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authorLefteris Karapetsas <lefteris@refu.co>2015-01-23 23:37:06 +0800
committerLefteris Karapetsas <lefteris@refu.co>2015-01-29 04:46:16 +0800
commit5c7359aa09c46eb7fc27a70e328adde93d4844ab (patch)
treedf6c6146f6d3b417fdc7312faac11df2374487bc /Types.h
parent3cc04923015cc3f40ad285fba5ed71464bd9ff2a (diff)
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State variable accessors code is now more organized
- FunctionDescription is the abstraction of what should describe a function. It can either be a VariableDeclaration of a FunctionDefinition. - ParamDescription is what FunctionDescription uses to describe its parameters for outside use purposes with a pair of (name, type) strings - Modified code around Solidity and especially interface handler to adapt to this change
Diffstat (limited to 'Types.h')
-rw-r--r--Types.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/Types.h b/Types.h
index b3a92021..b26157b3 100644
--- a/Types.h
+++ b/Types.h
@@ -365,7 +365,9 @@ public:
m_location(_location), m_gasSet(_gasSet), m_valueSet(_valueSet) {}
TypePointers const& getParameterTypes() const { return m_parameterTypes; }
+ std::vector<std::string> const& getParameterNames() const { return m_parameterNames; }
TypePointers const& getReturnParameterTypes() const { return m_returnParameterTypes; }
+ std::vector<std::string> const& getReturnParameterNames() const { return m_returnParameterNames; }
virtual bool operator==(Type const& _other) const override;
virtual std::string toString() const override;
@@ -390,6 +392,8 @@ private:
TypePointers m_parameterTypes;
TypePointers m_returnParameterTypes;
+ std::vector<std::string> m_parameterNames;
+ std::vector<std::string> m_returnParameterNames;
Location const m_location;
bool const m_gasSet = false; ///< true iff the gas value to be used is on the stack
bool const m_valueSet = false; ///< true iff the value to be sent is on the stack