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# Created by: Alexey Dokuchaev <danfe@FreeBSD.org>
# $FreeBSD$

PORTNAME=   frogatto
PORTVERSION=    1.3.1
PORTREVISION=   11
CATEGORIES= games

MAINTAINER= fiziologus@gmail.com
COMMENT=    Old-school 2D classic adventure platformer game

LICENSE=    FROGATTO GPLv3
LICENSE_COMB=   multi
LICENSE_NAME_FROGATTO=  Frogatto license
LICENSE_FILE_FROGATTO=  ${WRKSRC}/LICENSE
LICENSE_FILE_GPLv3= ${WRKSRC}/src/LICENSE
LICENSE_PERMS_FROGATTO= dist-mirror pkg-mirror auto-accept

LIB_DEPENDS=    libboost_thread.so:devel/boost-libs \
        libpng.so:graphics/png

USE_GITHUB= yes
GH_ACCOUNT= frogatto

USES=       gmake pkgconfig
ALL_TARGET= game server
USE_GL=     glew glu
USE_SDL=    sdl image mixer ttf

PLIST_FILES=    bin/${PORTNAME} bin/${PORTNAME}-server

post-patch:
    @${REINPLACE_CMD} -e 's|-Werror||' ${WRKSRC}/Makefile
    @${REINPLACE_CMD} -e 's,%lu,%u,' ${WRKSRC}/src/server.cpp
    @${REINPLACE_CMD} -e 's,__linux__,__${OPSYS}__,' \
        ${WRKSRC}/src/clipboard.cpp
# Point to the right location where to look for resources on FreeBSD
    @${REINPLACE_CMD} -e 's,HAVE_CONFIG_H,__FreeBSD__,' \
        -e 's,DATADIR,"${DATADIR}",' ${WRKSRC}/src/filesystem.cpp
    @${REINPLACE_CMD} -e 's,itor->second,"${DATADIR}/" + &,' \
        ${WRKSRC}/src/sound.cpp
    @${REINPLACE_CMD} -e '/\/locale\//s,\.,${PREFIX}/share,' \
        ${WRKSRC}/src/i18n.cpp

do-install:
    ${INSTALL_PROGRAM} ${WRKSRC}/game ${STAGEDIR}${PREFIX}/bin/${PORTNAME}
    ${INSTALL_PROGRAM} ${WRKSRC}/server \
        ${STAGEDIR}${PREFIX}/bin/${PORTNAME}-server
    cd ${WRKSRC}/modules/frogatto/locale && \
        ${MV} hu_HU hu && ${MV} ms_MY ms
    cd ${WRKSRC}/modules/frogatto && ${COPYTREE_SHARE} \
        locale ${STAGEDIR}${PREFIX}/share
    cd ${WRKSRC} && ${COPYTREE_SHARE} "data images music modules utils" \
        ${STAGEDIR}${DATADIR}
    cd ${WRKSRC} && ${INSTALL_DATA} *.ttf *.cfg ${STAGEDIR}${DATADIR}
# Dynamically generate part of the PLIST for NLS files and game resources
# (really lots of them)
    @${FIND} ${STAGEDIR}${PREFIX}/share/locale -name ${PORTNAME}.mo | \
        ${SED} 's,^${STAGEDIR}${PREFIX}/,,' | ${SORT} >> ${TMPPLIST}
    @${FIND} ${STAGEDIR}${DATADIR} -not -type d | \
        ${SED} 's,^${STAGEDIR}${PREFIX}/,,' | ${SORT} >> ${TMPPLIST}

.include <bsd.port.mk>