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-rw-r--r--p2p/protocol.go455
1 files changed, 236 insertions, 219 deletions
diff --git a/p2p/protocol.go b/p2p/protocol.go
index 5d05ced7d..28eab87cd 100644
--- a/p2p/protocol.go
+++ b/p2p/protocol.go
@@ -2,277 +2,294 @@ package p2p
import (
"bytes"
- "fmt"
- "net"
- "sort"
- "sync"
"time"
-)
-
-type Protocol interface {
- Start()
- Stop()
- HandleIn(*Msg, chan *Msg)
- HandleOut(*Msg) bool
- Offset() MsgCode
- Name() string
-}
-const (
- P2PVersion = 0
- pingTimeout = 2
- pingGracePeriod = 2
+ "github.com/ethereum/go-ethereum/ethutil"
)
-const (
- HandshakeMsg = iota
- DiscMsg
- PingMsg
- PongMsg
- GetPeersMsg
- PeersMsg
- offset = 16
-)
+// Protocol represents a P2P subprotocol implementation.
+type Protocol struct {
+ // Name should contain the official protocol name,
+ // often a three-letter word.
+ Name string
+
+ // Version should contain the version number of the protocol.
+ Version uint
+
+ // Length should contain the number of message codes used
+ // by the protocol.
+ Length uint64
+
+ // Run is called in a new groutine when the protocol has been
+ // negotiated with a peer. It should read and write messages from
+ // rw. The Payload for each message must be fully consumed.
+ //
+ // The peer connection is closed when Start returns. It should return
+ // any protocol-level error (such as an I/O error) that is
+ // encountered.
+ Run func(peer *Peer, rw MsgReadWriter) error
+}
-type ProtocolState uint8
+func (p Protocol) cap() Cap {
+ return Cap{p.Name, p.Version}
+}
const (
- nullState = iota
- handshakeReceived
+ baseProtocolVersion = 2
+ baseProtocolLength = uint64(16)
+ baseProtocolMaxMsgSize = 10 * 1024 * 1024
)
-type DiscReason byte
-
const (
- // Values are given explicitly instead of by iota because these values are
- // defined by the wire protocol spec; it is easier for humans to ensure
- // correctness when values are explicit.
- DiscRequested = 0x00
- DiscNetworkError = 0x01
- DiscProtocolError = 0x02
- DiscUselessPeer = 0x03
- DiscTooManyPeers = 0x04
- DiscAlreadyConnected = 0x05
- DiscIncompatibleVersion = 0x06
- DiscInvalidIdentity = 0x07
- DiscQuitting = 0x08
- DiscUnexpectedIdentity = 0x09
- DiscSelf = 0x0a
- DiscReadTimeout = 0x0b
- DiscSubprotocolError = 0x10
+ // devp2p message codes
+ handshakeMsg = 0x00
+ discMsg = 0x01
+ pingMsg = 0x02
+ pongMsg = 0x03
+ getPeersMsg = 0x04
+ peersMsg = 0x05
)
-var discReasonToString = map[DiscReason]string{
- DiscRequested: "Disconnect requested",
- DiscNetworkError: "Network error",
- DiscProtocolError: "Breach of protocol",
- DiscUselessPeer: "Useless peer",
- DiscTooManyPeers: "Too many peers",
- DiscAlreadyConnected: "Already connected",
- DiscIncompatibleVersion: "Incompatible P2P protocol version",
- DiscInvalidIdentity: "Invalid node identity",
- DiscQuitting: "Client quitting",
- DiscUnexpectedIdentity: "Unexpected identity",
- DiscSelf: "Connected to self",
- DiscReadTimeout: "Read timeout",
- DiscSubprotocolError: "Subprotocol error",
-}
-
-func (d DiscReason) String() string {
- if len(discReasonToString) < int(d) {
- return "Unknown"
- }
-
- return discReasonToString[d]
-}
-
-type BaseProtocol struct {
- peer *Peer
- state ProtocolState
- stateLock sync.RWMutex
+// handshake is the structure of a handshake list.
