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/*
This file is part of cpp-ethereum.
cpp-ethereum is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
cpp-ethereum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with cpp-ethereum. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file state.cpp
* @author Gav Wood <i@gavwood.com>
* @date 2014
* State test functions.
*/
#include <boost/filesystem/operations.hpp>
#include <secp256k1/secp256k1.h>
#include <libethereum/BlockChain.h>
#include <libethereum/State.h>
#include <libethereum/Defaults.h>
using namespace std;
using namespace dev;
using namespace dev::eth;
int stateTest()
{
cnote << "Testing State...";
KeyPair me = sha3("Gav Wood");
KeyPair myMiner = sha3("Gav's Miner");
// KeyPair you = sha3("123");
Defaults::setDBPath(boost::filesystem::temp_directory_path().string());
OverlayDB stateDB = State::openDB();
BlockChain bc;
State s(myMiner.address(), stateDB);
cout << bc;
// Sync up - this won't do much until we use the last state.
s.sync(bc);
cout << s;
// Mine to get some ether!
s.commitToMine(bc);
while (!s.mine(100).completed) {}
s.completeMine();
bc.attemptImport(s.blockData(), stateDB);
cout << bc;
s.sync(bc);
cout << s;
// Inject a transaction to transfer funds from miner to me.
bytes tx;
{
Transaction t;
t.nonce = s.transactionsFrom(myMiner.address());
t.value = 1000; // 1e3 wei.
t.type = eth::Transaction::MessageCall;
t.receiveAddress = me.address();
t.sign(myMiner.secret());
assert(t.sender() == myMiner.address());
tx = t.rlp();
}
s.execute(tx);
cout << s;
// Mine to get some ether and set in stone.
s.commitToMine(bc);
while (!s.mine(100).completed) {}
s.completeMine();
bc.attemptImport(s.blockData(), stateDB);
cout << bc;
s.sync(bc);
cout << s;
return 0;
}
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