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-rw-r--r--common/path.go60
1 files changed, 60 insertions, 0 deletions
diff --git a/common/path.go b/common/path.go
index 680c8366c..8b95a2be6 100644
--- a/common/path.go
+++ b/common/path.go
@@ -5,7 +5,11 @@ import (
"os"
"os/user"
"path"
+ "path/filepath"
+ "runtime"
"strings"
+
+ "github.com/kardianos/osext"
)
func ExpandHomePath(p string) (path string) {
@@ -66,3 +70,59 @@ func AbsolutePath(Datadir string, filename string) string {
}
return path.Join(Datadir, filename)
}
+
+func DefaultAssetPath() string {
+ var assetPath string
+ pwd, _ := os.Getwd()
+ srcdir := path.Join(os.Getenv("GOPATH"), "src", "github.com", "ethereum", "go-ethereum", "cmd", "mist")
+
+ // If the current working directory is the go-ethereum dir
+ // assume a debug build and use the source directory as
+ // asset directory.
+ if pwd == srcdir {
+ assetPath = path.Join(pwd, "assets")
+ } else {
+ switch runtime.GOOS {
+ case "darwin":
+ // Get Binary Directory
+ exedir, _ := osext.ExecutableFolder()
+ assetPath = filepath.Join(exedir, "../Resources")
+ case "linux":
+ assetPath = "/usr/share/mist"
+ case "windows":
+ assetPath = "./assets"
+ default:
+ assetPath = "."
+ }
+ }
+
+ // Check if the assetPath exists. If not, try the source directory
+ // This happens when binary is run from outside cmd/mist directory
+ if _, err := os.Stat(assetPath); os.IsNotExist(err) {
+ assetPath = path.Join(srcdir, "assets")
+ }
+
+ return assetPath
+}
+
+func DefaultDataDir() string {
+ usr, _ := user.Current()
+ if runtime.GOOS == "darwin" {
+ return path.Join(usr.HomeDir, "Library/Ethereum")
+ } else if runtime.GOOS == "windows" {
+ return path.Join(usr.HomeDir, "AppData/Roaming/Ethereum")
+ } else {
+ return path.Join(usr.HomeDir, ".ethereum")
+ }
+}
+
+func IsWindows() bool {
+ return runtime.GOOS == "windows"
+}
+
+func WindonizePath(path string) string {
+ if string(path[0]) == "/" && IsWindows() {
+ path = path[1:]
+ }
+ return path
+}