diff options
author | acm <acm@FreeBSD.org> | 2006-12-30 11:02:50 +0800 |
---|---|---|
committer | acm <acm@FreeBSD.org> | 2006-12-30 11:02:50 +0800 |
commit | b9f7f15fa9cfe9a2928e09a77167ebb466574173 (patch) | |
tree | 70ff76ef02dc8296fa8407e0d4230e9fb8b3f789 /graphics | |
parent | e9378573fae516af9863d95bab2fa7f050196e21 (diff) | |
download | freebsd-ports-graphics-b9f7f15fa9cfe9a2928e09a77167ebb466574173.tar.gz freebsd-ports-graphics-b9f7f15fa9cfe9a2928e09a77167ebb466574173.tar.zst freebsd-ports-graphics-b9f7f15fa9cfe9a2928e09a77167ebb466574173.zip |
- New port: graphics/irrlicht
The Irrlicht Engine is an open source high performance realtime 3D engine
written and usable in C++ and also available for .NET languages. It is
completely cross-platform, using D3D, OpenGL and its own software renderer,
and has all of the state-of-the-art features which can be found in commercial
3d engines.
WWW: http://irrlicht.sourceforge.net/
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/Makefile | 1 | ||||
-rw-r--r-- | graphics/irrlicht/Makefile | 46 | ||||
-rw-r--r-- | graphics/irrlicht/distinfo | 3 | ||||
-rw-r--r-- | graphics/irrlicht/files/patch-include_IrrCompileConfig.h | 29 | ||||
-rw-r--r-- | graphics/irrlicht/files/patch-source-Irrlicht_Makefile | 62 | ||||
-rw-r--r-- | graphics/irrlicht/files/pkg-message.in | 13 | ||||
-rw-r--r-- | graphics/irrlicht/pkg-descr | 7 | ||||
-rw-r--r-- | graphics/irrlicht/pkg-plist | 124 |
8 files changed, 285 insertions, 0 deletions
diff --git a/graphics/Makefile b/graphics/Makefile index fd29af0ed1b..e2ec974a359 100644 --- a/graphics/Makefile +++ b/graphics/Makefile @@ -284,6 +284,7 @@ SUBDIR += inventor SUBDIR += ipe SUBDIR += irit + SUBDIR += irrlicht SUBDIR += isreal SUBDIR += ivtools SUBDIR += jalbum diff --git a/graphics/irrlicht/Makefile b/graphics/irrlicht/Makefile new file mode 100644 index 00000000000..942e54e2916 --- /dev/null +++ b/graphics/irrlicht/Makefile @@ -0,0 +1,46 @@ +# New ports collection makefile for: irrlicht +# Date created: 2006-12-29 +# Whom: Jose Alonso Cardenas Marquez <acm@FreeBSD.org> +# +# $FreeBSD$ +# + +PORTNAME= irrlicht +PORTVERSION= 1.2 +CATEGORIES= graphics +MASTER_SITES= SF + +MAINTAINER= acm@FreeBSD.org +COMMENT= Lightning fast realtime 3d engine + +LIB_DEPENDS= png.5:${PORTSDIR}/graphics/png \ + jpeg.9:${PORTSDIR}/graphics/jpeg + +USE_ZIP= yes +USE_DOS2UNIX= yes +USE_GMAKE= yes +USE_GL= yes +USE_XLIB= yes +USE_LDCONFIG= yes +MAKE_ENV+= CXX="${CXX}" + +BUILD_WRKSRC= ${WRKSRC}/source/Irrlicht +SUB_FILES= pkg-message + +.include <bsd.port.pre.mk> + +.if ${ARCH} == "amd64" || ${ARCH} == "ia64" +CFLAGS+= -fPIC +.endif + +do-install: + ${MKDIR} ${PREFIX}/include/${PORTNAME} + cd ${WRKSRC}/include && \ + ${INSTALL_DATA} *.h ${PREFIX}/include/${PORTNAME} + ${INSTALL_DATA} ${WRKSRC}/lib/FreeBSD/libIrrlicht.a ${PREFIX}/lib + ${INSTALL_PROGRAM} ${WRKSRC}/lib/FreeBSD/libIrrlicht.so.1.2.0 ${PREFIX}/lib + +post-install: + @${ECHO} ${PKGMESSAGE} + +.include <bsd.port.post.mk> diff --git a/graphics/irrlicht/distinfo