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# New ports collection makefile for: linux-ut
# Date created: 7 Jan 2006
# Whom: Sean Farley <sean-freebsd@farley.org>
#
# $FreeBSD$
#
PORTNAME= linux-ut
PORTVERSION= ${UTVERSION}
PORTREVISION= 2
PORTEPOCH= 1
CATEGORIES= games linux
MASTER_SITES= http://liflg.0wnitsch.de/files/final/:p436 \
http://www.utpg.org/patches/:p451
DISTFILES= ${PATCH436FILES} \
${PATCH451FILES}
DIST_SUBDIR= ${PORTNAME}
MAINTAINER= scf@FreeBSD.org
COMMENT= Unreal Tournament for Linux
ONLY_FOR_ARCHS= i386
USE_LINUX= yes
USE_LINUX_APPS= xorglibs sdl12
NO_BUILD= yes
NO_PACKAGE= Distribution is 340MB; set FORCE_PACKAGE if you really want\
to build this package
RESTRICTED= Redistribution is limited, see license
WRKSRC= ${WRKDIR}/${PKGNAME}
# Patch files.
PATCH436FILES= unreal.tournament_436-multilanguage.run:p436 \
unreal.tournament.official.bonus.pack.collection.run:p436
.if defined(WITH_451PATCH)
PATCH451FILES= UTPGPatch451.tar.bz2:p451
UTVERSION= 451
PLIST_SUB+= 451PATCH=""
.else
PATCH451FILES= # Empty
UTVERSION= 436
PLIST_SUB+= 451PATCH="@comment "
.endif
CDDIRS= Help Logs Maps Music Sounds System Textures Web
# Anthology install.
.if exists(${CDROM_MOUNT}/Disk1/data1.cab)
ANTHOLOGY= yes
RELEASE_MSG= "Unreal Anthology"
CDDIRS+= Manual
BUILD_DEPENDS+= ${LOCALBASE}/bin/unshield:${PORTSDIR}/archivers/unshield
UNSHIELD= ${LOCALBASE}/bin/unshield
PLIST_SUB+= ANTHOLOGY="" ORIGINAL="@comment "
.else
RELEASE_MSG= "original/GOTY"
PLIST_SUB+= ANTHOLOGY="@comment " ORIGINAL=""
.endif
# Maps.
.if defined(WITHOUT_MAPS)
PLIST_SUB+= MAPS="@comment "
MAPS_EXCLUDE= --exclude 'AS*' --exclude 'CTF*' --exclude 'DM*'\
--exclude 'DOM*' --exclude 'EOL*'
.else
PLIST_SUB+= MAPS=""
MAPS_EXCLUDE= # Empty
.endif
do-extract:
@${CAT} ${PKGMESSAGE}
@${MKDIR} ${WRKSRC}
.for file in ${PATCH436FILES:C/:.*//}
@cd ${WRKSRC} &&\
${SED} -e '1,/exit $$res/d' ${_DISTDIR}/${file} |\
${GUNZIP_CMD} -q | ${TAR} xf -
.endfor
@${MV} ${WRKSRC}/bin/Linux/x86/ucc ${WRKSRC}/bin/.
post-patch:
@${REINPLACE_CMD} -e "s|\(UT_DATA_PATH=\).*|\1\"${DATADIR}/System\"|"\
${WRKSRC}/bin/ucc
@${REINPLACE_CMD} -e "s|^\(GAME_DIR=\).*|\1\"${DATADIR}\"|"\
-e "/ll=/{N;d;}" ${WRKSRC}/bin/ut
# Installation steps performed:
# - Verify path to CD content.
# - Verify CD was correctly mounted by checking for incorrect NetGamesUSA.com.
# -b option may be needed to mount it.
# - Copy desired content off of CD to drive. Windows files left behind.
# - Extract files from Linux patch minus various language files (necessary?).
# - Extract bonus pack.
# - Patch .ini file to also use absolute paths to content in addition to the
# relative paths for user saved content.
# - Apply Linux patches.
# - Install scripts and README's.
# - Set permissions on files and directories.
do-install:
.if !defined(CDROM_MOUNT)
@${ECHO_CMD} "${PKGNAME} requires CDROM_MOUNT set to mount point of CD"
@${FALSE}
.endif
.if exists(${CDROM_MOUNT}/netgam~1.com)
@${ECHO_CMD} \
"This CD requires mounting with the -b option"
@${FALSE}
.endif
@${ECHO_CMD} "Detected ${RELEASE_MSG} release"
@${ECHO_CMD} "Installing data from CD"
@${MKDIR} ${DATADIR}
####################################
# Anthology release CD
####################################
.if defined(ANTHOLOGY)
@cd ${DATADIR} && ${MKDIR} ${CDDIRS}
# We need to create a single directory with all the cab files so unshield can
# find them.
@${MKDIR} ${WRKDIR}/cab ${WRKDIR}/unshield
@${LN} -sf ${CDROM_MOUNT}/Disk*/data* ${WRKDIR}/cab/
# Extract the files.
.for group in Maps Manual_English Web Textures Music Sounds_English Sounds_All\
System_All System_English Help
@${UNSHIELD} -g 3_UnrealTournament_${group} -d ${WRKDIR}/unshield x\
${WRKDIR}/cab/data1.cab
@cd ${WRKDIR}/unshield/3_UnrealTournament_${group} &&\
${TAR} c --exclude '*.ICD' --exclude '*.bat' --exclude '*.dll'\
--exclude '*.est*' --exclude '*.[Ee][Xx][Ee]'\
--exclude '*.frt*' --exclude '*.ico' --exclude '*.itt*'\
--exclude '*.mpi' --exclude '*.url' --exclude 'D3D*'\
--exclude 'mplay*' --exclude 'Splash*' ${MAPS_EXCLUDE}\
--exclude 'edsplash.bmp' --exclude 'UnrealEd.ini'\
--exclude 'editorres*' -f - . |\
${TAR} x -C ${DATADIR}/`${ECHO_CMD}\
3_UnrealTournament_${group} | ${SED} -e\
's/3_UnrealTournament_//; s/_All//; s/_English//;'` -f -
.endfor
@cd ${DATADIR}/System &&\
${MV} -f epiccustommodels.u EpicCustomModels.u &&\
${MV} -f multimesh.u MultiMesh.u &&\
${MV} -f multimesh.int MultiMesh.int &&\
${MV} -f relics.u Relics.u &&\
${MV} -f relics.int Relics.int &&\
${MV} -f relicsbindings.u RelicsBindings.u &&\
${MV} -f relicsbindings.int RelicsBindings.int &&\
${MV} -f tcowmeshskins.int TCowMeshSkins.int &&\
${MV} -f tnalimeshskins.int TNaliMeshSkins.int &&\
${MV} -f tskmskins.int TSkMSkins.int
@cd ${DATADIR}/Textures &&\
${MV} -f tcowmeshskins.utx TCowMeshSkins.utx &&\
${MV} -f tnalimeshskins.utx TNaliMeshSkins.utx &&\
${MV} -f tskmskins.utx TSkMSkins.utx
####################################
# Original/GOTY release CD
####################################
.else
# Install the files from CD.
.for dir in ${CDDIRS}
@cd ${CDROM_MOUNT} &&\
${TAR} c --exclude '*.ICD' --exclude '*.bat' --exclude '*.dll'\
--exclude '*.est*' --exclude '*.[Ee][Xx][Ee]'\
--exclude '*.frt*' --exclude '*.ico' --exclude '*.itt*'\
--exclude '*.mpi' --exclude '*.url' --exclude 'D3D*'\
--exclude 'edsplash.bmp' --exclude 'UnrealEd.ini'\
--exclude 'editorres*' --exclude 'mplay*'\
${MAPS_EXCLUDE} -f - ${dir} |\
${TAR} x -C ${DATADIR} -f -
.endfor
@${RM} ${DATADIR}/Logs/delete_me.txt
@${RMDIR} ${DATADIR}/Logs
.endif
####################################
# End of CD release-specific install
####################################
# Install v436 Linux binaries.
@${ECHO_CMD} "Installing v436 patch files"
