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#
# Ports collection makefile for:    scorched3d
# Date created:             Jan 5, 2003
# Whom:                 mdodd
#
# $FreeBSD$

PORTNAME=       scorched3d
PORTVERSION=        0.${SCORCH_VERSION}
PORTREVISION=       3
CATEGORIES=     games
MASTER_SITES=       ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= scorched3d
DISTNAME=       Scorched3D-${SCORCH_VERSION}-src

MAINTAINER=     mdodd@FreeBSD.org
COMMENT=        Scorched is a game based loosely on the classic DOS game

LIB_DEPENDS=        wx_gtk2-2.4.0:${PORTSDIR}/x11-toolkits/wxgtk2

USE_SDL=        mixer net sdl
SCORCH_VERSION=     35
WRKSRC=         ${WRKDIR}/scorched
GNU_CONFIGURE=      yes
USE_GL=         yes
USE_GMAKE=      yes
USE_AUTOMAKE_VER=   15
USE_AUTOCONF_VER=   253

AUTOMAKE_ARGS=      --foreign
CONFIGURE_ARGS=     --with-wx-config=${X11BASE}/bin/wxgtk2-2.4-config
CONFIGURE_ENV=      CPPFLAGS="${CPPFLAGS}" LDFLAGS="${LDFLAGS}"
MAKE_ARGS=      ACLOCAL="${TRUE}" AUTOCONF="${TRUE}" \
            AUTOMAKE="${TRUE}" AUTOHEADER="${TRUE}"

.include <bsd.port.pre.mk>

.if ${ARCH} != "i386"
BROKEN=         "Does not compile on !i386"
.endif

pre-configure:
    @cd ${WRKSRC}/scripts && ${PERL} createAMMakefile.pl
    @cd ${WRKSRC} && aclocal

pre-install:
    @mkdir -p ${PREFIX}/games/scorched3d

post-install:
    @ln -fs ${PREFIX}/games/scorched3d/scorched3d ${PREFIX}/bin/scorched3d

.include <bsd.port.post.mk>