aboutsummaryrefslogtreecommitdiffstats
path: root/libsolidity/codegen/CompilerContext.h
blob: 58d6cb2ad96192aa71ef50b7eaf35530fe6194dd (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
/*
    This file is part of solidity.

    solidity is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    solidity is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with solidity.  If not, see <http://www.gnu.org/licenses/>.
*/
/**
 * @author Christian <c@ethdev.com>
 * @date 2014
 * Utilities for the solidity compiler.
 */

#pragma once

#include <libsolidity/ast/ASTForward.h>
#include <libsolidity/ast/Types.h>
#include <libsolidity/ast/ASTAnnotations.h>

#include <libevmasm/Instruction.h>
#include <libevmasm/Assembly.h>

#include <libdevcore/Common.h>

#include <ostream>
#include <stack>
#include <queue>
#include <utility>
#include <functional>

namespace dev {
namespace solidity {


/**
 * Context to be shared by all units that compile the same contract.
 * It stores the generated bytecode and the position of identifiers in memory and on the stack.
 */
class CompilerContext
{
public:
    CompilerContext(CompilerContext* _runtimeContext = nullptr):
        m_asm(std::make_shared<eth::Assembly>()),
        m_runtimeContext(_runtimeContext)
    {
        if (m_runtimeContext)
            m_runtimeSub = size_t(m_asm->newSub(m_runtimeContext->m_asm).data());
    }

    void addMagicGlobal(MagicVariableDeclaration const& _declaration);
    void addStateVariable(VariableDeclaration const& _declaration, u256 const& _storageOffset, unsigned _byteOffset);
    void addVariable(VariableDeclaration const& _declaration, unsigned _offsetToCurrent = 0);
    void removeVariable(VariableDeclaration const& _declaration);

    void setCompiledContracts(std::map<ContractDefinition const*, eth::Assembly const*> const& _contracts) { m_compiledContracts = _contracts; }
    eth::Assembly const& compiledContract(ContractDefinition const& _contract) const;

    void setStackOffset(int _offset) { m_asm->setDeposit(_offset); }
    void adjustStackOffset(int _adjustment) { m_asm->adjustDeposit(_adjustment); }
    unsigned stackHeight() const { solAssert(m_asm->deposit() >= 0, ""); return unsigned(m_asm->deposit()); }

    bool isMagicGlobal(Declaration const* _declaration) const { return m_magicGlobals.count(_declaration) != 0; }
    bool isLocalVariable(Declaration const* _declaration) const;
    bool isStateVariable(Declaration const* _declaration) const { return m_stateVariables.count(_declaration) != 0; }

    /// @returns the entry label of the given function and creates it if it does not exist yet.
    eth::AssemblyItem functionEntryLabel(Declaration const& _declaration);
    /// @returns the entry label of the given function. Might return an AssemblyItem of type
    /// UndefinedItem if it does not exist yet.
    eth::AssemblyItem functionEntryLabelIfExists(Declaration const& _declaration) const;
    void setInheritanceHierarchy(std::vector<ContractDefinition const*> const& _hierarchy) { m_inheritanceHierarchy = _hierarchy; }
    /// @returns the entry label of the given function and takes overrides into account.
    FunctionDefinition const& resolveVirtualFunction(FunctionDefinition const& _function);
    /// @returns the function that overrides the given declaration from the most derived class just
    /// above _base in the current inheritance hierarchy.
    FunctionDefinition const& superFunction(FunctionDefinition const& _function, ContractDefinition const& _base);
    FunctionDefinition const* nextConstructor(ContractDefinition const& _contract) const;

    /// @returns the next function in the queue of functions that are still to be compiled
    /// (i.e. that were referenced during compilation but where we did not yet generate code for).
    /// Returns nullptr if the queue is empty. Does not remove the function from the queue,
    /// that will only be done by startFunction below.
    Declaration const* nextFunctionToCompile() const;
    /// Resets function specific members, inserts the function entry label and marks the function
    /// as "having code".
    void startFunction(Declaration const& _function);

    /// Appends a call to the named low-level function and inserts the generator into the
    /// list of low-level-functions to be generated, unless it already exists.
    /// Note that the generator should not assume that objects are still alive when it is called,
    /// unless they are guaranteed to be alive for the whole run of the compiler (AST nodes, for example).
    void callLowLevelFunction(
        std::string const& _name,
        unsigned _inArgs,
        unsigned _outArgs,
        std::function<void(CompilerContext&)> const& _generator
    );
    /// Generates the code for missing low-level functions, i.e. calls the generators passed above.
    void appendMissingLowLevelFunctions();

