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--- UI/window-basic-preview.cpp.orig 2017-10-25 18:45:20 UTC
+++ UI/window-basic-preview.cpp
@@ -471,8 +471,8 @@ void OBSBasicPreview::mousePressEvent(QM
GetStretchHandleData(startPos);
vec2_divf(&startPos, &startPos, main->previewScale / pixelRatio);
- startPos.x = std::round(startPos.x);
- startPos.y = std::round(startPos.y);
+ startPos.x = ::round(startPos.x);
+ startPos.y = ::round(startPos.y);
mouseOverItems = SelectedAtPos(startPos);
vec2_zero(&lastMoveOffset);
@@ -789,8 +789,8 @@ void OBSBasicPreview::ClampAspect(vec3 &
size.y = size.x / baseAspect * -1.0f;
}
- size.x = std::round(size.x);
- size.y = std::round(size.y);
+ size.x = ::round(size.x);
+ size.y = ::round(size.y);
if (stretchFlags & ITEM_LEFT)
tl.x = br.x - size.x;
@@ -936,18 +936,18 @@ void OBSBasicPreview::CropItem(const vec
crop = startCrop;
if (stretchFlags & ITEM_LEFT)
- crop.left += int(std::round(tl.x / scale.x));
+ crop.left += int(::round(tl.x / scale.x));
else if (stretchFlags & ITEM_RIGHT)
- crop.right += int(std::round((stretchItemSize.x - br.x) / scale.x));
+ crop.right += int(::round((stretchItemSize.x - br.x) / scale.x));
if (stretchFlags & ITEM_TOP)
- crop.top += int(std::round(tl.y / scale.y));
+ crop.top += int(::round(tl.y / scale.y));
else if (stretchFlags & ITEM_BOTTOM)
- crop.bottom += int(std::round((stretchItemSize.y - br.y) / scale.y));
+ crop.bottom += int(::round((stretchItemSize.y - br.y) / scale.y));
vec3_transform(&newPos, &newPos, &itemToScreen);
- newPos.x = std::round(newPos.x);
- newPos.y = std::round(newPos.y);
+ newPos.x = ::round(newPos.x);
+ newPos.y = ::round(newPos.y);
#if 0
vec3 curPos;
@@ -1032,7 +1032,7 @@ void OBSBasicPreview::StretchItem(const
vec3_transform(&pos3, &pos3, &itemToScreen);
vec2 newPos;
- vec2_set(&newPos, std::round(pos3.x), std::round(pos3.y));
+ vec2_set(&newPos, ::round(pos3.x), ::round(pos3.y));
obs_sceneitem_set_pos(stretchItem, &newPos);
}
@@ -1059,8 +1059,8 @@ void OBSBasicPreview::mouseMoveEvent(QMo
mouseOverItems = SelectedAtPos(startPos);
}
- pos.x = std::round(pos.x);
- pos.y = std::round(pos.y);
+ pos.x = ::round(pos.x);
+ pos.y = ::round(pos.y);
if (stretchHandle != ItemHandle::None) {
if (cropping)
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