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# New ports collection makefile for:    palomodulesmemino
# Date created:     28 August 2006
# Whom:         Andrew Pantyukhin <infofarmer@FreeBSD.org>
#
# $FreeBSD$
#

PORTNAME=   palomino
PORTVERSION=    20090615
CATEGORIES= games
MASTER_SITES=   SF/${PORTNAME}-sim \
        ftp://ftp.palomino3d.org/sim/
DISTFILES=  ${PORTNAME}_src_${PORTVERSION}${EXTRACT_SUFX} \
        ${PORTNAME}_data_misc_${MISC_VER}${EXTRACT_SUFX} \
        ${PORTNAME}_data_models_${MODELS_VER}${EXTRACT_SUFX} \
        ${PORTNAME}_data_sounds_${SOUNDS_VER}${EXTRACT_SUFX} \
        ${PORTNAME}_data_terrain_${TERRAIN_VER}${EXTRACT_SUFX}

MAINTAINER= amdmi3@FreeBSD.org
COMMENT=    Action flight simulator with its own 3D engine

LIB_DEPENDS=    osg.55:${PORTSDIR}/graphics/osg

USE_BZIP2=  yes
USE_GL=     gl
USE_CMAKE=  yes
USE_LUA=    5.1
LUA_COMPS=  lua:build
MAKE_JOBS_SAFE= yes

MISC_VER=   20081206
MODELS_VER= 20090615
SOUNDS_VER= 20080704
TERRAIN_VER=    20080206

WRKSRC=     ${WRKDIR}/${PORTNAME}

OPTIONS=    JOYSTICK "Enable joystick support through linux-js" on \
        SOUND   "Enable sound support through plib" on \
        GUI "Enable FLTK GUI" on

.include <bsd.port.pre.mk>

.if !defined(WITHOUT_JOYSTICK)
BUILD_DEPENDS+= ${LOCALBASE}/include/linux/joystick.h:${PORTSDIR}/devel/linux-js
RUN_DEPENDS+=   ${LOCALBASE}/include/linux/joystick.h:${PORTSDIR}/devel/linux-js
.endif

.if !defined(WITHOUT_SOUND)
BUILD_DEPENDS+= ${LOCALBASE}/lib/libplibsl.a:${PORTSDIR}/x11-toolkits/plib
.endif

.if !defined(WITHOUT_GUI)
LIB_DEPENDS+=   fltk.1:${PORTSDIR}/x11-toolkits/fltk
.endif

post-patch:
    @${FIND} ${WRKSRC}/CMakeModules -type f -print0 | ${XARGS} -0 \
        ${REINPLACE_CMD} -e 's|/usr/local|${LOCALBASE}|g'
    @${REINPLACE_CMD} -e '/COMMAND/ s|lua|${LUA_CMD}|' \
        ${WRKSRC}/build/lua_bind/CMakeLists.txt
.if defined(WITHOUT_JOYSTICK)
    @${REINPLACE_CMD} -e 's|OS_FREEBSD|0|' ${WRKSRC}/src/input/joystick.* \
        ${WRKSRC}/src/input/joystick_linux.* ${WRKSRC}/src/control/conf.cc
.endif
    @${REINPLACE_CMD} -e '/FIND_PACKAGE(/ s|)| REQUIRED)|' \
        ${WRKSRC}/CMakeLists.txt
.if defined(WITHOUT_SOUND)
    @${REINPLACE_CMD} -e '/FIND_PACKAGE(PLIB/ d' ${WRKSRC}/CMakeLists.txt
.endif
.if defined(WITHOUT_GUI)
    @${REINPLACE_CMD} -e '/FIND_PACKAGE(FLTK/ d' ${WRKSRC}/CMakeLists.txt
.endif
    @${REINPLACE_CMD} -e '/FIND_PACKAGE(OSSIM/ d' ${WRKSRC}/CMakeLists.txt
    @${REINPLACE_CMD} -e 's|string sDataDir|&="${DATADIR}/data/"|'\
            ${WRKSRC}/src/base/conf.cc
    @${REINPLACE_CMD} -e '/LUABIND_SCRIPTS_DIR/ s|"scripts"|"${DATADIR}/scripts"|' \
            ${WRKSRC}/src/lua_bind/defs.hh
    @${REINPLACE_CMD} -e 's|doc/html/|${DOCSDIR}/|' ${WRKSRC}/src/gui/gui.cc

post-install:
    ${MKDIR} ${DATADIR}
    cd ${WRKSRC}/ && ${COPYTREE_SHARE} "data scripts" ${DATADIR}/
# docs are used from within the game, so this is unconditional
    ${MKDIR} ${DOCSDIR}
    cd ${WRKSRC}/doc/html && ${COPYTREE_SHARE} "*" ${DOCSDIR}/

.include <bsd.port.post.mk>