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-rw-r--r--games/nethack34-gnome/files/patch-sys::unix::Makefile.top55
1 files changed, 51 insertions, 4 deletions
diff --git a/games/nethack34-gnome/files/patch-sys::unix::Makefile.top b/games/nethack34-gnome/files/patch-sys::unix::Makefile.top
index 3e0433d9f23..57320186447 100644
--- a/games/nethack34-gnome/files/patch-sys::unix::Makefile.top
+++ b/games/nethack34-gnome/files/patch-sys::unix::Makefile.top
@@ -1,5 +1,5 @@
*** sys/unix/Makefile.top.orig Tue Jul 4 02:42:05 2000
---- sys/unix/Makefile.top Sat Dec 9 13:08:51 2000
+--- sys/unix/Makefile.top Wed Dec 26 13:46:52 2001
***************
*** 14,31 ****
# MAKE = make
@@ -15,7 +15,7 @@
# See also the option "SECURE" in include/config.h
! GAMEPERM = 04755
! FILEPERM = 0644
- EXEPERM = 0755
+! EXEPERM = 0755
! DIRPERM = 0755
# GAMEDIR also appears in config.h as "HACKDIR".
@@ -31,9 +31,9 @@
# Permissions - some places use setgid instead of setuid, for instance
# See also the option "SECURE" in include/config.h
-! GAMEPERM = 02755
+! GAMEPERM = 0755
! FILEPERM = 0664
- EXEPERM = 0755
+! EXEPERM = 02755
! DIRPERM = 0775
# GAMEDIR also appears in config.h as "HACKDIR".
@@ -76,3 +76,50 @@
VARDATD = data oracles options quest.dat rumors
VARDAT = $(VARDATD) $(VARDATND)
+***************
+*** 170,182 ****
+ sed -e 's;/usr/games/lib/nethackdir;$(GAMEDIR);' \
+ -e 's;HACKDIR/nethack;HACKDIR/$(GAME);' \
+ < sys/unix/nethack.sh \
+! > $(SHELLDIR)/$(GAME)
+ # set up their permissions
+ -( cd $(GAMEDIR) ; $(CHOWN) $(GAMEUID) $(GAME) ; \
+ $(CHGRP) $(GAMEGRP) $(GAME) )
+ chmod $(GAMEPERM) $(GAMEDIR)/$(GAME)
+ -$(CHOWN) $(GAMEUID) $(SHELLDIR)/$(GAME)
+ $(CHGRP) $(GAMEGRP) $(SHELLDIR)/$(GAME)
+ chmod $(EXEPERM) $(SHELLDIR)/$(GAME)
+
+ dofiles-dlb: check-dlb
+--- 169,189 ----
+ sed -e 's;/usr/games/lib/nethackdir;$(GAMEDIR);' \
+ -e 's;HACKDIR/nethack;HACKDIR/$(GAME);' \
+ < sys/unix/nethack.sh \
+! > $(GAMEDIR)/$(GAME)-start.sh
+! @echo "#include <unistd.h>" > nethack-wrapper.c
+! @echo "int main(int argc, char *argv[]) {" >> nethack-wrapper.c
+! @echo " execv(\"$(GAMEDIR)/$(GAME)-start.sh\", argv);}" >> nethack-wrapper.c
+! $(CC) $(CFLAGS) -o nethack-wrapper nethack-wrapper.c
+! cp nethack-wrapper $(SHELLDIR)/$(GAME)
+ # set up their permissions
+ -( cd $(GAMEDIR) ; $(CHOWN) $(GAMEUID) $(GAME) ; \
+ $(CHGRP) $(GAMEGRP) $(GAME) )
+ chmod $(GAMEPERM) $(GAMEDIR)/$(GAME)
+ -$(CHOWN) $(GAMEUID) $(SHELLDIR)/$(GAME)
+ $(CHGRP) $(GAMEGRP) $(SHELLDIR)/$(GAME)
++ chmod $(GAMEPERM) $(GAMEDIR)/$(GAME)-start.sh
++ -$(CHOWN) $(GAMEUID) $(GAMEDIR)/$(GAME)-start.sh
++ $(CHGRP) $(GAMEGRP) $(GAMEDIR)/$(GAME)-start.sh
+ chmod $(EXEPERM) $(SHELLDIR)/$(GAME)
+
+ dofiles-dlb: check-dlb
+***************
+*** 236,241 ****
+--- 243,249 ----
+ clean:
+ ( cd src ; $(MAKE) clean )
+ ( cd util ; $(MAKE) clean )
++ rm -f nethack-wrapper.c nethack-wrapper
+
+ # 'make spotless' returns the source tree to near-distribution condition.
+ # it removes .o files, executables, and compiled data files