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authorerich <erich@FreeBSD.org>1996-10-16 23:42:04 +0800
committererich <erich@FreeBSD.org>1996-10-16 23:42:04 +0800
commitc31b84973bf0decada627041fab89f5e96ef35c0 (patch)
tree53be1857c738687d4ad80366286abcd11487cbc8
parent88e2c883eb2f9296ecd43ebb0452de74a0163353 (diff)
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add a patch for Guido Vollbeding's FixPix dithering.
This is a big win for 15/16 bit displays. Obtained from: Guido Vollbeding <guivol@esc.de>
-rw-r--r--graphics/xv/files/patch-ae472
1 files changed, 472 insertions, 0 deletions
diff --git a/graphics/xv/files/patch-ae b/graphics/xv/files/patch-ae
new file mode 100644
index 00000000000..21d5cf583fe
--- /dev/null
+++ b/graphics/xv/files/patch-ae
@@ -0,0 +1,472 @@
+--- xvimage.c~ Fri Jan 13 18:11:36 1995
++++ xvimage.c Tue Oct 15 16:41:47 1996
+@@ -46,6 +46,274 @@
+ static int ReadImageFile1 PARM((char *, PICINFO *));
+
+
++/* The following array represents the pixel values for each shade of
++ * the primary color components.
++ * If 'p' is a pointer to a source image rgb-byte-triplet, we can
++ * construct the output pixel value simply by 'oring' together
++ * the corresponding components:
++ *
++ * unsigned char *p;
++ * unsigned long pixval;
++ *
++ * pixval = screen_rgb[0][*p++];
++ * pixval |= screen_rgb[1][*p++];
++ * pixval |= screen_rgb[2][*p++];
++ *
++ * This is both efficient and generic, since the only assumption
++ * is that the primary color components have separate bits.
++ * The order and distribution of bits does not matter, and we
++ * don't need additional vaiables and shifting/masking code.
++ * The array size is 3 KBytes total and thus very reasonable.
++ */
++
++static unsigned long screen_rgb[3][256];
++
++/* The following array holds the exact color representations
++ * reported by the system.
++ * This is useful for less than 24 bit deep displays as a base
++ * for additional dithering to get smoother output.
++ */
++
++static byte screen_set[3][256];
++
++/* The following routine initializes the screen_rgb and screen_set
++ * arrays.
++ * Since it is executed only once per program run, it does not need
++ * to be super-efficient.
++ *
++ * The method is to draw points in a pixmap with the specified shades
++ * of primary colors and then get the corresponding XImage pixel
++ * representation.
++ * Thus we can get away with any Bit-order/Byte-Order dependencies.
++ *
++ * The routine uses some global X variables: theDisp, theScreen,
++ * and dispDEEP. Adapt these to your application as necessary.
++ * I've not passed them in as parameters, since for other platforms
++ * than X these may be different (see vfixpix.c), and so the
++ * screen_init() interface is unique.
++ *
++ * BUG: I've read in the "Xlib Programming Manual" from O'Reilly &
++ * Associates, that the DefaultColormap in TrueColor might not
++ * provide the full shade representation in XAllocColor.
++ * In this case one had to provide a 'best' colormap instead.
++ * However, my tests with Xaccel on a Linux-Box with a Mach64
++ * card were fully successful, so I leave that potential problem
++ * to you at the moment and would appreciate any suggestions...
++ */
++
++static void screen_init()
++{
++ static int init_flag; /* assume auto-init as 0 */
++ Pixmap check_map;
++ GC check_gc;
++ XColor check_col;
++ XImage *check_image;
++ int ci, i;
++
++ if (init_flag) return;
++ init_flag = 1;
++
++ check_map = XCreatePixmap(theDisp, RootWindow(theDisp,theScreen),
++ 1, 1, dispDEEP);
++ check_gc = XCreateGC(theDisp, RootWindow(theDisp,theScreen), 0, NULL);
++ for (ci = 0; ci < 3; ci++) {
++ for (i = 0; i < 256; i++) {
++ check_col.flags = DoRed | DoGreen | DoBlue;
++ check_col.red = 0;
++ check_col.green = 0;
++ check_col.blue = 0;
++ /* Do proper upscaling from unsigned 8 bit (image data values)
++ to unsigned 16 bit (X color representation). */
++ ((unsigned short *)&check_col.red)[ci] = (unsigned short)((i << 8) | i);
++ if (!XAllocColor(theDisp, DefaultColormap(theDisp,theScreen), &check_col))
++ FatalError("XAllocColor in screen_init() failed"); /* shouldn't happen */
++ screen_set[ci][i] =
++ (((unsigned short *)&check_col.red)[ci] >> 8) & 0xff;
++ XSetForeground(theDisp, check_gc, check_col.pixel);
++ XDrawPoint(theDisp, check_map, check_gc, 0, 0);
++ check_image = XGetImage(theDisp, check_map, 0, 0, 1, 1,
++ AllPlanes, ZPixmap);
++ if (!check_image) FatalError("XGetImage in screen_init() failed");
++ switch (check_image->bits_per_pixel) {
++ case 8:
++ screen_rgb[ci][i] = *(CARD8 *)check_image->data;
++ break;
++ case 16:
++ screen_rgb[ci][i] = *(CARD16 *)check_image->data;
++ break;
++ case 24:
++ screen_rgb[ci][i] =
++ ((unsigned long)*(CARD8 *)check_image->data << 16) |
++ ((unsigned long)*(CARD8 *)(check_image->data + 1) << 8) |
++ (unsigned long)*(CARD8 *)(check_image->data + 2);
++ break;
++ case 32:
++ screen_rgb[ci][i] = *(CARD32 *)check_image->data;
++ break;
++ }
++ XDestroyImage(check_image);
++ }
++ }
++ XFreeGC(theDisp, check_gc);
++ XFreePixmap(theDisp, check_map);
++}
++
++
++/* The following switch should better be provided at runtime for
++ * comparison purposes.
