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# New ports collection makefile for: kmquake2
# Date created: 19 May 2005
# Whom: alepulver
#
# $FreeBSD$
#
PORTNAME= kmquake2
PORTVERSION= 0.19
PORTREVISION= 12
CATEGORIES= games
MASTER_SITES= http://qudos.quakedev.com/linux/quake2/engines/KMQuake2/:src \
http://qexpo2005.quakedev.com/uploaded/54/:data \
http://www.markshan.com/maps/:pax \
ftp://ftp.splatterworld.de/games/q2/mods/:pax \
http://www.markshan.com/engine/:paxpatch
DISTNAME= KMQuake2_${PORTVERSION:S/.//}_src_unix
DISTFILES= ${DISTNAME}${EXTRACT_SUFX}:src \
${KMQ2_FLARES}:src \
${KMQ2_DATA}:data
DIST_SUBDIR= ${PORTNAME}
EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX}
MAINTAINER= alepulver@FreeBSD.org
COMMENT= Enhanced Quake2 OpenGL only engine with Lazarus support
EXTRACT_DEPENDS=unzip:${PORTSDIR}/archivers/unzip
USE_BZIP2= yes
USE_XORG= xxf86dga
USE_GMAKE= yes
WRKSRC= ${WRKDIR}/KMQuake2_${PORTVERSION:S/.//}_src_unix
OPTIONS= 3ZB2 "Build 3zb2 modification (bots)" off \
CLIENT "Build client" on \
CTF "Build CTF (Capture The Flag) modification" off \
DEDICATED "Build dedicated server" on \
GAME "Build a main game .so file (required)" on \
HYBRID "Build Rogue-Xatrix hybrid modification" off \
LIGHTS "Build Lights modification with bots" off \
OPTIMIZED_CFLAGS "Enable compilation optimizations" on \
PAX "Build Pax Imperia modification" off \
ROGUE "Build Ground Zero (Rogue) mission pack" off \
SDL "Build SDL client" on \
XATRIX "Build The Reckoning (Xatrix) mission pack" off \
ZAERO "Build Zaero mission pack" off
ALL_TARGET= release
MAKE_ENV= LIBDIR="${LIBDIR}"
PLIST_SUB= LIBDIR=${LIBDIR:S/${PREFIX}\///}
LIBDIR= ${PREFIX}/lib/${PORTNAME}
KMQ2_ADDONS= KMQuake2_addons_src_unix-1${EXTRACT_SUFX}
KMQ2_DATA= kmquake2_${PORTVERSION:S/.//}.zip
KMQ2_FLARES= Flares.tar
PAX_DATA= paximperia.zip
PAX_PATCH= pax_101_patch.zip
MOD_LIST= 3ZB2 CTF HYBRID LIGHTS PAX ROGUE XATRIX ZAERO
.include "${.CURDIR}/../quake2-data/Makefile.include"
.include <bsd.port.pre.mk>
.if defined(WITHOUT_CLIENT) && defined(WITHOUT_DEDICATED) && \
defined(WITHOUT_SDL)
IGNORE= needs at least one executable (CLIENT, DEDICATED and SDL)
.endif
.for mod in ${MOD_LIST}
. if defined(WITH_${mod})
MOD_REQUESTED+= ${mod:L}
MAKE_ENV+= BUILD_${mod}=YES
PLIST_SUB+= ${mod}=""
. else
PLIST_SUB+= ${mod}="@comment "
. endif
.endfor
.if defined(MOD_REQUESTED)
DISTFILES+= ${KMQ2_ADDONS}:src
EXTRACT_ONLY+= ${KMQ2_ADDONS}
EXTRA_PATCHES+= ${FILESDIR}/extra-patch-addons__Makefile