b/graphics/irrlicht/distinfo new file mode 100644 index 00000000000..8e0e7379559 --- /dev/null +++ b/graphics/irrlicht/distinfo @@ -0,0 +1,3 @@ +MD5 (irrlicht-1.2.zip) = caf1d610d1268ab2f9e53e45c7349bf8 +SHA256 (irrlicht-1.2.zip) = e89184273e35168011c533c1a61cd9a5a6547f76ca7eee08ee677793db55bc9b +SIZE (irrlicht-1.2.zip) = 17278801 diff --git a/graphics/irrlicht/files/patch-include_IrrCompileConfig.h b/graphics/irrlicht/files/patch-include_IrrCompileConfig.h new file mode 100644 index 00000000000..17ae6b30246 --- /dev/null +++ b/graphics/irrlicht/files/patch-include_IrrCompileConfig.h @@ -0,0 +1,29 @@ +--- include/IrrCompileConfig.h Fri Dec 29 19:14:48 2006 ++++ include/IrrCompileConfig.h Fri Dec 29 19:15:49 2006 +@@ -90,7 +90,7 @@ + //! Define _IRR_USE_NON_SYSTEM_ZLIB_ to let irrlicht use the zlib which comes with irrlicht. + /** If this is commented out, Irrlicht will try to compile using the zlib installed in the system. + This is only used when _IRR_COMPILE_WITH_ZLIB_ is defined. */ +-#define _IRR_USE_NON_SYSTEM_ZLIB_ ++//#define _IRR_USE_NON_SYSTEM_ZLIB_ + + + //! Define _IRR_COMPILE_WITH_JPEGLIB_ to enable compiling the engine using libjpeg. +@@ -101,7 +101,7 @@ + //! Define _IRR_USE_NON_SYSTEM_JPEG_LIB_ to let irrlicht use the jpeglib which comes with irrlicht. + /** If this is commented out, Irrlicht will try to compile using the jpeg lib installed in the system. + This is only used when _IRR_COMPILE_WITH_LIBJPEG_ is defined. */ +-#define _IRR_USE_NON_SYSTEM_JPEG_LIB_ ++//#define _IRR_USE_NON_SYSTEM_JPEG_LIB_ + + + //! Define _IRR_COMPILE_WITH_LIBPNG_ to enable compiling the engine using libpng. +@@ -112,7 +112,7 @@ + //! Define _IRR_USE_NON_SYSTEM_LIBPNG_ to let irrlicht use the libpng which comes with irrlicht. + /** If this is commented out, Irrlicht will try to compile using the libpng installed in the system. + This is only used when _IRR_COMPILE_WITH_LIBPNG_ is defined. */ +-#define _IRR_USE_NON_SYSTEM_LIB_PNG_ ++//#define _IRR_USE_NON_SYSTEM_LIB_PNG_ + + + //! Define _IRR_D3D_NO_SHADER_DEBUGGING to disable shader debugging in D3D9 diff --git a/graphics/irrlicht/files/patch-source-Irrlicht_Makefile b/graphics/irrlicht/files/patch-source-Irrlicht_Makefile new file mode 100644 index 00000000000..f7b0f3fda42 --- /dev/null +++ b/graphics/irrlicht/files/patch-source-Irrlicht_Makefile @@ -0,0 +1,62 @@ +--- source/Irrlicht/Makefile Fri Dec 29 19:20:07 2006 ++++ source/Irrlicht/Makefile Fri Dec 29 19:25:48 2006 +@@ -18,46 +18,45 @@ + # probably not tested. + # + +-CC = gcc +-CXX = g++ ++CC? = gcc ++CXX? = g++ + IRROBJ = C3DSMeshFileLoader.o COgreMeshFileLoader.o COBJMeshFileLoader.o CAnimatedMeshMD2.o CAnimatedMeshMS3D.o CAnimatedMeshB3d.o CAnimatedMeshSceneNode.o CBillboardSceneNode.o CCameraFPSSceneNode.o CCameraMayaSceneNode.o CCameraSceneNode.o CColladaFileLoader.o CCSMLoader.o CDefaultMeshFormatLoader.o CDMFLoader.o CDummyTransformationSceneNode.o CEmptySceneNode.o CGeometryCreator.o CLightSceneNode.o CLMTSMeshFileLoader.o CMeshManipulator.o