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authorjbeich <jbeich@FreeBSD.org>2016-03-20 20:11:02 +0800
committerjbeich <jbeich@FreeBSD.org>2016-03-20 20:11:02 +0800
commit6cc56e763e12857bf937cdc14db5d6c95118089f (patch)
tree16aacf34cc6a1a52d44e97632728ef943567da98 /x11-fonts
parent4c9def1c6d1e0f808e940f1fdc99c5e3f02dcb4e (diff)
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graphics/rigsofrods-pagedgeometry: add new port
PR: 206495 Submitted by: Thibault Payet <monwarez@mailoo.org> The PagedGeometry engine is an add-on to Ogre which provides highly optimized methods for rendering massive amounts of small meshes, covering a possibly infinite area. This is especially well suited for dense forests and outdoor scenes, with millions of trees, bushes, grass, rocks, etc. http://www.ogre3d.org/tikiwiki/PagedGeometry+Engine
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