1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
|
package p2p
import (
"errors"
"fmt"
"io"
"io/ioutil"
"net"
"sort"
"sync"
"time"
"github.com/ethereum/go-ethereum/logger"
"github.com/ethereum/go-ethereum/p2p/discover"
"github.com/ethereum/go-ethereum/rlp"
)
const (
baseProtocolVersion = 2
baseProtocolLength = uint64(16)
baseProtocolMaxMsgSize = 10 * 1024 * 1024
disconnectGracePeriod = 2 * time.Second
)
const (
// devp2p message codes
handshakeMsg = 0x00
discMsg = 0x01
pingMsg = 0x02
pongMsg = 0x03
getPeersMsg = 0x04
peersMsg = 0x05
)
// handshake is the RLP structure of the protocol handshake.
type handshake struct {
Version uint64
Name string
Caps []Cap
ListenPort uint64
NodeID discover.NodeID
}
// Peer represents a connected remote node.
type Peer struct {
// Peers have all the log methods.
// Use them to display messages related to the peer.
*logger.Logger
infoMu sync.Mutex
name string
caps []Cap
ourID, remoteID *discover.NodeID
ourName string
rw *frameRW
// These fields maintain the running protocols.
protocols []Protocol
runlock sync.RWMutex // protects running
running map[string]*proto
// disables protocol handshake, for testing
noHandshake bool
protoWG sync.WaitGroup
protoErr chan error
closed chan struct{}
disc chan DiscReason
}
// NewPeer returns a peer for testing purposes.
func NewPeer(id discover.NodeID, name string, caps []Cap) *Peer {
conn, _ := net.Pipe()
peer := newPeer(conn, nil, "", nil, &id)
peer.setHandshakeInfo(name, caps)
close(peer.closed) // ensures Disconnect doesn't block
return peer
}
// ID returns the node's public key.
func (p *Peer) ID() discover.NodeID {
return *p.remoteID
}
// Name returns the node name that the remote node advertised.
func (p *Peer) Name() string {
// this needs a lock because the information is part of the
// protocol handshake.
p.infoMu.Lock()
name := p.name
p.infoMu.Unlock()
return name
}
// Caps returns the capabilities (supported subprotocols) of the remote peer.
func (p *Peer) Caps() []Cap {
// this needs a lock because the information is part of the
// protocol handshake.
p.infoMu.Lock()
caps := p.caps
p.infoMu.Unlock()
return caps
}
// RemoteAddr returns the remote address of the network connection.
func (p *Peer) RemoteAddr() net.Addr {
return p.rw.RemoteAddr()
}
// LocalAddr returns the local address of the network connection.
func (p *Peer) LocalAddr() net.Addr {
return p.rw.LocalAddr()
}
// Disconnect terminates the peer connection with the given reason.
// It returns immediately and does not wait until the connection is closed.
func (p *Peer) Disconnect(reason DiscReason) {
select {
case p.disc <- reason:
case <-p.closed:
}
}
// String implements fmt.Stringer.
func (p *Peer) String() string {
return fmt.Sprintf("Peer %.8x %v", p.remoteID[:], p.RemoteAddr())
}
func newPeer(conn net.Conn, protocols []Protocol, ourName string, ourID, remoteID *discover.NodeID) *Peer {
logtag := fmt.Sprintf("Peer %.8x %v", remoteID[:], conn.RemoteAddr())
return &Peer{
Logger: logger.NewLogger(logtag),
rw: newFrameRW(conn, msgWriteTimeout),
ourID: ourID,
ourName: ourName,
remoteID: remoteID,
protocols: protocols,
running: make(map[string]*proto),
disc: make(chan DiscReason),
protoErr: make(chan error),
closed: make(chan struct{}),
}
}
func (p *Peer) setHandshakeInfo(name string, caps []Cap) {
p.infoMu.Lock()
p.name = name
p.caps = caps
p.infoMu.Unlock()
}
func (p *Peer) run() DiscReason {
var readErr = make(chan error, 1)
defer p.closeProtocols()
defer close(p.closed)
go func() { readErr <- p.readLoop() }()
if !p.noHandshake {
if err := writeProtocolHandshake(p.rw, p.ourName, *p.ourID, p.protocols); err != nil {
p.DebugDetailf("Protocol handshake error: %v\n", err)
p.rw.Close()
return DiscProtocolError
}
}
// Wait for an error or disconnect.
var reason DiscReason
select {
case err := <-readErr:
// We rely on protocols to abort if there is a write error. It
// might be more robust to handle them here as well.
p.DebugDetailf("Read error: %v\n", err)
p.rw.Close()
return DiscNetworkError
case err := <-p.protoErr:
reason = discReasonForError(err)
case reason = <-p.disc:
}
p.politeDisconnect(reason)
// Wait for readLoop. It will end because conn is now closed.
<-readErr
p.Debugf("Disconnected: %v\n", reason)
return reason
}
func (p *Peer) politeDisconnect(reason DiscReason) {
done := make(chan struct{})
go func() {
EncodeMsg(p.rw, discMsg, uint(reason))
// Wait for the other side to close the connection.
