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authorpav <pav@FreeBSD.org>2005-11-23 09:19:29 +0800
committerpav <pav@FreeBSD.org>2005-11-23 09:19:29 +0800
commit37e10dcd85fa0e390043f46e818d3374ba07cbdb (patch)
tree8b995295ca87df01adeb7c00890c886fbcbb7a37 /graphics/Makefile
parenta1719f9bbce140c1f7b99fb1be85642a1b31294e (diff)
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Crystal Space is a free (LGPL) and portable 3D Game Development Kit written in
C++. It supports: true six degrees of freedom, colored lighting, lightmapped and stencil based lighting, shader support (CG, vertex programs, fragment programs, ...), mipmapping, portals, mirrors, alpha transparency, reflective surfaces, 3D sprites (frame based or with skeletal animation using cal3d animation library), procedural textures, particle systems, halos, volumetric fog, scripting (using Python, Perl, Java, or potentially other languages), 16-bit and 32-bit display support, OpenGL, and software renderer, font support (also with freetype), hierarchical transformations, physics plugin based on ODE PR: ports/89291 Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Diffstat (limited to 'graphics/Makefile')
-rw-r--r--graphics/Makefile1
1 files changed, 1 insertions, 0 deletions
diff --git a/graphics/Makefile b/graphics/Makefile
index 8c1d3768458..38657e1bb16 100644
--- a/graphics/Makefile
+++ b/graphics/Makefile
@@ -55,6 +55,7 @@
SUBDIR += corona
SUBDIR += cqcam
SUBDIR += crw
+ SUBDIR += crystalspace
SUBDIR += cthumb
SUBDIR += curator
SUBDIR += danpei