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* - Reassign ports to heaptabthorpe2011-02-271-1/+1
* Convert ports which use USE_GL=linux to USE_LINUX_APPS+=dri.bsam2009-06-071-1/+1
* - Bump PORTREVISION.alepulver2008-05-071-15/+4
* - Remove support for xfree86-3pav2007-02-031-7/+2
* - Remove ONLY_FOR_ARCHS (let USE_LINUX decide).alepulver2006-11-061-1/+0
* - Change wrong "IA32_BINARY_PORT=yes" to "ONLY_FOR_ARCHS=amd64 i386" (thealepulver2006-10-241-1/+1
* - Use IA32_BINARY_PORT instead of ONLY_FOR_ARCHS=i386.alepulver2006-10-211-1/+1
* Change the maintainership address to the @FreeBSD.org one.alepulver2006-04-091-1/+1
* - Add SHA256pav2005-11-261-0/+1
* add rmdir %%DOCS%% to pkg-plistedwin2005-10-202-1/+2
* [UPDATE] games/linux-q3ademo: clean-up, minor fixes, rename to "linux-quake3-...edwin2005-10-167-593/+298
* - respect WITH_NVIDIA_GL settingnetchild2005-07-171-2/+7
* Mega-patch to cleanup the ports infrastructure regarding our linux bits:netchild2005-06-181-5/+5
* Respect the user's USE_LINUX setting.trevor2005-03-021-1/+0
* Say hello to the linux mega patch, it consolidates our linux bits anetchild2005-01-011-4/+3
* games/linux-q3ademo - libGL.so symbolic link needededwin2004-12-172-6/+8
* - Add the X_WINDOW_SYSTEM={xorg,xfree86-4,xfree86-3} variable to bsd.port.mk,anholt2004-07-241-1/+1
* Tidy up whitespace.trevor2004-04-111-2/+2
* Reset maintainer from 3d@FreeBSD.org to ports@FreeBSD.org. Apparentlylinimon2004-01-121-1/+1
* linux_glx is only for XFree86 3.3.x, so use linux_dri if XFREE86_VERSION=4.anholt2003-04-251-4/+9
* Clear moonlight beckons.ade2003-03-072-1/+1
* Use ${ECHO_CMD} instead of ${ECHO} where you mean the echo command;knu2002-01-291-5/+5
* Style police: WWW tags should either end in a file/script or TRAILING /; Fix ...lioux2001-11-211-1/+1
* Add linux-q3ademo 1.11.6, a Linux 3d shooter from id Software / Lokiwill2001-03-117-0/+612