diff options
Diffstat (limited to 'games/nethack34-gnome/files/patch-sys::unix::Makefile.top')
-rw-r--r-- | games/nethack34-gnome/files/patch-sys::unix::Makefile.top | 55 |
1 files changed, 51 insertions, 4 deletions
diff --git a/games/nethack34-gnome/files/patch-sys::unix::Makefile.top b/games/nethack34-gnome/files/patch-sys::unix::Makefile.top index 3e0433d9f23..57320186447 100644 --- a/games/nethack34-gnome/files/patch-sys::unix::Makefile.top +++ b/games/nethack34-gnome/files/patch-sys::unix::Makefile.top @@ -1,5 +1,5 @@ *** sys/unix/Makefile.top.orig Tue Jul 4 02:42:05 2000 ---- sys/unix/Makefile.top Sat Dec 9 13:08:51 2000 +--- sys/unix/Makefile.top Wed Dec 26 13:46:52 2001 *************** *** 14,31 **** # MAKE = make @@ -15,7 +15,7 @@ # See also the option "SECURE" in include/config.h ! GAMEPERM = 04755 ! FILEPERM = 0644 - EXEPERM = 0755 +! EXEPERM = 0755 ! DIRPERM = 0755 # GAMEDIR also appears in config.h as "HACKDIR". @@ -31,9 +31,9 @@ # Permissions - some places use setgid instead of setuid, for instance # See also the option "SECURE" in include/config.h -! GAMEPERM = 02755 +! GAMEPERM = 0755 ! FILEPERM = 0664 - EXEPERM = 0755 +! EXEPERM = 02755 ! DIRPERM = 0775 # GAMEDIR also appears in config.h as "HACKDIR". @@ -76,3 +76,50 @@ VARDATD = data oracles options quest.dat rumors VARDAT = $(VARDATD) $(VARDATND) +*************** +*** 170,182 **** + sed -e 's;/usr/games/lib/nethackdir;$(GAMEDIR);' \ + -e 's;HACKDIR/nethack;HACKDIR/$(GAME);' \ + < sys/unix/nethack.sh \ +! > $(SHELLDIR)/$(GAME) + # set up their permissions + -( cd $(GAMEDIR) ; $(CHOWN) $(GAMEUID) $(GAME) ; \ + $(CHGRP) $(GAMEGRP) $(GAME) ) + chmod $(GAMEPERM) $(GAMEDIR)/$(GAME) + -$(CHOWN) $(GAMEUID) $(SHELLDIR)/$(GAME) + $(CHGRP) $(GAMEGRP) $(SHELLDIR)/$(GAME) + chmod $(EXEPERM) $(SHELLDIR)/$(GAME) + + dofiles-dlb: check-dlb +--- 169,189 ---- + sed -e 's;/usr/games/lib/nethackdir;$(GAMEDIR);' \ + -e 's;HACKDIR/nethack;HACKDIR/$(GAME);' \ + < sys/unix/nethack.sh \ +! > $(GAMEDIR)/$(GAME)-start.sh +! @echo "#include <unistd.h>" > nethack-wrapper.c +! @echo "int main(int argc, char *argv[]) {" >> nethack-wrapper.c +! @echo " execv(\"$(GAMEDIR)/$(GAME)-start.sh\", argv);}" >> nethack-wrapper.c +! $(CC) $(CFLAGS) -o nethack-wrapper nethack-wrapper.c +! cp nethack-wrapper $(SHELLDIR)/$(GAME) + # set up their permissions + -( cd $(GAMEDIR) ; $(CHOWN) $(GAMEUID) $(GAME) ; \ + $(CHGRP) $(GAMEGRP) $(GAME) ) + chmod $(GAMEPERM) $(GAMEDIR)/$(GAME) + -$(CHOWN) $(GAMEUID) $(SHELLDIR)/$(GAME) + $(CHGRP) $(GAMEGRP) $(SHELLDIR)/$(GAME) ++ chmod $(GAMEPERM) $(GAMEDIR)/$(GAME)-start.sh ++ -$(CHOWN) $(GAMEUID) $(GAMEDIR)/$(GAME)-start.sh ++ $(CHGRP) $(GAMEGRP) $(GAMEDIR)/$(GAME)-start.sh + chmod $(EXEPERM) $(SHELLDIR)/$(GAME) + + dofiles-dlb: check-dlb +*************** +*** 236,241 **** +--- 243,249 ---- + clean: + ( cd src ; $(MAKE) clean ) + ( cd util ; $(MAKE) clean ) ++ rm -f nethack-wrapper.c nethack-wrapper + + # 'make spotless' returns the source tree to near-distribution condition. + # it removes .o files, executables, and compiled data files |