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# Created by: Alexey Dokuchaev <danfe@FreeBSD.org>
# $FreeBSD$
PORTNAME= cleanq3
PORTVERSION= 0.5.2
PORTREVISION= 4
CATEGORIES= games
MASTER_SITES= http://www.bfeared.com/library/quake/archive/quakedev/temor/downloads/
DISTNAME= CleanQ3_v${PORTVERSION}-srcbin
MAINTAINER= ports@FreeBSD.org
COMMENT= Cleaned up copy of the original Quake III Arena source code
LICENSE= GPLv2
LICENSE_FILE= ${WRKSRC}/COPYING.txt
USES= dos2unix gmake zip
WRKSRC= ${WRKDIR}/CleanQ3
BUILD_WRKSRC= ${WRKSRC}/code/unix
MAKE_JOBS_UNSAFE= yes
MAKE_ENV= LIBDIR="${LIBDIR}"
PLIST_SUB= LIBDIR="${LIBDIR:S/${PREFIX}\///}"
LIBDIR= ${PREFIX}/lib/${PORTNAME}
VM_ARCHS= i386
OPTIONS_DEFINE= GAMELIBS OPTIMIZED_CFLAGS
OPTIONS_MULTI= FLAVOR
OPTIONS_MULTI_FLAVOR= CLIENT SMP_CLIENT DEDICATED
OPTIONS_DEFAULT= CLIENT SMP_CLIENT DEDICATED OPTIMIZED_CFLAGS
FLAVOR_DESC= Clients and servers
CLIENT_DESC= Build client
SMP_CLIENT_DESC= Build SMP (threaded) client
DEDICATED_DESC= Build dedicated server
GAMELIBS_DESC= Build game libraries (when not mandatory)
.include <bsd.port.options.mk>
.if ${ARCH} == i386
BUILD_DEPENDS= nasm:devel/nasm
.endif
.for i in ${ARCH}
. if ${VM_ARCHS:M${i}}
HAVE_VM_COMPILED= yes
. endif
.endfor
.if !defined(HAVE_VM_COMPILED)
MAKE_ENV+= DLL_ONLY=true
.endif
.if ${PORT_OPTIONS:MCLIENT} || ${PORT_OPTIONS:MSMP_CLIENT}
USE_GL= gl
USE_XORG= xxf86dga
.endif
.if ${PORT_OPTIONS:MCLIENT}
MAKE_ENV+= CLIENT=YES
PLIST_SUB+= CLIENT=""
Q3BIN+= cleanq3
.else
PLIST_SUB+= CLIENT="@comment "
.endif
.if ${PORT_OPTIONS:MSMP_CLIENT}
MAKE_ENV+= SMP=YES
PLIST_SUB+= SMP_CLIENT=""
Q3BIN+= cleanq3-smp
.else
PLIST_SUB+= SMP_CLIENT="@comment "
.endif
.if ${PORT_OPTIONS:MDEDICATED}
MAKE_ENV+= DEDICATED=YES
PLIST_SUB+= DEDICATED=""
Q3BIN+= cleanq3ded
.else
PLIST_SUB+= DEDICATED="@comment "
.endif
.if ${PORT_OPTIONS:MGAMELIBS} || !defined(HAVE_VM_COMPILED)
MAKE_ENV+= GAMELIBS=YES
PLIST_SUB+= GAMELIBS=""
.else
PLIST_SUB+= GAMELIBS="@comment "
.endif
.if ${PORT_OPTIONS:MOPTIMIZED_CFLAGS}
MAKE_ENV+= OPTIMIZED_CFLAGS=YES
.endif
post-patch:
@${REINPLACE_CMD} -e 's|botlib\.log|/dev/null|' \
${WRKSRC}/code/botlib/be_interface.c
@${REINPLACE_CMD} -e \
's|//[[:blank:]]*\(Swap_Init[[:blank:]]*();\)|\1|' \
${WRKSRC}/code/botlib/be_interface.c \
${WRKSRC}/code/renderer/tr_init.c
@${REINPLACE_CMD} -e '/callMask = 0/s|^static||' \
${WRKSRC}/code/qcommon/vm_x86.c
do-install:
.for bin in ${Q3BIN}
${INSTALL_PROGRAM} ${BUILD_WRKSRC}/release/${bin} \
${STAGEDIR}${PREFIX}/bin
.endfor
.if ${PORT_OPTIONS:MGAMELIBS} || !defined(HAVE_VM_COMPILED)
.for dir in baseq3 missionpack
@${MKDIR} ${STAGEDIR}${LIBDIR}/${dir}
${INSTALL_PROGRAM} ${BUILD_WRKSRC}/release/${dir}/*.so \
${STAGEDIR}${LIBDIR}/${dir}
.endfor
.endif
.include "${.CURDIR}/../quake3-data/Makefile.include"
.include <bsd.port.mk>
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