+type handshake struct {
+ Version uint64
+ ID string
+ Caps []Cap
+ ListenPort uint64
+ NodeID []byte
}
-func NewBaseProtocol(peer *Peer) *BaseProtocol {
- self := &BaseProtocol{
- peer: peer,
- }
-
- return self
+func (h *handshake) String() string {
+ return h.ID
}
-
-func (self *BaseProtocol) Start() {
- if self.peer != nil {
- self.peer.Write("", self.peer.Server().Handshake())
- go self.peer.Messenger().PingPong(
- pingTimeout*time.Second,
- pingGracePeriod*time.Second,
- self.Ping,
- self.Timeout,
- )
- }
+func (h *handshake) Pubkey() []byte {
+ return h.NodeID
}
-func (self *BaseProtocol) Stop() {
+// Cap is the structure of a peer capability.
+type Cap struct {
+ Name string
+ Version uint
}
-func (self *BaseProtocol) Ping() {
- msg, _ := NewMsg(PingMsg)
- self.peer.Write("", msg)
+func (cap Cap) RlpData() interface{} {
+ return []interface{}{cap.Name, cap.Version}
}
-func (self *BaseProtocol) Timeout() {
- self.peerError(PingTimeout, "")
-}
+type capsByName []Cap
-func (self *BaseProtocol) Name() string {
- return ""
-}
+func (cs capsByName) Len() int { return len(cs) }
+func (cs capsByName) Less(i, j int) bool { return cs[i].Name < cs[j].Name }
+func (cs capsByName) Swap(i, j int) { cs[i], cs[j] = cs[j], cs[i] }
-func (self *BaseProtocol) Offset() MsgCode {
- return offset
+type baseProtocol struct {
+ rw MsgReadWriter
+ peer *Peer
}
-func (self *BaseProtocol) CheckState(state ProtocolState) bool {
- self.stateLock.RLock()
- self.stateLock.RUnlock()
- if self.state != state {
- return false
- } else {
- return true
+func runBaseProtocol(peer *Peer, rw MsgReadWriter) error {
+ bp := &baseProtocol{rw, peer}
+ if err := bp.doHandshake(rw); err != nil {
+ return err
}
+ // run main loop
+ quit := make(chan error, 1)
+ go func() {
+ for {
+ if err := bp.handle(rw); err != nil {
+ quit <- err
+ break
+ }
+ }
+ }()
+ return bp.loop(quit)
}
-func (self *BaseProtocol) HandleIn(msg *Msg, response chan *Msg) {
- if msg.Code() == HandshakeMsg {
- self.handleHandshake(msg)
- } else {
- if !self.CheckState(handshakeReceived) {
- self.peerError(ProtocolBreach, "message code %v not allowed", msg.Code())
- close(response)
- return
- }
- switch msg.Code() {
- case DiscMsg:
- logger.Infof("Disconnect requested from peer %v, reason", DiscReason(msg.Data().Get(0).Uint()))
- self.peer.Server().PeerDisconnect() <- DisconnectRequest{
- addr: self.peer.Address,
- reason: DiscRequested,
- }
- case PingMsg:
- out, _ := NewMsg(PongMsg)
- response <- out
- case PongMsg:
- case GetPeersMsg:
- // Peer asked for list of connected peers
- if out, err := self.peer.Server().PeersMessage(); err != nil {
- response <- out
+var pingTimeout = 2 * time.Second
+
+func (bp *baseProtocol) loop(quit <-chan error) error {
+ ping := time.NewTimer(pingTimeout)
+ activity := bp.peer.activity.Subscribe(time.Time{})
+ lastActive := time.Time{}
+ defer ping.Stop()
+ defer activity.Unsubscribe()
+
+ getPeersTick := time.NewTicker(10 * time.Second)
+ defer getPeersTick.Stop()
+ err := bp.rw.EncodeMsg(getPeersMsg)
+
+ for err == nil {
+ select {
+ case err = <-quit:
+ return err
+ case <-getPeersTick.C:
+ err = bp.rw.EncodeMsg(getPeersMsg)
+ case event := <-activity.Chan():
+ ping.Reset(pingTimeout)
+ lastActive = event.(time.Time)
+ case t := <-ping.C:
+ if lastActive.Add(pingTimeout * 2).Before(t) {
+ err = newPeerError(errPingTimeout, "")
+ } else if lastActive.Add(pingTimeout).Before(t) {
+ err = bp.rw.EncodeMsg(pingMsg)
}
- case PeersMsg:
- self.handlePeers(msg)
- default:
- self.peerError(InvalidMsgCode, "unknown message code %v", msg.Code())
}
}
- close(response)
+ return err
}
-func (self *BaseProtocol) HandleOut(msg *Msg) (allowed bool) {
- // somewhat overly paranoid
- allowed = msg.Code() == HandshakeMsg || msg.Code() == DiscMsg || msg.Code() < self.Offset() && self.CheckState(handshakeReceived)
- return
-}
-
-func (self *BaseProtocol) peerError(errorCode ErrorCode, format string, v ...interface{}) {
- err := NewPeerError(errorCode, format, v...)
