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--- menu.c.orig Thu Feb 5 00:33:07 2004
+++ menu.c Thu Feb 5 00:34:32 2004
@@ -411,9 +436,11 @@
Cvar_SetValue (&cl_hudswap, !cl_hudswap.value);
break;
+#ifndef NO_WINDOWED_MOUSE
case 17: // _windowed_mouse
Cvar_SetValue (&_windowed_mouse, !_windowed_mouse.value);
break;
+#endif
}
}
@@ -873,24 +900,24 @@
M_Print (16, 96, " Pickup flashes");
M_DrawCheckbox (ALIGN_FPS_OPTIONS, 96, v_bonusflash.value);
- M_Print (16, 104, " Powerup glow");
+ M_Print (16, 104, " Powerup glow");
M_Print (ALIGN_FPS_OPTIONS, 104, r_powerupglow.value==2 ? "own off" :
r_powerupglow.value ? "on" : "off");
- M_Print (16, 112, " Draw torches");
+ M_Print (16, 112, " Draw torches");
M_DrawCheckbox (ALIGN_FPS_OPTIONS, 112, r_drawflame.value);
- M_Print (16, 120, " Fast sky");
+ M_Print (16, 120, " Fast sky");
M_DrawCheckbox (ALIGN_FPS_OPTIONS, 120, r_fastsky.value);
#ifdef GLQUAKE
- M_Print (16, 128, " Fast lights");
+ M_Print (16, 128, " Fast lights");
M_DrawCheckbox (ALIGN_FPS_OPTIONS, 128, gl_flashblend.value);
#endif
- M_PrintWhite (16, 136, " Fast mode");
+ M_PrintWhite (16, 136, " Fast mode");
- M_PrintWhite (16, 144, " High quality");
+ M_PrintWhite (16, 144, " High quality");
// cursor
M_DrawCharacter (196, 32 + fps_cursor * 8, 12 + ((int) (curtime * 4) & 1));
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