CMeshSceneNode.o CMetaTriangleSelector.o CMY3DMeshFileLoader.o COCTLoader.o COctTreeSceneNode.o COctTreeTriangleSelector.o CParticleBoxEmitter.o CParticleFadeOutAffector.o CParticleGravityAffector.o CParticlePointEmitter.o CParticleSystemSceneNode.o CQ3LevelMesh.o CSceneCollisionManager.o CSceneManager.o CSceneNodeAnimatorCollisionResponse.o CSceneNodeAnimatorDelete.o CSceneNodeAnimatorFlyCircle.o CSceneNodeAnimatorFlyStraight.o CSceneNodeAnimatorFollowSpline.o CSceneNodeAnimatorRotation.o CSceneNodeAnimatorTexture.o CShadowVolumeSceneNode.o CSkyBoxSceneNode.o CSkyDomeSceneNode.o CTerrainSceneNode.o CTerrainTriangleSelector.o CCubeSceneNode.o CSphereSceneNode.o CTextSceneNode.o CTriangleBBSelector.o CTriangleSelector.o CWaterSurfaceSceneNode.o CXAnimationPlayer.o CXFileReader.o CXMeshFileLoader.o CMeshCache.o CDefaultSceneNodeAnimatorFactory.o CDefaultSceneNodeFactory.o + IRRVIDEOOBJ = COpenGLDriver.o COpenGLNormalMapRenderer.o COpenGLParallaxMapRenderer.o COpenGLShaderMaterialRenderer.o COpenGLTexture.o COpenGLSLMaterialRenderer.o CD3D8Driver.o CD3D8NormalMapRenderer.o CD3D8ParallaxMapRenderer.o CD3D8ShaderMaterialRenderer.o CD3D8Texture.o CColorConverter.o CFPSCounter.o CImage.o CImageLoaderBMP.o CImageLoaderJPG.o CImageLoaderPCX.o CImageLoaderPNG.o CImageLoaderPSD.o CImageLoaderTGA.o CImageWriterBMP.o CImageWriterJPG.o CImageWriterPCX.o CImageWriterPNG.o CImageWriterPPM.o CImageWriterPSD.o CImageWriterTGA.o CNullDriver.o CD3D9Driver.o CD3D9HLSLMaterialRenderer.o CD3D9NormalMapRenderer.o CD3D9ParallaxMapRenderer.o CD3D9ShaderMaterialRenderer.o CD3D9Texture.o CVideoModeList.o + IRRSWRENDEROBJ = CSoftwareDriver.o CSoftwareTexture.o CTRFlat.o CTRFlatWire.o CTRGouraud.o CTRGouraudWire.o CTRTextureFlat.o CTRTextureFlatWire.o CTRTextureGouraud.o CTRTextureGouraudAdd.o CTRTextureGouraudNoZ.o CTRTextureGouraudWire.o CZBuffer.o CZBuffer2.o CTRTextureGouraudVertexAlpha2.o CTRTextureGouraudNoZ2.o CTRTextureLightMap2_M2.o CTRTextureLightMap2_M4.o CTRTextureLightMap2_M1.o CSoftwareDriver2.o CSoftwareTexture2.o CTRTextureGouraud2.o CTRGouraud2.o CTRGouraudAlpha2.o CTRGouraudAlphaNoZ2.o CTRTextureDetailMap2.o CTRTextureGouraudAdd2.o CTRTextureGouraudAddNoZ2.o CTRTextureWire2.o CTRTextureLightMap2_Add.o ITriangleRenderer2.o CTRTextureLightMapGouraud2_M4.o + IRRIOOBJ = CFileList.o CFileSystem.o CLimitReadFile.o CMemoryReadFile.o CReadFile.o CWriteFile.o CXMLReader.o CXMLWriter.o CZipReader.o CPakReader.o irrXML.o CAttributes.o + IRROTHEROBJ = CIrrDeviceLinux.o CIrrDeviceStub.o CIrrDeviceWin32.o CLogger.o COSOperator.o Irrlicht.o os.o + IRRGUIOBJ = CGUIButton.o CGUICheckBox.o CGUIComboBox.o CGUIContextMenu.o CGUIEditBox.o CGUIEnvironment.o CGUIFileOpenDialog.o CGUIFont.o CGUIImage.o CGUIInOutFader.o CGUIListBox.o CGUIMenu.o CGUIMeshViewer.o CGUIMessageBox.o CGUIModalScreen.o CGUIScrollBar.o CGUISkin.o CGUIStaticText.o CGUITabControl.o CGUIToolBar.o CGUIWindow.o CGUIColorSelectDialog.o +-ZLIBOBJ = zlib/adler32.o zlib/compress.o zlib/crc32.o zlib/deflate.o zlib/inffast.o