diff options
Diffstat (limited to 'eth/downloader/queue.go')
-rw-r--r-- | eth/downloader/queue.go | 160 |
1 files changed, 115 insertions, 45 deletions
diff --git a/eth/downloader/queue.go b/eth/downloader/queue.go index 942ed0d63..bb8d892cd 100644 --- a/eth/downloader/queue.go +++ b/eth/downloader/queue.go @@ -23,6 +23,7 @@ import ( "errors" "fmt" "sync" + "sync/atomic" "time" "github.com/ethereum/go-ethereum/common" @@ -93,8 +94,10 @@ type queue struct { stateTaskQueue *prque.Prque // [eth/63] Priority queue of the hashes to fetch the node data for statePendPool map[string]*fetchRequest // [eth/63] Currently pending node data retrieval operations - stateDatabase ethdb.Database // [eth/63] Trie database to populate during state reassembly - stateScheduler *state.StateSync // [eth/63] State trie synchronisation scheduler and integrator + stateDatabase ethdb.Database // [eth/63] Trie database to populate during state reassembly + stateScheduler *state.StateSync // [eth/63] State trie synchronisation scheduler and integrator + stateProcessors int32 // [eth/63] Number of currently running state processors + stateSchedLock sync.RWMutex // [eth/63] Lock serializing access to the state scheduler resultCache []*fetchResult // Downloaded but not yet delivered fetch results resultOffset uint64 // Offset of the first cached fetch result in the block-chain @@ -175,18 +178,40 @@ func (q *queue) PendingReceipts() int { // PendingNodeData retrieves the number of node data entries pending for retrieval. func (q *queue) PendingNodeData() int { + q.stateSchedLock.RLock() + defer q.stateSchedLock.RUnlock() + + if q.stateScheduler != nil { + return q.stateScheduler.Pending() + } + return 0 +} + +// InFlightBlocks retrieves whether there are block fetch requests currently in +// flight. +func (q *queue) InFlightBlocks() bool { q.lock.RLock() defer q.lock.RUnlock() - return q.stateTaskQueue.Size() + return len(q.blockPendPool) > 0 } -// InFlight retrieves the number of fetch requests currently in flight. -func (q *queue) InFlight() int { +// InFlightReceipts retrieves whether there are receipt fetch requests currently +// in flight. +func (q *queue) InFlightReceipts() bool { q.lock.RLock() defer q.lock.RUnlock() - return len(q.blockPendPool) + len(q.receiptPendPool) + len(q.statePendPool) + return len(q.receiptPendPool) > 0 +} + +// InFlightNodeData retrieves whether there are node data entry fetch requests +// currently in flight. +func (q *queue) InFlightNodeData() bool { + q.lock.RLock() + defer q.lock.RUnlock() + + return len(q.statePendPool)+int(atomic.LoadInt32(&q.stateProcessors)) > 0 } // Idle returns if the queue is fully idle or has some data still inside. This @@ -199,6 +224,12 @@ func (q *queue) Idle() bool { pending := len(q.blockPendPool) + len(q.receiptPendPool) + len(q.statePendPool) cached := len(q.blockDonePool) + len(q.receiptDonePool) + q.stateSchedLock.RLock() + if q.stateScheduler != nil { + queued += q.stateScheduler.Pending() + } + q.stateSchedLock.RUnlock() + return (queued + pending + cached) == 0 } @@ -299,12 +330,9 @@ func (q *queue) Schedule(headers []*types.Header, from uint64) []*types.Header { } if q.mode == FastSync && header.Number.Uint64() == q.fastSyncPivot { // Pivoting point of the fast sync, retrieve the state tries + q.stateSchedLock.Lock() q.stateScheduler = state.NewStateSync(header.Root, q.stateDatabase) - for _, hash := range q.stateScheduler.Missing(0) { - q.stateTaskPool[hash] = q.stateTaskIndex - q.stateTaskQueue.Push(hash, -float32(q.stateTaskIndex)) - q.stateTaskIndex++ - } + q.stateSchedLock.Unlock() } inserts = append(inserts, header) q.headerHead = hash @@ -325,8 +353,13 @@ func (q *queue) GetHeadResult() *fetchResult { if q.resultCache[0].Pending > 0 { return nil } - if q.mode == FastSync && q.resultCache[0].Header.Number.Uint64() == q.fastSyncPivot && len(q.stateTaskPool) > 0 { - return nil + if q.mode == FastSync && q.resultCache[0].Header.Number.Uint64() == q.fastSyncPivot { + if len(q.stateTaskPool) > 0 { + return nil + } + if q.PendingNodeData() > 0 { + return nil + } } return q.resultCache[0] } @@ -345,8 +378,13 @@ func (q *queue) TakeResults() []*fetchResult { break } // The fast sync pivot block may only be processed after state fetch completes - if q.mode == FastSync && result.Header.Number.Uint64() == q.fastSyncPivot && len(q.stateTaskPool) > 0 { - break + if q.mode == FastSync && result.Header.Number.Uint64() == q.fastSyncPivot { + if len(q.stateTaskPool) > 0 { + break + } + if q.PendingNodeData() > 0 { + break + } } // If we've just inserted the fast sync pivot, stop as the following batch needs different insertion if q.mode == FastSync && result.Header.Number.Uint64() == q.fastSyncPivot+1 && len(results) > 0 { @@ -373,26 +411,34 @@ func (q *queue) TakeResults() []*fetchResult { // ReserveBlocks reserves a set of block hashes for the given peer, skipping any // previously failed download. func (q *queue) ReserveBlocks(p *peer, count int) *fetchRequest { - return q.reserveHashes(p, count, q.hashQueue, q.blockPendPool, len(q.resultCache)-len(q.blockDonePool)) + return q.reserveHashes(p, count, q.hashQueue, nil, q.blockPendPool, len(q.resultCache)-len(q.blockDonePool)) } // ReserveNodeData reserves a set of node data hashes for the given peer, skipping // any previously failed download. func (q *queue) ReserveNodeData(p *peer, count int) *fetchRequest { - return q.reserveHashes(p, count, q.stateTaskQueue, q.statePendPool, 0) + // Create a task generator to fetch status-fetch tasks if all schedules ones are done + generator := func(max int) { + q.stateSchedLock.Lock() + defer q.stateSchedLock.Unlock() + + for _, hash := range q.stateScheduler.Missing(max) { + q.stateTaskPool[hash] = q.stateTaskIndex + q.stateTaskQueue.Push(hash, -float32(q.stateTaskIndex)) + q.stateTaskIndex++ + } + } + return q.reserveHashes(p, count, q.stateTaskQueue, generator, q.statePendPool, count) } // reserveHashes reserves a set of hashes for the given peer, skipping previously // failed ones. -func (q *queue) reserveHashes(p *peer, count int, taskQueue *prque.Prque, pendPool map[string]*fetchRequest, maxPending int) *fetchRequest { +func (q *queue) reserveHashes(p *peer, count int, taskQueue *prque.Prque, taskGen func(int), pendPool map[string]*fetchRequest, maxPending int) *fetchRequest { q.lock.Lock() defer q.lock.Unlock() - // Short circuit if the pool has been depleted, or if the peer's already - // downloading something (sanity check not to corrupt state) - if taskQueue.Empty() { - return nil - } + // Short circuit if the peer's already downloading something (sanity check not + // to corrupt state) if _, ok := pendPool[p.id]; ok { return nil } @@ -403,6 +449,13 @@ func (q *queue) reserveHashes(p *peer, count int, taskQueue *prque.Prque, pendPo allowance -= len(request.Hashes) } } + // If there's a task generator, ask it to fill our task queue + if taskGen != nil && taskQueue.Size() < allowance { + taskGen(allowance - taskQueue.Size()) + } + if taskQueue.Empty() { + return nil + } // Retrieve a batch of hashes, skipping previously failed ones send := make(map[common.Hash]int) skip := make(map[common.Hash]int) @@ -809,14 +862,14 @@ func (q *queue) deliver(id string, taskPool map[common.Hash]*types.Header, taskQ } // DeliverNodeData injects a node state data retrieval response into the queue. -func (q *queue) DeliverNodeData(id string, data [][]byte) (int, int, error) { +func (q *queue) DeliverNodeData(id string, data [][]byte, callback func(error, int)) error { q.lock.Lock() defer q.lock.Unlock() // Short circuit if the data was never requested request := q.statePendPool[id] if request == nil { - return 0, 0, errNoFetchesPending + return errNoFetchesPending } stateReqTimer.UpdateSince(request.Time) delete(q.statePendPool, id) @@ -829,7 +882,7 @@ func (q *queue) DeliverNodeData(id string, data [][]byte) (int, int, error) { } // Iterate over the downloaded data and verify each of them errs := make([]error, 0) - processed := 0 + process := []trie.SyncResult{} for _, blob := range data { // Skip any blocks that were not requested hash := common.BytesToHash(crypto.Sha3(blob)) @@ -837,41 +890,58 @@ func (q *queue) DeliverNodeData(id string, data [][]byte) (int, int, error) { errs = append(errs, fmt.Errorf("non-requested state data %x", hash)) continue } - // Inject the next state trie item into the database - if err := q.stateScheduler.Process([]trie.SyncResult{{hash, blob}}); err != nil { - errs = []error{err} - break - } - processed++ + // Inject the next state trie item into the processing queue + process = append(process, trie.SyncResult{hash, blob}) delete(request.Hashes, hash) delete(q.stateTaskPool, hash) } + // Start the asynchronous node state data injection + atomic.AddInt32(&q.stateProcessors, 1) + go func() { + defer atomic.AddInt32(&q.stateProcessors, -1) + q.deliverNodeData(process, callback) + }() // Return all failed or missing fetches to the queue for hash, index := range request.Hashes { q.stateTaskQueue.Push(hash, float32(index)) } - // Also enqueue any newly required state trie nodes - discovered := 0 - if len(q.stateTaskPool) < maxQueuedStates { - for _, hash := range q.stateScheduler.Missing(4 * MaxStateFetch) { - q.stateTaskPool[hash] = q.stateTaskIndex - q.stateTaskQueue.Push(hash, -float32(q.stateTaskIndex)) - q.stateTaskIndex++ - discovered++ - } - } // If none of the data items were good, it's a stale delivery switch { case len(errs) == 0: - return processed, discovered, nil + return nil case len(errs) == len(request.Hashes): - return processed, discovered, errStaleDelivery + return errStaleDelivery default: - return processed, discovered, fmt.Errorf("multiple failures: %v", errs) + return fmt.Errorf("multiple failures: %v", errs) + } +} + +// deliverNodeData is the asynchronous node data processor that injects a batch +// of sync results into the state scheduler. +func (q *queue) deliverNodeData(results []trie.SyncResult, callback func(error, int)) { + // Process results one by one to permit task fetches in between + for i, result := range results { + q.stateSchedLock.Lock() + + if q.stateScheduler == nil { + // Syncing aborted since this async delivery started, bail out + q.stateSchedLock.Unlock() + callback(errNoFetchesPending, i) + return + } + if _, err := q.stateScheduler.Process([]trie.SyncResult{result}); err != nil { + // Processing a state result failed, bail out + q.stateSchedLock.Unlock() + callback(err, i) + return + } + // Item processing succeeded, release the lock (temporarily) + q.stateSchedLock.Unlock() } + callback(nil, len(results)) } // Prepare configures the result cache to allow accepting and caching inbound |