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# Created by: mdodd
# $FreeBSD$
PORTNAME= scorched3d
PORTVERSION= 0.${SCORCH_VERSION}${SCORCH_REVISION}
PORTREVISION= 6
CATEGORIES= games
MASTER_SITES= SF/${PORTNAME}/${PORTNAME}/Version%20${SCORCH_VERSION}
DISTNAME= Scorched3D-${SCORCH_VERSION}-src
MAINTAINER= ports@FreeBSD.org
COMMENT= 3D version of the classic DOS game Scorched Earth
LICENSE= GPLv2
LIB_DEPENDS= libGLEW.so:${PORTSDIR}/graphics/glew \
libvorbis.so:${PORTSDIR}/audio/libvorbis \
libjpeg.so:${PORTSDIR}/graphics/jpeg \
libpng15.so:${PORTSDIR}/graphics/png \
libfftw3.so:${PORTSDIR}/math/fftw3 \
libfftw3f.so:${PORTSDIR}/math/fftw3-float \
libexpat.so:${PORTSDIR}/textproc/expat2
OPTIONS_DEFINE= MYSQL
WRKSRC= ${WRKDIR}/scorched
USE_GL= glu
USE_SDL= mixer net sdl
USE_WX= 2.8
WX_CONF_ARGS= absolute
WX_UNICODE= yes
USES= dos2unix gmake iconv openal:al,alut perl5 pkgconfig
USE_AUTOTOOLS= aclocal automake autoconf
ACLOCAL_ARGS= -I ${LOCALBASE}/share/aclocal
AUTOMAKE_ARGS= --add-missing --copy --force --foreign
CONFIGURE_ARGS= --datadir=${DATADIR}
DOS2UNIX_FILES= src/client/GLEXT/GLFont2dFreeType.h \
src/launcher/wxdialogs/TrueTypeFont.h
CPPFLAGS+= -I${LOCALBASE}/include
LDFLAGS+= -L${LOCALBASE}/lib
SCORCH_VERSION= 43.3d
SCORCH_REVISION= # none
MYSQL_USE= MYSQL=yes
MYSQL_CONFIGURE_ON= --with-mysql
PLIST_FILES= bin/scorched3d \
bin/scorched3dc \
bin/scorched3ds
PORTDATA= *
post-extract:
@${RM} -f ${WRKSRC}/src/client/GLEXT/[a-z]*
post-patch:
@${REINPLACE_CMD} -e \
'/^CPPFLAGS=/s|^|#|g ; \
/^LDFLAGS=/s|^|#|g ; \
/if test/s|==|=|' ${WRKSRC}/configure.ac
@${REINPLACE_CMD} -e \
'/GL_LIBS/s|"-lGL -lGLU"|"-lGL -lGLU -lGLEW"| ; \
/if test/s|==|=|' ${WRKSRC}/*.m4
@${REINPLACE_CMD} -e \
's|std::exit|exit|' ${WRKSRC}/src/common/common/main.h
@${REINPLACE_CMD} -e \
's|"glew.h"|<GL/glew.h>|' ${WRKSRC}/src/client/GLEXT/GLState.h
@${REINPLACE_CMD} -e \
'/GLEXT\\glew.c/d ; \
/GLEXT\\glew.h/d ; \
/GLEXT\\glxew.h/d ; \
/GLEXT\\wglew.h/d' ${WRKSRC}/src/client/scorchedc/scorchedc.vcxproj
pre-configure:
@cd ${WRKSRC}/scripts && ${PERL} createAMMakefile.pl
.include <bsd.port.mk>
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