDATA}" ${STAGEDIR}${DATADIR} \
"! -name *.orig ! -name *.bak ! -name saves")
${CHMOD} +x ${STAGEDIR}${DATADIR}/renpy.py
${CHMOD} -R u+w ${STAGEDIR}${DATADIR}/templates
.if ${PORT_OPTIONS:MDOCS}
(cd ${WRKSRC}/doc && ${COPYTREE_SHARE} \
. ${STAGEDIR}${DOCSDIR} \
"! -name *.orig ! -name *.bak")
.endif
.include <bsd.port.mk>
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