MAKE_ENV+= KMQ2_ADDONS="${KMQ2_ADDONS:S/-1${EXTRACT_SUFX}//}"
.endif
.if !defined(WITHOUT_CLIENT) || !defined(WITHOUT_SDL)
LIB_DEPENDS+= jpeg.11:${PORTSDIR}/graphics/jpeg \
png.6:${PORTSDIR}/graphics/png \
vorbis.4:${PORTSDIR}/audio/libvorbis
USE_OPENAL= al
USE_GL= yes
.endif
.if !defined(WITHOUT_CLIENT)
MAKE_ENV+= BUILD_KMQUAKE2=YES
PLIST_SUB+= CLIENT=""
Q2BIN+= ${PORTNAME}
.else
PLIST_SUB+= CLIENT="@comment "
.endif
.if !defined(WITHOUT_DEDICATED)
MAKE_ENV+= BUILD_KMQUAKE2_DEDICATED=YES
PLIST_SUB+= DEDICATED=""
Q2BIN+= ${PORTNAME}-ded
.else
PLIST_SUB+= DEDICATED="@comment "
.endif
.if !defined(WITHOUT_GAME)
MAKE_ENV+= BUILD_GAME=YES
PLIST_SUB+= GAME=""
.else
PLIST_SUB+= GAME="@comment "
.endif
.if !defined(WITHOUT_OPTIMIZED_CFLAGS)
MAKE_ENV+= OPTIMIZED_CFLAGS=YES
.endif
.if defined(WITH_PAX)
DISTFILES+= ${PAX_DATA}:pax \
${PAX_PATCH}:paxpatch
PLIST_SUB+= PAX=""
.else
PLIST_SUB+= PAX="@comment "
.endif
.if !defined(WITHOUT_SDL)
USE_SDL= sdl
MAKE_ENV+= BUILD_KMQUAKE2_SDL=YES
PLIST_SUB+= SDL=""
Q2BIN+= ${PORTNAME}-sdl
.else
PLIST_SUB+= SDL="@comment "
.endif
post-patch:
# Resolve name collision with jpeg-8
${REINPLACE_CMD} -e 's|jpeg_mem_src|local_jpeg_mem_src|' \
${WRKSRC}/renderer/r_image.c
.if defined(MOD_REQUESTED)
@${FIND} ${WRKDIR}/${KMQ2_ADDONS:S/-1${EXTRACT_SUFX}//} \
-type f -print0 | ${XARGS} -0 ${REINPLACE_CMD} -e \
's|__linux__|__unix__|; s|#include <bits/nan\.h>||'
.endif
post-extract:
@${UNZIP_CMD} -qo \
${DISTDIR}/${DIST_SUBDIR}/${KMQ2_DATA} \
baseq2/kmquake2.pk3 -d ${WRKSRC}/quake2
@${TAR} xf ${DISTDIR}/${DIST_SUBDIR}/${KMQ2_FLARES} -C ${WRKSRC}
@${CHMOD} go-w ${WRKSRC}/quake2/baseq2/kmquake2.pk3
.if defined(WITH_PAX)
@${UNZIP_CMD} -qo ${DISTDIR}/${DIST_SUBDIR}/${PAX_DATA} \
-x "*.dll" "*.bat" -d ${WRKSRC}/quake2/pax
@${UNZIP_CMD} -qo ${DISTDIR}/${DIST_SUBDIR}/${PAX_PATCH} \
-x "*.dll" -d ${WRKSRC}/quake2/pax
.endif
do-install:
.for bin in ${Q2BIN}
${INSTALL_PROGRAM} ${WRKSRC}/quake2/${bin} ${PREFIX}/bin
.endfor
${MKDIR} ${LIBDIR}/baseq2
.if !defined(WITHOUT_GAME)
${CP} -Rp ${WRKSRC}/quake2/baseq2/* ${LIBDIR}/baseq2
.endif
.if defined(MOD_REQUESTED)
${CP} -Rp ${WRKDIR}/${KMQ2_ADDONS:S/-1${EXTRACT_SUFX}//}/quake2/* \
${LIBDIR}
.endif
.if defined(WITH_PAX)
${CP} -R ${WRKSRC}/quake2/pax ${LIBDIR}
.endif
.if !defined(NOPORTDOCS)
${MKDIR} ${DOCSDIR}
cd ${WRKSRC} && ${INSTALL_DATA} Readme.unix kmquake2.txt ${DOCSDIR}
.endif
.include <bsd.port.post.mk>
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