- logger.Warnln(err)
- fmt.Println(self.peer, err)
- if self.peer != nil {
- self.peer.PeerErrorChan() <- err
+func (bp *baseProtocol) handle(rw MsgReadWriter) error {
+ msg, err := rw.ReadMsg()
+ if err != nil {
+ return err
}
-}
-
-func (self *BaseProtocol) handlePeers(msg *Msg) {
- it := msg.Data().NewIterator()
- for it.Next() {
- ip := net.IP(it.Value().Get(0).Bytes())
- port := it.Value().Get(1).Uint()
- address := &net.TCPAddr{IP: ip, Port: int(port)}
- go self.peer.Server().PeerConnect(address)
+ if msg.Size > baseProtocolMaxMsgSize {
+ return newPeerError(errMisc, "message too big")
}
-}
+ // make sure that the payload has been fully consumed
+ defer msg.Discard()
-func (self *BaseProtocol) handleHandshake(msg *Msg) {
- self.stateLock.Lock()
- defer self.stateLock.Unlock()
- if self.state != nullState {
- self.peerError(ProtocolBreach, "extra handshake")
- return
- }
+ switch msg.Code {
+ case handshakeMsg:
+ return newPeerError(errProtocolBreach, "extra handshake received")
- c := msg.Data()
+ case discMsg:
+ var reason DiscReason
+ if err := msg.Decode(&reason); err != nil {
+ return err
+ }
+ bp.peer.Disconnect(reason)
+ return nil
+
+ case pingMsg:
+ return bp.rw.EncodeMsg(pongMsg)
+
+ case pongMsg:
+
+ case getPeersMsg:
+ peers := bp.peerList()
+ // this is dangerous. the spec says that we should _delay_
+ // sending the response if no new information is available.
+ // this means that would need to send a response later when
+ // new peers become available.
+ //
+ // TODO: add event mechanism to notify baseProtocol for new peers
+ if len(peers) > 0 {
+ return bp.rw.EncodeMsg(peersMsg, peers)
+ }
- var (
- p2pVersion = c.Get(0).Uint()
- id = c.Get(1).Str()
- caps = c.Get(2)
- port = c.Get(3).Uint()
- pubkey = c.Get(4).Bytes()
- )
- fmt.Printf("handshake received %v, %v, %v, %v, %v ", p2pVersion, id, caps, port, pubkey)
+ case peersMsg:
+ var peers []*peerAddr
+ if err := msg.Decode(&peers); err != nil {
+ return err
+ }
+ for _, addr := range peers {
+ bp.peer.Debugf("received peer suggestion: %v", addr)
+ bp.peer.newPeerAddr <- addr
+ }
- // Check correctness of p2p protocol version
- if p2pVersion != P2PVersion {
- self.peerError(P2PVersionMismatch, "Require protocol %d, received %d\n", P2PVersion, p2pVersion)
- return
+ default:
+ return newPeerError(errInvalidMsgCode, "unknown message code %v", msg.Code)
}
+ return nil
+}
- // Handle the pub key (validation, uniqueness)
- if len(pubkey) == 0 {
- self.peerError(PubkeyMissing, "not supplied in handshake.")
