diff options
Diffstat (limited to 'ethereal/config.go')
-rw-r--r-- | ethereal/config.go | 20 |
1 files changed, 8 insertions, 12 deletions
diff --git a/ethereal/config.go b/ethereal/config.go index 535640518..6a42663e7 100644 --- a/ethereal/config.go +++ b/ethereal/config.go @@ -5,7 +5,6 @@ import ( ) var Identifier string -var StartConsole bool //var StartMining bool var StartRpc bool @@ -19,25 +18,22 @@ var GenAddr bool var UseSeed bool var ImportKey string var ExportKey bool -var DataDir string var AssetPath string func Init() { - flag.StringVar(&Identifier, "i", "", "Custom client identifier") - flag.BoolVar(&StartConsole, "c", false, "debug and testing console") - //flag.BoolVar(&StartMining, "m", false, "start dagger mining") - flag.BoolVar(&StartRpc, "r", false, "start rpc server") - flag.BoolVar(&ShowGenesis, "g", false, "prints genesis header and exits") + flag.StringVar(&Identifier, "id", "", "Custom client identifier") + flag.StringVar(&OutboundPort, "port", "30303", "listening port") flag.BoolVar(&UseUPnP, "upnp", false, "enable UPnP support") + flag.IntVar(&MaxPeer, "maxpeer", 10, "maximum desired peers") + flag.IntVar(&RpcPort, "rpcport", 8080, "port to start json-rpc server on") + flag.BoolVar(&StartRpc, "rpc", false, "start rpc server") + flag.StringVar(&AssetPath, "asset_path", "", "absolute path to GUI assets directory") + + flag.BoolVar(&ShowGenesis, "genesis", false, "prints genesis header and exits") flag.BoolVar(&UseSeed, "seed", true, "seed peers") flag.BoolVar(&GenAddr, "genaddr", false, "create a new priv/pub key") flag.BoolVar(&ExportKey, "export", false, "export private key") - flag.IntVar(&RpcPort, "rpcport", 8080, "port to start json-rpc server on") - flag.StringVar(&OutboundPort, "p", "30303", "listening port") - flag.StringVar(&DataDir, "dir", ".ethereal", "ethereum data directory") flag.StringVar(&ImportKey, "import", "", "imports the given private key (hex)") - flag.IntVar(&MaxPeer, "x", 10, "maximum desired peers") - flag.StringVar(&AssetPath, "asset_path", "", "absolute path to GUI assets directory") flag.Parse() } |