diff options
author | pav <pav@FreeBSD.org> | 2004-07-17 20:15:00 +0800 |
---|---|---|
committer | pav <pav@FreeBSD.org> | 2004-07-17 20:15:00 +0800 |
commit | 05a0590a4526889197b0ea6cfb15f4fb3544d32a (patch) | |
tree | a16212d0c21b0f41f177099bf1fba2d6b9960dc1 /games | |
parent | b44d161c0786583237da6f1b7806d4d88b63f5cd (diff) | |
download | freebsd-ports-graphics-05a0590a4526889197b0ea6cfb15f4fb3544d32a.tar.gz freebsd-ports-graphics-05a0590a4526889197b0ea6cfb15f4fb3544d32a.tar.zst freebsd-ports-graphics-05a0590a4526889197b0ea6cfb15f4fb3544d32a.zip |
- Update to 1.4.2
Diffstat (limited to 'games')
-rw-r--r-- | games/bygfoot/Makefile | 2 | ||||
-rw-r--r-- | games/bygfoot/distinfo | 4 | ||||
-rw-r--r-- | games/bygfoot/files/patch-src-games.c | 42 |
3 files changed, 45 insertions, 3 deletions
diff --git a/games/bygfoot/Makefile b/games/bygfoot/Makefile index 61298574626..69d8da20747 100644 --- a/games/bygfoot/Makefile +++ b/games/bygfoot/Makefile @@ -6,7 +6,7 @@ # PORTNAME= bygfoot -PORTVERSION= 1.4.1 +PORTVERSION= 1.4.2 CATEGORIES= games MASTER_SITES= ${MASTER_SITE_SOURCEFORGE} MASTER_SITE_SUBDIR= ${PORTNAME} diff --git a/games/bygfoot/distinfo b/games/bygfoot/distinfo index 849d0f01e36..9e47dff2341 100644 --- a/games/bygfoot/distinfo +++ b/games/bygfoot/distinfo @@ -1,2 +1,2 @@ -MD5 (bygfoot-1.4.1.tar.bz2) = 0cfed4affc9ad3865b4a449c591582d8 -SIZE (bygfoot-1.4.1.tar.bz2) = 248727 +MD5 (bygfoot-1.4.2.tar.bz2) = 7eb56353a62500d7d08c207682e4e27c +SIZE (bygfoot-1.4.2.tar.bz2) = 248654 diff --git a/games/bygfoot/files/patch-src-games.c b/games/bygfoot/files/patch-src-games.c new file mode 100644 index 00000000000..25773c0931c --- /dev/null +++ b/games/bygfoot/files/patch-src-games.c @@ -0,0 +1,42 @@ +--- src/games.c.orig Mon Jul 12 10:33:02 2004 ++++ src/games.c Sat Jul 17 14:05:39 2004 +@@ -436,9 +436,6 @@ + gint i; + gfloat random = rnd(0,1); + +- if(debug && fix.team_id[team] == my_team) +- return; +- + player *pl = + &(teams[fix.team_id[team]].players[player_number]); + +@@ -454,6 +451,9 @@ + in weeks: 1,2,3,4 or 5 */ + gfloat duration[6]={0,0.7,0.85,0.95,0.975,1}; + ++ if(debug && fix.team_id[team] == my_team) ++ return; ++ + /* injured or banned players don't really participate + in the game */ + if(!pl->cskill || +@@ -496,9 +496,6 @@ + gint i; + gfloat random = rnd(0,1); + +- if(debug && fix.team_id[team] == my_team) +- return; +- + /* for convenience, so as not to write + teams[fix.team_id[team]].players[player_number] + each time */ +@@ -538,6 +535,9 @@ + {4,12},{5,12},{6,16},{3,8}, + {5,14},{12,30}}; + ++ if(debug && fix.team_id[team] == my_team) ++ return; ++ + for(i=1;i<12;i++) + if(injury_probs[i - 1] * prob < random && + random <= injury_probs[i] * prob && |