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authorchriseth <c@ethdev.com>2016-09-05 22:29:08 +0800
committerchriseth <c@ethdev.com>2016-09-07 01:11:41 +0800
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Update documentation to version 0.4.0.
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@@ -212,7 +212,6 @@ Tips and Tricks
* Make your state variables public - the compiler will create :ref:`getters <visibility-and-accessors>` for you for free.
* If you end up checking conditions on input or state a lot at the beginning of your functions, try using :ref:`modifiers`.
* If your contract has a function called ``send`` but you want to use the built-in send-function, use ``address(contractVariable).send(amount)``.
-* If you do **not** want your contracts to receive ether when called via ``send``, you can add a throwing fallback function ``function() { throw; }``.
* Initialise storage structs with a single assignment: ``x = MyStruct({a: 1, b: 2});``
**********
@@ -338,3 +337,4 @@ Modifiers
- ``constant`` for functions: Disallows modification of state - this is not enforced yet.
- ``anonymous`` for events: Does not store event signature as topic.
- ``indexed`` for event parameters: Stores the parameter as topic.
+- ``payable`` for functions: Allows them to receive Ether together with a call.