    ModifierDefinition const& functionModifier(std::string const& _name) const;
    /// Returns the distance of the given local variable from the bottom of the stack (of the current function).
    unsigned baseStackOffsetOfVariable(Declaration const& _declaration) const;
    /// If supplied by a value returned by @ref baseStackOffsetOfVariable(variable), returns
    /// the distance of that variable from the current top of the stack.
    unsigned baseToCurrentStackOffset(unsigned _baseOffset) const;
    /// Converts an offset relative to the current stack height to a value that can be used later
    /// with baseToCurrentStackOffset to point to the same stack element.
    unsigned currentToBaseStackOffset(unsigned _offset) const;
    /// @returns pair of slot and byte offset of the value inside this slot.
    std::pair<u256, unsigned> storageLocationOfVariable(Declaration const& _declaration) const;

    /// Appends a JUMPI instruction to a new tag and @returns the tag
    eth::AssemblyItem appendConditionalJump() { return m_asm->appendJumpI().tag(); }
    /// Appends a JUMPI instruction to @a _tag
    CompilerContext& appendConditionalJumpTo(eth::AssemblyItem const& _tag) { m_asm->appendJumpI(_tag); return *this; }
    /// Appends a JUMP to a new tag and @returns the tag
    eth::AssemblyItem appendJumpToNew() { return m_asm->appendJump().tag(); }
    /// Appends a JUMP to a tag already on the stack
    CompilerContext&  appendJump(eth::AssemblyItem::JumpType _jumpType = eth::AssemblyItem::JumpType::Ordinary);
    /// Appends an INVALID instruction
    CompilerContext&  appendInvalid();
    /// Appends a conditional INVALID instruction
    CompilerContext&  appendConditionalInvalid();
    /// Returns an "ErrorTag"
    eth::AssemblyItem errorTag() { return m_asm->errorTag(); }
    /// Appends a JUMP to a specific tag
    CompilerContext& appendJumpTo(eth::AssemblyItem const& _tag) { m_asm->appendJump(_tag); return *this; }
    /// Appends pushing of a new tag and @returns the new tag.
    eth::AssemblyItem pushNewTag() { return m_asm->append(m_asm->newPushTag()).tag(); }
    /// @returns a new tag without pushing any opcodes or data
    eth::AssemblyItem newTag() { return m_asm->newTag(); }
    /// Adds a subroutine to the code (in the data section) and pushes its size (via a tag)
    /// on the stack. @returns the pushsub assembly item.
    eth::AssemblyItem addSubroutine(eth::AssemblyPointer const& _assembly) { auto sub = m_asm->newSub(_assembly); m_asm->append(m_asm->newPushSubSize(size_t(sub.data()))); return sub; }
    void pushSubroutineSize(size_t _subRoutine) { m_asm->append(m_asm->newPushSubSize(_subRoutine)); }
    /// Pushes the offset of the subroutine.
    void pushSubroutineOffset(size_t _subRoutine) { m_asm->append(eth::AssemblyItem(eth::PushSub, _subRoutine)); }
    /// Pushes the size of the final program
    void appendProgramSize() { m_asm->appendProgramSize(); }
    /// Adds data to the data section, pushes a reference to the stack
    eth::AssemblyItem appendData(bytes const& _data) { return m_asm->append(_data); }
    /// Appends the address (virtual, will be filled in by linker) of a library.
    void appendLibraryAddress(std::string const& _identifier) { m_asm->appendLibraryAddress(_identifier); }
    /// Resets the stack of visited nodes with a new stack having only @c _node
    void resetVisitedNodes(ASTNode const* _node);
    /// Pops the stack of visited nodes
    void popVisitedNodes() { m_visitedNodes.pop(); updateSourceLocation(); }
    /// Pushes an ASTNode to the stack of visited nodes
    void pushVisitedNodes(ASTNode const* _node) { m_visitedNodes.push(_node); updateSourceLocation(); }

    /// Append elements to the current instruction list and adjust @a m_stackOffset.
    CompilerContext& operator<<(eth::AssemblyItem const& _item) { m_asm->append(_item); return *this; }
    CompilerContext& operator<<(Instruction _instruction) { m_asm->append(_instruction); return *this; }
    CompilerContext& operator<<(u256 const& _value) { m_asm->append(_value); return *this; }
    CompilerContext& operator<<(bytes const& _data) { m_asm->append(_data); return *this; }

    /// Appends inline assembly. @a _replacements are string-matching replacements that are performed
    /// prior to parsing the inline assembly.
    /// @param _localVariables assigns stack positions to variables with the last one being the stack top
    void appendInlineAssembly(
        std::string const& _assembly,
        std::vector<std::string> const& _localVariables = std::vector<std::string>(),
        std::map<std::string, std::string> const& _replacements = std::map<std::string, std::string>{}
    );

    /// Appends arbitrary data to the end of the bytecode.
    void appendAuxiliaryData(bytes const& _data) { m_asm->appendAuxiliaryDataToEnd(_data); }

    void optimise(bool _fullOptimsation, unsigned _runs = 200) { m_asm->optimise(_fullOptimsation, true, _runs); }