- return
+func (bp *baseProtocol) doHandshake(rw MsgReadWriter) error {
+ // send our handshake
+ if err := rw.WriteMsg(bp.handshakeMsg()); err != nil {
+ return err
}
- if len(pubkey) != 64 {
- self.peerError(PubkeyInvalid, "require 512 bit, got %v", len(pubkey)*8)
- return
+ // read and handle remote handshake
+ msg, err := rw.ReadMsg()
+ if err != nil {
+ return err
}
-
- // Self connect detection
- if bytes.Compare(self.peer.Server().ClientIdentity().Pubkey()[1:], pubkey) == 0 {
- self.peerError(PubkeyForbidden, "not allowed to connect to self")
- return
+ if msg.Code != handshakeMsg {
+ return newPeerError(errProtocolBreach, "first message must be handshake, got %x", msg.Code)
+ }
+ if msg.Size > baseProtocolMaxMsgSize {
+ return newPeerError(errMisc, "message too big")
}
- // register pubkey on server. this also sets the pubkey on the peer (need lock)
- if err := self.peer.Server().RegisterPubkey(self.peer, pubkey); err != nil {
- self.peerError(PubkeyForbidden, err.Error())
- return
+ var hs handshake
+ if err := msg.Decode(&hs); err != nil {
+ return err
}
- // check port
- if self.peer.Inbound {
- uint16port := uint16(port)
- if self.peer.Port > 0 && self.peer.Port != uint16port {
- self.peerError(PortMismatch, "port mismatch: %v != %v", self.peer.Port, port)
- return
- } else {
- self.peer.Port = uint16port
+ // validate handshake info
+ if hs.Version != baseProtocolVersion {
+ return newPeerError(errP2PVersionMismatch, "Require protocol %d, received %d\n",
+ baseProtocolVersion, hs.Version)
+ }
+ if len(hs.NodeID) == 0 {
+ return newPeerError(errPubkeyMissing, "")
+ }
+ if len(hs.NodeID) != 64 {
+ return newPeerError(errPubkeyInvalid, "require 512 bit, got %v", len(hs.NodeID)*8)
+ }
+ if da := bp.peer.dialAddr; da != nil {
+ // verify that the peer we wanted to connect to
+ // actually holds the target public key.
+ if da.Pubkey != nil && !bytes.Equal(da.Pubkey, hs.NodeID) {
+ return newPeerError(errPubkeyForbidden, "dial address pubkey mismatch")
}
}
-
- capsIt := caps.NewIterator()
- for capsIt.Next() {
- cap := capsIt.Value().Str()
- self.peer.Caps = append(self.peer.Caps, cap)
+ pa := newPeerAddr(bp.peer.conn.RemoteAddr(), hs.NodeID)
+ if err := bp.peer.pubkeyHook(pa); err != nil {
+ return newPeerError(errPubkeyForbidden, "%v", err)
}
- sort.Strings(self.peer.Caps)
- self.peer.Messenger().AddProtocols(self.peer.Caps)
- self.peer.Id = id
+ // TODO: remove Caps with empty name
- self.state = handshakeReceived
+ var addr *peerAddr
+ if hs.ListenPort != 0 {
+ addr = newPeerAddr(bp.peer.conn.RemoteAddr(), hs.NodeID)
+ addr.Port = hs.ListenPort
+ }
+ bp.peer.setHandshakeInfo(&hs, addr, hs.Caps)
+ bp.peer.startSubprotocols(hs.Caps)
+ return nil
+}
+
+func (bp *baseProtocol) handshakeMsg() Msg {
+ var (
+ port uint64
+ caps []interface{}
+ )
+ if bp.peer.ourListenAddr != nil {
+ port = bp.peer.ourListenAddr.Port
+ }
+ for _, proto := range bp.peer.protocols {
+ caps = append(caps, proto.cap())
+ }
+ return NewMsg(handshakeMsg,
+ baseProtocolVersion,
+ bp.peer.ourID.String(),
+ caps,
+ port,
+ bp.peer.ourID.Pubkey()[1:],
+ )
+}
- //p.ethereum.PushPeer(p)
- // p.ethereum.reactor.Post("peerList", p.ethereum.Peers())
- return
+func (bp *baseProtocol) peerList() []ethutil.RlpEncodable {
+ peers := bp.peer.otherPeers()
+ ds := make([]ethutil.RlpEncodable, 0, len(peers))
+ for _, p := range peers {
+ p.infolock.Lock()
+ addr := p.listenAddr
+ p.infolock.Unlock()
+ // filter out this peer and peers that are not listening or
+ // have not completed the handshake.
+ // TODO: track previously sent peers and exclude them as well.
+ if p == bp.peer || addr == nil {
+ continue
+ }
+ ds = append(ds, addr)
+ }
+ ourAddr := bp.peer.ourListenAddr
+ if ourAddr != nil && !ourAddr.IP.IsLoopback() && !ourAddr.IP.IsUnspecified() {
+ ds = append(ds, ourAddr)
+ }
+ return ds
}