.for tarfile in Credits OpenGL.ini data
@${TAR} zox -C ${DATADIR} --exclude '*.exe'\
-f ${WRKSRC}/${tarfile}.tar.gz
.endfor
# Anthology does not need v436 patch applied.
.if !defined(ANTHOLOGY)
# Apply v436 files.
@${ECHO_CMD} "Applying v436 patch"
@${WRKSRC}/setup.data/bin/FreeBSD/x86/loki_patch\
${WRKSRC}/setup.data/patch.dat ${DATADIR}
.endif
# Adjust paths in configuration.
@${SED} -i "" -e 's|\\|/|g'\
-e "/^Paths=/{h;s|\(Paths=\)\.\./|\1${DATADIR}/|;x;p;x;}"\
${DATADIR}/System/UnrealTournament.ini
.for script in ucc ut
@${INSTALL_SCRIPT} ${WRKSRC}/bin/${script} ${PREFIX}/bin/
.endfor
# Install bonus packs
@${ECHO_CMD} "Installing bonus packs"
.for ndx in 1 2 3 4
.if defined(WITHOUT_MAPS)
@${TAR} jx -C ${DATADIR} --exclude '*.unr' -f ${WRKSRC}/bp${ndx}.tar.bz2
.else
@${TAR} jx -C ${DATADIR} -f ${WRKSRC}/bp${ndx}.tar.bz2
.endif
.endfor
# Install bonus packs.
.for datafile in README README.Loki README.bonus.pack.collection
@${INSTALL_DATA} ${WRKSRC}/${datafile} ${DATADIR}
.endfor
# Install 451 Patch
.if defined(WITH_451PATCH)
@${ECHO_CMD} "Installing v${UTVERSION} patch files"
@${TAR} jx -C ${DATADIR} --exclude 'checkfiles.sh'\
--exclude 'patch.md5' --exclude 'd3ddrv.int'\
--exclude 'edsplash.bmp' --exclude 'UnrealEd.ini'\
--exclude 'editorres*' -f ${_DISTDIR}/${PATCH451FILES:C/:.*//}
@cd ${DATADIR}/System &&\
${MV} -f glidedrv.int GlideDrv.int &&\
${MV} -f softdrv.int SoftDrv.int &&\
${MV} -f opengldrv.int OpenGlDrv.int &&\
${MV} -f galaxy.int Galaxy.int &&\
${MV} -f editor.int Editor.int &&\
${MV} -f windrv.int WinDrv.int
.endif
# Replace older libSDL included with UT; it has issues with the Nvidia driver
# when using Fedora 8 at the base.
@${LN} -sf ${LINUXBASE}/usr/lib/libSDL-1.2.so.0\
${DATADIR}/System/libSDL-1.1.so.0
# Remove /usr/local from ut-bin lib search path
@${ECHO_CMD} "Removing /usr/local from ut-bin's library search path"
@UTBIN=${DATADIR}/System/ut-bin &&\
FILESIZE=`/usr/bin/stat -f "%z" $${UTBIN}` &&\
${MV} $${UTBIN} $${UTBIN}.orig &&\
${SED} -Ee 's|:/usr/local|:/USR-LOCAL|' $${UTBIN}.orig |\
${HEAD} -c $${FILESIZE} > $${UTBIN} &&\
${RM} $${UTBIN}.orig
# Set file permissions
@${ECHO_CMD} "Setting permissions"
@${FIND} ${DATADIR} -print0 |\
${XARGS} -0 ${CHOWN} ${SHAREOWN}:${SHAREGRP}
@${FIND} ${DATADIR} -type d -print0 | ${XARGS} -0 ${CHMOD} ${BINMODE}
@${FIND} ${DATADIR} -type f -print0 | ${XARGS} -0 ${CHMOD} ${NOBINMODE}
@${FIND} ${DATADIR} \( -name "*.so" -o -name "lib*.so*" \) -print0 |\
${XARGS} -0 ${CHMOD} ${BINMODE}
.for exec in ucc-bin ut-bin
@${CHMOD} ${BINMODE} ${DATADIR}/System/${exec}
.endfor
@${TOUCH} ${DATADIR}/Help/ReleaseNotes.htm
@${ECHO_CMD} "Install complete"
.include <bsd.port.mk>
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