++ * At the moment it's only compile time, unfortunately.
++ * Who can make adaptions for use as a runtime switch by a menu option?
++ */
++
++#define DO_FIXPIX_SMOOTH
++
++#ifdef DO_FIXPIX_SMOOTH
++
++/* The following code is based in part on:
++ *
++ * jquant1.c
++ *
++ * Copyright (C) 1991-1996, Thomas G. Lane.
++ * This file is part of the Independent JPEG Group's software.
++ * For conditions of distribution and use, see the accompanying README file.
++ *
++ * This file contains 1-pass color quantization (color mapping) routines.
++ * These routines provide mapping to a fixed color map using equally spaced
++ * color values. Optional Floyd-Steinberg or ordered dithering is available.
++ */
++
++/* Declarations for Floyd-Steinberg dithering.
++ *
++ * Errors are accumulated into the array fserrors[], at a resolution of
++ * 1/16th of a pixel count. The error at a given pixel is propagated
++ * to its not-yet-processed neighbors using the standard F-S fractions,
++ * ... (here) 7/16
++ * 3/16 5/16 1/16
++ * We work left-to-right on even rows, right-to-left on odd rows.
++ *
++ * We can get away with a single array (holding one row's worth of errors)
++ * by using it to store the current row's errors at pixel columns not yet
++ * processed, but the next row's errors at columns already processed. We
++ * need only a few extra variables to hold the errors immediately around the
++ * current column. (If we are lucky, those variables are in registers, but
++ * even if not, they're probably cheaper to access than array elements are.)
++ *
++ * The fserrors[] array is indexed [component#][position].
++ * We provide (#columns + 2) entries per component; the extra entry at each
++ * end saves us from special-casing the first and last pixels.
++ */
++
++typedef INT16 FSERROR; /* 16 bits should be enough */
++typedef int LOCFSERROR; /* use 'int' for calculation temps */
++
++typedef struct { byte *colorset;
++ FSERROR *fserrors;
++ } FSBUF;
++
++/* Floyd-Steinberg initialization function.
++ *
++ * It is called 'fs2_init' since it's specialized for our purpose and
++ * could be embedded in a more general FS-package.
++ *
++ * Returns a malloced FSBUF pointer which has to be passed as first
++ * parameter to subsequent 'fs2_dither' calls.
++ * The FSBUF structure does not need to be referenced by the calling
++ * application, it can be treated from the app like a void pointer.
++ *
++ * The current implementation does only require to free() this returned
++ * pointer after processing.
++ *
++ * Returns NULL if malloc fails.
++ *
++ * NOTE: The FSBUF structure is designed to allow the 'fs2_dither'
++ * function to work with an *arbitrary* number of color components
++ * at runtime! This is an enhancement over the IJG code base :-).
++ * Only fs2_init() specifies the (maximum) number of components.
++ */
++
++static FSBUF *fs2_init(width)
++int width;
++{
++ FSBUF *fs;
++ FSERROR *p;
++
++ fs = (FSBUF *)
++ malloc(sizeof(FSBUF) * 3 + ((size_t)width + 2) * sizeof(FSERROR) * 3);
++ if (fs == 0) return fs;
++
++ fs[0].colorset = screen_set[0];
++ fs[1].colorset = screen_set[1];
++ fs[2].colorset = screen_set[2];
++
++ p = (FSERROR *)(fs + 3);
++ memset(p, 0, ((size_t)width + 2) * sizeof(FSERROR) * 3);
++
++ fs[0].fserrors = p;
++ fs[1].fserrors = p + 1;
++ fs[2].fserrors = p + 2;
++
++ return fs;
++}
++
++/* Floyd-Steinberg dithering function.
