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# Created by: Alexey Dokuchaev <danfe@FreeBSD.org>
# $FreeBSD$

PORTNAME=   nexuiz
PORTVERSION=    2.5.2
PORTREVISION=   14
CATEGORIES= games
MASTER_SITES=   SF/${PORTNAME}/NexuizRelease/Nexuiz%20${PORTVERSION} \
        SF/${PORTNAME}/mappack/nexmappack_r2:mappack
DISTNAME=   ${PORTNAME}-${PORTVERSION:S/.//g}
DISTFILES=  ${DISTNAME}${EXTRACT_SUFX}

MAINTAINER= amdmi3@FreeBSD.org
COMMENT=    Fast-paced, chaotic, and intense multiplayer first person shooter

LIB_DEPENDS=    libcurl.so:${PORTSDIR}/ftp/curl \
        libjpeg.so:${PORTSDIR}/graphics/jpeg

LICENSE=    GPLv2

MANUAL_PACKAGE_BUILD=   huge

USES=       zip
WRKSRC=     ${WRKDIR}/Nexuiz/sources/darkplaces
MAKEFILE=   BSDmakefile
MAKE_ARGS=  DP_FS_BASEDIR="${DATADIR}" CC="${CC}" \
        DP_PRELOAD_DEPENDENCIES=yes DP_LINK_TO_LIBJPEG=yes \
        CFLAGS_LIBJPEG="-I${LOCALBASE}/include" \
        OPTIM_RELEASE="${CFLAGS} -fno-strict-aliasing -funroll-loops" \
        STRIP="${STRIP_CMD}"
MAKE_JOBS_UNSAFE=yes
ALL_TARGET= # empty

PORTDATA=   *

OPTIONS_DEFINE= MAPPACK
OPTIONS_MULTI=  COMPONENTS
OPTIONS_MULTI_COMPONENTS=CLIENT SDL_CLIENT DEDICATED
OPTIONS_DEFAULT=MAPPACK CLIENT SDL_CLIENT DEDICATED

MAPPACK_DESC=   Install community map pack
CLIENT_DESC=    Build GLX client
SDL_CLIENT_DESC=Build SDL client
DEDICATED_DESC= Build dedicated server

CLIENT_LIB_DEPENDS= libmodplug.so:${PORTSDIR}/audio/libmodplug \
            libpng.so:${PORTSDIR}/graphics/png \
            libtheora.so:${PORTSDIR}/multimedia/libtheora
SDL_CLIENT_LIB_DEPENDS= ${CLIENT_LIB_DEPENDS}
MAPPACK_DISTFILES=  nexmappack_r2${EXTRACT_SUFX}:mappack

.include <bsd.port.options.mk>

.if ${PORT_OPTIONS:MCLIENT}
USE_GL=     glut
USE_XORG=   x11 xpm xxf86vm xxf86dga xext
ALL_TARGET+=    cl-release
PLIST_FILES+=   bin/${PORTNAME}-glx

DESKTOP_ENTRIES="Nexuiz" \
        "${COMMENT}" \
        "${PREFIX}/share/pixmaps/${PORTNAME}.ico" \
        "${PORTNAME}-glx" \
        "Game;Shooter;" \
        ""
.endif

.if ${PORT_OPTIONS:MSDL_CLIENT}
USE_SDL=    sdl
ALL_TARGET+=    sdl-release
PLIST_FILES+=   bin/${PORTNAME}-sdl

# override of DESKTOP_ENTRIES for GLX client is intented
DESKTOP_ENTRIES="Nexuiz" \
        "${COMMENT}" \
        "${PREFIX}/share/pixmaps/${PORTNAME}.ico" \
        "${PORTNAME}-sdl" \
        "Game;Shooter;" \
        ""
.endif

.if ${PORT_OPTIONS:MCLIENT} || ${PORT_OPTIONS:MSDL_CLIENT}
PLIST_FILES+=   share/pixmaps/${PORTNAME}.ico
.endif

.if ${PORT_OPTIONS:MDEDICATED}
ALL_TARGET+=    sv-release
PLIST_FILES+=   bin/${PORTNAME}-dedicated
.endif

post-extract:
    @cd ${WRKDIR}/Nexuiz/sources && \
        ${EXTRACT_CMD} ${EXTRACT_BEFORE_ARGS} \
        ${WRKDIR}/Nexuiz/sources/enginesource20091001.zip \
        ${EXTRACT_AFTER_ARGS}

post-patch:
    @${REINPLACE_CMD} -e 's,/usr/X11R6,${LOCALBASE},' \
        ${WRKSRC}/${MAKEFILE} ${WRKSRC}/makefile.inc
    @${REINPLACE_CMD} -e '/LDFLAGS_BSDSV/s,$$,-L${LOCALBASE}/lib,' \
        ${WRKSRC}/makefile.inc
# Fix for libpng 1.4
    @${REINPLACE_CMD} -e 's,gray_1_2_4_to_8,expand_&,g' \
        ${WRKSRC}/image_png.c

do-install:
.if ${PORT_OPTIONS:MCLIENT}
    ${INSTALL_PROGRAM} ${WRKDIR}/Nexuiz/sources/darkplaces/darkplaces-glx ${STAGEDIR}${PREFIX}/bin/${PORTNAME}-glx
.endif
.if ${PORT_OPTIONS:MSDL_CLIENT}
    ${INSTALL_PROGRAM} ${WRKDIR}/Nexuiz/sources/darkplaces/darkplaces-sdl ${STAGEDIR}${PREFIX}/bin/${PORTNAME}-sdl
.endif
.if ${PORT_OPTIONS:MCLIENT} || ${PORT_OPTIONS:MSDL_CLIENT}
    ${INSTALL_DATA} ${WRKDIR}/Nexuiz/sources/darkplaces/nexuiz.ico ${STAGEDIR}${PREFIX}/share/pixmaps
.endif
.if ${PORT_OPTIONS:MDEDICATED}
    ${INSTALL_PROGRAM} ${WRKDIR}/Nexuiz/sources/darkplaces/darkplaces-dedicated ${STAGEDIR}${PREFIX}/bin/${PORTNAME}-dedicated
    cd ${WRKDIR}/Nexuiz && ${COPYTREE_SHARE} "server" ${STAGEDIR}${DATADIR}
# Fixup lost +x permissions on scripts after COPYTREE_SHARE
    ${FIND} ${STAGEDIR}${DATADIR}/server -type f -name *.sh -o -name rcon*.pl | \
        ${XARGS} ${CHMOD} +x
.endif
    cd ${WRKDIR}/Nexuiz && ${COPYTREE_SHARE} "data havoc" ${STAGEDIR}${DATADIR}
.if ${PORT_OPTIONS:MMAPPACK}
    ${INSTALL_DATA} ${WRKDIR}/data/*.pk3 ${STAGEDIR}${DATADIR}/data
.endif

.include <bsd.port.mk>