    /// @returns the runtime context if in creation mode and runtime context is set, nullptr otherwise.
    CompilerContext* runtimeContext() { return m_runtimeContext; }
    /// @returns the identifier of the runtime subroutine.
    size_t runtimeSub() const { return m_runtimeSub; }

    eth::Assembly const& assembly() const { return *m_asm; }
    /// @returns non-const reference to the underlying assembly. Should be avoided in favour of
    /// wrappers in this class.
    eth::Assembly& nonConstAssembly() { return *m_asm; }

    /// @arg _sourceCodes is the map of input files to source code strings
    /// @arg _inJsonFormat shows whether the out should be in Json format
    Json::Value streamAssembly(std::ostream& _stream, StringMap const& _sourceCodes = StringMap(), bool _inJsonFormat = false) const
    {
        return m_asm->stream(_stream, "", _sourceCodes, _inJsonFormat);
    }

    eth::LinkerObject const& assembledObject() { return m_asm->assemble(); }
    eth::LinkerObject const& assembledRuntimeObject(size_t _subIndex) { return m_asm->sub(_subIndex).assemble(); }

    /**
     * Helper class to pop the visited nodes stack when a scope closes
     */
    class LocationSetter: public ScopeGuard
    {
    public:
        LocationSetter(CompilerContext& _compilerContext, ASTNode const& _node):
            ScopeGuard([&]{ _compilerContext.popVisitedNodes(); }) { _compilerContext.pushVisitedNodes(&_node); }
    };

private:
    /// Searches the inheritance hierarchy towards the base starting from @a _searchStart and returns
    /// the first function definition that is overwritten by _function.
    FunctionDefinition const& resolveVirtualFunction(
        FunctionDefinition const& _function,
        std::vector<ContractDefinition const*>::const_iterator _searchStart
    );
    /// @returns an iterator to the contract directly above the given contract.
    std::vector<ContractDefinition const*>::const_iterator superContract(const ContractDefinition &_contract) const;
    /// Updates source location set in the assembly.
    void updateSourceLocation();

    /**
     * Helper class that manages function labels and ensures that referenced functions are
     * compiled in a specific order.
     */
    struct FunctionCompilationQueue
    {
        /// @returns the entry label of the given function and creates it if it does not exist yet.
        /// @param _context compiler context used to create a new tag if needed
        eth::AssemblyItem entryLabel(Declaration const& _declaration, CompilerContext& _context);
        /// @returns the entry label of the given function. Might return an AssemblyItem of type
        /// UndefinedItem if it does not exist yet.
        eth::AssemblyItem entryLabelIfExists(Declaration const& _declaration) const;

        /// @returns the next function in the queue of functions that are still to be compiled
        /// (i.e. that were referenced during compilation but where we did not yet generate code for).
        /// Returns nullptr if the queue is empty. Does not remove the function from the queue,
        /// that will only be done by startFunction below.
        Declaration const* nextFunctionToCompile() const;
        /// Informs the queue that we are about to compile the given function, i.e. removes
        /// the function from the queue of functions to compile.
        void startFunction(const Declaration &_function);

        /// Labels pointing to the entry points of functions.
        std::map<Declaration const*, eth::AssemblyItem> m_entryLabels;
        /// Set of functions for which we did not yet generate code.
        std::set<Declaration const*> m_alreadyCompiledFunctions;
        /// Queue of functions that still need to be compiled (important to be a queue to maintain
        /// determinism even in the presence of a non-deterministic allocator).
        /// Mutable because we will throw out some functions earlier than needed.
        mutable std::queue<Declaration const*> m_functionsToCompile;
    } m_functionCompilationQueue;

    eth::AssemblyPointer m_asm;
    /// Magic global variables like msg, tx or this, distinguished by type.
    std::set<Declaration const*> m_magicGlobals;
    /// Other already compiled contracts to be used in contract creation calls.
    std::map<ContractDefinition const*, eth::Assembly const*> m_compiledContracts;
    /// Storage offsets of state variables
    std::map<Declaration const*, std::pair<u256, unsigned>> m_stateVariables;
    /// Offsets of local variables on the stack (relative to stack base).
    std::map<Declaration const*, unsigned> m_localVariables;
    /// List of current inheritance hierarchy from derived to base.
    std::vector<ContractDefinition const*> m_inheritanceHierarchy;
    /// Stack of current visited AST nodes, used for location attachment
    std::stack<ASTNode const*> m_visitedNodes;
    /// The runtime context if in Creation mode, this is used for generating tags that would be stored into the storage and then used at runtime.
    CompilerContext *m_runtimeContext;
    /// The index of the runtime subroutine.
    size_t m_runtimeSub = -1;
    /// An index of low-level function labels by name.
    std::map<std::string, eth::AssemblyItem> m_lowLevelFunctions;
    /// The queue of low-level functions to generate.
    std::queue<std::tuple<std::string, unsigned, unsigned, std::function<void(CompilerContext&)>>> m_lowLevelFunctionGenerationQueue;
};

}
}