zlib/inflate.o zlib/inftrees.o zlib/trees.o zlib/uncompr.o zlib/zutil.o +-JPEGLIBOBJ = jpeglib/jcapimin.o jpeglib/jcapistd.o jpeglib/jccoefct.o jpeglib/jccolor.o jpeglib/jcdctmgr.o jpeglib/jchuff.o jpeglib/jcinit.o jpeglib/jcmainct.o jpeglib/jcmarker.o jpeglib/jcmaster.o jpeglib/jcomapi.o jpeglib/jcparam.o jpeglib/jcphuff.o jpeglib/jcprepct.o jpeglib/jcsample.o jpeglib/jctrans.o jpeglib/jdapimin.o jpeglib/jdapistd.o jpeglib/jdatadst.o jpeglib/jdatasrc.o jpeglib/jdcoefct.o jpeglib/jdcolor.o jpeglib/jddctmgr.o jpeglib/jdhuff.o jpeglib/jdinput.o jpeglib/jdmainct.o jpeglib/jdmarker.o jpeglib/jdmaster.o jpeglib/jdmerge.o jpeglib/jdphuff.o jpeglib/jdpostct.o jpeglib/jdsample.o jpeglib/jdtrans.o jpeglib/jerror.o jpeglib/jfdctflt.o jpeglib/jfdctfst.o jpeglib/jfdctint.o jpeglib/jidctflt.o jpeglib/jidctfst.o jpeglib/jidctint.o jpeglib/jidctred.o jpeglib/jmemmgr.o jpeglib/jmemnobs.o jpeglib/jquant1.o jpeglib/jquant2.o jpeglib/jutils.o jpeglib/rdbmp.o jpeglib/rdcolmap.o jpeglib/rdgif.o jpeglib/rdppm.o jpeglib/rdrle.o jpeglib/rdswitch.o jpeglib/rdtarga.o jpeglib/transupp.o jpeglib/wrbmp.o jpeglib/wrgif.o jpeglib/wrppm.o jpeglib/wrrle.o jpeglib/wrtarga.o +-LIBPNGOBJ = libpng/png.o libpng/pngerror.o libpng/pngget.o libpng/pngmem.o libpng/pngpread.o libpng/pngread.o libpng/pngrio.o libpng/pngrtran.o libpng/pngrutil.o libpng/pngset.o libpng/pngtrans.o libpng/pngwio.o libpng/pngwrite.o libpng/pngwtran.o libpng/pngwutil.o + # Next variable is for additional scene nodes etc. of customized Irrlicht versions + EXTRAOBJ = +-LINKOBJ = $(IRROBJ) $(IRRVIDEOOBJ) $(IRRSWRENDEROBJ) $(IRRIOOBJ) $(IRROTHEROBJ) $(IRRGUIOBJ) $(ZLIBOBJ) $(JPEGLIBOBJ) $(LIBPNGOBJ) $(EXTRAOBJ) ++LINKOBJ = $(IRROBJ) $(IRRVIDEOOBJ) $(IRRSWRENDEROBJ) $(IRRIOOBJ) $(IRROTHEROBJ) $(IRRGUIOBJ) $(EXTRAOBJ) + +-LDFLAGS = -L/usr/X11R6/lib --no-export-all-symbols --add-stdcall-alias -lGLU -lGL -lXxf86vm ++LDFLAGS = -L/usr/lib -L$(LOCALBASE) -L$(X11BASE)/lib --no-export-all-symbols --add-stdcall-alias -lGLU -lGL -lXxf86vm + WIN32_LIBS = -lkernel32 -luser32 -lgdi32 -lwinspool -lcomdlg32 -ladvapi32 -lshell32 -lole32 -loleaut32 -luuid -lodbc32 -lodbccp32 -lglu32 -lopengl32 +-CXXINCS = -I../../include -Izlib -Ijpeglib -Ilibpng -I/usr/X11R6/include ++CXXINCS = -I../../include -I$(LOCALBASE)/include -I$(X11BASE)/include -I/usr/include + STATIC_LIB = libIrrlicht.a + SHARED_LIB = libIrrlicht.so + IRRLICHT_DLL = ../../bin/Win32-gcc/Irrlicht.dll +-CPPFLAGS = $(CXXINCS) -DIRRLICHT_EXPORTS=1 ++CPPFLAGS+= $(CXXINCS) -DIRRLICHT_EXPORTS=1 + #CXXFLAGS = -g -Wall -Wno-reorder +-CXXFLAGS = -Wno-reorder ++CXXFLAGS+= -Wno-reorder + # -fexpensive-optimizations -O3 + CFLAGS = -fexpensive-optimizations -O3 +-INSTALL_DIR = /usr/local/lib ++INSTALL_DIR = $(PREFIX)/lib + + # All target, builds Irrlicht as static lib (libIrrlicht.a) and copies it into /lib/Linux +-all: staticlib ++all: staticlib sharedlib + + # Builds Irrlicht as shared lib (libIrrlicht.so.versionNumber) and copies it into /lib/Linux + sharedlib: $(LINKOBJ) + $(CXX) $(CPPFLAGS) $(CXXFLAGS) -shared -fPIC -o $(SHARED_LIB).