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path: root/vendor/github.com/elastic/gosigar/sys/windows/privileges.go
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// +build windows

package windows

import (
    "bytes"
    "encoding/binary"
    "encoding/json"
    "fmt"
    "runtime"
    "strings"
    "sync"
    "syscall"

    "github.com/pkg/errors"
    "golang.org/x/sys/windows"
)

// Cache of privilege names to LUIDs.
var (
    privNames     = make(map[string]int64)
    privNameMutex sync.Mutex
)

const (
    // SeDebugPrivilege is the name of the privilege used to debug programs.
    SeDebugPrivilege = "SeDebugPrivilege"
)

// Errors returned by AdjustTokenPrivileges.
const (
    ERROR_NOT_ALL_ASSIGNED syscall.Errno = 1300
)

// Attribute bits for privileges.
const (
    _SE_PRIVILEGE_ENABLED_BY_DEFAULT uint32 = 0x00000001
    _SE_PRIVILEGE_ENABLED            uint32 = 0x00000002
    _SE_PRIVILEGE_REMOVED            uint32 = 0x00000004
    _SE_PRIVILEGE_USED_FOR_ACCESS    uint32 = 0x80000000
)

// Privilege contains information about a single privilege associated with a
// Token.
type Privilege struct {
    LUID             int64  `json:"-"` // Locally unique identifier (guaranteed only until the system is restarted).
    Name             string `json:"-"`
    EnabledByDefault bool   `json:"enabled_by_default,omitempty"`
    Enabled          bool   `json:"enabled"`
    Removed          bool   `json:"removed,omitempty"`
    Used             bool   `json:"used,omitempty"`
}

func (p Privilege) String() string {
    var buf bytes.Buffer
    buf.WriteString(p.Name)
    buf.WriteString("=(")

    opts := make([]string, 0, 4)
    if p.EnabledByDefault {
        opts = append(opts, "Default")
    }
    if p.Enabled {
        opts = append(opts, "Enabled")
    }
    if !p.EnabledByDefault && !p.Enabled {
        opts = append(opts, "Disabled")
    }
    if p.Removed {
        opts = append(opts, "Removed")
    }
    if p.Used {
        opts = append(opts, "Used")
    }

    buf.WriteString(strings.Join(opts, ", "))
    buf.WriteString(")")

    // Example: SeDebugPrivilege=(Default, Enabled)
    return buf.String()
}

// User represent the information about a Windows account.
type User struct {
    SID     string
    Account string
    Domain  string
    Type    uint32
}

func (u User) String() string {
    return fmt.Sprintf(`User:%v\%v, SID:%v, Type:%v`, u.Domain, u.Account, u.SID, u.Type)
}

// DebugInfo contains general debug info about the current process.
type DebugInfo struct {
    OSVersion    Version              // OS version info.
    Arch         string               // Architecture of the machine.
    NumCPU       int                  // Number of CPUs.
    User         User                 // User that this process is running as.
    ProcessPrivs map[string]Privilege // Privileges held by the process.
}

func (d DebugInfo) String() string {
    bytes, _ := json.Marshal(d)
    return string(bytes)
}

// LookupPrivilegeName looks up a privilege name given a LUID value.
func LookupPrivilegeName(systemName string, luid int64) (string, error) {
    buf := make([]uint16, 256)
    bufSize := uint32(len(buf))
    err := _LookupPrivilegeName(systemName, &luid, &buf[0], &bufSize)
    if err != nil {
        return "", errors.Wrapf(err, "LookupPrivilegeName failed for luid=%v", luid)
    }

    return syscall.UTF16ToString(buf), nil
}

// mapPrivileges maps privilege names to LUID values.
func mapPrivileges(names []string) ([]int64, error) {
    var privileges []int64
    privNameMutex.Lock()
    defer privNameMutex.Unlock()
    for _, name := range names {
        p, ok := privNames[name]
        if !ok {
            err := _LookupPrivilegeValue("", name, &p)
            if err != nil {
                return nil, errors.Wrapf(err, "LookupPrivilegeValue failed on '%v'", name)
            }
            privNames[name] = p
        }
        privileges = append(privileges, p)
    }
    return privileges, nil
}

