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# Created by: se
# $FreeBSD$

PORTNAME=   xblast
PORTVERSION=    2.10.4
PORTREVISION=   15
CATEGORIES= games
MASTER_SITES=   SF/${PORTNAME}/Sources/${PORTVERSION} \
        SF/${PORTNAME}/Images/${IMAGES_DATE}:images \
        SF/${PORTNAME}/Levels/${LEVELS_DATE}:levels \
        SF/${PORTNAME}/Models/${MODELS_DATE}:models \
        SF/${PORTNAME}/Musics/${MUSICS_DATE}:musics \
        SF/${PORTNAME}/Sounds/${SOUNDS_DATE}:sounds
DISTFILES=  ${DISTNAME}${EXTRACT_SUFX} \
        images-${IMAGES_DATE}${EXTRACT_SUFX}:images \
        levels-${LEVELS_DATE}${EXTRACT_SUFX}:levels \
        models-${MODELS_DATE}${EXTRACT_SUFX}:models
DIST_SUBDIR=    xblast

MAINTAINER= ports@FreeBSD.org
COMMENT=    Multi-player real-time strategy game for X11

LICENSE=    GPLv2 GPLv3
LICENSE_COMB=   dual

USES=       gmake
GNU_CONFIGURE=  yes
CONFIGURE_ARGS= --with-otherdatadir=${DATADIR}

CPPFLAGS+=  -I${LOCALBASE}/include
LDFLAGS+=   -L${LOCALBASE}/lib

FONTSDIR=   ${LOCALBASE}/lib/X11/fonts/bitstream-vera

IMAGES_DATE=    2005-01-06
LEVELS_DATE=    2005-01-06
MODELS_DATE=    2005-01-06
MUSICS_DATE=    2005-01-06
SOUNDS_DATE=    2004-04-29

OPTIONS_DEFINE= NLS SDL SMPF SOUND
OPTIONS_DEFAULT=SDL SOUND
OPTIONS_SUB=    yes

NLS_USES=       gettext
NLS_CONFIGURE_ENABLE=   nls
SDL_USE=        SDL=gfx,image,mixer,net,ttf,sdl
SDL_CONFIGURE_ENABLE=   sdl
SDL_RUN_DEPENDS=    ${FONTSDIR}/Vera.ttf:${PORTSDIR}/x11-fonts/bitstream-vera
SMPF_DESC=      Support for 16 players
SMPF_CONFIGURE_ENABLE=  SMPF
SOUND_CONFIGURE_ENABLE= sound
SOUND_DISTFILES=    musics-${MUSICS_DATE}${EXTRACT_SUFX}:musics \
            sounds${EXTRACT_SUFX}:sounds

.include <bsd.port.options.mk>

.if ! ${PORT_OPTIONS:MSDL}
USE_XORG=   ice x11
.endif

post-extract:
    -@${MV} ${WRKDIR}/levels-${LEVELS_DATE}/reconstruct?on2.xal ${WRKDIR}/levels-${LEVELS_DATE}/reconstruction2.xal

post-patch:
    @${TOUCH} -r ${WRKSRC}/configure ${WRKSRC}/aclocal.m4
    @${REINPLACE_CMD} -e \
        's|$$(game_datadir)/locale|$$(prefix)/share/locale|g ; \
         s|^xblast_LDADD =.*$$|xblast_LDADD = $$(LIBINTL)|g' \
        ${WRKSRC}/Makefile.in
    @${REINPLACE_CMD} '/datadir=$$game_datadir/d' ${WRKSRC}/configure
    @${REINPLACE_CMD} -e \
        's|"Vera.ttf"|"${FONTSDIR}/Vera.ttf"|g' ${WRKSRC}/sdl_text.c

post-install:
    ${INSTALL_MAN} ${WRKSRC}/xblast.man ${STAGEDIR}${MAN6PREFIX}/man/man6/xblast.6
    ${MKDIR} ${STAGEDIR}${DATADIR}/image
    cd ${WRKDIR}/images-${IMAGES_DATE} && \
        ${COPYTREE_SHARE} . ${STAGEDIR}${DATADIR}/image "-not -name Imakefile"
    ${MKDIR} ${STAGEDIR}${DATADIR}/level
    cd ${WRKDIR}/levels-${LEVELS_DATE} && \
        ${COPYTREE_SHARE} . ${STAGEDIR}${DATADIR}/level "-not -name Imakefile"
    ${MKDIR} ${STAGEDIR}${DATADIR}/image/sprite
    cd ${WRKDIR}/models-${MODELS_DATE} && \
        ${COPYTREE_SHARE} . ${STAGEDIR}${DATADIR}/image/sprite "-not -name Imakefile"
.if ${PORT_OPTIONS:MSOUND}
    ${MKDIR} ${STAGEDIR}${DATADIR}/sounds
    cd ${WRKDIR}/musics-${MUSICS_DATE} && \
        ${COPYTREE_SHARE} . ${STAGEDIR}${DATADIR}/sounds "-not -name Imakefile"
    cd ${WRKDIR}/sounds && \
        ${COPYTREE_SHARE} . ${STAGEDIR}${DATADIR}/sounds "-not -name Imakefile"
.endif

.include <bsd.port.mk>