// Discard any data that they send until then.
io.Copy(ioutil.Discard, p.rw)
close(done)
}()
select {
case <-done:
case <-time.After(disconnectGracePeriod):
}
p.rw.Close()
}
func (p *Peer) readLoop() error {
if !p.noHandshake {
if err := readProtocolHandshake(p, p.rw); err != nil {
return err
}
}
for {
msg, err := p.rw.ReadMsg()
if err != nil {
return err
}
if err = p.handle(msg); err != nil {
return err
}
}
return nil
}
func (p *Peer) handle(msg Msg) error {
switch {
case msg.Code == pingMsg:
msg.Discard()
go EncodeMsg(p.rw, pongMsg)
case msg.Code == discMsg:
var reason DiscReason
// no need to discard or for error checking, we'll close the
// connection after this.
rlp.Decode(msg.Payload, &reason)
p.Disconnect(DiscRequested)
return discRequestedError(reason)
case msg.Code < baseProtocolLength:
// ignore other base protocol messages
return msg.Discard()
default:
// it's a subprotocol message
proto, err := p.getProto(msg.Code)
if err != nil {
return fmt.Errorf("msg code out of range: %v", msg.Code)
}
proto.in <- msg
}
return nil
}
func readProtocolHandshake(p *Peer, rw MsgReadWriter) error {
// read and handle remote handshake
msg, err := rw.ReadMsg()
if err != nil {
return err
}
if msg.Code != handshakeMsg {
return newPeerError(errProtocolBreach, "expected handshake, got %x", msg.Code)
}
if msg.Size > baseProtocolMaxMsgSize {
return newPeerError(errInvalidMsg, "message too big")
}
var hs handshake
if err := msg.Decode(&hs); err != nil {
return err
}
// validate handshake info
if hs.Version != baseProtocolVersion {
return newPeerError(errP2PVersionMismatch, "required version %d, received %d\n",
baseProtocolVersion, hs.Version)
}
if hs.NodeID == *p.remoteID {
return newPeerError(errPubkeyForbidden, "node ID mismatch")
}
// TODO: remove Caps with empty name
p.setHandshakeInfo(hs.Name, hs.Caps)
p.startSubprotocols(hs.Caps)
return nil
}
func writeProtocolHandshake(w MsgWriter, name string, id discover.NodeID, ps []Protocol) error {
var caps []interface{}
for _, proto := range ps {
caps = append(caps, proto.cap())
}
return EncodeMsg(w, handshakeMsg, baseProtocolVersion, name, caps, 0, id)
}
// startProtocols starts matching named subprotocols.
func (p *Peer) startSubprotocols(caps []Cap) {
sort.Sort(capsByName(caps))
p.runlock.Lock()
defer p.runlock.Unlock()
offset := baseProtocolLength
outer:
for _, cap := range caps {
for _, proto := range p.protocols {
if proto.Name == cap.Name &&
proto.Version == cap.Version &&
p.running[cap.Name] == nil {
p.running[cap.Name] = p.startProto(offset, proto)
offset += proto.Length
continue outer
}
}
}
}
func (p *Peer) startProto(offset uint64, impl Protocol) *proto {
p.DebugDetailf("Starting protocol %s/%d\n", impl.Name, impl.Version)
rw := &proto{
name: impl.Name,
in: make(chan Msg),
offset: offset,
maxcode: impl.Length,
w: p.rw,
}
p.protoWG.Add(1)
go func() {
err := impl.Run(p, rw)
if err == nil {
p.DebugDetailf("Protocol %s/%d returned\n", impl.Name, impl.Version)
err = errors.New("protocol returned")
} else {
p.DebugDetailf("Protocol %s/%d error: %v\n", impl.Name, impl.Version, err)
}
select {
case p.protoErr <- err:
case <-p.closed:
}
p.protoWG.Done()
}()
return rw
}
// getProto finds the protocol responsible for handling
// the given message code.
func (p *Peer) getProto(code uint64) (*proto, error) {
p.runlock.RLock()
defer p.runlock.RUnlock()
for _, proto := range p.running {
if code >= proto.offset && code < proto.offset+proto.maxcode {
return proto, nil
}
}
return nil, newPeerError(errInvalidMsgCode, "%d", code)
}
func (p *Peer) closeProtocols() {
p.runlock.RLock()
for _, p := range p.running {
close(p.in)
}
p.runlock.RUnlock()
p.protoWG.Wait()
}
// writeProtoMsg sends the given message on behalf of the given named protocol.
// this exists because of Server.Broadcast.
func (p *Peer) writeProtoMsg(protoName string, msg Msg) error {
p.runlock.RLock()
proto, ok := p.running[protoName]
p.runlock.RUnlock()
if !ok {
return fmt.Errorf("protocol %s not handled by peer", protoName)
}
if msg.Code >= proto.maxcode {
return newPeerError(errInvalidMsgCode, "code %x is out of range for protocol %q", msg.Code, protoName)
}
msg.Code += proto.offset
return p.rw.WriteMsg(msg)
}
type proto struct {
name string
in chan Msg
maxcode, offset uint64
w MsgWriter
}
func (rw *proto) WriteMsg(msg Msg) error {
if msg.Code >= rw.maxcode {
return newPeerError(errInvalidMsgCode, "not handled")
}
msg.Code += rw.offset
return rw.w.WriteMsg(msg)
}
func (rw *proto) ReadMsg() (Msg, error) {
msg, ok := <-rw.in
if !ok {
return msg, io.EOF
}
msg.Code -= rw.offset
return msg, nil
}
|