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package ethpipe
import (
"container/list"
"github.com/ethereum/eth-go/ethstate"
)
type world struct {
pipe *Pipe
cfg *config
}
func NewWorld(pipe *Pipe) *world {
world := &world{pipe, nil}
world.cfg = &config{pipe}
return world
}
func (self *Pipe) World() *world {
return self.world
}
func (self *world) State() *ethstate.State {
return self.pipe.stateManager.CurrentState()
}
func (self *world) Get(addr []byte) *ethstate.StateObject {
return self.State().GetStateObject(addr)
}
func (self *world) safeGet(addr []byte) *ethstate.StateObject {
object := self.Get(addr)
if object != nil {
return object
}
return ethstate.NewStateObject(addr)
}
func (self *world) Coinbase() *ethstate.StateObject {
return nil
}
func (self *world) IsMining() bool {
return self.pipe.obj.IsMining()
}
func (self *world) IsListening() bool {
return self.pipe.obj.IsListening()
}
func (self *world) Peers() *list.List {
return self.pipe.obj.Peers()
}
func (self *world) Config() *config {
return self.cfg
}
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