// EnableTokenPrivileges enables the specified privileges in the given
// Token. The token must have TOKEN_ADJUST_PRIVILEGES access. If the token
// does not already contain the privilege it cannot be enabled.
func EnableTokenPrivileges(token syscall.Token, privileges ...string) error {
    privValues, err := mapPrivileges(privileges)
    if err != nil {
        return err
    }

    var b bytes.Buffer
    binary.Write(&b, binary.LittleEndian, uint32(len(privValues)))
    for _, p := range privValues {
        binary.Write(&b, binary.LittleEndian, p)
        binary.Write(&b, binary.LittleEndian, uint32(_SE_PRIVILEGE_ENABLED))
    }

    success, err := _AdjustTokenPrivileges(token, false, &b.Bytes()[0], uint32(b.Len()), nil, nil)
    if !success {
        return err
    }
    if err == ERROR_NOT_ALL_ASSIGNED {
        return errors.Wrap(err, "error not all privileges were assigned")
    }

    return nil
}

// GetTokenPrivileges returns a list of privileges associated with a token.
// The provided token must have at a minimum TOKEN_QUERY access. This is a
// wrapper around the GetTokenInformation function.
// https://msdn.microsoft.com/en-us/library/windows/desktop/aa446671(v=vs.85).aspx
func GetTokenPrivileges(token syscall.Token) (map[string]Privilege, error) {
    // Determine the required buffer size.
    var size uint32
    syscall.GetTokenInformation(token, syscall.TokenPrivileges, nil, 0, &size)

    // This buffer will receive a TOKEN_PRIVILEGE structure.
    b := bytes.NewBuffer(make([]byte, size))
    err := syscall.GetTokenInformation(token, syscall.TokenPrivileges, &b.Bytes()[0], uint32(b.Len()), &size)
    if err != nil {
        return nil, errors.Wrap(err, "GetTokenInformation failed")
    }

    var privilegeCount uint32
    err = binary.Read(b, binary.LittleEndian, &privilegeCount)
    if err != nil {
        return nil, errors.Wrap(err, "failed to read PrivilegeCount")
    }

    rtn := make(map[string]Privilege, privilegeCount)
    for i := 0; i < int(privilegeCount); i++ {
        var luid int64
        err = binary.Read(b, binary.LittleEndian, &luid)
        if err != nil {
            return nil, errors.Wrap(err, "failed to read LUID value")
        }

        var attributes uint32
        err = binary.Read(b, binary.LittleEndian, &attributes)
        if err != nil {
            return nil, errors.Wrap(err, "failed to read attributes")
        }

        name, err := LookupPrivilegeName("", luid)
        if err != nil {
            return nil, errors.Wrapf(err, "LookupPrivilegeName failed for LUID=%v", luid)
        }

        rtn[name] = Privilege{
            LUID:             luid,
            Name:             name,
            EnabledByDefault: (attributes & _SE_PRIVILEGE_ENABLED_BY_DEFAULT) > 0,
            Enabled:          (attributes & _SE_PRIVILEGE_ENABLED) > 0,
            Removed:          (attributes & _SE_PRIVILEGE_REMOVED) > 0,
            Used:             (attributes & _SE_PRIVILEGE_USED_FOR_ACCESS) > 0,
        }
    }

    return rtn, nil
}

// GetTokenUser returns the User associated with the given Token.
func GetTokenUser(token syscall.Token) (User, error) {
    tokenUser, err := token.GetTokenUser()
    if err != nil {
        return User{}, errors.Wrap(err, "GetTokenUser failed")
    }

    var user User
    user.SID, err = tokenUser.User.Sid.String()
    if err != nil {
        return user, errors.Wrap(err, "ConvertSidToStringSid failed")
    }

    user.Account, user.Domain, user.Type, err = tokenUser.User.Sid.LookupAccount("")
    if err != nil {
        return user, errors.Wrap(err, "LookupAccountSid failed")
    }

    return user, nil
}

// GetDebugInfo returns general debug info about the current process.
func GetDebugInfo() (*DebugInfo, error) {
    h, err := windows.GetCurrentProcess()
    if err != nil {
        return nil, err
    }

    var token syscall.Token
    err = syscall.OpenProcessToken(syscall.Handle(h), syscall.TOKEN_QUERY, &token)
    if err != nil {
        return nil, err
    }

    privs, err := GetTokenPrivileges(token)
    if err != nil {
        return nil, err
    }

    user, err := GetTokenUser(token)
    if err != nil {
        return nil, err
    }

    return &DebugInfo{
        User:         user,
        ProcessPrivs: privs,
        OSVersion:    GetWindowsVersion(),
        Arch:         runtime.GOARCH,
        NumCPU:       runtime.NumCPU(),
    }, nil
}