$(VERSION) $^ $(LDFLAGS) +- cp $(SHARED_LIB).$(VERSION) ../../lib/Linux/ ++ mkdir -p ../../lib/FreeBSD ++ cp $(SHARED_LIB).$(VERSION) ../../lib/FreeBSD/ + + # Builds Irrlicht as static lib (libIrrlicht.a) and copies it into /lib/Linux + staticlib: $(LINKOBJ) + $(AR) rs $(STATIC_LIB) $^ +- cp libIrrlicht.a ../../lib/Linux/ ++ mkdir -p ../../lib/FreeBSD ++ cp libIrrlicht.a ../../lib/FreeBSD/ + + # Builds Irrlicht on Linux systems as dll (Irrlicht.dll) using a cross compiler + # into ../../bin/Win32-gcc diff --git a/graphics/irrlicht/files/pkg-message.in b/graphics/irrlicht/files/pkg-message.in new file mode 100644 index 00000000000..ff2ea69ac1f --- /dev/null +++ b/graphics/irrlicht/files/pkg-message.in @@ -0,0 +1,13 @@ +############################################################################### + +The Irrlicht Engine was installed + +1) See the complete documentation at: + + http://irrlicht.sourceforge.net/docu/index.html + +2) Enjoy it ;) + +############################################################################### + + diff --git a/graphics/irrlicht/pkg-descr b/graphics/irrlicht/pkg-descr new file mode 100644 index 00000000000..07910264481 --- /dev/null +++ b/graphics/irrlicht/pkg-descr @@ -0,0 +1,7 @@ +The Irrlicht Engine is an open source high performance realtime 3D engine +written and usable in C++ and also available for .NET languages. It is +completely cross-platform, using D3D, OpenGL and its own software renderer, +and has all of the state-of-the-art features which can be found in commercial +3d engines. + +WWW: http://irrlicht.sourceforge.net/ diff --git a/graphics/irrlicht/pkg-plist b/graphics/irrlicht/pkg-plist new file mode 100644 index 00000000000..1e01082aa00 --- /dev/null +++ b/graphics/irrlicht/pkg-plist @@ -0,0 +1,124 @@ +include/irrlicht/EDriverTypes.h +include/irrlicht/EGUIElementTypes.h +include/irrlicht/ESceneNodeAnimatorTypes.h +include/irrlicht/ESceneNodeTypes.h +include/irrlicht/ETerrainElements.h +include/irrlicht/IAnimatedMesh.h +include/irrlicht/IAnimatedMeshB3d.h +include/irrlicht/IAnimatedMeshMD2.h +include/irrlicht/IAnimatedMeshMS3D.h +include/irrlicht/IAnimatedMeshSceneNode.h +include/irrlicht/IAnimatedMeshX.h +include/irrlicht/IAttributeExchangingObject.h +include/irrlicht/IAttributes.h +include/irrlicht/IBillboardSceneNode.h +include/irrlicht/ICameraSceneNode.h +include/irrlicht/ICursorControl.h +include/irrlicht/IDummyTransformationSceneNode.h +include/irrlicht/IEventReceiver.h +include/irrlicht/IFileList.h +include/irrlicht/IFileSystem.h +include/irrlicht/IGPUProgrammingServices.h +include/irrlicht/IGUIButton.h +include/irrlicht/IGUIColorSelectDialog.h +include/irrlicht/IGUIComboBox.h +include/irrlicht/IGUIContextMenu.h +include/irrlicht/IGUICheckBox.h +include/irrlicht/IGUIEditBox.h +include/irrlicht/IGUIElement.h +include/irrlicht/IGUIEnvironment.h +include/irrlicht/IGUIFileOpenDialog.h +include/irrlicht/IGUIFont.h +include/irrlicht/IGUIImage.h +include/irrlicht/IGUIInOutFader.h +include/irrlicht/IGUIListBox.h +include/irrlicht/IGUIMeshViewer.h +include/irrlicht/IGUIScrollBar.h +include/irrlicht/IGUISkin.h +include/irrlicht/IGUIStaticText.h +include/irrlicht/IGUITabControl.h +include/irrlicht/IGUIToolbar.h +include/irrlicht/IGUIWindow.h +include/irrlicht/IImage.h +include/irrlicht/IImageLoader.h +include/irrlicht/IImageWriter.h +include/irrlicht/ILightSceneNode.h +include/irrlicht/ILogger.h +include/irrlicht/IMaterialRenderer.h +include/irrlicht/IMaterialRendererServices.h +include/irrlicht/IMesh.h +include/irrlicht/IMeshBuffer.h +include/irrlicht/IMeshCache.h +include/irrlicht/IMeshLoader.h +include/irrlicht/IMeshManipulator.h +include/irrlicht/IMeshSceneNode.h +include/irrlicht/IMetaTriangleSelector.h +include/irrlicht/IOSOperator.h +include/irrlicht/IParticleAffector.h +include/irrlicht/IParticleEmitter.h +include/irrlicht/IParticleSystemSceneNode.h +include/irrlicht/IQ3LevelMesh.h +include/irrlicht/IReadFile.h +include/irrlicht/ISceneCollisionManager.h +include/irrlicht/ISceneManager.h +include/irrlicht/ISceneNode.h +include/irrlicht/ISceneNodeAnimator.h +include/irrlicht/ISceneNodeAnimatorCollisionResponse.h +include/irrlicht/ISceneNodeAnimatorFactory.h +include/irrlicht/ISceneNodeFactory.h +include/irrlicht/ISceneUserDataSerializer.h +include/irrlicht/IShaderConstantSetCallBack.h +include/irrlicht/IShadowVolumeSceneNode.h +include/irrlicht/ITerrainSceneNode.h +include/irrlicht/ITextSceneNode.h +include/irrlicht/ITexture.h +include/irrlicht/ITimer.h +include/irrlicht/ITriangleSelector.h +include/irrlicht/IUnknown.h +include/irrlicht/IVideoDriver.h +include/irrlicht/IVideoModeList.h +include/irrlicht/IWriteFile.h +include/irrlicht/IXMLReader.h +include/irrlicht/IXMLWriter.h +include/irrlicht/IrrCompileConfig.h +include/irrlicht/IrrlichtDevice.h +include/irrlicht/Keycodes.h +include/irrlicht/S3DVertex.h +include/irrlicht/SAnimatedMesh.h +include/irrlicht/SColor.h +include/irrlicht/SExposedVideoData.h +include/irrlicht/SIrrCreationParameters.h +include/irrlicht/SKeyMap.h +include/irrlicht/SLight.h +include/irrlicht/SMaterial.h +include/irrlicht/SMesh.h +include/irrlicht/SMeshBuffer.h +include/irrlicht/SMeshBufferLightMap.h +include/irrlicht/SMeshBufferTangents.h +include/irrlicht/SParticle.h +include/irrlicht/SViewFrustrum.h +include/irrlicht/SceneParameters.h +include/irrlicht/aabbox3d.h +include/irrlicht/dimension2d.h +include/irrlicht/heapsort.h +include/irrlicht/irrAllocator.h +include/irrlicht/irrArray.h +include/irrlicht/irrList.h +include/irrlicht/irrMath.h +include/irrlicht/irrString.h +include/irrlicht/irrTypes.h +include/irrlicht/irrXML.h +include/irrlicht/irrlicht.h +include/irrlicht/line2d.h +include/irrlicht/line3d.h +include/irrlicht/matrix4.h +include/irrlicht/plane3d.h +include/irrlicht/position2d.h +include/irrlicht/quaternion.h +include/irrlicht/rect.h +include/irrlicht/triangle3d.h +include/irrlicht/vector2d.h +include/irrlicht/vector3d.h +lib/libIrrlicht.a +lib/libIrrlicht.so.1.2.0 +@dirrm include/irrlicht |