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author | scf <scf@FreeBSD.org> | 2009-06-15 03:03:54 +0800 |
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committer | scf <scf@FreeBSD.org> | 2009-06-15 03:03:54 +0800 |
commit | 4129ab2b3c4b392897f8db373e1532963c7d348e (patch) | |
tree | a09169c5e7cb0ab338df8a71317f4924886be1fc /games | |
parent | 48e135687324c9dde7a6881005cc57d23110860e (diff) | |
download | freebsd-ports-graphics-4129ab2b3c4b392897f8db373e1532963c7d348e.tar.gz freebsd-ports-graphics-4129ab2b3c4b392897f8db373e1532963c7d348e.tar.zst freebsd-ports-graphics-4129ab2b3c4b392897f8db373e1532963c7d348e.zip |
- Use libSDL v1.2 from ports instead of the provided v1.1. The Nvidia
driver will not function with it when the Linux base is Fedora 8.
- Detect the Nvidia driver and set Sync on VBlank (__GL_SYNC_TO_VBLANK) to
provide a consistent speed within the game, otherwise, the game will
increase speed dramatically when approaching walls.
- Disable the use of DGA mouse support in libSDL to allow some mice to
function within the game.
- Preload the Linux libX11 library to prevent the following error:
XDM authorization key matches an existing client
- Remove an empty directory (Logs) that is never used.
Approved by: itetcu
Diffstat (limited to 'games')
-rw-r--r-- | games/linux-ut/Makefile | 10 | ||||
-rw-r--r-- | games/linux-ut/files/patch-bin::ut | 34 | ||||
-rw-r--r-- | games/linux-ut/pkg-plist | 1 |
3 files changed, 42 insertions, 3 deletions
diff --git a/games/linux-ut/Makefile b/games/linux-ut/Makefile index d343ec32603..b93f2ac1f05 100644 --- a/games/linux-ut/Makefile +++ b/games/linux-ut/Makefile @@ -7,7 +7,7 @@ PORTNAME= linux-ut PORTVERSION= ${UTVERSION} -PORTREVISION= 1 +PORTREVISION= 2 PORTEPOCH= 1 CATEGORIES= games linux MASTER_SITES= http://liflg.0wnitsch.de/files/final/:p436 \ @@ -21,7 +21,7 @@ COMMENT= Unreal Tournament for Linux ONLY_FOR_ARCHS= i386 USE_LINUX= yes -USE_LINUX_APPS= xorglibs +USE_LINUX_APPS= xorglibs sdl12 NO_BUILD= yes NO_PACKAGE= Distribution is 340MB; set FORCE_PACKAGE if you really want\ to build this package @@ -169,6 +169,7 @@ do-install: ${TAR} x -C ${DATADIR} -f - .endfor @${RM} ${DATADIR}/Logs/delete_me.txt + @${RMDIR} ${DATADIR}/Logs .endif #################################### # End of CD release-specific install @@ -228,6 +229,11 @@ do-install: ${MV} -f windrv.int WinDrv.int .endif +# Replace older libSDL included with UT; it has issues with the Nvidia driver +# when using Fedora 8 at the base. + @${LN} -sf ${LINUXBASE}/usr/lib/libSDL-1.2.so.0\ + ${DATADIR}/System/libSDL-1.1.so.0 + # Remove /usr/local from ut-bin lib search path @${ECHO_CMD} "Removing /usr/local from ut-bin's library search path" @UTBIN=${DATADIR}/System/ut-bin &&\ diff --git a/games/linux-ut/files/patch-bin::ut b/games/linux-ut/files/patch-bin::ut new file mode 100644 index 00000000000..e3f37b95c8e --- /dev/null +++ b/games/linux-ut/files/patch-bin::ut @@ -0,0 +1,34 @@ +--- bin/ut.orig 2005-03-01 03:04:02.000000000 -0600 ++++ bin/ut 2009-06-13 10:03:01.000000000 -0500 +@@ -68,6 +66,21 @@ + cd $GAME_DIR + cd $SUBDIR + ++# The Nvidia driver needs this to prevent the speed from being too fast when ++# facing things such as walls. ++sysctl hw.nvidia.version > /dev/null 2>&1 ++if [ ${?} -eq 0 ] ++then ++ export __GL_SYNC_TO_VBLANK=${__GL_SYNC_TO_VBLANK:-"1"} ++fi ++ ++# The mouse will not work using a newer libSDL without this. ++export SDL_VIDEO_X11_DGAMOUSE=${SDL_VIDEO_X11_DGAMOUSE:-"0"} ++ ++# This is needed to prevent the following error: ++# XDM authorization key matches an existing client ++export LD_PRELOAD=/usr/lib/libX11.so.6 ++ + LD_LIBRARY_PATH=${LD_LIBRARY_PATH}:$PWD + export LD_LIBRARY_PATH + +@@ -75,6 +88,9 @@ + ./$GAME_BINARY "$CMD_ARGS" "$@" + EXITCODE="$?" + ++# Remove the preload before running any other command. ++unset LD_PRELOAD ++ + # reset kb layout + setxkbmap + diff --git a/games/linux-ut/pkg-plist b/games/linux-ut/pkg-plist index 8a28a2589a7..d1dfe95518d 100644 --- a/games/linux-ut/pkg-plist +++ b/games/linux-ut/pkg-plist @@ -458,7 +458,6 @@ bin/ut %%DATADIR%%/Web/plaintext/root.uhtm %%DATADIR%%/Web/root.uhtm @dirrm %%DATADIR%%/Help -@dirrm %%DATADIR%%/Logs %%ANTHOLOGY%%@dirrm %%DATADIR%%/Manual @dirrm %%DATADIR%%/Maps @dirrm %%DATADIR%%/Music |