++ *
++ * NOTE:
++ * (1) The image data referenced by 'ptr' is *overwritten* (input *and*
++ * output) to allow more efficient implementation.
++ * (2) Alternate FS dithering is provided by the sign of 'nc'. Pass in
++ * a negative value for right-to-left processing. The return value
++ * provides the right-signed value for subsequent calls!
++ * (3) This particular implementation assumes *no* padding between lines!
++ * Adapt this if necessary.
++ */
++
++static int fs2_dither(fs, ptr, nc, num_rows, num_cols)
++FSBUF *fs;
++byte *ptr;
++int nc, num_rows, num_cols;
++{
++ int abs_nc, ci, row, col;
++ LOCFSERROR delta, cur, belowerr, bpreverr;
++ byte *dataptr, *colsetptr;
++ FSERROR *errorptr;
++
++ if ((abs_nc = nc) < 0) abs_nc = -abs_nc;
++ for (row = 0; row < num_rows; row++) {
++ for (ci = 0; ci < abs_nc; ci++, ptr++) {
++ dataptr = ptr;
++ colsetptr = fs[ci].colorset;
++ errorptr = fs[ci].fserrors;
++ if (nc < 0) {
++ dataptr += (num_cols - 1) * abs_nc;
++ errorptr += (num_cols + 1) * abs_nc;
++ }
++ cur = belowerr = bpreverr = 0;
++ for (col = 0; col < num_cols; col++) {
++ cur += errorptr[nc];
++ cur += 8; cur >>= 4;
++ if ((cur += *dataptr) < 0) cur = 0;
++ else if (cur > 255) cur = 255;
++ *dataptr = cur & 0xff;
++ cur -= colsetptr[cur];
++ delta = cur << 1; cur += delta;
++ bpreverr += cur; cur += delta;
++ belowerr += cur; cur += delta;
++ errorptr[0] = (FSERROR)bpreverr;
++ bpreverr = belowerr;
++ belowerr = delta >> 1;
++ dataptr += nc;
++ errorptr += nc;
++ }
++ errorptr[0] = (FSERROR)bpreverr;
++ }
++ ptr += (num_cols - 1) * abs_nc;
++ nc = -nc;
++ }
++ return nc;
++}
++
++#endif /* DO_FIXPIX_SMOOTH */
++
+
+ #define DO_CROP 0
+ #define DO_ZOOM 1
+@@ -1883,33 +2151,17 @@
+ /* Non-ColorMapped Visuals: TrueColor, DirectColor */
+ /************************************************************************/
+
+- unsigned long r, g, b, rmask, gmask, bmask, xcol;
+- int rshift, gshift, bshift, bperpix, bperline, border, cshift;
+- int maplen;
++ unsigned long xcol;
++ int bperpix, bperline;
+ byte *imagedata, *lip, *ip, *pp;
+
+
+- /* compute various shifting constants that we'll need... */
+-
+- rmask = theVisual->red_mask;
+- gmask = theVisual->green_mask;
+- bmask = theVisual->blue_mask;
+-
+- rshift = 7 - highbit(rmask);
+- gshift = 7 - highbit(gmask);
+- bshift = 7 - highbit(bmask);
+-
+- maplen = theVisual->map_entries;
+- if (maplen>256) maplen=256;
+- cshift = 7 - highbit((u_long) (maplen-1));
+-
+ xim = XCreateImage(theDisp, theVisual, dispDEEP, ZPixmap, 0, NULL,
+ wide, high, 32, 0);
+ if (!xim) FatalError("couldn't create X image!");
+
+ bperline = xim->bytes_per_line;
+ bperpix = xim->bits_per_pixel;
+- border = xim->byte_order;
+
+ imagedata = (byte *) malloc((size_t) (high * bperline));
+ if (!imagedata) FatalError("couldn't malloc imagedata");
+@@ -1923,82 +2175,87 @@
+ FatalError(buf);
+ }
+
++ screen_init();
+
+- lip = imagedata; pp = pic24;
+- for (i=0; i<high; i++, lip+=bperline) {
+- for (j=0, ip=lip; j<wide; j++) {
+- r = *pp++; g = *pp++; b = *pp++;
+-
+- /* shift r,g,b so that high bit of 8-bit color specification is
+- * aligned with high bit of r,g,b-mask in visual,
+- * AND each component with its mask,
+- * and OR the three components together
+- */
+-
