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author | erich <erich@FreeBSD.org> | 1996-10-16 23:42:04 +0800 |
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committer | erich <erich@FreeBSD.org> | 1996-10-16 23:42:04 +0800 |
commit | c31b84973bf0decada627041fab89f5e96ef35c0 (patch) | |
tree | 53be1857c738687d4ad80366286abcd11487cbc8 | |
parent | 88e2c883eb2f9296ecd43ebb0452de74a0163353 (diff) | |
download | freebsd-ports-graphics-c31b84973bf0decada627041fab89f5e96ef35c0.tar.gz freebsd-ports-graphics-c31b84973bf0decada627041fab89f5e96ef35c0.tar.zst freebsd-ports-graphics-c31b84973bf0decada627041fab89f5e96ef35c0.zip |
add a patch for Guido Vollbeding's FixPix dithering.
This is a big win for 15/16 bit displays.
Obtained from: Guido Vollbeding <guivol@esc.de>
-rw-r--r-- | graphics/xv/files/patch-ae | 472 |
1 files changed, 472 insertions, 0 deletions
diff --git a/graphics/xv/files/patch-ae b/graphics/xv/files/patch-ae new file mode 100644 index 00000000000..21d5cf583fe --- /dev/null +++ b/graphics/xv/files/patch-ae @@ -0,0 +1,472 @@ +--- xvimage.c~ Fri Jan 13 18:11:36 1995 ++++ xvimage.c Tue Oct 15 16:41:47 1996 +@@ -46,6 +46,274 @@ + static int ReadImageFile1 PARM((char *, PICINFO *)); + + ++/* The following array represents the pixel values for each shade of ++ * the primary color components. ++ * If 'p' is a pointer to a source image rgb-byte-triplet, we can ++ * construct the output pixel value simply by 'oring' together ++ * the corresponding components: ++ * ++ * unsigned char *p; ++ * unsigned long pixval; ++ * ++ * pixval = screen_rgb[0][*p++]; ++ * pixval |= screen_rgb[1][*p++]; ++ * pixval |= screen_rgb[2][*p++]; ++ * ++ * This is both efficient and generic, since the only assumption ++ * is that the primary color components have separate bits. ++ * The order and distribution of bits does not matter, and we ++ * don't need additional vaiables and shifting/masking code. ++ * The array size is 3 KBytes total and thus very reasonable. ++ */ ++ ++static unsigned long screen_rgb[3][256]; ++ ++/* The following array holds the exact color representations ++ * reported by the system. ++ * This is useful for less than 24 bit deep displays as a base ++ * for additional dithering to get smoother output. ++ */ ++ ++static byte screen_set[3][256]; ++ ++/* The following routine initializes the screen_rgb and screen_set ++ * arrays. ++ * Since it is executed only once per program run, it does not need ++ * to be super-efficient. ++ * ++ * The method is to draw points in a pixmap with the specified shades ++ * of primary colors and then get the corresponding XImage pixel ++ * representation. ++ * Thus we can get away with any Bit-order/Byte-Order dependencies. ++ * ++ * The routine uses some global X variables: theDisp, theScreen, ++ * and dispDEEP. Adapt these to your application as necessary. ++ * I've not passed them in as parameters, since for other platforms ++ * than X these may be different (see vfixpix.c), and so the ++ * screen_init() interface is unique. ++ * ++ * BUG: I've read in the "Xlib Programming Manual" from O'Reilly & ++ * Associates, that the DefaultColormap in TrueColor might not ++ * provide the full shade representation in XAllocColor. ++ * In this case one had to provide a 'best' colormap instead. ++ * However, my tests with Xaccel on a Linux-Box with a Mach64 ++ * card were fully successful, so I leave that potential problem ++ * to you at the moment and would appreciate any suggestions... ++ */ ++ ++static void screen_init() ++{ ++ static int init_flag; /* assume auto-init as 0 */ ++ Pixmap check_map; ++ GC check_gc; ++ XColor check_col; ++ XImage *check_image; ++ int ci, i; ++ ++ if (init_flag) return; ++ init_flag = 1; ++ ++ check_map = XCreatePixmap(theDisp, RootWindow(theDisp,theScreen), ++ 1, 1, dispDEEP); ++ check_gc = XCreateGC(theDisp, RootWindow(theDisp,theScreen), 0, NULL); ++ for (ci = 0; ci < 3; ci++) { ++ for (i = 0; i < 256; i++) { ++ check_col.flags = DoRed | DoGreen | DoBlue; ++ check_col.red = 0; ++ check_col.green = 0; ++ check_col.blue = 0; ++ /* Do proper upscaling from unsigned 8 bit (image data values) ++ to unsigned 16 bit (X color representation). */ ++ ((unsigned short *)&check_col.red)[ci] = (unsigned short)((i << 8) | i); ++ if (!XAllocColor(theDisp, DefaultColormap(theDisp,theScreen), &check_col)) ++ FatalError("XAllocColor in screen_init() failed"); /* shouldn't happen */ ++ screen_set[ci][i] = ++ (((unsigned short *)&check_col.red)[ci] >> 8) & 0xff; ++ XSetForeground(theDisp, check_gc, check_col.pixel); ++ XDrawPoint(theDisp, check_map, check_gc, 0, 0); ++ check_image = XGetImage(theDisp, check_map, 0, 0, 1, 1, ++ AllPlanes, ZPixmap); ++ if (!check_image) FatalError("XGetImage in screen_init() failed"); ++ switch (check_image->bits_per_pixel) { ++ case 8: ++ screen_rgb[ci][i] = *(CARD8 *)check_image->data; ++ break; ++ case 16: ++ screen_rgb[ci][i] = *(CARD16 *)check_image->data; ++ break; ++ case 24: ++ screen_rgb[ci][i] = ++ ((unsigned long)*(CARD8 *)check_image->data << 16) | ++ ((unsigned long)*(CARD8 *)(check_image->data + 1) << 8) | ++ (unsigned long)*(CARD8 *)(check_image->data + 2); ++ break; ++ case 32: ++ screen_rgb[ci][i] = *(CARD32 *)check_image->data; ++ break; ++ } ++ XDestroyImage(check_image); ++ } ++ } ++ XFreeGC(theDisp, check_gc); ++ XFreePixmap(theDisp, check_map); ++} ++ ++ ++/* The following switch should better be provided at runtime for ++ * comparison purposes. ++ * At the moment it's only compile time, unfortunately. ++ * Who can make adaptions for use as a runtime switch by a menu option? ++ */ ++ ++#define DO_FIXPIX_SMOOTH ++ ++#ifdef DO_FIXPIX_SMOOTH ++ ++/* The following code is based in part on: ++ * ++ * jquant1.c ++ * ++ * Copyright (C) 1991-1996, Thomas G. Lane. ++ * This file is part of the Independent JPEG Group's software. ++ * For conditions of distribution and use, see the accompanying README file. ++ * ++ * This file contains 1-pass color quantization (color mapping) routines. ++ * These routines provide mapping to a fixed color map using equally spaced ++ * color values. Optional Floyd-Steinberg or ordered dithering is available. ++ */ ++ ++/* Declarations for Floyd-Steinberg dithering. ++ * ++ * Errors are accumulated into the array fserrors[], at a resolution of ++ * 1/16th of a pixel count. The error at a given pixel is propagated ++ * to its not-yet-processed neighbors using the standard F-S fractions, ++ * ... (here) 7/16 ++ * 3/16 5/16 1/16 ++ * We work left-to-right on even rows, right-to-left on odd rows. ++ * ++ * We can get away with a single array (holding one row's worth of errors) ++ * by using it to store the current row's errors at pixel columns not yet ++ * processed, but the next row's errors at columns already processed. We ++ * need only a few extra variables to hold the errors immediately around the ++ * current column. (If we are lucky, those variables are in registers, but ++ * even if not, they're probably cheaper to access than array elements are.) ++ * ++ * The fserrors[] array is indexed [component#][position]. ++ * We provide (#columns + 2) entries per component; the extra entry at each ++ * end saves us from special-casing the first and last pixels. ++ */ ++ ++typedef INT16 FSERROR; /* 16 bits should be enough */ ++typedef int LOCFSERROR; /* use 'int' for calculation temps */ ++ ++typedef struct { byte *colorset; ++ FSERROR *fserrors; ++ } FSBUF; ++ ++/* Floyd-Steinberg initialization function. ++ * ++ * It is called 'fs2_init' since it's specialized for our purpose and ++ * could be embedded in a more general FS-package. ++ * ++ * Returns a malloced FSBUF pointer which has to be passed as first ++ * parameter to subsequent 'fs2_dither' calls. ++ * The FSBUF structure does not need to be referenced by the calling ++ * application, it can be treated from the app like a void pointer. ++ * ++ * The current implementation does only require to free() this returned ++ * pointer after processing. ++ * ++ * Returns NULL if malloc fails. ++ * ++ * NOTE: The FSBUF structure is designed to allow the 'fs2_dither' ++ * function to work with an *arbitrary* number of color components ++ * at runtime! This is an enhancement over the IJG code base :-). ++ * Only fs2_init() specifies the (maximum) number of components. ++ */ ++ ++static FSBUF *fs2_init(width) ++int width; ++{ ++ FSBUF *fs; ++ FSERROR *p; ++ ++ fs = (FSBUF *) ++ malloc(sizeof(FSBUF) * 3 + ((size_t)width + 2) * sizeof(FSERROR) * 3); ++ if (fs == 0) return fs; ++ ++ fs[0].colorset = screen_set[0]; ++ fs[1].colorset = screen_set[1]; ++ fs[2].colorset = screen_set[2]; ++ ++ p = (FSERROR *)(fs + 3); ++ memset(p, 0, ((size_t)width + 2) * sizeof(FSERROR) * 3); ++ ++ fs[0].fserrors = p; ++ fs[1].fserrors = p + 1; ++ fs[2].fserrors = p + 2; ++ ++ return fs; ++} ++ ++/* Floyd-Steinberg dithering function. ++ * ++ * NOTE: ++ * (1) The image data referenced by 'ptr' is *overwritten* (input *and* ++ * output) to allow more efficient implementation. ++ * (2) Alternate FS dithering is provided by the sign of 'nc'. Pass in ++ * a negative value for right-to-left processing. The return value ++ * provides the right-signed value for subsequent calls! ++ * (3) This particular implementation assumes *no* padding between lines! ++ * Adapt this if necessary. ++ */ ++ ++static int fs2_dither(fs, ptr, nc, num_rows, num_cols) ++FSBUF *fs; ++byte *ptr; ++int nc, num_rows, num_cols; ++{ ++ int abs_nc, ci, row, col; ++ LOCFSERROR delta, cur, belowerr, bpreverr; ++ byte *dataptr, *colsetptr; ++ FSERROR *errorptr; ++ ++ if ((abs_nc = nc) < 0) abs_nc = -abs_nc; ++ for (row = 0; row < num_rows; row++) { ++ for (ci = 0; ci < abs_nc; ci++, ptr++) { ++ dataptr = ptr; ++ colsetptr = fs[ci].colorset; ++ errorptr = fs[ci].fserrors; ++ if (nc < 0) { ++ dataptr += (num_cols - 1) * abs_nc; ++ errorptr += (num_cols + 1) * abs_nc; ++ } ++ cur = belowerr = bpreverr = 0; ++ for (col = 0; col < num_cols; col++) { ++ cur += errorptr[nc]; ++ cur += 8; cur >>= 4; ++ if ((cur += *dataptr) < 0) cur = 0; ++ else if (cur > 255) cur = 255; ++ *dataptr = cur & 0xff; ++ cur -= colsetptr[cur]; ++ delta = cur << 1; cur += delta; ++ bpreverr += cur; cur += delta; ++ belowerr += cur; cur += delta; ++ errorptr[0] = (FSERROR)bpreverr; ++ bpreverr = belowerr; ++ belowerr = delta >> 1; ++ dataptr += nc; ++ errorptr += nc; ++ } ++ errorptr[0] = (FSERROR)bpreverr; ++ } ++ ptr += (num_cols - 1) * abs_nc; ++ nc = -nc; ++ } ++ return nc; ++} ++ ++#endif /* DO_FIXPIX_SMOOTH */ ++ + + #define DO_CROP 0 + #define DO_ZOOM 1 +@@ -1883,33 +2151,17 @@ + /* Non-ColorMapped Visuals: TrueColor, DirectColor */ + /************************************************************************/ + +- unsigned long r, g, b, rmask, gmask, bmask, xcol; +- int rshift, gshift, bshift, bperpix, bperline, border, cshift; +- int maplen; ++ unsigned long xcol; ++ int bperpix, bperline; + byte *imagedata, *lip, *ip, *pp; + + +- /* compute various shifting constants that we'll need... */ +- +- rmask = theVisual->red_mask; +- gmask = theVisual->green_mask; +- bmask = theVisual->blue_mask; +- +- rshift = 7 - highbit(rmask); +- gshift = 7 - highbit(gmask); +- bshift = 7 - highbit(bmask); +- +- maplen = theVisual->map_entries; +- if (maplen>256) maplen=256; +- cshift = 7 - highbit((u_long) (maplen-1)); +- + xim = XCreateImage(theDisp, theVisual, dispDEEP, ZPixmap, 0, NULL, + wide, high, 32, 0); + if (!xim) FatalError("couldn't create X image!"); + + bperline = xim->bytes_per_line; + bperpix = xim->bits_per_pixel; +- border = xim->byte_order; + + imagedata = (byte *) malloc((size_t) (high * bperline)); + if (!imagedata) FatalError("couldn't malloc imagedata"); +@@ -1923,82 +2175,87 @@ + FatalError(buf); + } + ++ screen_init(); + +- lip = imagedata; pp = pic24; +- for (i=0; i<high; i++, lip+=bperline) { +- for (j=0, ip=lip; j<wide; j++) { +- r = *pp++; g = *pp++; b = *pp++; +- +- /* shift r,g,b so that high bit of 8-bit color specification is +- * aligned with high bit of r,g,b-mask in visual, +- * AND each component with its mask, +- * and OR the three components together +- */ +- +- if (theVisual->class == DirectColor) { +- r = (u_long) directConv[(r>>cshift) & 0xff] << cshift; +- g = (u_long) directConv[(g>>cshift) & 0xff] << cshift; +- b = (u_long) directConv[(b>>cshift) & 0xff] << cshift; +- } +- +- +- /* shift the bits around */ +- if (rshift<0) r = r << (-rshift); +- else r = r >> rshift; +- +- if (gshift<0) g = g << (-gshift); +- else g = g >> gshift; +- +- if (bshift<0) b = b << (-bshift); +- else b = b >> bshift; +- +- r = r & rmask; +- g = g & gmask; +- b = b & bmask; +- +- xcol = r | g | b; +- +- if (bperpix == 32) { +- if (border == MSBFirst) { +- *ip++ = (xcol>>24) & 0xff; +- *ip++ = (xcol>>16) & 0xff; +- *ip++ = (xcol>>8) & 0xff; +- *ip++ = xcol & 0xff; +- } +- else { /* LSBFirst */ +- *ip++ = xcol & 0xff; +- *ip++ = (xcol>>8) & 0xff; +- *ip++ = (xcol>>16) & 0xff; +- *ip++ = (xcol>>24) & 0xff; +- } +- } +- +- else if (bperpix == 24) { +- if (border == MSBFirst) { +- *ip++ = (xcol>>16) & 0xff; +- *ip++ = (xcol>>8) & 0xff; +- *ip++ = xcol & 0xff; +- } +- else { /* LSBFirst */ +- *ip++ = xcol & 0xff; +- *ip++ = (xcol>>8) & 0xff; +- *ip++ = (xcol>>16) & 0xff; ++#ifdef DO_FIXPIX_SMOOTH ++#if 0 ++ /* If we wouldn't have to save the original pic24 image data, ++ * the following code would do the dither job by overwriting ++ * the image data, and the normal render code would then work ++ * without any change on that data. ++ * Unfortunately, this approach would hurt the xv assumptions... ++ */ ++ if (bperpix < 24) { ++ FSBUF *fs = fs2_init(wide); ++ if (fs) { ++ fs2_dither(fs, pic24, 3, high, wide); ++ free(fs); ++ } ++ } ++#else ++ /* ...so we have to take a different approach with linewise ++ * dithering/rendering in a loop using a temporary line buffer. ++ */ ++ if (bperpix < 24) { ++ int alldone = 0; ++ FSBUF *fs = fs2_init(wide); ++ if (fs) { ++ byte *row_buf = malloc((size_t)wide * 3); ++ if (row_buf) { ++ int nc = 3; ++ byte *picp = pic24; lip = imagedata; ++ for (i=0; i<high; i++, lip+=bperline, picp+=(size_t)wide*3) { ++ memcpy(row_buf, picp, (size_t)wide * 3); ++ nc = fs2_dither(fs, row_buf, nc, 1, wide); ++ for (j=0, ip=lip, pp=row_buf; j<wide; j++) { ++ ++ xcol = screen_rgb[0][*pp++]; ++ xcol |= screen_rgb[1][*pp++]; ++ xcol |= screen_rgb[2][*pp++]; ++ ++ switch (bperpix) { ++ case 8: ++ *ip++ = xcol & 0xff; ++ break; ++ case 16: ++ *((CARD16 *)ip)++ = (CARD16)xcol; ++ break; ++ } ++ } + } ++ alldone = 1; ++ free(row_buf); + } ++ free(fs); ++ } ++ if (alldone) return xim; ++ } ++#endif ++#endif + +- else if (bperpix == 16) { +- if (border == MSBFirst) { +- *ip++ = (xcol>>8) & 0xff; +- *ip++ = xcol & 0xff; +- } +- else { /* LSBFirst */ +- *ip++ = xcol & 0xff; +- *ip++ = (xcol>>8) & 0xff; +- } +- } ++ lip = imagedata; pp = pic24; ++ for (i=0; i<high; i++, lip+=bperline) { ++ for (j=0, ip=lip; j<wide; j++) { + +- else if (bperpix == 8) { +- *ip++ = xcol & 0xff; ++ xcol = screen_rgb[0][*pp++]; ++ xcol |= screen_rgb[1][*pp++]; ++ xcol |= screen_rgb[2][*pp++]; ++ ++ switch (bperpix) { ++ case 8: ++ *ip++ = xcol & 0xff; ++ break; ++ case 16: ++ *((CARD16 *)ip)++ = (CARD16)xcol; ++ break; ++ case 24: ++ *ip++ = (xcol >> 16) & 0xff; ++ *ip++ = (xcol >> 8) & 0xff; ++ *ip++ = xcol & 0xff; ++ break; ++ case 32: ++ *((CARD32 *)ip)++ = (CARD32)xcol; ++ break; + } + } + } |