diff options
author | chriseth <chris@ethereum.org> | 2019-01-22 20:49:41 +0800 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-01-22 20:49:41 +0800 |
commit | 10d17f245839f208ec5085309022a32cd2502f55 (patch) | |
tree | b2c9f68980d0d418cd6f511e9f3f3f71369abe25 /docs/examples/voting.rst | |
parent | 1df8f40cd2fd7b47698d847907b8ca7b47eb488d (diff) | |
parent | 0ecafe032a84cb6960545dd7f18733430c1f782d (diff) | |
download | dexon-solidity-10d17f245839f208ec5085309022a32cd2502f55.tar.gz dexon-solidity-10d17f245839f208ec5085309022a32cd2502f55.tar.zst dexon-solidity-10d17f245839f208ec5085309022a32cd2502f55.zip |
Merge pull request #5836 from ethereum/develop
Merge develop into release for 0.5.3.
Diffstat (limited to 'docs/examples/voting.rst')
-rw-r--r-- | docs/examples/voting.rst | 191 |
1 files changed, 191 insertions, 0 deletions
diff --git a/docs/examples/voting.rst b/docs/examples/voting.rst new file mode 100644 index 00000000..73ace87d --- /dev/null +++ b/docs/examples/voting.rst @@ -0,0 +1,191 @@ +.. index:: voting, ballot + +.. _voting: + +****** +Voting +****** + +The following contract is quite complex, but showcases +a lot of Solidity's features. It implements a voting +contract. Of course, the main problems of electronic +voting is how to assign voting rights to the correct +persons and how to prevent manipulation. We will not +solve all problems here, but at least we will show +how delegated voting can be done so that vote counting +is **automatic and completely transparent** at the +same time. + +The idea is to create one contract per ballot, +providing a short name for each option. +Then the creator of the contract who serves as +chairperson will give the right to vote to each +address individually. + +The persons behind the addresses can then choose +to either vote themselves or to delegate their +vote to a person they trust. + +At the end of the voting time, ``winningProposal()`` +will return the proposal with the largest number +of votes. + +:: + + pragma solidity >=0.4.22 <0.6.0; + + /// @title Voting with delegation. + contract Ballot { + // This declares a new complex type which will + // be used for variables later. + // It will represent a single voter. + struct Voter { + uint weight; // weight is accumulated by delegation + bool voted; // if true, that person already voted + address delegate; // person delegated to + uint vote; // index of the voted proposal + } + + // This is a type for a single proposal. + struct Proposal { + bytes32 name; // short name (up to 32 bytes) + uint voteCount; // number of accumulated votes + } + + address public chairperson; + + // This declares a state variable that + // stores a `Voter` struct for each possible address. + mapping(address => Voter) public voters; + + // A dynamically-sized array of `Proposal` structs. + Proposal[] public proposals; + + /// Create a new ballot to choose one of `proposalNames`. + constructor(bytes32[] memory proposalNames) public { + chairperson = msg.sender; + voters[chairperson].weight = 1; + + // For each of the provided proposal names, + // create a new proposal object and add it + // to the end of the array. + for (uint i = 0; i < proposalNames.length; i++) { + // `Proposal({...})` creates a temporary + // Proposal object and `proposals.push(...)` + // appends it to the end of `proposals`. + proposals.push(Proposal({ + name: proposalNames[i], + voteCount: 0 + })); + } + } + + // Give `voter` the right to vote on this ballot. + // May only be called by `chairperson`. + function giveRightToVote(address voter) public { + // If the first argument of `require` evaluates + // to `false`, execution terminates and all + // changes to the state and to Ether balances + // are reverted. + // This used to consume all gas in old EVM versions, but + // not anymore. + // It is often a good idea to use `require` to check if + // functions are called correctly. + // As a second argument, you can also provide an + // explanation about what went wrong. + require( + msg.sender == chairperson, + "Only chairperson can give right to vote." + ); + require( + !voters[voter].voted, + "The voter already voted." + ); + require(voters[voter].weight == 0); + voters[voter].weight = 1; + } + + /// Delegate your vote to the voter `to`. + function delegate(address to) public { + // assigns reference + Voter storage sender = voters[msg.sender]; + require(!sender.voted, "You already voted."); + + require(to != msg.sender, "Self-delegation is disallowed."); + + // Forward the delegation as long as + // `to` also delegated. + // In general, such loops are very dangerous, + // because if they run too long, they might + // need more gas than is available in a block. + // In this case, the delegation will not be executed, + // but in other situations, such loops might + // cause a contract to get "stuck" completely. + while (voters[to].delegate != address(0)) { + to = voters[to].delegate; + + // We found a loop in the delegation, not allowed. + require(to != msg.sender, "Found loop in delegation."); + } + + // Since `sender` is a reference, this + // modifies `voters[msg.sender].voted` + sender.voted = true; + sender.delegate = to; + Voter storage delegate_ = voters[to]; + if (delegate_.voted) { + // If the delegate already voted, + // directly add to the number of votes + proposals[delegate_.vote].voteCount += sender.weight; + } else { + // If the delegate did not vote yet, + // add to her weight. + delegate_.weight += sender.weight; + } + } + + /// Give your vote (including votes delegated to you) + /// to proposal `proposals[proposal].name`. + function vote(uint proposal) public { + Voter storage sender = voters[msg.sender]; + require(sender.weight != 0, "Has no right to vote"); + require(!sender.voted, "Already voted."); + sender.voted = true; + sender.vote = proposal; + + // If `proposal` is out of the range of the array, + // this will throw automatically and revert all + // changes. + proposals[proposal].voteCount += sender.weight; + } + + /// @dev Computes the winning proposal taking all + /// previous votes into account. + function winningProposal() public view + returns (uint winningProposal_) + { + uint winningVoteCount = 0; + for (uint p = 0; p < proposals.length; p++) { + if (proposals[p].voteCount > winningVoteCount) { + winningVoteCount = proposals[p].voteCount; + winningProposal_ = p; + } + } + } + + // Calls winningProposal() function to get the index + // of the winner contained in the proposals array and then + // returns the name of the winner + function winnerName() public view + returns (bytes32 winnerName_) + { + winnerName_ = proposals[winningProposal()].name; + } + } + + +Possible Improvements +===================== + +Currently, many transactions are needed to assign the rights +to vote to all participants. Can you think of a better way? |