+- if (theVisual->class == DirectColor) {
+- r = (u_long) directConv[(r>>cshift) & 0xff] << cshift;
+- g = (u_long) directConv[(g>>cshift) & 0xff] << cshift;
+- b = (u_long) directConv[(b>>cshift) & 0xff] << cshift;
+- }
+-
+-
+- /* shift the bits around */
+- if (rshift<0) r = r << (-rshift);
+- else r = r >> rshift;
+-
+- if (gshift<0) g = g << (-gshift);
+- else g = g >> gshift;
+-
+- if (bshift<0) b = b << (-bshift);
+- else b = b >> bshift;
+-
+- r = r & rmask;
+- g = g & gmask;
+- b = b & bmask;
+-
+- xcol = r | g | b;
+-
+- if (bperpix == 32) {
+- if (border == MSBFirst) {
+- *ip++ = (xcol>>24) & 0xff;
+- *ip++ = (xcol>>16) & 0xff;
+- *ip++ = (xcol>>8) & 0xff;
+- *ip++ = xcol & 0xff;
+- }
+- else { /* LSBFirst */
+- *ip++ = xcol & 0xff;
+- *ip++ = (xcol>>8) & 0xff;
+- *ip++ = (xcol>>16) & 0xff;
+- *ip++ = (xcol>>24) & 0xff;
+- }
+- }
+-
+- else if (bperpix == 24) {
+- if (border == MSBFirst) {
+- *ip++ = (xcol>>16) & 0xff;
+- *ip++ = (xcol>>8) & 0xff;
+- *ip++ = xcol & 0xff;
+- }
+- else { /* LSBFirst */
+- *ip++ = xcol & 0xff;
+- *ip++ = (xcol>>8) & 0xff;
+- *ip++ = (xcol>>16) & 0xff;
++#ifdef DO_FIXPIX_SMOOTH
++#if 0
++ /* If we wouldn't have to save the original pic24 image data,
++ * the following code would do the dither job by overwriting
++ * the image data, and the normal render code would then work
++ * without any change on that data.
++ * Unfortunately, this approach would hurt the xv assumptions...
++ */
++ if (bperpix < 24) {
++ FSBUF *fs = fs2_init(wide);
++ if (fs) {
++ fs2_dither(fs, pic24, 3, high, wide);
++ free(fs);
++ }
++ }
++#else
++ /* ...so we have to take a different approach with linewise
++ * dithering/rendering in a loop using a temporary line buffer.
++ */
++ if (bperpix < 24) {
++ int alldone = 0;
++ FSBUF *fs = fs2_init(wide);
++ if (fs) {
++ byte *row_buf = malloc((size_t)wide * 3);
++ if (row_buf) {
++ int nc = 3;
++ byte *picp = pic24; lip = imagedata;
++ for (i=0; i<high; i++, lip+=bperline, picp+=(size_t)wide*3) {
++ memcpy(row_buf, picp, (size_t)wide * 3);
++ nc = fs2_dither(fs, row_buf, nc, 1, wide);
++ for (j=0, ip=lip, pp=row_buf; j<wide; j++) {
++
++ xcol = screen_rgb[0][*pp++];
++ xcol |= screen_rgb[1][*pp++];
++ xcol |= screen_rgb[2][*pp++];
++
++ switch (bperpix) {
++ case 8:
++ *ip++ = xcol & 0xff;
++ break;
++ case 16:
++ *((CARD16 *)ip)++ = (CARD16)xcol;
++ break;
++ }
++ }
+ }
++ alldone = 1;
++ free(row_buf);
+ }
++ free(fs);
++ }
++ if (alldone) return xim;
++ }
++#endif
++#endif
+
+- else if (bperpix == 16) {
+- if (border == MSBFirst) {
+- *ip++ = (xcol>>8) & 0xff;
+- *ip++ = xcol & 0xff;
+- }
+- else { /* LSBFirst */
+- *ip++ = xcol & 0xff;
+- *ip++ = (xcol>>8) & 0xff;
+- }
+- }
++ lip = imagedata; pp = pic24;
++ for (i=0; i<high; i++, lip+=bperline) {
++ for (j=0, ip=lip; j<wide; j++) {
+
+- else if (bperpix == 8) {
+- *ip++ = xcol & 0xff;
++ xcol = screen_rgb[0][*pp++];
++ xcol |= screen_rgb[1][*pp++];
++ xcol |= screen_rgb[2][*pp++];
++
++ switch (bperpix) {
++ case 8:
++ *ip++ = xcol & 0xff;
++ break;
++ case 16:
++ *((CARD16 *)ip)++ = (CARD16)xcol;
++ break;
++ case 24:
++ *ip++ = (xcol >> 16) & 0xff;
++ *ip++ = (xcol >> 8) & 0xff;
++ *ip++ = xcol & 0xff;
++ break;
++ case 32:
++ *((CARD32 *)ip)++ = (CARD32)xcol;
++ break;
+ }
+ }
+ }